The Zork Chronicles

The Zork Chronicles PDF Author: George Alec Effinger
Publisher: Avon Books
ISBN: 9780380753888
Category : Fiction
Languages : en
Pages : 308

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Book Description

The Zork Chronicles

The Zork Chronicles PDF Author: George Alec Effinger
Publisher: Avon Books
ISBN: 9780380753888
Category : Fiction
Languages : en
Pages : 308

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Book Description


Stationfall

Stationfall PDF Author: Arthur Byron Cover
Publisher:
ISBN: 9780380753871
Category : Fiction
Languages : en
Pages : 308

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Book Description


Philosophy Through Video Games

Philosophy Through Video Games PDF Author: Jon Cogburn
Publisher: Routledge
ISBN: 113585968X
Category : Games & Activities
Languages : en
Pages : 368

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Book Description
How can Wii Sports teach us about metaphysics? Can playing World of Warcraft lead to greater self-consciousness? How can we learn about aesthetics, ethics and divine attributes from Zork, Grand Theft Auto, and Civilization? A variety of increasingly sophisticated video games are rapidly overtaking books, films, and television as America's most popular form of media entertainment. It is estimated that by 2011 over 30 percent of US households will own a Wii console - about the same percentage that owned a television in 1953. In Philosophy Through Video Games, Jon Cogburn and Mark Silcox - philosophers with game industry experience - investigate the aesthetic appeal of video games, their effect on our morals, the insights they give us into our understanding of perceptual knowledge, personal identity, artificial intelligence, and the very meaning of life itself, arguing that video games are popular precisely because they engage with longstanding philosophical problems. Topics covered include: * The Problem of the External World * Dualism and Personal Identity * Artificial and Human Intelligence in the Philosophy of Mind * The Idea of Interactive Art * The Moral Effects of Video Games * Games and God's Goodness Games discussed include: Madden Football, Wii Sports, Guitar Hero, World of Warcraft, Sims Online, Second Life, Baldur's Gate, Knights of the Old Republic, Elder Scrolls, Zork, EverQuest Doom, Halo 2, Grand Theft Auto, Civilization, Mortal Kombat, Rome: Total War, Black and White, Aidyn Chronicles

Planetfall

Planetfall PDF Author: Arthur Byron Cover
Publisher:
ISBN: 9780380753840
Category : Fiction
Languages : en
Pages : 308

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Book Description


Ready, Okay!

Ready, Okay! PDF Author: Adam Cadre
Publisher: Harper Collins
ISBN: 0060195584
Category : Fiction
Languages : en
Pages : 408

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Book Description
A novel about alienated adolescents follows a group of teens in suburban California as they move through a dangerous world inhabited by drugs, violence, and parental abadonment.

Dungeon Hacks

Dungeon Hacks PDF Author: David L. Craddock
Publisher: CRC Press
ISBN: 1000425673
Category : Computers
Languages : en
Pages : 172

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Book Description
In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games introduces you to the visionaries behind some of the most popular roguelikes of all time and shows how their creations paved the way for the blockbuster videogames of today—and beyond.

Cavern of the Blood Zombies

Cavern of the Blood Zombies PDF Author: Lei Xu
Publisher: ThingsAsian Press
ISBN: 9781934159316
Category : Fiction
Languages : en
Pages : 244

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Book Description
A grave robber searching for an ancient tomb instead finds a labyrinthine cavern full of dead bodies and must battle vampires, blood zombies, and corpse-eating bugs in order to escape.

Skallagrigg

Skallagrigg PDF Author: William Horwood
Publisher:
ISBN: 9780140072068
Category : Cerebral palsied children
Languages : en
Pages : 728

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Book Description


Artificial Intelligence and Games

Artificial Intelligence and Games PDF Author: Georgios N. Yannakakis
Publisher: Springer
ISBN: 3319635190
Category : Computers
Languages : en
Pages : 350

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Book Description
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

Dungeons and Dreamers

Dungeons and Dreamers PDF Author: Brad King
Publisher: Etc Press
ISBN: 9780991222728
Category : Games
Languages : en
Pages : 278

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Book Description
Before the multibillion computer game industry, there was Dungeons & Dragons, a tabletop game created by Gary Gygax and Dave Arneson in 1974. D&D captured the attention of a small but influential group of players, many of whom also gravitated to the computer networks that were then appearing on college campuses around the globe. With the subsequent emergence of the personal computer, a generation of geeky storytellers arose that translated communal D&D playing experiences into the virtual world of computer games. The result of that 40-year journey is today's massive global community of players who, through games, have forged very real friendships and built thriving lives in virtual worlds. Dungeons & Dreamers follows the designers, developers, and players who built the virtual games and communities that define today's digital entertainment landscape and explores the nature of what it means to live and thrive in virtual communities.