Author: Paulina Claiborne
Publisher: Wizards of the Coast
ISBN: 0786961325
Category : Fiction
Languages : en
Pages : 264
Book Description
Cloaked in mist and layered in magic, the denizens of Moonshae Isles move in secret circles as capricious rulers vie for power. High Lady Ordalf wanted her niece, the princess known as the Rose of Sarifal, dead. Instead, the young regent was secreted away by the high lady’s opponents. For years the eladrin queen of Gwynneth Isle has searched for evidence of her niece’s death, and word has finally come in the form of a castaway’s tale. The princess lives on the island of Moray—a mad beauty who leads a nation of lycanthropes. As long as her niece is alive, Lady Ordalf cannot rest secure in her claim to the throne. Enlisting a band of adventurers to seek out the princess is the first step toward stemming the Rose of Sarifal and her tide of wolves. Will those heroes see the same threat the queen sees in the beautiful young maiden?
The Rose of Sarifal
Author: Paulina Claiborne
Publisher: Wizards of the Coast
ISBN: 0786961325
Category : Fiction
Languages : en
Pages : 264
Book Description
Cloaked in mist and layered in magic, the denizens of Moonshae Isles move in secret circles as capricious rulers vie for power. High Lady Ordalf wanted her niece, the princess known as the Rose of Sarifal, dead. Instead, the young regent was secreted away by the high lady’s opponents. For years the eladrin queen of Gwynneth Isle has searched for evidence of her niece’s death, and word has finally come in the form of a castaway’s tale. The princess lives on the island of Moray—a mad beauty who leads a nation of lycanthropes. As long as her niece is alive, Lady Ordalf cannot rest secure in her claim to the throne. Enlisting a band of adventurers to seek out the princess is the first step toward stemming the Rose of Sarifal and her tide of wolves. Will those heroes see the same threat the queen sees in the beautiful young maiden?
Publisher: Wizards of the Coast
ISBN: 0786961325
Category : Fiction
Languages : en
Pages : 264
Book Description
Cloaked in mist and layered in magic, the denizens of Moonshae Isles move in secret circles as capricious rulers vie for power. High Lady Ordalf wanted her niece, the princess known as the Rose of Sarifal, dead. Instead, the young regent was secreted away by the high lady’s opponents. For years the eladrin queen of Gwynneth Isle has searched for evidence of her niece’s death, and word has finally come in the form of a castaway’s tale. The princess lives on the island of Moray—a mad beauty who leads a nation of lycanthropes. As long as her niece is alive, Lady Ordalf cannot rest secure in her claim to the throne. Enlisting a band of adventurers to seek out the princess is the first step toward stemming the Rose of Sarifal and her tide of wolves. Will those heroes see the same threat the queen sees in the beautiful young maiden?
Crash Course in Gaming
Author: Suellen S. Adams
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Language Arts & Disciplines
Languages : en
Pages : 276
Book Description
Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons. Gaming supplies more than just visual stimulation and empty entertainment; it can also promote socialization as well as the learning of both traditional and new literacies required to succeed in the modern world. Problem-solving, multi-tasking, complex decision-making on the fly, and "reading" the combination of words and graphics are vital skills for the 21st century—all of which are required to play video games. Crash Course in Gaming discusses the pros and cons of gaming, the types of games and game systems, circulating collections, and game programs. It explains how a library's video game program can—and should—do much more than simply draw younger users to the library, providing examples of how everyone from parents to senior citizens can benefit from a patron-oriented computer gaming program. The appendices also include specific games, programs, review sources, and sources for further information.
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Language Arts & Disciplines
Languages : en
Pages : 276
Book Description
Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons. Gaming supplies more than just visual stimulation and empty entertainment; it can also promote socialization as well as the learning of both traditional and new literacies required to succeed in the modern world. Problem-solving, multi-tasking, complex decision-making on the fly, and "reading" the combination of words and graphics are vital skills for the 21st century—all of which are required to play video games. Crash Course in Gaming discusses the pros and cons of gaming, the types of games and game systems, circulating collections, and game programs. It explains how a library's video game program can—and should—do much more than simply draw younger users to the library, providing examples of how everyone from parents to senior citizens can benefit from a patron-oriented computer gaming program. The appendices also include specific games, programs, review sources, and sources for further information.
All Those Vanished Engines
Author: Paul Park
Publisher: Macmillan
ISBN: 0765375400
Category : Fiction
Languages : en
Pages : 270
Book Description
Follows the Park family in three different areas of the nation after the Queen of the North agreed to a two-nation settlement in the Civil War, in this new alternate-history novel from the author of A Princess of Roumania.
Publisher: Macmillan
ISBN: 0765375400
Category : Fiction
Languages : en
Pages : 270
Book Description
Follows the Park family in three different areas of the nation after the Queen of the North agreed to a two-nation settlement in the Civil War, in this new alternate-history novel from the author of A Princess of Roumania.
City Made of Words
Author: Paul Park
Publisher: PM Press
ISBN: 1629636614
Category : Fiction
Languages : en
Pages : 123
Book Description
Paul Park is one of modern fiction’s major innovators. With exotic settings and characters truly alien and disturbingly normal, his novels and stories explore the shifting interface between traditional narrative and luminous dream, all in the service of a deeper humanism. “Climate Change,” original to this volume, is an intimate and erotic take on a global environmental crisis. “A Resistance to Theory” chronicles the passionate (and bloody) competition between the armed adherents of postmodern literary schools. “A Conversation with the Author” gives readers a harrowing look behind the curtains of an MFA program. In “A Brief History of SF” a fan encounters the ruined man who first glimpsed the ruined cities of Mars. “Creative Nonfiction” showcases a professor’s eager collaboration with a student intent on wrecking his career. The only nonfiction piece, “A Homily for Good Friday,” was delivered to a stunned congregation at a New England church. Plus: Our candid and colorful Outspoken Interview with one of today’s most accomplished and least conventional authors, in which personal truth is evaded, engaged, and altered, all in one shot.
Publisher: PM Press
ISBN: 1629636614
Category : Fiction
Languages : en
Pages : 123
Book Description
Paul Park is one of modern fiction’s major innovators. With exotic settings and characters truly alien and disturbingly normal, his novels and stories explore the shifting interface between traditional narrative and luminous dream, all in the service of a deeper humanism. “Climate Change,” original to this volume, is an intimate and erotic take on a global environmental crisis. “A Resistance to Theory” chronicles the passionate (and bloody) competition between the armed adherents of postmodern literary schools. “A Conversation with the Author” gives readers a harrowing look behind the curtains of an MFA program. In “A Brief History of SF” a fan encounters the ruined man who first glimpsed the ruined cities of Mars. “Creative Nonfiction” showcases a professor’s eager collaboration with a student intent on wrecking his career. The only nonfiction piece, “A Homily for Good Friday,” was delivered to a stunned congregation at a New England church. Plus: Our candid and colorful Outspoken Interview with one of today’s most accomplished and least conventional authors, in which personal truth is evaded, engaged, and altered, all in one shot.
Spider and Stone
Author: Jaleigh Johnson
Publisher: Wizards of the Coast
ISBN: 0786964669
Category : Fiction
Languages : en
Pages : 265
Book Description
Lolth has once again stirred the drow into roiling aggression against the rest of Faerûn, inciting the Rise of the Underdark In Iltkazar, the last subterranean kingdom of the once resplendent dwarven realm of Shanatar, King Mith Barak faces a siege of drow soldiers, spies, and assassins looking to seize the powerful city and the ancient magical artifacts hidden there. Somewhere in the city, the Arcane Script Sphere—a mystical orb touched by Mystra, the long-dead goddess magic—calls out to heroes and adventurers, beckoning with whispers of power and knowledge. Mith Barak hears it and knows he cannot hold the artifact much longer, but fears what the drow may do with it. Enter Icelin, Ruen, and Sull—Waterdavian wanders whose desire to understand their own spellscars sets them in search of Mystran mysteries. They hope to understand magic and thus understand its plague. As they move from town to town, city to city, in search of knowledge, Icelin hears the siren call of the Arcane Script Sphere, and it draws the trio deep into rocks of the Underdark where they find themselves at the center of the struggle between the dwarves and drow. Only King Mith Barak can initiate them into the mysteries they hope to illuminate. But first they must help him with a mystery of his own—a dark elf assassin, himself a seeker of the sphere, lies in Iltkazar’s dungeons shrouded in the mystery and magic of Lolth. Icelin might be the one to see past that shroud and determine the true goal of the Spider Queen’s schemes. As the dark elves intensify their attacks, the trio realizes their quest for knowledge has taken them into a new and dangerous realm . . . a realm dictated by the whims of spider and stone.
Publisher: Wizards of the Coast
ISBN: 0786964669
Category : Fiction
Languages : en
Pages : 265
Book Description
Lolth has once again stirred the drow into roiling aggression against the rest of Faerûn, inciting the Rise of the Underdark In Iltkazar, the last subterranean kingdom of the once resplendent dwarven realm of Shanatar, King Mith Barak faces a siege of drow soldiers, spies, and assassins looking to seize the powerful city and the ancient magical artifacts hidden there. Somewhere in the city, the Arcane Script Sphere—a mystical orb touched by Mystra, the long-dead goddess magic—calls out to heroes and adventurers, beckoning with whispers of power and knowledge. Mith Barak hears it and knows he cannot hold the artifact much longer, but fears what the drow may do with it. Enter Icelin, Ruen, and Sull—Waterdavian wanders whose desire to understand their own spellscars sets them in search of Mystran mysteries. They hope to understand magic and thus understand its plague. As they move from town to town, city to city, in search of knowledge, Icelin hears the siren call of the Arcane Script Sphere, and it draws the trio deep into rocks of the Underdark where they find themselves at the center of the struggle between the dwarves and drow. Only King Mith Barak can initiate them into the mysteries they hope to illuminate. But first they must help him with a mystery of his own—a dark elf assassin, himself a seeker of the sphere, lies in Iltkazar’s dungeons shrouded in the mystery and magic of Lolth. Icelin might be the one to see past that shroud and determine the true goal of the Spider Queen’s schemes. As the dark elves intensify their attacks, the trio realizes their quest for knowledge has taken them into a new and dangerous realm . . . a realm dictated by the whims of spider and stone.
Sword of the Gods
Author: Bruce R. Cordell
Publisher: Wizards of the Coast
ISBN: 0786958979
Category : Fiction
Languages : en
Pages : 332
Book Description
With no memory of his past, a lone hero must fight two battles—one to understand his identity and one to defeat the demon that now plagues Faerûn Demascus wakes up on the cold stone slab of an ancient altar. He doesn’t know who he is. He doesn’t know where he’s from. He doesn’t even know his own name until a stranger tells it to him. But someone—or something—wants to kill him. This he knows with the certainty of the grave. At the same time, a demon from a dead universe—a gift from the Chained God—is freed from its fossilized prison. Its essence takes root in the nightmare reality of the living, sparking a transformation once thought halted by forgotten heroes. Dodging knives, uncovering clues left by his past life, and dueling demons, Demascus must figure out who he is, who his enemies are, and what battles he is fighting. Along the way, he will discover that he is the last of the forgotten heroes—the only thing that stands between the light of the world and the phantasmagorical torments of the Abyss.
Publisher: Wizards of the Coast
ISBN: 0786958979
Category : Fiction
Languages : en
Pages : 332
Book Description
With no memory of his past, a lone hero must fight two battles—one to understand his identity and one to defeat the demon that now plagues Faerûn Demascus wakes up on the cold stone slab of an ancient altar. He doesn’t know who he is. He doesn’t know where he’s from. He doesn’t even know his own name until a stranger tells it to him. But someone—or something—wants to kill him. This he knows with the certainty of the grave. At the same time, a demon from a dead universe—a gift from the Chained God—is freed from its fossilized prison. Its essence takes root in the nightmare reality of the living, sparking a transformation once thought halted by forgotten heroes. Dodging knives, uncovering clues left by his past life, and dueling demons, Demascus must figure out who he is, who his enemies are, and what battles he is fighting. Along the way, he will discover that he is the last of the forgotten heroes—the only thing that stands between the light of the world and the phantasmagorical torments of the Abyss.
Realms of Mystery
Author: Philip Athans
Publisher: Wizards of the Coast
ISBN: 9780786911714
Category : Juvenile Fiction
Languages : en
Pages : 346
Book Description
A murder victim is turned into a zombie, just long enough to cover up the circumstances of his own death . . . . A silent ghost with a friendly grin greets those about to meet their doom . . . . The only clue to who's killing a party of adventurers is the letter "H," written in the blood of one of the victims . . . . All new stories of murder, suspense, and intrigue by Elaine Cunninham, Jeff Grubb, Ed Greenwood, and other favorite Forgotten Realms authors.
Publisher: Wizards of the Coast
ISBN: 9780786911714
Category : Juvenile Fiction
Languages : en
Pages : 346
Book Description
A murder victim is turned into a zombie, just long enough to cover up the circumstances of his own death . . . . A silent ghost with a friendly grin greets those about to meet their doom . . . . The only clue to who's killing a party of adventurers is the letter "H," written in the blood of one of the victims . . . . All new stories of murder, suspense, and intrigue by Elaine Cunninham, Jeff Grubb, Ed Greenwood, and other favorite Forgotten Realms authors.
The Gilded Rune
Author: Lisa Smedman
Publisher: Wizards of the Coast
ISBN: 0786961295
Category : Fiction
Languages : en
Pages : 263
Book Description
A plague has ravaged the population of gold dwarves of the Great Rift. It starts slowly, but the progression is devastating. One dwarf has eyes that have become hard and glassy like marbles; a second dwarf has skin that flakes off in sharp, hardened scales; the skeleton of a third is petrified and fused in place; a fourth wastes away with blood that has turned dark and muddy. Clerical magic doesn't help. Neither do herbal remedies, nor spells meant to break curses. And in all cases, death is always the same--the heart blackens, hardens, and eventually stops beating, killing each victim with a heart attack and turning the bodies to stone. It's called the Stoneplague. It's terrifying. And it's spreading.
Publisher: Wizards of the Coast
ISBN: 0786961295
Category : Fiction
Languages : en
Pages : 263
Book Description
A plague has ravaged the population of gold dwarves of the Great Rift. It starts slowly, but the progression is devastating. One dwarf has eyes that have become hard and glassy like marbles; a second dwarf has skin that flakes off in sharp, hardened scales; the skeleton of a third is petrified and fused in place; a fourth wastes away with blood that has turned dark and muddy. Clerical magic doesn't help. Neither do herbal remedies, nor spells meant to break curses. And in all cases, death is always the same--the heart blackens, hardens, and eventually stops beating, killing each victim with a heart attack and turning the bodies to stone. It's called the Stoneplague. It's terrifying. And it's spreading.
Elfshadow
Author: Elaine Cunningham
Publisher: Wizards of the Coast
ISBN: 0786959592
Category : Fiction
Languages : en
Pages : 357
Book Description
An undercover agent and a half-elf assassin join forces to bring a killer to justice in this first installment of the Song & Sword series, set in the Forgotten Realms Silent death stalks the Harpers of Faerûn, a semi-secret society dedicated to preserving justice and peace in the Realms. One by one, the Harpers are falling to the blade of an enigmatic killer—and every victim has associations with Arilyn Moonblade. A half-elven fighter and Harper agent, Arilyn’s surname derives from the magical sword she wields. But even after she’s tasked with finding the murderer, there are many who believe she is the true culprit. Enter Danilo Thann, a bard who joins Arilyn’s quest after they meet in Waterdeep. Though Danilo may play the fool, he is secretly a capable Harper agent and mage—charged with determining Arilyn’s innocence and uncovering the secrets of her powerful moonblade. Together, the unlikely duo set out to save the Harpers, embarking on a magical, action-packed adventure that launches an exciting new story in the Forgotten Realms universe. Elfshadow is also the second book in the Harpers series.
Publisher: Wizards of the Coast
ISBN: 0786959592
Category : Fiction
Languages : en
Pages : 357
Book Description
An undercover agent and a half-elf assassin join forces to bring a killer to justice in this first installment of the Song & Sword series, set in the Forgotten Realms Silent death stalks the Harpers of Faerûn, a semi-secret society dedicated to preserving justice and peace in the Realms. One by one, the Harpers are falling to the blade of an enigmatic killer—and every victim has associations with Arilyn Moonblade. A half-elven fighter and Harper agent, Arilyn’s surname derives from the magical sword she wields. But even after she’s tasked with finding the murderer, there are many who believe she is the true culprit. Enter Danilo Thann, a bard who joins Arilyn’s quest after they meet in Waterdeep. Though Danilo may play the fool, he is secretly a capable Harper agent and mage—charged with determining Arilyn’s innocence and uncovering the secrets of her powerful moonblade. Together, the unlikely duo set out to save the Harpers, embarking on a magical, action-packed adventure that launches an exciting new story in the Forgotten Realms universe. Elfshadow is also the second book in the Harpers series.
Realms of Infamy
Author: James Lowder
Publisher: Wizards of the Coast
ISBN: 9781560769118
Category : Fiction
Languages : en
Pages : 346
Book Description
Presents an anthology of works by R.A. Salvatore, Ed Greenwood, Troy Denning, Elaine Cunningham, and others
Publisher: Wizards of the Coast
ISBN: 9781560769118
Category : Fiction
Languages : en
Pages : 346
Book Description
Presents an anthology of works by R.A. Salvatore, Ed Greenwood, Troy Denning, Elaine Cunningham, and others