The Sims

The Sims PDF Author: Mari Bolte
Publisher: Norwood House Press
ISBN: 168450791X
Category : Juvenile Nonfiction
Languages : en
Pages : 50

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Book Description
Learn about The Sims and how to build a home, get a job, and interact with family. Explore the history of The SIMS and peer into the future of one of the world's most popular games. The Sims will give you a behind-the-scenes look at a great game, with features that include: a glossary, index, and bibliography for further reading.

The Sims 4

The Sims 4 PDF Author: Prima Games
Publisher: Prima Games
ISBN: 9780804162197
Category : Community life
Languages : en
Pages : 0

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Book Description
Front cover: "MAXIS & EA reviewed and approved".

Encyclopaedia Vampirica

Encyclopaedia Vampirica PDF Author: White Wolf
Publisher: White Wolf Publishing
ISBN: 9781588462275
Category : Vampires
Languages : en
Pages : 0

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Book Description
A character sourcebook for Vampire: The Masquerade

Players Unleashed!

Players Unleashed! PDF Author: Tanja Sihvonen
Publisher: Amsterdam University Press
ISBN: 9048511984
Category : Games & Activities
Languages : en
Pages : 224

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Book Description
A compelling examination of the practice and implications of modding as they apply to the best-selling computer game The Sims.

The Sims Online

The Sims Online PDF Author: Greg Kramer
Publisher: Prima Games
ISBN: 9780761540021
Category : Games & Activities
Languages : en
Pages : 258

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Book Description
Tap Into Your Simagination! - Tips for getting started: create a Sim, choose a city, build a property, and determine a career - Strategies to develop your character's skills, earn money, and create your dream life - How to make and maintain valuable relationships - Covers of every new object - Primers on Motives, Skills, and using your creativity - How to run a successful business - Quick-reference information for over 60 interactions

The Sims

The Sims PDF Author: Rick Barba
Publisher:
ISBN: 9780761523390
Category : Games & Activities
Languages : en
Pages : 196

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Book Description
Mood-managing hints and tips Learn to create an instant family Covers all 10 possible career tracks Tactics for dealing with disasters Cheats and Easter Eggs revealed Details on moving your Sims to the online community Build a home from the ground up Includes a foreword from game creator Will Wright

Game Thinking

Game Thinking PDF Author: Amy Jo Kim
Publisher: Gamethinking.IO
ISBN: 9780999788547
Category : Games
Languages : en
Pages : 214

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Book Description
During her time working on genre-defining games like The Sims, Rock Band, and Ultima Online, Amy Jo learned that customers stick with products that help them get better at something they care about, like playing an instrument or leading a team. Amy Jo has used her insights from gaming to help hundreds of companies like Netflix, Disney, The New York Times, Ubisoft and Happify innovate faster and smarter, and drive long-term engagement.

The Sims

The Sims PDF Author: Mari Bolte
Publisher: Norwood House Press
ISBN: 168450791X
Category : Juvenile Nonfiction
Languages : en
Pages : 50

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Book Description
Learn about The Sims and how to build a home, get a job, and interact with family. Explore the history of The SIMS and peer into the future of one of the world's most popular games. The Sims will give you a behind-the-scenes look at a great game, with features that include: a glossary, index, and bibliography for further reading.

About The Sims

About The Sims PDF Author: Mei Gates
Publisher: Publifye AS
ISBN: 8233933732
Category : Computers
Languages : en
Pages : 106

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Book Description
""About The Sims"" explores the cultural phenomenon of one of the most successful life simulation video game franchises in history. The book delves into how a game centered on everyday activities has captivated millions worldwide, examining its history, gameplay mechanics, and sociological implications. From its origins as an ""architectural design simulator"" to its evolution into a comprehensive life simulation game, The Sims revolutionized the gaming industry with its unique blend of creativity, storytelling, and social commentary. The book guides readers through the Sims universe, analyzing its core concepts, development, and broader impact on gaming culture and societal values. It highlights how the game's open-ended nature allows players to explore personal narratives and societal norms in a virtual environment, tapping into human desires for control and escapism. Drawing on interviews, player testimonials, and academic studies, the book offers insights into the game's widespread appeal and cultural significance. What sets this book apart is its interdisciplinary approach, combining game design analysis with sociological insights to provide a holistic understanding of The Sims' importance. It addresses both the franchise's achievements and controversies, offering readers a comprehensive exploration of a gaming phenomenon that has left an indelible mark on popular culture.

The Unofficial Sims Cookbook

The Unofficial Sims Cookbook PDF Author: Taylor O’Halloran
Publisher: Simon and Schuster
ISBN: 1507219458
Category : Cooking
Languages : en
Pages : 176

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Book Description
"Sure, you've honed your Sims' cooking skills, but how are your skills IRL? Now, you can perfect the baked Alaska and lobster thermidor you've been watching your Sims make with The Unofficial Sims Cookbook. Learn the steps behind the classic simulated recipes: Chili Con Carne; Silly Gummy Bear Pancakes; Grandma's Comfort Soup; Minty Mocha Cupcakes; and more! Your hunger will be satisfied, and you may even start your career path towards becoming a famous chef! Dive straight in with the delicious recipes in The Unofficial Sims Cookbook"--

Encyclopedia of Video Games [3 volumes]

Encyclopedia of Video Games [3 volumes] PDF Author: Mark J. P. Wolf
Publisher: Bloomsbury Publishing USA
ISBN: 1440870209
Category : Games & Activities
Languages : en
Pages : 1365

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Book Description
Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.