Author: Allen B. Downey
Publisher: "O'Reilly Media, Inc."
ISBN: 1491939419
Category : Computers
Languages : en
Pages : 309
Book Description
If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language a step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design. This second edition and its supporting code have been updated for Python 3. Through exercises in each chapter, youâ??ll try out programming concepts as you learn them. Think Python is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics. Beginners just getting their feet wet will learn how to start with Python in a browser. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies
Think Python
Python for Software Design
Author: Allen Downey
Publisher: Cambridge University Press
ISBN: 0521898110
Category : Computers
Languages : en
Pages : 273
Book Description
Python for Software Design is a concise introduction to software design using the Python programming language. The focus is on the programming process, with special emphasis on debugging. The book includes a wide range of exercises, from short examples to substantial projects, so that students have ample opportunity to practice each new concept.
Publisher: Cambridge University Press
ISBN: 0521898110
Category : Computers
Languages : en
Pages : 273
Book Description
Python for Software Design is a concise introduction to software design using the Python programming language. The focus is on the programming process, with special emphasis on debugging. The book includes a wide range of exercises, from short examples to substantial projects, so that students have ample opportunity to practice each new concept.
HT THINK LIKE A COMPUTER SCIEN
Author: Jeffrey Elkner
Publisher: Samurai Media Limited
ISBN: 9789888406784
Category : Computers
Languages : en
Pages : 306
Book Description
The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.
Publisher: Samurai Media Limited
ISBN: 9789888406784
Category : Computers
Languages : en
Pages : 306
Book Description
The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.
Think Complexity
Author: Allen Downey
Publisher: "O'Reilly Media, Inc."
ISBN: 1449314635
Category : Computers
Languages : en
Pages : 159
Book Description
Dive into Python's advanced possibilities, including algorithm analysis, graphs, scale-free networks, and cellular automata with this in-depth, hands-on guide.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449314635
Category : Computers
Languages : en
Pages : 159
Book Description
Dive into Python's advanced possibilities, including algorithm analysis, graphs, scale-free networks, and cellular automata with this in-depth, hands-on guide.
Think DSP
Author: Allen B. Downey
Publisher: "O'Reilly Media, Inc."
ISBN: 149193851X
Category : Technology & Engineering
Languages : en
Pages : 172
Book Description
If you understand basic mathematics and know how to program with Python, you’re ready to dive into signal processing. While most resources start with theory to teach this complex subject, this practical book introduces techniques by showing you how they’re applied in the real world. In the first chapter alone, you’ll be able to decompose a sound into its harmonics, modify the harmonics, and generate new sounds. Author Allen Downey explains techniques such as spectral decomposition, filtering, convolution, and the Fast Fourier Transform. This book also provides exercises and code examples to help you understand the material. You’ll explore: Periodic signals and their spectrums Harmonic structure of simple waveforms Chirps and other sounds whose spectrum changes over time Noise signals and natural sources of noise The autocorrelation function for estimating pitch The discrete cosine transform (DCT) for compression The Fast Fourier Transform for spectral analysis Relating operations in time to filters in the frequency domain Linear time-invariant (LTI) system theory Amplitude modulation (AM) used in radio Other books in this series include Think Stats and Think Bayes, also by Allen Downey.
Publisher: "O'Reilly Media, Inc."
ISBN: 149193851X
Category : Technology & Engineering
Languages : en
Pages : 172
Book Description
If you understand basic mathematics and know how to program with Python, you’re ready to dive into signal processing. While most resources start with theory to teach this complex subject, this practical book introduces techniques by showing you how they’re applied in the real world. In the first chapter alone, you’ll be able to decompose a sound into its harmonics, modify the harmonics, and generate new sounds. Author Allen Downey explains techniques such as spectral decomposition, filtering, convolution, and the Fast Fourier Transform. This book also provides exercises and code examples to help you understand the material. You’ll explore: Periodic signals and their spectrums Harmonic structure of simple waveforms Chirps and other sounds whose spectrum changes over time Noise signals and natural sources of noise The autocorrelation function for estimating pitch The discrete cosine transform (DCT) for compression The Fast Fourier Transform for spectral analysis Relating operations in time to filters in the frequency domain Linear time-invariant (LTI) system theory Amplitude modulation (AM) used in radio Other books in this series include Think Stats and Think Bayes, also by Allen Downey.
Think Bayes
Author: Allen Downey
Publisher: "O'Reilly Media, Inc."
ISBN: 1491945443
Category : Computers
Languages : en
Pages : 213
Book Description
If you know how to program with Python, and know a little about probability, you're ready to tackle Bayesian statistics. This book shows you how to use Python code instead of math to help you learn Bayesian fundamentals. Once you get the math out of the way, you'll be able to apply these techniques to real-world problems.
Publisher: "O'Reilly Media, Inc."
ISBN: 1491945443
Category : Computers
Languages : en
Pages : 213
Book Description
If you know how to program with Python, and know a little about probability, you're ready to tackle Bayesian statistics. This book shows you how to use Python code instead of math to help you learn Bayesian fundamentals. Once you get the math out of the way, you'll be able to apply these techniques to real-world problems.
Classic Computer Science Problems in Swift
Author: David Kopec
Publisher: Simon and Schuster
ISBN: 1638356114
Category : Computers
Languages : en
Pages : 322
Book Description
Summary Classic Computer Science Problems in Swift invites readers to invest their energy in some foundational techniques that have been proven to stand the test of time. Along the way they'll learn intermediate and advanced features of the Swift programming language, a worthwhile skill in its own right. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Don't just learn another language. Become a better programmer instead. Today's awesome iOS apps stand on the shoulders of classic algorithms, coding techniques, and engineering principles. Master these core skills in Swift, and you'll be ready for AI, data-centric programming, machine learning, and the other development challenges that will define the next decade. About the Book Classic Computer Science Problems in Swift deepens your Swift language skills by exploring foundational coding techniques and algorithms. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems. You'll appreciate author David Kopec's amazing ability to connect the core disciplines of computer science to the real-world concerns of apps, data, performance, and even nailing your next job interview! What's Inside Breadth-first, depth-first, and A* search algorithms Constraint-satisfaction problems Solving problems with graph algorithms Neural networks, genetic algorithms, and more All examples written in Swift 4.1 About the Reader For readers comfortable with the basics of Swift. About the Author David Kopec is an assistant professor of computer science and innovation at Champlain College in Burlington, Vermont. He is an experienced iOS developer and the author of Dart for Absolute Beginners. Table of Contents Small problems Search problems Constraint-satisfaction problems Graph problems Genetic algorithms K-means clustering Fairly simple neural networks Miscellaneous problems
Publisher: Simon and Schuster
ISBN: 1638356114
Category : Computers
Languages : en
Pages : 322
Book Description
Summary Classic Computer Science Problems in Swift invites readers to invest their energy in some foundational techniques that have been proven to stand the test of time. Along the way they'll learn intermediate and advanced features of the Swift programming language, a worthwhile skill in its own right. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Don't just learn another language. Become a better programmer instead. Today's awesome iOS apps stand on the shoulders of classic algorithms, coding techniques, and engineering principles. Master these core skills in Swift, and you'll be ready for AI, data-centric programming, machine learning, and the other development challenges that will define the next decade. About the Book Classic Computer Science Problems in Swift deepens your Swift language skills by exploring foundational coding techniques and algorithms. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems. You'll appreciate author David Kopec's amazing ability to connect the core disciplines of computer science to the real-world concerns of apps, data, performance, and even nailing your next job interview! What's Inside Breadth-first, depth-first, and A* search algorithms Constraint-satisfaction problems Solving problems with graph algorithms Neural networks, genetic algorithms, and more All examples written in Swift 4.1 About the Reader For readers comfortable with the basics of Swift. About the Author David Kopec is an assistant professor of computer science and innovation at Champlain College in Burlington, Vermont. He is an experienced iOS developer and the author of Dart for Absolute Beginners. Table of Contents Small problems Search problems Constraint-satisfaction problems Graph problems Genetic algorithms K-means clustering Fairly simple neural networks Miscellaneous problems
Python and Algorithmic Thinking for the Complete Beginner
Author: Aristides Bouras
Publisher: Packt Publishing Ltd
ISBN: 1836209266
Category : Computers
Languages : en
Pages : 908
Book Description
Unlock the power of Python with this comprehensive guide, “Python and Algorithmic Thinking for the Complete Beginner.” It covers everything from computer basics to advanced decision and loop control structures. Key Features Comprehensive coverage from basic computer operations to advanced programming concepts Step-by-step progression of each topic, along with tips and tricks to enhance coding efficiency In-depth exploration of Python and algorithmic thinking with exercises and practical examples Book DescriptionThis course is meticulously designed to take beginners on a journey through the fascinating world of Python programming and algorithmic thinking. The initial chapters lay a strong foundation, starting with the basics of how computers operate, moving into Python programming, and familiarizing learners with integrated development environments like IDLE and Visual Studio Code. Further, the course delves into essential programming constructs such as variables, constants, input/output handling, and operators. You'll gain practical experience with trace tables, sequence control structures, and decision control structures through comprehensive exercises and examples. The curriculum emphasizes hands-on learning with chapters dedicated to manipulating numbers, strings, and understanding complex mathematical expressions. By mastering these concepts, you'll be well-prepared to tackle more advanced topics. The final chapters introduce you to object-oriented programming and file manipulation, rounding out your skill set. Throughout the course, practical tips and tricks are provided to enhance your coding efficiency and problem-solving skills. By the end of this course, you will have a robust understanding of Python programming and the ability to apply algorithmic thinking to solve real-world problems.What you will learn Understand how computers work and the basics of Python programming Install and use integrated development environments (IDEs) Develop skills in decision and loop control structures Manipulate data using lists, dictionaries, and strings Apply algorithmic thinking to solve complex problems Gain proficiency in object-oriented programming & file manipulation Who this book is for This course is ideal for absolute beginners with no prior programming experience. Basic computer literacy is required, but no specific knowledge of programming or algorithms is necessary. It is also suitable for individuals looking to refresh their Python skills and enhance their understanding of algorithmic thinking. High school and college students interested in programming, professionals seeking to upskill, and hobbyists eager to learn a new programming language will all find value in this course.
Publisher: Packt Publishing Ltd
ISBN: 1836209266
Category : Computers
Languages : en
Pages : 908
Book Description
Unlock the power of Python with this comprehensive guide, “Python and Algorithmic Thinking for the Complete Beginner.” It covers everything from computer basics to advanced decision and loop control structures. Key Features Comprehensive coverage from basic computer operations to advanced programming concepts Step-by-step progression of each topic, along with tips and tricks to enhance coding efficiency In-depth exploration of Python and algorithmic thinking with exercises and practical examples Book DescriptionThis course is meticulously designed to take beginners on a journey through the fascinating world of Python programming and algorithmic thinking. The initial chapters lay a strong foundation, starting with the basics of how computers operate, moving into Python programming, and familiarizing learners with integrated development environments like IDLE and Visual Studio Code. Further, the course delves into essential programming constructs such as variables, constants, input/output handling, and operators. You'll gain practical experience with trace tables, sequence control structures, and decision control structures through comprehensive exercises and examples. The curriculum emphasizes hands-on learning with chapters dedicated to manipulating numbers, strings, and understanding complex mathematical expressions. By mastering these concepts, you'll be well-prepared to tackle more advanced topics. The final chapters introduce you to object-oriented programming and file manipulation, rounding out your skill set. Throughout the course, practical tips and tricks are provided to enhance your coding efficiency and problem-solving skills. By the end of this course, you will have a robust understanding of Python programming and the ability to apply algorithmic thinking to solve real-world problems.What you will learn Understand how computers work and the basics of Python programming Install and use integrated development environments (IDEs) Develop skills in decision and loop control structures Manipulate data using lists, dictionaries, and strings Apply algorithmic thinking to solve complex problems Gain proficiency in object-oriented programming & file manipulation Who this book is for This course is ideal for absolute beginners with no prior programming experience. Basic computer literacy is required, but no specific knowledge of programming or algorithms is necessary. It is also suitable for individuals looking to refresh their Python skills and enhance their understanding of algorithmic thinking. High school and college students interested in programming, professionals seeking to upskill, and hobbyists eager to learn a new programming language will all find value in this course.
Think Java
Author: Allen B. Downey
Publisher: "O'Reilly Media, Inc."
ISBN: 1491929537
Category : Computers
Languages : en
Pages : 251
Book Description
Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards
Publisher: "O'Reilly Media, Inc."
ISBN: 1491929537
Category : Computers
Languages : en
Pages : 251
Book Description
Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards
Think Python
Author: Allen Downey
Publisher: "O'Reilly Media, Inc."
ISBN: 144933072X
Category : Computers
Languages : en
Pages : 299
Book Description
"How to think like a computer scientist"--Cover.
Publisher: "O'Reilly Media, Inc."
ISBN: 144933072X
Category : Computers
Languages : en
Pages : 299
Book Description
"How to think like a computer scientist"--Cover.