Author: Anne Friedberg
Publisher: MIT Press
ISBN: 0262512505
Category : Architecture
Languages : en
Pages : 372
Book Description
From the Renaissance idea of the painting as an open window to the nested windows and multiple images on today's cinema, television, and computer screens: a cultural history of the metaphoric, literal, and virtual window. As we spend more and more of our time staring at the screens of movies, televisions, computers, and handheld devices—"windows" full of moving images, texts, and icons—how the world is framed has become as important as what is in the frame. In The Virtual Window, Anne Friedberg examines the window as metaphor, as architectural component, and as an opening to the dematerialized reality we see on the screen. In De pictura (1435), Leon Battista Alberti famously instructed painters to consider the frame of the painting as an open window. Taking Alberti's metaphor as her starting point, Friedberg tracks shifts in the perspectival paradigm as she gives us histories of the architectural window, developments in glass and transparency, and the emerging apparatuses of photography, cinema, television, and digital imaging. Single-point perspective—Alberti's metaphorical window—has long been challenged by modern painting, modern architecture, and moving-image technologies. And yet, notes Friedberg, for most of the twentieth century the dominant form of the moving image was a single image in a single frame. The fractured modernism exemplified by cubist painting, for example, remained largely confined to experimental, avant-garde work. On the computer screen, however, where multiple 'windows' coexist and overlap, perspective may have met its end. In this wide-ranging book, Friedberg considers such topics as the framed view of the camera obscura, Le Corbusier's mandates for the architectural window, Eisenstein's opinions on the shape of the movie screen, and the multiple images and nested windows commonly displayed on screens today. The Virtual Window proposes a new logic of visuality, framed and virtual: an architecture not only of space but of time.
The Virtual Window
Author: Anne Friedberg
Publisher: MIT Press
ISBN: 0262512505
Category : Architecture
Languages : en
Pages : 372
Book Description
From the Renaissance idea of the painting as an open window to the nested windows and multiple images on today's cinema, television, and computer screens: a cultural history of the metaphoric, literal, and virtual window. As we spend more and more of our time staring at the screens of movies, televisions, computers, and handheld devices—"windows" full of moving images, texts, and icons—how the world is framed has become as important as what is in the frame. In The Virtual Window, Anne Friedberg examines the window as metaphor, as architectural component, and as an opening to the dematerialized reality we see on the screen. In De pictura (1435), Leon Battista Alberti famously instructed painters to consider the frame of the painting as an open window. Taking Alberti's metaphor as her starting point, Friedberg tracks shifts in the perspectival paradigm as she gives us histories of the architectural window, developments in glass and transparency, and the emerging apparatuses of photography, cinema, television, and digital imaging. Single-point perspective—Alberti's metaphorical window—has long been challenged by modern painting, modern architecture, and moving-image technologies. And yet, notes Friedberg, for most of the twentieth century the dominant form of the moving image was a single image in a single frame. The fractured modernism exemplified by cubist painting, for example, remained largely confined to experimental, avant-garde work. On the computer screen, however, where multiple 'windows' coexist and overlap, perspective may have met its end. In this wide-ranging book, Friedberg considers such topics as the framed view of the camera obscura, Le Corbusier's mandates for the architectural window, Eisenstein's opinions on the shape of the movie screen, and the multiple images and nested windows commonly displayed on screens today. The Virtual Window proposes a new logic of visuality, framed and virtual: an architecture not only of space but of time.
Publisher: MIT Press
ISBN: 0262512505
Category : Architecture
Languages : en
Pages : 372
Book Description
From the Renaissance idea of the painting as an open window to the nested windows and multiple images on today's cinema, television, and computer screens: a cultural history of the metaphoric, literal, and virtual window. As we spend more and more of our time staring at the screens of movies, televisions, computers, and handheld devices—"windows" full of moving images, texts, and icons—how the world is framed has become as important as what is in the frame. In The Virtual Window, Anne Friedberg examines the window as metaphor, as architectural component, and as an opening to the dematerialized reality we see on the screen. In De pictura (1435), Leon Battista Alberti famously instructed painters to consider the frame of the painting as an open window. Taking Alberti's metaphor as her starting point, Friedberg tracks shifts in the perspectival paradigm as she gives us histories of the architectural window, developments in glass and transparency, and the emerging apparatuses of photography, cinema, television, and digital imaging. Single-point perspective—Alberti's metaphorical window—has long been challenged by modern painting, modern architecture, and moving-image technologies. And yet, notes Friedberg, for most of the twentieth century the dominant form of the moving image was a single image in a single frame. The fractured modernism exemplified by cubist painting, for example, remained largely confined to experimental, avant-garde work. On the computer screen, however, where multiple 'windows' coexist and overlap, perspective may have met its end. In this wide-ranging book, Friedberg considers such topics as the framed view of the camera obscura, Le Corbusier's mandates for the architectural window, Eisenstein's opinions on the shape of the movie screen, and the multiple images and nested windows commonly displayed on screens today. The Virtual Window proposes a new logic of visuality, framed and virtual: an architecture not only of space but of time.
Window Shopping
Author: Anne Friedberg
Publisher: Univ of California Press
ISBN: 0520915518
Category : Performing Arts
Languages : en
Pages : 306
Book Description
Departing from those who define postmodernism in film merely as a visual style or set of narrative conventions, Anne Friedberg develops the first sustained account of the cinema's role in postmodern culture. She explores the ways in which nineteenth-century visual experiences—photography, urban strolling, panorama and diorama entertainments—anticipate contemporary pleasures provided by cinema, video, shopping malls, and emerging "virtual reality" technologies. Comparing the visual practices of shopping, tourism, and film-viewing, Friedberg identifies the experience of "virtual" mobility through time and space as a key determinant of postmodern cultural identity. Evaluating the theories of Jameson, Lyotard, Baudrillard, and others, she adds critical insights about the role of gender and gender mobility in the configurations of consumer culture. A strikingly original work, Window Shopping challenges many of the existing assumptions about what exactly postmodern is. This book marks the emergence of a compelling new voice in the study of contemporary culture.
Publisher: Univ of California Press
ISBN: 0520915518
Category : Performing Arts
Languages : en
Pages : 306
Book Description
Departing from those who define postmodernism in film merely as a visual style or set of narrative conventions, Anne Friedberg develops the first sustained account of the cinema's role in postmodern culture. She explores the ways in which nineteenth-century visual experiences—photography, urban strolling, panorama and diorama entertainments—anticipate contemporary pleasures provided by cinema, video, shopping malls, and emerging "virtual reality" technologies. Comparing the visual practices of shopping, tourism, and film-viewing, Friedberg identifies the experience of "virtual" mobility through time and space as a key determinant of postmodern cultural identity. Evaluating the theories of Jameson, Lyotard, Baudrillard, and others, she adds critical insights about the role of gender and gender mobility in the configurations of consumer culture. A strikingly original work, Window Shopping challenges many of the existing assumptions about what exactly postmodern is. This book marks the emergence of a compelling new voice in the study of contemporary culture.
Building the Virtual State
Author: Jane E. Fountain
Publisher: Rowman & Littlefield
ISBN: 9780815798903
Category : Computers
Languages : en
Pages : 276
Book Description
The benefits of using technology to remake government seem almost infinite. The promise of such programs as user-friendly "virtual agencies" and portals where citizens can access all sections of government from a single website has excited international attention. The potential of a digital state cannot be realized, however, unless the rigid structures of the contemporary bureaucratic state change along with the times. Building the Virtual State explains how the American public sector must evolve and adapt to exploit the possibilities of digital governance fully and fairly. The book finds that many issues involved in integrating technology and government have not been adequately debated or even recognized. Drawing from a rich collection of case studies, the book argues that the real challenges lie not in achieving the technical capability of creating a government on the web, but rather in overcoming the entrenched organizational and political divisions within the state. Questions such as who pays for new government websites, which agencies will maintain the sites, and who will ensure that the privacy of citizens is respected reveal the extraordinary obstacles that confront efforts to create a virtual state. These political and structural battles will influence not only how the American state will be remade in the Information Age, but also who will be the winners and losers in a digital society.
Publisher: Rowman & Littlefield
ISBN: 9780815798903
Category : Computers
Languages : en
Pages : 276
Book Description
The benefits of using technology to remake government seem almost infinite. The promise of such programs as user-friendly "virtual agencies" and portals where citizens can access all sections of government from a single website has excited international attention. The potential of a digital state cannot be realized, however, unless the rigid structures of the contemporary bureaucratic state change along with the times. Building the Virtual State explains how the American public sector must evolve and adapt to exploit the possibilities of digital governance fully and fairly. The book finds that many issues involved in integrating technology and government have not been adequately debated or even recognized. Drawing from a rich collection of case studies, the book argues that the real challenges lie not in achieving the technical capability of creating a government on the web, but rather in overcoming the entrenched organizational and political divisions within the state. Questions such as who pays for new government websites, which agencies will maintain the sites, and who will ensure that the privacy of citizens is respected reveal the extraordinary obstacles that confront efforts to create a virtual state. These political and structural battles will influence not only how the American state will be remade in the Information Age, but also who will be the winners and losers in a digital society.
Windows 8 Five Minutes at a Time
Author: Lance Whitney
Publisher: John Wiley & Sons
ISBN: 1118462327
Category : Computers
Languages : en
Pages : 386
Book Description
The perfect Windows 8 guide for today's busy learners Get more out of Windows 8 at your own pace with this great new guide that's perfect for busy learners. Helpful information is presented in quick, easy-to-digest, individual tasks that you can read and learn in five minutes or less, per task. Boost your productivity with hundreds of smart techniques, which include step-by-step instructions, full-color screenshots, and plenty of practical tips and sidebars sprinkled throughout the book. The attractive design brings everything in clear focus and helps you quickly locate the information you need. Provides quick, five-minute nuggets of information to help you get more out of the Windows 8 operating system Covers the new user interface and all new features, as well as the basics Also includes step-by-step instructions, helpful sidebars, and screenshots to guide you through tasks and concepts Full-color, attractive design makes it easy for you to find what you're looking for Open Windows 8 in 5 Minutes, and you're just five minutes away from getting more out of Windows 8.
Publisher: John Wiley & Sons
ISBN: 1118462327
Category : Computers
Languages : en
Pages : 386
Book Description
The perfect Windows 8 guide for today's busy learners Get more out of Windows 8 at your own pace with this great new guide that's perfect for busy learners. Helpful information is presented in quick, easy-to-digest, individual tasks that you can read and learn in five minutes or less, per task. Boost your productivity with hundreds of smart techniques, which include step-by-step instructions, full-color screenshots, and plenty of practical tips and sidebars sprinkled throughout the book. The attractive design brings everything in clear focus and helps you quickly locate the information you need. Provides quick, five-minute nuggets of information to help you get more out of the Windows 8 operating system Covers the new user interface and all new features, as well as the basics Also includes step-by-step instructions, helpful sidebars, and screenshots to guide you through tasks and concepts Full-color, attractive design makes it easy for you to find what you're looking for Open Windows 8 in 5 Minutes, and you're just five minutes away from getting more out of Windows 8.
Computer Graphics 1987
Author: Tosiyasu L. Kunii
Publisher: Springer Science & Business Media
ISBN: 4431680578
Category : Computers
Languages : en
Pages : 481
Book Description
Recent developments in computer graphics have largely involved the following: Integration of computer graphics and image analysis through computer data structure; integration of CAD/CAM as computer-integrated manufacturing (CIM) through the design and simulation of manufacturing processes using computer graphics; progress in basic research on the modeling of complex and mathematical graphic objects, such as computational geometry, graphic data bases, hierarchical windows, and texture; use of computer graphics as an improved human interface to present information visually and multidimensionally; and advancement of industrial technology and computer art based on developments in the areas listed above. These trends are strongly reflected in the contents of the present volume either as papers dealing with one particular aspect of research or as multifaceted studies involving several different areas. The proceedings comprise thirty selected, previously unpublished original papers presented in nine chapters.
Publisher: Springer Science & Business Media
ISBN: 4431680578
Category : Computers
Languages : en
Pages : 481
Book Description
Recent developments in computer graphics have largely involved the following: Integration of computer graphics and image analysis through computer data structure; integration of CAD/CAM as computer-integrated manufacturing (CIM) through the design and simulation of manufacturing processes using computer graphics; progress in basic research on the modeling of complex and mathematical graphic objects, such as computational geometry, graphic data bases, hierarchical windows, and texture; use of computer graphics as an improved human interface to present information visually and multidimensionally; and advancement of industrial technology and computer art based on developments in the areas listed above. These trends are strongly reflected in the contents of the present volume either as papers dealing with one particular aspect of research or as multifaceted studies involving several different areas. The proceedings comprise thirty selected, previously unpublished original papers presented in nine chapters.
Augmented and Virtual Reality in the Metaverse
Author: Vladimir Geroimenko
Publisher: Springer Nature
ISBN: 3031577469
Category :
Languages : en
Pages : 347
Book Description
Publisher: Springer Nature
ISBN: 3031577469
Category :
Languages : en
Pages : 347
Book Description
Windows 2000 Programming from the Ground Up
Author: Herbert Schildt
Publisher: McGraw-Hill Companies
ISBN:
Category : Computers
Languages : en
Pages : 812
Book Description
Fans are raving about "Windows 2000 Programming from the Ground up, " a useful, real-world tool with in-depth coverage and explanations of the Windows 2000 programming environment. Easy-to-find referencing, advanced coverage of difficult techniques, and tips makes sifting through the muck an easier task.
Publisher: McGraw-Hill Companies
ISBN:
Category : Computers
Languages : en
Pages : 812
Book Description
Fans are raving about "Windows 2000 Programming from the Ground up, " a useful, real-world tool with in-depth coverage and explanations of the Windows 2000 programming environment. Easy-to-find referencing, advanced coverage of difficult techniques, and tips makes sifting through the muck an easier task.
Windows 10: The Missing Manual
Author: David Pogue
Publisher: "O'Reilly Media, Inc."
ISBN: 1491981873
Category : Computers
Languages : en
Pages : 852
Book Description
Windows 10 hit the scene in 2015 with an all-new web browser (Edge), the Cortana voice assistant, and universal apps that run equally well on tablets, phones, and computers. Now, the Creators Update brings refinement and polish to Windows 10—and this jargon-free guide helps you get the most out of this supercharged operating system. Windows 10: The Missing Manual covers the entire system, including all the new features, like the three-column Start menu, the extensions in the Microsoft Edge browser, Paint 3D, and live game broadcasting. You’ll learn how to: Explore the desktop, including File Explorer, Taskbar, Action Center, and Cortana Work with programs and documents, Windows starter apps, the Control Panel, and 3D apps Connect with Edge and email Beef up security and privacy Set up hardware and peripherals, including tablets, laptops, hybrids, printers, and gadgets Maintain computer health with backups, troubleshooting tools, and disk management Learn about network accounts, file sharing, and setting up your own small network Written by David Pogue—tech critic for Yahoo Finance and former columnist for The New York Times—this updated edition illuminates its subject with technical insight, plenty of wit, and hardnosed objectivity.
Publisher: "O'Reilly Media, Inc."
ISBN: 1491981873
Category : Computers
Languages : en
Pages : 852
Book Description
Windows 10 hit the scene in 2015 with an all-new web browser (Edge), the Cortana voice assistant, and universal apps that run equally well on tablets, phones, and computers. Now, the Creators Update brings refinement and polish to Windows 10—and this jargon-free guide helps you get the most out of this supercharged operating system. Windows 10: The Missing Manual covers the entire system, including all the new features, like the three-column Start menu, the extensions in the Microsoft Edge browser, Paint 3D, and live game broadcasting. You’ll learn how to: Explore the desktop, including File Explorer, Taskbar, Action Center, and Cortana Work with programs and documents, Windows starter apps, the Control Panel, and 3D apps Connect with Edge and email Beef up security and privacy Set up hardware and peripherals, including tablets, laptops, hybrids, printers, and gadgets Maintain computer health with backups, troubleshooting tools, and disk management Learn about network accounts, file sharing, and setting up your own small network Written by David Pogue—tech critic for Yahoo Finance and former columnist for The New York Times—this updated edition illuminates its subject with technical insight, plenty of wit, and hardnosed objectivity.
MCSA Windows 10 Study Guide
Author: William Panek
Publisher: John Wiley & Sons
ISBN: 1119327598
Category : Computers
Languages : en
Pages : 608
Book Description
Master Windows 10 installation and configuration, including new technologies The MCSA Windows 10 Study Guide is the only comprehensive resource you'll need to prepare for Exam 70-698. You'll find expert coverage of 100% of all exam objectives led by expert Microsoft MVP, William Panek. Quickly master the concepts and processes involved in Windows 10 installation and configuration. The Sybex superior study tools and online learning environment include: system requirements, devices, core services, networking, storage, data access and usage, maintenance, updates, data recovery, and more. Real-world scenarios bring on the job experience while hands-on exercises provide practical instruction on critical techniques, and the Sybex online learning environment gives you access to electronic flashcards for last minute review, an assessment test, and bonus practice exams so you can be confident on exam day. Exam 70-698 is the first of two exams for the MCSA certification. Addressing local and desktop deployments, these topics form the foundation of what's to come. This Sybex Study Guide gives you the tools you need along with expert content so you can build the essential knowledge base and master the ley concepts. Clarify processes with hands-on exercises Identify knowledge gaps through chapter review questions Test your understanding with online bonus practice exams and more With a 90-percent market share, Windows is the world's number-one desktop OS. While it may look similar to Windows 8, Windows 10 includes a number of enhanced features that specialists need to know, and MCSA candidates must be able to demonstrate a clear understanding of how to work with these new technologies. MCSA Windows 10 Study Guide: Exam 70-698 is your complete guide to Windows 10 installation and configuration, with expert instruction and practical exam preparation.
Publisher: John Wiley & Sons
ISBN: 1119327598
Category : Computers
Languages : en
Pages : 608
Book Description
Master Windows 10 installation and configuration, including new technologies The MCSA Windows 10 Study Guide is the only comprehensive resource you'll need to prepare for Exam 70-698. You'll find expert coverage of 100% of all exam objectives led by expert Microsoft MVP, William Panek. Quickly master the concepts and processes involved in Windows 10 installation and configuration. The Sybex superior study tools and online learning environment include: system requirements, devices, core services, networking, storage, data access and usage, maintenance, updates, data recovery, and more. Real-world scenarios bring on the job experience while hands-on exercises provide practical instruction on critical techniques, and the Sybex online learning environment gives you access to electronic flashcards for last minute review, an assessment test, and bonus practice exams so you can be confident on exam day. Exam 70-698 is the first of two exams for the MCSA certification. Addressing local and desktop deployments, these topics form the foundation of what's to come. This Sybex Study Guide gives you the tools you need along with expert content so you can build the essential knowledge base and master the ley concepts. Clarify processes with hands-on exercises Identify knowledge gaps through chapter review questions Test your understanding with online bonus practice exams and more With a 90-percent market share, Windows is the world's number-one desktop OS. While it may look similar to Windows 8, Windows 10 includes a number of enhanced features that specialists need to know, and MCSA candidates must be able to demonstrate a clear understanding of how to work with these new technologies. MCSA Windows 10 Study Guide: Exam 70-698 is your complete guide to Windows 10 installation and configuration, with expert instruction and practical exam preparation.
Osborne Windows Programming Series
Author: Herbert Schildt
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 680
Book Description
This series provides everything needed to program in Windows, and is ideal for all C programmers. Computing experts and bestselling authors, Schildt, Pappas and Murray combine their expertise in this volume covering all aspects of every current version of Windows, including Windows 3.1, Windows NT and Win 32. It is a well-organized, extensive tome that covers all of the standard Windows programming concepts.
Publisher: Osborne Publishing
ISBN:
Category : Computers
Languages : en
Pages : 680
Book Description
This series provides everything needed to program in Windows, and is ideal for all C programmers. Computing experts and bestselling authors, Schildt, Pappas and Murray combine their expertise in this volume covering all aspects of every current version of Windows, including Windows 3.1, Windows NT and Win 32. It is a well-organized, extensive tome that covers all of the standard Windows programming concepts.