Author: Isaac Watts
Publisher:
ISBN:
Category : Sin, Original
Languages : en
Pages : 536
Book Description
A Soul Prepared for Heaven
Author: W. Britt Stokes
Publisher: Vandenhoeck & Ruprecht
ISBN: 3647560693
Category : Religion
Languages : en
Pages : 239
Book Description
From his first publication of hymns in 1707, common knowledge regarding Isaac Watts (1674–1748) often revolves around his hymn-writing legacy. Though Watts legacy as a hymnographer is significant, he also functions as a key transitional figure between the English Puritans and the Evangelicals during eighteenth-century English dissent. As a pastor, theologian, philosopher, and literary mainstay of his era, Watts' influence grew well beyond his early work in hymnody to impact scores of Christians on both sides of the Atlantic. Watts' approach to Christian spirituality is an area of his thought thats been unexplored. This book provides the first ever analysis of Watts' theological vision for the Christian spiritual life. In emphasizing the experience of holiness and happiness, Watts leans heavily upon his Reformed theological heritage to underscore how knowing and loving God are central to God's preparation of the soul for heaven.
Publisher: Vandenhoeck & Ruprecht
ISBN: 3647560693
Category : Religion
Languages : en
Pages : 239
Book Description
From his first publication of hymns in 1707, common knowledge regarding Isaac Watts (1674–1748) often revolves around his hymn-writing legacy. Though Watts legacy as a hymnographer is significant, he also functions as a key transitional figure between the English Puritans and the Evangelicals during eighteenth-century English dissent. As a pastor, theologian, philosopher, and literary mainstay of his era, Watts' influence grew well beyond his early work in hymnody to impact scores of Christians on both sides of the Atlantic. Watts' approach to Christian spirituality is an area of his thought thats been unexplored. This book provides the first ever analysis of Watts' theological vision for the Christian spiritual life. In emphasizing the experience of holiness and happiness, Watts leans heavily upon his Reformed theological heritage to underscore how knowing and loving God are central to God's preparation of the soul for heaven.
Press Reset
Author: Jason Schreier
Publisher: Hachette UK
ISBN: 1538735482
Category : Games & Activities
Languages : en
Pages : 270
Book Description
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games—Bioshock Infinite, Epic Mickey, Dead Space, and more—on to the shocking closures of the studios that made them, Press Reset tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games—and whether the business of making games can change before it's too late.
Publisher: Hachette UK
ISBN: 1538735482
Category : Games & Activities
Languages : en
Pages : 270
Book Description
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games—Bioshock Infinite, Epic Mickey, Dead Space, and more—on to the shocking closures of the studios that made them, Press Reset tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games—and whether the business of making games can change before it's too late.
Nixon
Author: Stephen E. Ambrose
Publisher: Simon and Schuster
ISBN: 0671657224
Category : Biografier
Languages : en
Pages : 756
Book Description
Volume one of Nixon's biography.
Publisher: Simon and Schuster
ISBN: 0671657224
Category : Biografier
Languages : en
Pages : 756
Book Description
Volume one of Nixon's biography.
The Works of the Rev. Isaac Watts D.D. in Nine Volumes
Author: Isaac Watts
Publisher:
ISBN:
Category : Dissenters, Religious
Languages : en
Pages : 652
Book Description
Publisher:
ISBN:
Category : Dissenters, Religious
Languages : en
Pages : 652
Book Description
Blood, Sweat, and Pixels
Author: Jason Schreier
Publisher: HarperCollins
ISBN: 0062651242
Category : Business & Economics
Languages : en
Pages : 312
Book Description
NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.
Publisher: HarperCollins
ISBN: 0062651242
Category : Business & Economics
Languages : en
Pages : 312
Book Description
NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.
The Works of John Wesley Volume 12
Author: John Wesley
Publisher: Abingdon Press
ISBN: 1426744307
Category : Religion
Languages : en
Pages : 509
Book Description
The first of three theological volumes, this volume is devoted to four foundational treatises on soteriology.
Publisher: Abingdon Press
ISBN: 1426744307
Category : Religion
Languages : en
Pages : 509
Book Description
The first of three theological volumes, this volume is devoted to four foundational treatises on soteriology.
The Scripture Doctrine of Original Sin Proposed to Free and Candid Examination
Author: John Taylor
Publisher:
ISBN:
Category : Sin, Original
Languages : en
Pages : 250
Book Description
Publisher:
ISBN:
Category : Sin, Original
Languages : en
Pages : 250
Book Description
The Pulpit Cyclopædia
Author: Jabez Burns
Publisher:
ISBN:
Category : Religion
Languages : en
Pages : 670
Book Description
Publisher:
ISBN:
Category : Religion
Languages : en
Pages : 670
Book Description
The Works of the Rev. Isaac Watts, D.D.
Author: Isaac Watts
Publisher:
ISBN:
Category :
Languages : en
Pages : 648
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 648
Book Description
Works, Published by Himself
Author: Isaac Watts
Publisher:
ISBN:
Category :
Languages : en
Pages : 886
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 886
Book Description