The Kids' Guide to Classic Games

The Kids' Guide to Classic Games PDF Author: Sheri Bell-Rehwoldt
Publisher: Capstone
ISBN: 1429622733
Category : Games
Languages : en
Pages : 32

Get Book Here

Book Description
"Provides instructions and rules for classic indoor and outdoor children's games"--Provided by the publisher.

The Kids' Guide to Classic Games

The Kids' Guide to Classic Games PDF Author: Sheri Bell-Rehwoldt
Publisher: Capstone
ISBN: 1429622733
Category : Games
Languages : en
Pages : 32

Get Book Here

Book Description
"Provides instructions and rules for classic indoor and outdoor children's games"--Provided by the publisher.

Great Big Book of Children's Games

Great Big Book of Children's Games PDF Author: Derba Wise
Publisher: McGraw Hill Professional
ISBN: 9780071422468
Category : Family & Relationships
Languages : en
Pages : 324

Get Book Here

Book Description
450 indoor and outdoor games for pre-school to middle-school-age kids arranged by age group.

Classic 80s Home Video Games

Classic 80s Home Video Games PDF Author: Robert P. Wicker
Publisher:
ISBN: 9781574325737
Category : Nineteen eighties
Languages : en
Pages : 0

Get Book Here

Book Description
The early 80s was a pioneering time for home video games. Consoles from Atari, Mattel, Coleco, and others dominated many American living rooms. This guide takes an in-depth look at the classic consoles, games, accessories, and related merchandise manufactured between the introduction of the Atari VCS in 1977 and the great video game crash of 1984. The great consoles from Atari--the 2600 VCS, 5200 SuperSystem, and 7800 ProSystem are all covered in depth, as well as the amazing Coleco Vision, Intellivision, Odyssey-2-, and Vectrex gaming systems. More than 2,000 full-color photographs complement detailed listings for loose and boxed items. Consoles, cartridges, manuals, accessories, and related merchandise are listed and priced in an easy-to-use, checklist format. Products are listed by console and manufacturer for easy reference. See Donkey Kong, Frogger, Asteroids, Centipede, Pac-Man, and many other famous stars from the 1980s systems in this must-have title on classic video games. 2008 values.

New Rules for Classic Games

New Rules for Classic Games PDF Author: R. Wayne Schmittberger
Publisher: Wiley
ISBN: 9780471536215
Category : Games & Activities
Languages : en
Pages : 262

Get Book Here

Book Description
"An essential book for anyone interested in gameplay." —Games magazine If rules are made to be broken, then dust off those old games lying dormant in your closet, because your game playing just got a lot more exciting! New Rules for Classic Games, by games expert R. Wayne Schmittberger, is a complete guide to hundreds of new twists and variations guaranteed to expand and enliven your game repertoire. How about: Wraparound Scrabble: Worlds can run off an edge of the board and be continued on the other side. Another variation allows words to be spelled backwards! Extinction Chess: Think of every type of piece as a species; your goal is to prevent extinction of any of these species. Trivial Tic-Tac-Toe: An entertaining and challenging cross between Trivial Pursuit and tic-tac-toe. Auction Monopoly: Every property, no matter who lands on it, is sold to the highest bidder. You’ll find these and other exciting new challenges for card and dice games, chess, checkers, party games, and popular board games such as Monopoly, Scrabble, Risk, Parcheesi, Boggle, Othello, and Trivial Pursuit. And to make sure your game playing never gets stale, New Rules for Classic Games gives you rules for little-known games that can be played with equipment you already have and tips for doing your own rule writing!

Arcade Fever The Fan's Guide To The Golden Age Of Video Games

Arcade Fever The Fan's Guide To The Golden Age Of Video Games PDF Author: John Sellers
Publisher: Running Press
ISBN: 9780762409372
Category : Games & Activities
Languages : en
Pages : 164

Get Book Here

Book Description
Arcade Fever is a full-color illustrated history of video arcade games, with tributes to more than 50 classic games like Pong, Space Invaders, Pac Man, Q-Bert, Frogger, and TRON. Learn which game caused a yen shortage in Japan -- and which games inspired breakfast cereals, Saturday-morning cartoons, episodes of Seinfeld,and #1 pop-music singles. Meet the visionary musicians, writers, animators, cabinet artists, and other unsung heroes of the video game industry. The perfect gift for anyone who spent their childhood in video arcades, Arcade Fever is a pop-culture nostalgia trip you won't want to miss! John Sellers writes for Entertainment Weekly, Premiere, TV Guide, and other national magazines. He is also the author of Pop Culture Aptitude Test: Rad, 80s Version. He was the World Champion of Donkey Kong in 1983 and appeared on the television show "That's Incredible!"

The CRPG Book: A Guide to Computer Role-Playing Games

The CRPG Book: A Guide to Computer Role-Playing Games PDF Author: Felipe Pepe
Publisher:
ISBN: 9781999353308
Category : Computer games
Languages : en
Pages : 528

Get Book Here

Book Description
Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

Build It, Make It, Do It, Play It!

Build It, Make It, Do It, Play It! PDF Author: Catharine Bomhold
Publisher: Bloomsbury Publishing USA
ISBN: 1598843923
Category : Language Arts & Disciplines
Languages : en
Pages : 374

Get Book Here

Book Description
A valuable, one-stop guide to collection development and finding ideal subject-specific activities and projects for children and teens. For busy librarians and educators, finding instructions for projects, activities, sports, and games that children and teens will find interesting is a constant challenge. This guide is a time-saving, one-stop resource for locating this type of information—one that also serves as a valuable collection development tool that identifies the best among thousands of choices, and can be used for program planning, reference and readers' advisory, and curriculum support. Build It, Make It, Do It, Play It! identifies hundreds of books that provide step-by-step instructions for creating arts and crafts, building objects, finding ways to help the disadvantaged, or engaging in other activities ranging from gardening to playing games and sports. Organized by broad subject areas—arts and crafts, recreation and sports (including indoor activities and games), and so forth—the entries are further logically organized by specific subject, ensuring quick and easy use.

Computer Games

Computer Games PDF Author: Blair Carter
Publisher: Nova Publishers
ISBN: 9781590335260
Category : Games & Activities
Languages : en
Pages : 182

Get Book Here

Book Description
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

Astronomy

Astronomy PDF Author: Kristen Lippincott
Publisher: DK Publishing (Dorling Kindersley)
ISBN: 9781564586803
Category : Juvenile Nonfiction
Languages : en
Pages : 108

Get Book Here

Book Description
Text and color illustrations provide information about outer space, the planets, the stars, and the people who study them.

Ring Around the Rosie

Ring Around the Rosie PDF Author: Steven Anderson
Publisher: Capstone
ISBN: 1632904926
Category : Juvenile Nonfiction
Languages : en
Pages : 25

Get Book Here

Book Description
Fall down and jump up in this traditional song and game.