Author: Robert Kirkman
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 40
Book Description
"AFTERMATH" Carl fights for the Commonwealth but who is he fighting against?
The Walking Dead #192
Author: Robert Kirkman
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 40
Book Description
"AFTERMATH" Carl fights for the Commonwealth but who is he fighting against?
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 40
Book Description
"AFTERMATH" Carl fights for the Commonwealth but who is he fighting against?
The Walking Dead at Saqqara
Author: Lara Weiss
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110706830
Category : Religion
Languages : en
Pages : 282
Book Description
Funerary rituals and the cult of the dead are classics of research in religious studies, especially for ancient Egypt. Still, we know relatively little about how people interacted in daily life at the city of Memphis and its Saqqara necropolis in the late second millennium BCE. By focussing on lived ancient religion, we can see that the social and religious strategies employed by the individuals at Saqqara are not just means on the way to religious, post-mortem salvation, nor is their self-representation simply intended to manifest social status. On the contrary, the religious practices at Saqqara show in their complex spatiality a wide spectrum of options to configure sociality before and after one's own death. The analytical distinction between religion and other forms of human practices and sociality illuminates the range of cultural practices and how people selected, modified, or even avoided certain religious practices. As a result, pre-funerary, funerary and practices of the subsequent mortuary cults, in close connection with religious practices directed towards other ancestors and deities, allow the formation of imagined and functioning reminiscence clusters as central social groups at Saqqara, creating a heuristic model applicable also to other contexts.
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110706830
Category : Religion
Languages : en
Pages : 282
Book Description
Funerary rituals and the cult of the dead are classics of research in religious studies, especially for ancient Egypt. Still, we know relatively little about how people interacted in daily life at the city of Memphis and its Saqqara necropolis in the late second millennium BCE. By focussing on lived ancient religion, we can see that the social and religious strategies employed by the individuals at Saqqara are not just means on the way to religious, post-mortem salvation, nor is their self-representation simply intended to manifest social status. On the contrary, the religious practices at Saqqara show in their complex spatiality a wide spectrum of options to configure sociality before and after one's own death. The analytical distinction between religion and other forms of human practices and sociality illuminates the range of cultural practices and how people selected, modified, or even avoided certain religious practices. As a result, pre-funerary, funerary and practices of the subsequent mortuary cults, in close connection with religious practices directed towards other ancestors and deities, allow the formation of imagined and functioning reminiscence clusters as central social groups at Saqqara, creating a heuristic model applicable also to other contexts.
The Walking Dead #166
Author: Robert Kirkman
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32
Book Description
"NO SURRENDER" Dwight must defend the ruins of Alexandria against the Saviors--but what exactly are they fighting over?
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 32
Book Description
"NO SURRENDER" Dwight must defend the ruins of Alexandria against the Saviors--but what exactly are they fighting over?
Zombies
Author: Roger Luckhurst
Publisher: Reaktion Books
ISBN: 178023564X
Category : Performing Arts
Languages : en
Pages : 226
Book Description
Add a gurgling moan with the sound of dragging feet and a smell of decay and what do you get? Better not find out. The zombie has roamed with dead-eyed menace from its beginnings in obscure folklore and superstition to global status today, the star of films such as 28 Days Later, World War Z, and the outrageously successful comic book, TV series, and video game—The Walking Dead. In this brain-gripping history, Roger Luckhurst traces the permutations of the zombie through our culture and imaginations, examining the undead’s ability to remain defiantly alive. Luckhurst follows a trail that leads from the nineteenth-century Caribbean, through American pulp fiction of the 1920s, to the middle of the twentieth century, when zombies swarmed comic books and movie screens. From there he follows the zombie around the world, tracing the vectors of its infectious global spread from France to Australia, Brazil to Japan. Stitching together materials from anthropology, folklore, travel writings, colonial histories, popular literature and cinema, medical history, and cultural theory, Zombies is the definitive short introduction to these restless pulp monsters.
Publisher: Reaktion Books
ISBN: 178023564X
Category : Performing Arts
Languages : en
Pages : 226
Book Description
Add a gurgling moan with the sound of dragging feet and a smell of decay and what do you get? Better not find out. The zombie has roamed with dead-eyed menace from its beginnings in obscure folklore and superstition to global status today, the star of films such as 28 Days Later, World War Z, and the outrageously successful comic book, TV series, and video game—The Walking Dead. In this brain-gripping history, Roger Luckhurst traces the permutations of the zombie through our culture and imaginations, examining the undead’s ability to remain defiantly alive. Luckhurst follows a trail that leads from the nineteenth-century Caribbean, through American pulp fiction of the 1920s, to the middle of the twentieth century, when zombies swarmed comic books and movie screens. From there he follows the zombie around the world, tracing the vectors of its infectious global spread from France to Australia, Brazil to Japan. Stitching together materials from anthropology, folklore, travel writings, colonial histories, popular literature and cinema, medical history, and cultural theory, Zombies is the definitive short introduction to these restless pulp monsters.
Badass Women and Hashtagged Zombies
Author: Allison Christina Budaj
Publisher: McFarland
ISBN: 1476691576
Category : Performing Arts
Languages : en
Pages : 247
Book Description
In its evolution from graphic novels to a sprawling multimedia universe, the impact of The Walking Dead cannot be understated. Beyond its narrative roots, a passionate community of viewers use social media to delve deeper into the anxieties and social issues portrayed within the narrative universe. This book uses fan discussions on social media platforms to analyze the series' appeal and its ability to provoke discussions about survival, societal norms, and gender roles, leading to a significant online presence and discussions about the characters' actions and societal issues portrayed. Viewers perceive and champion unconventional actions, especially as the leading female characters defy traditional gender roles. With the introduction of more diversity, the progression of characters within The Walking Dead and its spinoffs continues to disrupt stereotypes. Focusing on analyzing audience engagement with AMC's The Walking Dead and its spinoffs through social media, this book highlights how fan-based interactions in creating a participatory culture around the series highlight societal issues presented, offering interpretations, theories and personal connections. By integrating fan commentary into the analysis, fans act as active collaborators in understanding the impact of The Walking Dead universe as a meaningful popular culture artifact.
Publisher: McFarland
ISBN: 1476691576
Category : Performing Arts
Languages : en
Pages : 247
Book Description
In its evolution from graphic novels to a sprawling multimedia universe, the impact of The Walking Dead cannot be understated. Beyond its narrative roots, a passionate community of viewers use social media to delve deeper into the anxieties and social issues portrayed within the narrative universe. This book uses fan discussions on social media platforms to analyze the series' appeal and its ability to provoke discussions about survival, societal norms, and gender roles, leading to a significant online presence and discussions about the characters' actions and societal issues portrayed. Viewers perceive and champion unconventional actions, especially as the leading female characters defy traditional gender roles. With the introduction of more diversity, the progression of characters within The Walking Dead and its spinoffs continues to disrupt stereotypes. Focusing on analyzing audience engagement with AMC's The Walking Dead and its spinoffs through social media, this book highlights how fan-based interactions in creating a participatory culture around the series highlight societal issues presented, offering interpretations, theories and personal connections. By integrating fan commentary into the analysis, fans act as active collaborators in understanding the impact of The Walking Dead universe as a meaningful popular culture artifact.
Rethinking Horror in the New Economies of Television
Author: Stella Marie Gaynor
Publisher: Springer Nature
ISBN: 3030975894
Category : Performing Arts
Languages : en
Pages : 267
Book Description
This book explores the cycle of horror on US television in the decade following the launch of The Walking Dead, considering the horror genre from an industrial perspective. Examining TV horror through rich industrial and textual analysis, this book reveals the strategies and ambitions of cable and network channels, as well as Netflix and Shudder, with regards to horror serialization. Selected case studies; including American Horror Story, The Haunting of Hill House, Creepshow, Ash vs Evil Dead, and Hannibal; explore horror drama and the utilization of genre, cult and classic horror texts, as well as the exploitation of fan practice, in the changing economic landscape of contemporary US television. In the first detailed exploration of graphic horror special effects as a marker of technical excellence, and how these skills are used for the promotion of TV horror drama, Gaynor makes the case that horror has become a cornerstone of US television.
Publisher: Springer Nature
ISBN: 3030975894
Category : Performing Arts
Languages : en
Pages : 267
Book Description
This book explores the cycle of horror on US television in the decade following the launch of The Walking Dead, considering the horror genre from an industrial perspective. Examining TV horror through rich industrial and textual analysis, this book reveals the strategies and ambitions of cable and network channels, as well as Netflix and Shudder, with regards to horror serialization. Selected case studies; including American Horror Story, The Haunting of Hill House, Creepshow, Ash vs Evil Dead, and Hannibal; explore horror drama and the utilization of genre, cult and classic horror texts, as well as the exploitation of fan practice, in the changing economic landscape of contemporary US television. In the first detailed exploration of graphic horror special effects as a marker of technical excellence, and how these skills are used for the promotion of TV horror drama, Gaynor makes the case that horror has become a cornerstone of US television.
The Supernatural Revamped
Author: Barbara Brodman
Publisher: Rowman & Littlefield
ISBN: 1611478650
Category : Literary Criticism
Languages : en
Pages : 276
Book Description
This book is the logical continuation of a series of collected essays examining the origins and evolution of myths and legends of the supernatural in Western and non-Western tradition and popular culture. The first two volumes of the series, The Universal Vampire: Origins and Evolution of a Legend (Fairleigh Dickinson University Press, 2013) and Images of the Modern Vampire: The Hip and the Atavistic. (Fairleigh Dickinson University Press, 2013) focused on the vampire legend. The essays in this collection expand that scope to include a multicultural and multigeneric discussion of a pantheon of supernatural creatures who interact and cross species-specific boundaries with ease. Angels and demons are discussed from the perspective of supernatural allegory, angelic ethics and supernatural heredity and genetics. Fairies, sorcerers, witches and werewolves are viewed from the perspectives of popular nightmare tales, depictions of race and ethnicity, popular public discourse and cinematic imagery. Discussions of the “undead and still dead” include images of death messengers and draugar, zombies and vampires in literature, popular media and Japanese anime.
Publisher: Rowman & Littlefield
ISBN: 1611478650
Category : Literary Criticism
Languages : en
Pages : 276
Book Description
This book is the logical continuation of a series of collected essays examining the origins and evolution of myths and legends of the supernatural in Western and non-Western tradition and popular culture. The first two volumes of the series, The Universal Vampire: Origins and Evolution of a Legend (Fairleigh Dickinson University Press, 2013) and Images of the Modern Vampire: The Hip and the Atavistic. (Fairleigh Dickinson University Press, 2013) focused on the vampire legend. The essays in this collection expand that scope to include a multicultural and multigeneric discussion of a pantheon of supernatural creatures who interact and cross species-specific boundaries with ease. Angels and demons are discussed from the perspective of supernatural allegory, angelic ethics and supernatural heredity and genetics. Fairies, sorcerers, witches and werewolves are viewed from the perspectives of popular nightmare tales, depictions of race and ethnicity, popular public discourse and cinematic imagery. Discussions of the “undead and still dead” include images of death messengers and draugar, zombies and vampires in literature, popular media and Japanese anime.
The Zombie Movie Encyclopedia, Volume 2: 2000-2010
Author: Peter Dendle
Publisher: McFarland
ISBN: 0786492880
Category : Performing Arts
Languages : en
Pages : 293
Book Description
This is a comprehensive overview of zombie movies in the first 11 years of the new millennium, the most dynamic and vital period yet in the history of the zombie genre. It serves not only as a follow-up to its predecessor (The Zombie Movie Encyclopedia, McFarland 2001), which covered movies from 1932 up until the late 1990s, but also as a fresh exploration of what uniquely defines the genre in the 2000s. In-depth entries provide critical analysis of the zombie as creature in more than 280 feature-length movies, from 28 countries and filmed on six continents. An appendix offers shorter entries for more than 100 shorts and serials.
Publisher: McFarland
ISBN: 0786492880
Category : Performing Arts
Languages : en
Pages : 293
Book Description
This is a comprehensive overview of zombie movies in the first 11 years of the new millennium, the most dynamic and vital period yet in the history of the zombie genre. It serves not only as a follow-up to its predecessor (The Zombie Movie Encyclopedia, McFarland 2001), which covered movies from 1932 up until the late 1990s, but also as a fresh exploration of what uniquely defines the genre in the 2000s. In-depth entries provide critical analysis of the zombie as creature in more than 280 feature-length movies, from 28 countries and filmed on six continents. An appendix offers shorter entries for more than 100 shorts and serials.
Pathological Lives
Author: Steve Hinchliffe
Publisher: John Wiley & Sons
ISBN: 1118997603
Category : Science
Languages : en
Pages : 261
Book Description
Pandemics, epidemics and food borne diseases are a major global challenge. Focusing on the food and farming sector, and mobilising social theory as well as empirical enquiry, Pathological Lives investigates current approaches to biosecurity and ask how pathological lives can be successfully ‘regulated’ without making life more dangerous as a result. Uses empirical and social theoretical resources developed in the course of a 40-month research project entitled ‘Biosecurity borderlands’ Focuses on the food and farming sector, where the generation and subsequent transmission of disease has the ability to reach pandemic proportions Demonstrates the importance of a geographical and spatial analysis, drawing together social, material and biological approaches, as well as national and international examples The book makes three main conceptual contributions, reconceptualising disease as situated matters, the spatial or topological analysis of situations and a reformulation of biopolitics Uniquely brings together conceptual development with empirically and politically informed work on infectious and zoonotic disease, to produce a timely and important contribution to both social science and to policy debate
Publisher: John Wiley & Sons
ISBN: 1118997603
Category : Science
Languages : en
Pages : 261
Book Description
Pandemics, epidemics and food borne diseases are a major global challenge. Focusing on the food and farming sector, and mobilising social theory as well as empirical enquiry, Pathological Lives investigates current approaches to biosecurity and ask how pathological lives can be successfully ‘regulated’ without making life more dangerous as a result. Uses empirical and social theoretical resources developed in the course of a 40-month research project entitled ‘Biosecurity borderlands’ Focuses on the food and farming sector, where the generation and subsequent transmission of disease has the ability to reach pandemic proportions Demonstrates the importance of a geographical and spatial analysis, drawing together social, material and biological approaches, as well as national and international examples The book makes three main conceptual contributions, reconceptualising disease as situated matters, the spatial or topological analysis of situations and a reformulation of biopolitics Uniquely brings together conceptual development with empirically and politically informed work on infectious and zoonotic disease, to produce a timely and important contribution to both social science and to policy debate
Storytelling for Interactive Digital Media and Video Games
Author: Nicholas B. Zeman
Publisher: CRC Press
ISBN: 1315354470
Category : Computers
Languages : en
Pages : 280
Book Description
The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from previous incarnations of mediums for stories Key Features: Explores the necessary elements of a story (setting, character, events, sequence, and perspective) and how they affect the viewer of the story Discusses media and its role in storytelling, including images, art, sound, video, and animation Explores the effect of interactivity on the story, such as contest TV, web-based storytelling, kiosks, and games Shows the different types of story themes in gaming and how they are interwoven Describes how to make games engaging and rewarding intrinsically and extrinsically
Publisher: CRC Press
ISBN: 1315354470
Category : Computers
Languages : en
Pages : 280
Book Description
The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from previous incarnations of mediums for stories Key Features: Explores the necessary elements of a story (setting, character, events, sequence, and perspective) and how they affect the viewer of the story Discusses media and its role in storytelling, including images, art, sound, video, and animation Explores the effect of interactivity on the story, such as contest TV, web-based storytelling, kiosks, and games Shows the different types of story themes in gaming and how they are interwoven Describes how to make games engaging and rewarding intrinsically and extrinsically