The Publishing Game

The Publishing Game PDF Author: Edward Stourton
Publisher: Hodder & Stoughton
ISBN: 1473671183
Category : History
Languages : en
Pages : 380

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Book Description
Author, journalist and BBC presenter Ed Stourton delves into the Hodder & Stoughton archives to tell the human story of 150 years of publishing. From the day in June 1868 when Matthew Henry Hodder and Thomas Wilberforce Stoughton first founded the company, through numerous encounters with authors from John le Carre to Jodi Picoult, and several staff sports days - this will be an entertaining and enlightening read for any book lover.

The Publishing Game

The Publishing Game PDF Author: Edward Stourton
Publisher: Hodder & Stoughton
ISBN: 1473671183
Category : History
Languages : en
Pages : 380

Get Book Here

Book Description
Author, journalist and BBC presenter Ed Stourton delves into the Hodder & Stoughton archives to tell the human story of 150 years of publishing. From the day in June 1868 when Matthew Henry Hodder and Thomas Wilberforce Stoughton first founded the company, through numerous encounters with authors from John le Carre to Jodi Picoult, and several staff sports days - this will be an entertaining and enlightening read for any book lover.

The Publishing Game

The Publishing Game PDF Author: Anthony Blond
Publisher: Jonathan Cape
ISBN:
Category : Language Arts & Disciplines
Languages : en
Pages : 168

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Book Description


The Publishing Game

The Publishing Game PDF Author: A. Blond
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Book Description


The Publishing Game

The Publishing Game PDF Author: Fern Reiss
Publisher:
ISBN: 9781893290853
Category : Self-publishing
Languages : en
Pages : 0

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Book Description
Ever dream of publishing your own book?Have you heard of "The One Minute Manager" or "The Joy of Cooking"? Both were self-published. Now, with as little as $1000 and 30 days, you can publish your own book too--and join more than 50,000 small publishers in the US, generating more than $14 billion in book sales.This book leads you step-by-step through everything you need to do to publish your manuscript yourself--in 30 days.Learn how to: Set up a one-person publishing house in your own home Get an eye-catching cover that jumps out at bookstore browsers Print your book for just $2-$3 a copy--and sell it for $25 Create a website that takes orders from buyers worldwide, while you sleep Sell to online bookstores like Amazon Sell your book to bookstores, llibraries, and beyond"Reiss has opened up the world of writing and publishing books. What are you waiting for? --John KremerWARNING: The next book you see in stores might be your own!

The Publishing Challenge for Independent Videogame Developers

The Publishing Challenge for Independent Videogame Developers PDF Author: Odile Limpach
Publisher:
ISBN: 9780367416720
Category : Video games
Languages : en
Pages : 248

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Book Description
Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue of current known publishers with some salient characteristics and offers a list of useful publishing tools. Along with showcasing testimonials from several young and seasoned developers on their experiences with publishing and partners and recommendations from renown experts of the industry, this book offers tools, platforms, and guides to game publishing. Key features: Provides a broad overview of the game publishing market Explores criteria for choosing between a publishing partner or self-publishing Offers case studies and testimonials from indie game developers and publishers about the process. Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln (Technical University of Cologne). She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. Between 2007 and 2014, she was the managing director of the German entertainment software studio Ubisoft Blue Byte. Before, she was the managing director of Ubisoft GmbH. She graduated from business school Institut Commercial de Nancy in France and completed her MBA in the United States. Odile Limpach is also involved as a volunteer in the areas of vocational training and acts as a German partner for Games for Change Europe. Furthermore, she acts as an advisor (Conseiller du Commerce Extérieur) for the French Ministry for International Business Development.

The Publishing Game

The Publishing Game PDF Author: Fern Reiss
Publisher:
ISBN: 9781893290884
Category : Authorship
Languages : en
Pages : 0

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Book Description
Make your book a bestseller.In 30 days.Author? Just sold your book to a publisher? Want it to have a shelf life longer than cottage cheese?Publisher? Want to get those books out of your garage and into bookstores and libraries?Make your move now!Learn how to: Be featured in national magazines Sell to corporations, book clubs, catalogs Be distributed through Library Approval Plans Win a BookSense award Create a knock 'em dead print and broadcast publicity campaign Organize a profitable speaking tour Syndicate yourself Sell via an email newsletter"This book IS your marketing plan." --Dan Poynter"Positively awesome! Every writer should buy this book." --Rick Frishman"A very useful step-by-step overview of the daunting task of getting published." --Carl Lennertz, BookSense, American Booksellers Association

How to Succeed in the Publishing Game

How to Succeed in the Publishing Game PDF Author: Vickie M. Stringer
Publisher:
ISBN: 9780739463796
Category : Books
Languages : en
Pages : 127

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Book Description


The Publishing Challenge for Independent Video Game Developers

The Publishing Challenge for Independent Video Game Developers PDF Author: Odile Limpach
Publisher: CRC Press
ISBN: 1000032647
Category : Computers
Languages : en
Pages : 212

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Book Description
Professor Odile Limpach gives independent developers everything they need to succeed in the world of video game publishing. The Publishing Challenge for Independent Video Game Developers: A Practical Guide defines what game publishing means for the indie developer and offers a concise framework to tackle the decision of whether to self-publish or not. Furthermore, the text establishes a catalogue of current known publishers with some salient characteristics and offers a list of useful publishing tools. Along with showcasing testimonials from several young and seasoned developers on their experiences with publishing and partners and recommendations from renown experts of the industry, this book offers tools, platforms, and guides to game publishing. Key features: Provides a broad overview of the game publishing market Explores criteria for choosing between a publishing partner or self-publishing Offers case studies and testimonials from indie game developers and publishers about the process. Professor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln (Technical University of Cologne). She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. Between 2007 and 2014, she was the managing director of the German entertainment software studio Ubisoft Blue Byte. Before, she was the managing director of Ubisoft GmbH. She graduated from business school Institut Commercial de Nancy in France and completed her MBA in the United States. Odile Limpach is also involved as a volunteer in the areas of vocational training and acts as a German partner for Games for Change Europe. Furthermore, she acts as an advisor (Conseiller du Commerce Extérieur) for the French Ministry for International Business Development.

How to Succeed in the Publishing Game

How to Succeed in the Publishing Game PDF Author: Vickie M. Stringer
Publisher: Vickie Stringer Publications
ISBN:
Category : Business & Economics
Languages : en
Pages : 152

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Book Description
Best-selling author and world-renowned publisher Vickie Stringer began her empire with one book,Let That Be the Reason.After enduring 26 rejection letters from mainstream publishers, Stringer began to explore the promising world of self-publishing. Stringer has distinguished herself as a Literary Renaissance Woman, boasting titles such as best-selling author, leading publisher, prominent literary agent and motivator to aspiring authors and self-publishers. In How to Succeed in the Publishing Game, Stringer reveals the secret to her success and unveils countless valuable tips and steps on how to become successful in the world of self-publishing: Utilize creative means of generating start-up capital Build winning relationships with editors, typesetters, graphic designers, printers Ensure that your book will flourish in the hands of the right distributors, wholesalers, bookstores Develop a steadfast marketing plan, brand and image that will sell itself Utilize the complete guide to dependable references and resources Harvest the benefits of a best-seller! "Ms. Stringer has entered the slightly more rarefied precincts of book publishing. And she's getting rich." -The New York Times "Mainstream publishers wouldn't touch her book. So Stringer printed 1,500 copies and took to the road. The book became an underground hit, and bookstores began to stock it." -Newsweek

We Didnt Come Here to Play: How to Win the Publishing Game

We Didnt Come Here to Play: How to Win the Publishing Game PDF Author: Avalon Betts-Gaston
Publisher:
ISBN: 9780970269997
Category : Language Arts & Disciplines
Languages : en
Pages : 0

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Book Description
Four dynamic people: a lawyer, a professor of media studies, entrepreneur who started a traditional publishing house, and a teenage author who sold out his first printing on the first day of the novel's release; all tell their experiences with writing, getting publishing and what pitfalls to avoid as a first-time author. This book goes through the writing process, editing, self-publishing, the journey from self-publishing to mainstream, starting your own publishing house, and suggestions from an attorney who represents several published authors.