Author: Keith Baker
Publisher:
ISBN: 9780786941544
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
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Book Description
"This supplement delves into the mysterious draconic Prophecy and various dragon-themed organizations. It explores the continent of Argonnessen, homeland of the dragons, and describes various new adventure sites. The book also investigates dragons on the continents of Khorvaire, Sarlona, and Xen'drik and provides several ready-to-play dragons for your campaign"--P. [4] of cover.
Author: Vance Pumphrey
Publisher:
ISBN: 9780692604786
Category :
Languages : en
Pages : 334
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Book Description
Valdaar's Fist.Forged by mortals. Enchanted by Drow.Wielded by a God. Lost by man.Or was it?The final chapter in this saga takes up where Ice Homme left off. Our heroes now have the required implements to raise their god-save one: Valdaar's Fist, the sword of that god. But, at least they now know what they have to do to get it: slay the most powerful creature to walk the land for the past ten thousand years: Bahamut, Lord of the Dragons.This is the thrilling conclusion to Valdaar's Fist saga that fans have been waiting for!
Author: Andy Collins
Publisher:
ISBN: 9780786928842
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
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Book Description
An art-filled sourcebook for all things draconic in the Dungeons & Dragons world, this title includes information on playing dragons and dragon-like creatures, how to run a dragon in a fight, and how to both fight dragons and work with them as allies. The book itself is designed in a prestige format, with heavy use of art throughout and constructed of premium materials. (Games/Gamebooks/Crosswords)
Author: Matthew Mercer
Publisher:
ISBN: 9781737372509
Category :
Languages : en
Pages :
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Book Description
Welcome to Tal'Dorei, a fantasy-filled continent brimming with grand tales of heroes and adventure - and eagerly awaiting your own epic stories. Soar on a skyship from the metropolis of Emon to the distant haven of Whitestone, venture into wilderness rife with terrifying monsters and wayward mages, and uncover magic items that range from simple trinkets to the legendary Vestiges of Divergence. The hit series Critical Role first explored this continent through the epic adventures of Vox Machina. Now the world moves on in their wake. This campaign setting is newly revised and expanded to cover the exciting conclusion of the Vox Machina campaign and the characters lives in the years following. Let your footsteps, too, shape the fate of Tal'Dorei and perhaps the wider world of Exandria.This definitive, art-filled tomb is revised and expanded, containing everything you need to unlock the rich campaign setting of Tal'Dorei and make it your own:- A guide to each major region, with story hooks to fuel your campign- Expanded character options, including 9 subclasses and 5 backgrounds- Magic items such as the Vestiges of Divergence, legendary artifacts that grow in power with their wielders- Dozens of creatures, including many featured in the Critical Role campaigns- New lore and updated stat blocks for each member of Vox Machina
Author: Matthew Mercer
Publisher: Ammonite Press
ISBN: 9781934547847
Category : Adventure games
Languages : en
Pages : 0
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Book Description
"Critical Role has taken the roleplaying world by storm and now you can join the adventure! Until now, the wondrous and dangerous lands of Tal'Dorei have been the sole stomping grounds of the show's adventuring company, Vox Machina. But now, you can explore these realms in a tome from the pen of Game Master Matt Mercer himself! Will you find one of the revered Vestiges of Divergence or perhaps discover part of the Chroma Conclave's legacy? Can you help the Ashari in their sacred charge to prevent the elemental vortices from overwhelming the world, or will you find yourself embroiled in the machinations of the Clasp? This setting book takes an in-depth look at the history, people, and places of Tal'Dorei, and includes new backgrounds, magic items, and monsters for the Fifth Edition rules"--Provided by publisher.
Author: Bruce R. Cordell
Publisher:
ISBN: 9780786949809
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
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Book Description
"Draconomicon I" describes several varieties of dragons, including red, blue, green, black, and white dragons, as well as three completely new chromatic dragons. This sourcebook gives details of each dragon's powers, tactics, myths, lairs, servitors, and more.
Author: Peter Yarrow
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402747823
Category : Juvenile Fiction
Languages : en
Pages : 32
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Book Description
The adventures of a boy and his dragon friend are recounted in this classic song from the 1960s.
Author: Brad Mickelson
Publisher:
ISBN: 9781720127468
Category :
Languages : en
Pages : 311
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Book Description
Losing the war with the humans, the dragons contemplate something never in their history- Peace. First they must get to know the humans more than ever, not only who to trust, but more importantly how achieve their objective before getting destroyed themselves by their ancient enemy, The Magi.
Author: Marianne Hering
Publisher: Tyndale House Publishers, Inc.
ISBN: 1624051111
Category : Juvenile Fiction
Languages : en
Pages : 145
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Book Description
Over 1 million sold in series! If you’re brave, follow cousins Beth and Patrick to Libya in the 13th century. The town of Silene is being terrorized by a vicious animal that is eating livestock. The townspeople believe it’s a dragon sent by the devil. In order to appease the beast, the people believe they must offer a human sacrifice—a young girl named Sabra. When Beth tries to help Sabra escape, she too is tied up as an offering for the dragon. Meanwhile, Patrick and a new friend named Hazi join Georgius, a Roman knight who is serving in Africa to keep peace. Georgius decides to find the dragon and kill it. Georgius’s plans go awry when Beth and Sabra beg him not to kill the dragon. The girls know the true secret of Silene—the dragon isn’t its worst enemy.
Author: Gwendolyn F. M. Kestrel
Publisher:
ISBN: 9780786939138
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
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Book Description
The Blood of Dragons Flows through Your Veins In ages past, dragons ruled supreme. Now their distant scions, the races and individuals who carry their blood, live among the great empires of the world, where they forge their own glorious legacies. You can be among them. Embrace your draconic heritage, and the spoils of the world can be yours! This supplement for the D&D(R) game provides detailed information on the psychology, society, culture, behavior, religion, and folklore of the dragonblooded races, including kobolds and half-dragons. This book introduces two new player character races: the dragonborn (existing characters reborn in a new draconic form to combat and destroy the spawn of Tiamat) and the spellscales (artistic, philosophical beings with a penchant for sorcery and a thirst for new experiences). It also provides new prestige classes, feats, spells, magic items, equipment, and guidelines for crafting adventures and campaigns involving dragonblooded races. For use with these Dungeons & Dragons(R) core books "Player's Handbook(TM) " "Dungeon Master's Guide(TM) Monster Manual(TM) "