The Theory and Practice of Social Machines

The Theory and Practice of Social Machines PDF Author: Nigel Shadbolt
Publisher: Springer
ISBN: 3030108899
Category : Computers
Languages : en
Pages : 268

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Book Description
Social machines are a type of network connected by interactive digital devices made possible by the ubiquitous adoption of technologies such as the Internet, the smartphone, social media and the read/write World Wide Web, connecting people at scale to document situations, cooperate on tasks, exchange information, or even simply to play. Existing social processes may be scaled up, and new social processes enabled, to solve problems, augment reality, create new sources of value, and disrupt existing practice. This book considers what talents one would need to understand or build a social machine, describes the state of the art, and speculates on the future, from the perspective of the EPSRC project SOCIAM – The Theory and Practice of Social Machines. The aim is to develop a set of tools and techniques for investigating, constructing and facilitating social machines, to enable us to narrow down pragmatically what is becoming a wide space, by asking ‘when will it be valuable to use these methods on a sociotechnical system?’ The systems for which the use of these methods adds value are social machines in which there is rich person-to-person communication, and where a large proportion of the machine’s behaviour is constituted by human interaction.

The Theory and Practice of Social Machines

The Theory and Practice of Social Machines PDF Author: Nigel Shadbolt
Publisher: Springer
ISBN: 3030108899
Category : Computers
Languages : en
Pages : 268

Get Book Here

Book Description
Social machines are a type of network connected by interactive digital devices made possible by the ubiquitous adoption of technologies such as the Internet, the smartphone, social media and the read/write World Wide Web, connecting people at scale to document situations, cooperate on tasks, exchange information, or even simply to play. Existing social processes may be scaled up, and new social processes enabled, to solve problems, augment reality, create new sources of value, and disrupt existing practice. This book considers what talents one would need to understand or build a social machine, describes the state of the art, and speculates on the future, from the perspective of the EPSRC project SOCIAM – The Theory and Practice of Social Machines. The aim is to develop a set of tools and techniques for investigating, constructing and facilitating social machines, to enable us to narrow down pragmatically what is becoming a wide space, by asking ‘when will it be valuable to use these methods on a sociotechnical system?’ The systems for which the use of these methods adds value are social machines in which there is rich person-to-person communication, and where a large proportion of the machine’s behaviour is constituted by human interaction.

Ecosystems Architecture

Ecosystems Architecture PDF Author: Philip Tetlow
Publisher: Van Haren
ISBN: 9401811113
Category : Architecture
Languages : en
Pages : 131

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Book Description
Today, modern business is adrift in a sea of connectivity and potential. Where once an organization’s IT needs could be met from within its four walls, we now see many mission-critical systems reaching out beyond an enterprise’s traditional boundaries. This is pushing solutions design well beyond the comfort zone of Enterprise Architecture and out into a world of hyper-enterprise systems. This is a world of complexity and scale, where the changing status quo demands that organizations keep up or die. To survive, their IT systems must also evolve as the context of their environment(s) ebbs and flows. The result is a dynamic, interconnected web of critical business advantage, balanced against uncertainty and risk, and infused with AI. This is the world of Ecosystems Architecture. This book will introduce you to the challenges of designing hyper-enterprise IT systems and the tools you will need as the era of Ecosystems Architecture dawns. It explains the proximity of new thinking to long-held architectural tenets and outlines how and why thinking has moved on. It also reviews existing frameworks and explains how and why they fit into the broader landscape of architectural thinking. About The Open Group Press The Open Group Press is an imprint of The Open Group for advancing knowledge of information technology by publishing works from individual authors within The Open Group membership that are relevant to advancing The Open Group mission of Boundaryless Information FlowTM. The key focus of The Open Group Press is to publish high-quality monographs, as well as introductory technology books intended for the general public, and act as a complement to The Open Group Standards, Guides, and White Papers. The views and opinions expressed in this book are those of the authors, and do not necessarily reflect the consensus position of The Open Group members or staff.

The Theory and Practice of Social Machines

The Theory and Practice of Social Machines PDF Author: Nigel Shadbolt
Publisher:
ISBN: 9783030108908
Category : COMPUTERS
Languages : en
Pages :

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Book Description
Social machines are a type of network connected by interactive digital devices made possible by the ubiquitous adoption of technologies such as the Internet, the smartphone, social media and the read/write World Wide Web, connecting people at scale to document situations, cooperate on tasks, exchange information, or even simply to play. Existing social processes may be scaled up, and new social processes enabled, to solve problems, augment reality, create new sources of value, and disrupt existing practice. This book considers what talents one would need to understand or build a social machine, describes the state of the art, and speculates on the future, from the perspective of the EPSRC project SOCIAM – The Theory and Practice of Social Machines. The aim is to develop a set of tools and techniques for investigating, constructing and facilitating social machines, to enable us to narrow down pragmatically what is becoming a wide space, by asking ‘when will it be valuable to use these methods on a sociotechnical system?’ The systems for which the use of these methods adds value are social machines in which there is rich person-to-person communication, and where a large proportion of the machine’s behaviour is constituted by human interaction.

Group Privacy

Group Privacy PDF Author: Linnet Taylor
Publisher: Springer
ISBN: 3319466089
Category : Philosophy
Languages : en
Pages : 249

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Book Description
The goal of the book is to present the latest research on the new challenges of data technologies. It will offer an overview of the social, ethical and legal problems posed by group profiling, big data and predictive analysis and of the different approaches and methods that can be used to address them. In doing so, it will help the reader to gain a better grasp of the ethical and legal conundrums posed by group profiling. The volume first maps the current and emerging uses of new data technologies and clarifies the promises and dangers of group profiling in real life situations. It then balances this with an analysis of how far the current legal paradigm grants group rights to privacy and data protection, and discusses possible routes to addressing these problems. Finally, an afterword gathers the conclusions reached by the different authors and discuss future perspectives on regulating new data technologies.

For Your Information

For Your Information PDF Author: Philip Tetlow
Publisher: Van Haren
ISBN: 9401812268
Category : Architecture
Languages : en
Pages : 530

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Book Description
In recent times, physicists have come to appreciate information’s central role in the universe’s grand plan. That and the fact that an explicit understanding of the informational relationships involved may well be key to unlocking many of the universe’s deepest secrets. That makes the birth of both Computer and Information Science not only essential to the explosion of modern technological success, but also to our understanding of reality itself. In recognizing that, what unfolds is a story not only about Alan Turing and his pioneering colleagues, but also great thinkers like Albert Einstein, Michael Faraday, Ludwig Wittgenstein and others. It therefore pulls in much of modern history and touches on seminal events like the birth of the atomic bomb. It also hints at the reasons behind the various social and political divides we see in the world today. So, in many ways, the story of how we became more informed about information is also the story of the modern age. What you will read of here is the role that information plays in that ongoing saga and many of the twists and turns that have brought us to where we are with information today. In it you will learn that, unbeknown to Turing and others, their work would not only help overthrow the Nazis and thaw the chilling atmosphere of the Cold War to come, but also echo down the ages to remain relevant in a conflict still raging today. That sees the Computer and Information Scientists at loggerheads as they fight to find a right and justifiable place for meaning in information’s definition. About The Open Group Press The Open Group Press is an imprint of The Open Group for advancing knowledge of information technology by publishing works from individual authors within The Open Group membership that are relevant to advancing The Open Group mission of Boundaryless Information FlowTM. The key focus of The Open Group Press is to publish high-quality monographs, as well as introductory technology books intended for the general public, and act as a complement to The Open Group standards, guides, and white papers. The views and opinions expressed in this book are those of the authors, and do not necessarily reflect the consensus position of The Open Group members or staff.

Machine Learners

Machine Learners PDF Author: Adrian Mackenzie
Publisher: MIT Press
ISBN: 0262036827
Category : Social Science
Languages : en
Pages : 269

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Book Description
If machine learning transforms the nature of knowledge, does it also transform the practice of critical thought? Machine learning—programming computers to learn from data—has spread across scientific disciplines, media, entertainment, and government. Medical research, autonomous vehicles, credit transaction processing, computer gaming, recommendation systems, finance, surveillance, and robotics use machine learning. Machine learning devices (sometimes understood as scientific models, sometimes as operational algorithms) anchor the field of data science. They have also become mundane mechanisms deeply embedded in a variety of systems and gadgets. In contexts from the everyday to the esoteric, machine learning is said to transform the nature of knowledge. In this book, Adrian Mackenzie investigates whether machine learning also transforms the practice of critical thinking. Mackenzie focuses on machine learners—either humans and machines or human-machine relations—situated among settings, data, and devices. The settings range from fMRI to Facebook; the data anything from cat images to DNA sequences; the devices include neural networks, support vector machines, and decision trees. He examines specific learning algorithms—writing code and writing about code—and develops an archaeology of operations that, following Foucault, views machine learning as a form of knowledge production and a strategy of power. Exploring layers of abstraction, data infrastructures, coding practices, diagrams, mathematical formalisms, and the social organization of machine learning, Mackenzie traces the mostly invisible architecture of one of the central zones of contemporary technological cultures. Mackenzie's account of machine learning locates places in which a sense of agency can take root. His archaeology of the operational formation of machine learning does not unearth the footprint of a strategic monolith but reveals the local tributaries of force that feed into the generalization and plurality of the field.

Ghosts, Landscapes and Social Memory

Ghosts, Landscapes and Social Memory PDF Author: Martyn Hudson
Publisher: Taylor & Francis
ISBN: 1315306662
Category : Art
Languages : en
Pages : 217

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Book Description
This book is a groundbreaking attempt to rethink the landscapes of the social world and historical practice by theorising ‘social haunting’: the ways in which the social forms, figures, phantasms and ghosts of the past become present to us time and time again. Examining the relationship between historical practices such as archaeology and archival work in order to think about how the social landscape is reinvented with reference to the ghosts of the past, the author explores the literary and historical status and accounts of the ghost, not for what they might tell us about these figures, but for their significance for our, constantly re-invented, re-vivified, re-ghosted social world. With chapters on haunted houses and castles, slave ghosts, the haunting airs of music, the prehistoric origin of spirits, Marxist spectres, Freudian revenants, and the ghosts in the machine, Ghosts, Landscapes and Social Memory adopts multi-disciplinary methods for understanding the past, the dead and social ghosts and the landscapes they appear in. A sociology of haunting that illustrates how social landscapes have their genesis and perpetuation in haunting and the past, this volume will appeal to sociologists and social theorists with interests in memory, haunting and culture.

Beyond the Creative Species

Beyond the Creative Species PDF Author: Oliver Bown
Publisher: MIT Press
ISBN: 0262361760
Category : Computers
Languages : en
Pages : 417

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Book Description
A multidisciplinary introduction to the field of computational creativity, analyzing the impact of advanced generative technologies on art and music. As algorithms get smarter, what role will computers play in the creation of music, art, and other cultural artifacts? Will they be able to create such things from the ground up, and will such creations be meaningful? In Beyond the Creative Species, Oliver Bown offers a multidisciplinary examination of computational creativity, analyzing the impact of advanced generative technologies on art and music. Drawing on a wide range of disciplines, including artificial intelligence and machine learning, design, social theory, the psychology of creativity, and creative practice research, Bown argues that to understand computational creativity, we must not only consider what computationally creative algorithms actually do, but also examine creative artistic activity itself.

The Twittering Machine

The Twittering Machine PDF Author: Richard Seymour
Publisher: Verso Books
ISBN: 1788739310
Category : Political Science
Languages : en
Pages : 257

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Book Description
A brilliant probe into the political and psychological effects of our changing relationship with social media Former social media executives tell us that the system is an addiction-machine. We are users, waiting for our next hit as we like, comment and share. We write to the machine as individuals, but it responds by aggregating our fantasies, desires and frailties into data, and returning them to us as a commodity experience. The Twittering Machine is an unflinching view into the calamities of digital life: the circus of online trolling, flourishing alt-right subcultures, pervasive corporate surveillance, and the virtual data mines of Facebook and Google where we spend considerable portions of our free time. In this polemical tour de force, Richard Seymour shows how the digital world is changing the ways we speak, write, and think. Through journalism, psychoanalytic reflection and insights from users, developers, security experts and others, Seymour probes the human side of the machine, asking what we’re getting out of it, and what we’re getting into. Social media held out the promise that we could make our own history–to what extent did we choose the nightmare that it has become?

Crowdsourcing

Crowdsourcing PDF Author: Wei Li
Publisher: Springer
ISBN: 366247011X
Category : Business & Economics
Languages : en
Pages : 272

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Book Description
This book presents the latest research on the software crowdsourcing approach to develop large and complex software in a cloud-based platform. It develops the fundamental principles, management organization and processes, and a cloud-based infrastructure to support this new software development approach. The book examines a variety of issues in software crowdsourcing processes, including software quality, costs, diversity of solutions, and the competitive nature of crowdsourcing processes. Furthermore, the book outlines a research roadmap of this emerging field, including all the key technology and management issues for the foreseeable future. Crowdsourcing, as demonstrated by Wikipedia and Facebook for online web applications, has shown promising results for a variety of applications, including healthcare, business, gold mining exploration, education, and software development. Software crowdsourcing is emerging as a promising solution to designing, developing and maintaining software. Preliminary software crowdsourcing practices and platforms, including Apple's App Store and TopCoder, demonstrate the advantages of crowdsourcing in terms of software ecosystem expansion and product quality improvement.