Author: William-Ellery Channing
Publisher:
ISBN:
Category :
Languages : en
Pages : 416
Book Description
The Works. Third Edition
Author: William-Ellery Channing
Publisher:
ISBN:
Category :
Languages : en
Pages : 416
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 416
Book Description
Pharmacy
Author: William N. Kelly
Publisher: CRC Press
ISBN: 143985307X
Category : Medical
Languages : en
Pages : 456
Book Description
As the first baby boomers have reached 65, more prescriptions than ever are being dispensed, and the need for properly trained pharmacists is critical. Now in its third edition, Pharmacy: What It Is and How It Works continues to provide a comprehensive review of all aspects of pharmacy, from the various roles of pharmacists to particular health car
Publisher: CRC Press
ISBN: 143985307X
Category : Medical
Languages : en
Pages : 456
Book Description
As the first baby boomers have reached 65, more prescriptions than ever are being dispensed, and the need for properly trained pharmacists is critical. Now in its third edition, Pharmacy: What It Is and How It Works continues to provide a comprehensive review of all aspects of pharmacy, from the various roles of pharmacists to particular health car
The Works of Mercy
Author: James F. Keenan, SJ
Publisher: Rowman & Littlefield
ISBN: 1442247150
Category : Religion
Languages : en
Pages : 180
Book Description
The Works of Mercy introduces readers to the seven corporal and seven spiritual works of mercy, inviting readers to explore mercy in our everyday lives. James Keenan defines mercy as “the willingness to enter into the chaos of another,” and it is one of the central elements of the Christian faith. Over the centuries Christians have defined themselves by feeding the hungry, clothing the naked, and caring for the sick. The book explores the traditional works of mercy and also looks at how mercy enters into ordinary life, in the way we care for our families and the way we care for ourselves. The third edition features more inclusive language to resonate with readers of all backgrounds, new case studies and examples—from health care to the prison system, and new material on how Pope Francis and his papacy reflect mercy.
Publisher: Rowman & Littlefield
ISBN: 1442247150
Category : Religion
Languages : en
Pages : 180
Book Description
The Works of Mercy introduces readers to the seven corporal and seven spiritual works of mercy, inviting readers to explore mercy in our everyday lives. James Keenan defines mercy as “the willingness to enter into the chaos of another,” and it is one of the central elements of the Christian faith. Over the centuries Christians have defined themselves by feeding the hungry, clothing the naked, and caring for the sick. The book explores the traditional works of mercy and also looks at how mercy enters into ordinary life, in the way we care for our families and the way we care for ourselves. The third edition features more inclusive language to resonate with readers of all backgrounds, new case studies and examples—from health care to the prison system, and new material on how Pope Francis and his papacy reflect mercy.
Game Engine Architecture, Third Edition
Author: Jason Gregory
Publisher: CRC Press
ISBN: 1351974289
Category : Computers
Languages : en
Pages : 1240
Book Description
In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.
Publisher: CRC Press
ISBN: 1351974289
Category : Computers
Languages : en
Pages : 1240
Book Description
In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.
C# in Depth
Author: Jonathan Skeet
Publisher: Simon and Schuster
ISBN: 163835698X
Category : Computers
Languages : en
Pages : 787
Book Description
Effective techniques and experienced insights to maximize your C# 6 and 7 programming skills Key Features Written by C# legend and top StackOverflow contributor Jon Skeet Unlock the new features of C# 6 and 7 Insights on the future of the C# language Master asynchronous functions, interpolated strings, tuples, and more Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. ”An excellent overview of C# with helpful and realistic examples that make learning the newest features of C# easy.” —Meredith Godar About The Book C# is the foundation of .NET development. New features added in C# 6 and 7 make it easier to take on big data applications, cloud-centric web development, and cross-platform software using .NET Core. Packed with deep insight from C# guru Jon Skeet, this book takes you deep into concepts and features other C# books ignore. C# in Depth, Fourth Edition is an authoritative and engaging guide that reveals the full potential of the language, including the new features of C# 6 and 7. It combines deep dives into the C# language with practical techniques for enterprise development, web applications, and systems programming. As you absorb the wisdom and techniques in this book, you’ll write better code, and become an exceptional troubleshooter and problem solver. What You Will Learn Comprehensive guidance on the new features of C# 6 and 7 Important legacies and greatest hits of C# 2–5 Expression-bodied members Extended pass-by-reference functionality Writing asynchronous C# code String interpolation Composition with tuples Decomposition and pattern matching This Book Is Written For For intermediate C# developers. About The Author Jon Skeet is a senior software engineer at Google. He studied mathematics and computer science at Cambridge, is a recognized authority in Java and C#, and maintains the position of top contributor to Stack Overflow. Table of Contents 1. Survival of the sharpest 2. C# 2 3. C# 3: LINQ and everything that comes with it 4. C# 4: Improving interoperability 5. Writing asynchronous code 6. Async implementation 7. C# 5 bonus features 8. Super-sleek properties and expression-bodied members 9. Stringy features 10. A smörgåsbord of features for concise code 11. Composition using tuples 12. Deconstruction and pattern matching 13. Improving efficiency with more pass by reference 14. Concise code in C# 7 15. C# 8 and beyond PART 1 C# IN CONTEXT PART 2 C# 2–5 PART 3 C# 6 PART 4 C# 7 AND BEYOND
Publisher: Simon and Schuster
ISBN: 163835698X
Category : Computers
Languages : en
Pages : 787
Book Description
Effective techniques and experienced insights to maximize your C# 6 and 7 programming skills Key Features Written by C# legend and top StackOverflow contributor Jon Skeet Unlock the new features of C# 6 and 7 Insights on the future of the C# language Master asynchronous functions, interpolated strings, tuples, and more Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. ”An excellent overview of C# with helpful and realistic examples that make learning the newest features of C# easy.” —Meredith Godar About The Book C# is the foundation of .NET development. New features added in C# 6 and 7 make it easier to take on big data applications, cloud-centric web development, and cross-platform software using .NET Core. Packed with deep insight from C# guru Jon Skeet, this book takes you deep into concepts and features other C# books ignore. C# in Depth, Fourth Edition is an authoritative and engaging guide that reveals the full potential of the language, including the new features of C# 6 and 7. It combines deep dives into the C# language with practical techniques for enterprise development, web applications, and systems programming. As you absorb the wisdom and techniques in this book, you’ll write better code, and become an exceptional troubleshooter and problem solver. What You Will Learn Comprehensive guidance on the new features of C# 6 and 7 Important legacies and greatest hits of C# 2–5 Expression-bodied members Extended pass-by-reference functionality Writing asynchronous C# code String interpolation Composition with tuples Decomposition and pattern matching This Book Is Written For For intermediate C# developers. About The Author Jon Skeet is a senior software engineer at Google. He studied mathematics and computer science at Cambridge, is a recognized authority in Java and C#, and maintains the position of top contributor to Stack Overflow. Table of Contents 1. Survival of the sharpest 2. C# 2 3. C# 3: LINQ and everything that comes with it 4. C# 4: Improving interoperability 5. Writing asynchronous code 6. Async implementation 7. C# 5 bonus features 8. Super-sleek properties and expression-bodied members 9. Stringy features 10. A smörgåsbord of features for concise code 11. Composition using tuples 12. Deconstruction and pattern matching 13. Improving efficiency with more pass by reference 14. Concise code in C# 7 15. C# 8 and beyond PART 1 C# IN CONTEXT PART 2 C# 2–5 PART 3 C# 6 PART 4 C# 7 AND BEYOND
Professional Development
Author: Sally J. Zepeda
Publisher: Eye On Education
ISBN: 1596671939
Category : Business & Economics
Languages : en
Pages : 353
Book Description
This comprehensive and authoritative book serves as the road map to your school's professional development journey. Written for principals, professional development directors, other district leaders, and teacher leaders, Professional Development: What Works shows you how to plan and implement programs that promote teacher growth. Full of helpful case studies, useful resources, and templates, this book guides you in creating an effective, job-embedded professional development program that moves ideas to action. Special Features in this Revised Edition: Revised discussion on supporting and providing learning opportunities for adults New "Cases from the Field" and "Notes from the Field" amplify best practices and serve to narrow the gap between research and practice Updated and expanded coverage of professional job-embedded learning help leaders keep pace with advancements Suggested readings support digging deeper into topical areas found within the chapters.
Publisher: Eye On Education
ISBN: 1596671939
Category : Business & Economics
Languages : en
Pages : 353
Book Description
This comprehensive and authoritative book serves as the road map to your school's professional development journey. Written for principals, professional development directors, other district leaders, and teacher leaders, Professional Development: What Works shows you how to plan and implement programs that promote teacher growth. Full of helpful case studies, useful resources, and templates, this book guides you in creating an effective, job-embedded professional development program that moves ideas to action. Special Features in this Revised Edition: Revised discussion on supporting and providing learning opportunities for adults New "Cases from the Field" and "Notes from the Field" amplify best practices and serve to narrow the gap between research and practice Updated and expanded coverage of professional job-embedded learning help leaders keep pace with advancements Suggested readings support digging deeper into topical areas found within the chapters.
The Works of that Famous Physitian Dr. A. Read. Third Edition
Author: Alexander READ (M.D., F.R.C.P.)
Publisher:
ISBN:
Category :
Languages : en
Pages : 552
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 552
Book Description
How Linux Works, 3rd Edition
Author: Brian Ward
Publisher: No Starch Press
ISBN: 1718500408
Category : Computers
Languages : en
Pages : 466
Book Description
Best-selling guide to the inner workings of the Linux operating system with over 50,000 copies sold since its original release in 2014. Linux for the Superuser Unlike some operating systems, Linux doesn’t try to hide the important bits from you—it gives you full control of your computer. But to truly master Linux, you need to understand its internals, like how the system boots, how networking works, and what the kernel actually does. In this third edition of the bestselling How Linux Works, author Brian Ward peels back the layers of this well-loved operating system to make Linux internals accessible. This edition has been thoroughly updated and expanded with added coverage of Logical Volume Manager (LVM), virtualization, and containers. You'll learn: How Linux boots, from boot loaders to init (systemd) How the kernel manages devices, device drivers, and processes How networking, interfaces, firewalls, and servers work How development tools work and relate to shared libraries How to write effective shell scripts You’ll also explore the kernel and examine key system tasks inside user-space processes, including system calls, input and output, and filesystem maintenance. With its combination of background, theory, real-world examples, and thorough explanations, How Linux Works, 3rd Edition will teach you what you need to know to take control of your operating system. NEW TO THIS EDITION: Hands-on coverage of the LVM, journald logging system, and IPv6 Additional chapter on virtualization, featuring containers and cgroups Expanded discussion of systemd Covers systemd-based installations
Publisher: No Starch Press
ISBN: 1718500408
Category : Computers
Languages : en
Pages : 466
Book Description
Best-selling guide to the inner workings of the Linux operating system with over 50,000 copies sold since its original release in 2014. Linux for the Superuser Unlike some operating systems, Linux doesn’t try to hide the important bits from you—it gives you full control of your computer. But to truly master Linux, you need to understand its internals, like how the system boots, how networking works, and what the kernel actually does. In this third edition of the bestselling How Linux Works, author Brian Ward peels back the layers of this well-loved operating system to make Linux internals accessible. This edition has been thoroughly updated and expanded with added coverage of Logical Volume Manager (LVM), virtualization, and containers. You'll learn: How Linux boots, from boot loaders to init (systemd) How the kernel manages devices, device drivers, and processes How networking, interfaces, firewalls, and servers work How development tools work and relate to shared libraries How to write effective shell scripts You’ll also explore the kernel and examine key system tasks inside user-space processes, including system calls, input and output, and filesystem maintenance. With its combination of background, theory, real-world examples, and thorough explanations, How Linux Works, 3rd Edition will teach you what you need to know to take control of your operating system. NEW TO THIS EDITION: Hands-on coverage of the LVM, journald logging system, and IPv6 Additional chapter on virtualization, featuring containers and cgroups Expanded discussion of systemd Covers systemd-based installations
Dark Souls : Beyond the Grave - Volume 1
Author: Damien Mecheri
Publisher: Third Editions
ISBN: 2377840000
Category : Games & Activities
Languages : en
Pages : 283
Book Description
Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT "In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks." ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.
Publisher: Third Editions
ISBN: 2377840000
Category : Games & Activities
Languages : en
Pages : 283
Book Description
Story of a saga video games... If the Dark Souls series managed to seduce players and journalists, it was mainly by word of mouth. It was such a great success that Dark Souls 2 was named “Game of the Year” 2014 by the vast majority of gaming magazines and websites. To date, this saga is one of the most important in the gaming industry. The odd thing is that these games are well known for their difficulty and their cryptic universe. This publication narrates the epic success story, but also describes its gameplay mechanics and its specific lore across more than 300 pages. Characters, plots and the scenario of the three Souls (Demon's Souls, Dark Souls and Dark Souls II) are deciphered by Damien Mecheri and Sylvain Romieu, who spent a long year studying these dense and enigmatic games down to the smallest detail. The serie Dark Souls and her spiritual father Demon's Souls will not have secrets for you anymore! EXTRACT "In May 2014, Hidetaka Miyazaki succeeded Naotoshi Zin as president of FromSoftware, after the studio was purchased by Kadokawa Shoten. This was a highly significant promotion for the person who had led the company’s most successful project, Dark Souls. And yet, he did not lose from view what had attracted him to the field: an insatiable creative drive. In spite of his new status within the studio, one of the conditions he requested and was granted was to remain creative director of his new project: Bloodborne. This allowed him to successfully design this spiritual successor to the first Souls game, while also assuming his new responsibilities. Given his drive to work and create, it is not surprising how quickly Miyazaki moved up through the ranks." ABOUT THE AUTHORS Passionate about films and video games, Damien Mecheri joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the Final Fantasy saga. He continued his work with the team in another publication called Background, before continuing the online adventure in 2008 with the site Gameweb.fr. Since 2011, he has come aboard Third Éditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book Video Game Music: a History of Gaming Music. For Third Éditions, he is actively working on the “Level Up” and “Année jeu vidéo” collections. He has also written or co-written several works from the same publisher: The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games and, of course, the first volume of Dark Souls: Beyond the Grave. Curious by nature, a dreamer against the grain and a chronic ranter, Sylvain Romieu is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called Chroniques-Ludiques, particularly on the topic of RPGs, his preferred genre.
The Works of Hayao Miyazaki
Author: Gael Berton
Publisher:
ISBN: 9782377842780
Category : Games & Activities
Languages : en
Pages : 200
Book Description
His poetic directing and universal themes, such as the importance of nature, have turned Hayao Miyazaki into one of the most respected artists on the movie and animation scene. Initially intended for Japan only, his works eventually reached the Western market. Spirited Away is one of the most successful animated movies worldwide. This book aims to explore the personality of this unusual author and his collaborators, and to decipher, movie by movie, the profound themes found throughout his entire work, which reveal the humanist nature of this essential filmmaker.
Publisher:
ISBN: 9782377842780
Category : Games & Activities
Languages : en
Pages : 200
Book Description
His poetic directing and universal themes, such as the importance of nature, have turned Hayao Miyazaki into one of the most respected artists on the movie and animation scene. Initially intended for Japan only, his works eventually reached the Western market. Spirited Away is one of the most successful animated movies worldwide. This book aims to explore the personality of this unusual author and his collaborators, and to decipher, movie by movie, the profound themes found throughout his entire work, which reveal the humanist nature of this essential filmmaker.