The Infinite Loop #6

The Infinite Loop #6 PDF Author: Pierrick Colinet
Publisher: IDW Publishing
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 33

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Book Description
The Anomalies' storage facility is under siege, and the clock is ticking for Teddy. She has to make her final choice. Will she run away and save herself, or put everything at risk for the greater good?

The Infinite Loop #6

The Infinite Loop #6 PDF Author: Pierrick Colinet
Publisher: IDW Publishing
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 33

Get Book Here

Book Description
The Anomalies' storage facility is under siege, and the clock is ticking for Teddy. She has to make her final choice. Will she run away and save herself, or put everything at risk for the greater good?

Computer Science Programming Basics in Ruby

Computer Science Programming Basics in Ruby PDF Author: Ophir Frieder
Publisher: "O'Reilly Media, Inc."
ISBN: 1449356850
Category : Computers
Languages : en
Pages : 176

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Book Description
If you know basic high-school math, you can quickly learn and apply the core concepts of computer science with this concise, hands-on book. Led by a team of experts, you’ll quickly understand the difference between computer science and computer programming, and you’ll learn how algorithms help you solve computing problems. Each chapter builds on material introduced earlier in the book, so you can master one core building block before moving on to the next. You’ll explore fundamental topics such as loops, arrays, objects, and classes, using the easy-to-learn Ruby programming language. Then you’ll put everything together in the last chapter by programming a simple game of tic-tac-toe. Learn how to write algorithms to solve real-world problems Understand the basics of computer architecture Examine the basic tools of a programming language Explore sequential, conditional, and loop programming structures Understand how the array data structure organizes storage Use searching techniques and comparison-based sorting algorithms Learn about objects, including how to build your own Discover how objects can be created from other objects Manipulate files and use their data in your software

Infinite Loop

Infinite Loop PDF Author: Meghan O'Brien
Publisher: Bold Strokes Books Inc
ISBN: 1602822824
Category : Fiction
Languages : en
Pages : 322

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Book Description
Regan O'Riley has just about given up hope that she will ever find a woman into shy, geeky programmers. She yearns for a connection, but can't seem to make the first move. Mel Raines knows all about making moves. After a childhood under the thumb of her alcoholic father, she avoids intimacy by drowning herself in fiery, fleeting encounters with strangers. When Regan and Mel meet in a straight bar, of all places, their chemistry is unmistakable. Before they can begin to explore their new relationship, Mel's world is rocked when a close friend is a victim in a shooting. Regan suggests they take a road trip to escape reality for a little while, and Mel is only too ready to shake things up. Together they embark upon a physical and emotional journey where they discover that breaking free of old habits may be the only way to change your life.

Understanding Behavioral Synthesis

Understanding Behavioral Synthesis PDF Author: John P. Elliott
Publisher: Springer Science & Business Media
ISBN: 1461550599
Category : Computers
Languages : en
Pages : 331

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Book Description
Behavioral Synthesis: A Practical Guide to High-Level Design includes details on new material and new interpretations of old material with an emphasis on practical information. The intended audience is the ASIC (or high-end FPGA) designer who will be using behavioral synthesis, the manager who will be working with those designers, or the engineering student who is studying leading-edge design techniques. Today's designs are creating tremendous pressures for digital designers. Not only must they compress more functionality onto a single IC, but this has to be done on shorter schedules to stay ahead in extremely competitive markets. To meet these opposing demands, designers must work at a new, higher level of abstraction to efficiently make the kind of architectural decisions that are critical to the success of today's complex designs. In other words, they must include behavioral design in their flow. The biggest challenge to adopting behavioral design is changing the mindset of the designer. Instead of describing system functionality in great detail, the designer outlines the design in broader, more abstract terms. The ability to easily and efficiently consider multiple design alternatives over a wide range of cost and performance is an extremely persuasive reason to make this leap to a high level of abstraction. Designers that learn to think and work at the behavioral level will reap major benefits in the resultant quality of the final design. But such changes in methodology are difficult to achieve rapidly. Education is essential to making this transition. Many designers will recall the difficulty transitioning from schematic-based design to RTL design. Designers that were new to the technology often felt that they had not been told enough about how synthesis worked and that they were not taught how to effectively write HDL code that would synthesize efficiently. Using this unique book, a designer will understand what behavioral synthesis tools are doing (and why) and how to effectively describe their designs that they are appropriately synthesized. CD ROM INCLUDED! The accompanying CD-ROM contains the source code and test benches for the three case studies discussed in Chapters 14, 15 and 16.

Infinite Loop

Infinite Loop PDF Author: Michael Shawn Malone
Publisher: Broadway Business
ISBN:
Category : Business & Economics
Languages : en
Pages : 616

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Book Description
The inside story of how one of America's most beloved companies--Apple Computer--took off like a high-tech rocket--only to come crashing to Earth twenty years later. No company in modern times has been as successful at capturing the public's imagination as Apple Computer. From its humble beginnings in a suburban garage, Apple sparked the personal computer revolution, and its products and founders--Steve Jobs and Steve Wozniak--quickly became part of the American myth. But something happened to Apple as it stumbled toward a premature middle age. For ten years, it lived off its past glory and its extraordinary products. Then, almost overnight, it collapsed in a two-year free fall. How did Apple lose its way? Why did the world still care so deeply about a company that had lost its leadership position? Michael S. Malone, from the unique vantage point of having grown up with the company's founders, and having covered Apple and Silicon Valley for years, sets out to tell the gripping behind-the-scenes story--a story that is even zanier than the business world thought. In essence, Malone claims, with only a couple of incredible inventions (the Apple II and Macintosh), and backed by an arrogance matched only by its corporate ineptitude, Apple managed to create a multibillion-dollar house of cards. And, like a faulty program repeating itself in an infinite loop, Apple could never learn from its mistakes. The miracle was not that Apple went into free fall, but that it held up for so long. Within the pages of Infinite Loop, we discover a bruising portrait of the megalomaniacal Steve Jobs and an incompetent John Sculley, as well as the kind of political backstabbings, stupidmistakes, and overweening egos more typical of a soap opera than a corporate history. Infinite Loop is almost as wild and unpredictable, as exhilarating and gut-wrenching, as the story of Apple itself.

OCA: Oracle Certified Associate Java SE 8 Programmer I Study Guide

OCA: Oracle Certified Associate Java SE 8 Programmer I Study Guide PDF Author: Jeanne Boyarsky
Publisher: John Wiley & Sons
ISBN: 1118957415
Category : Computers
Languages : en
Pages : 427

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Book Description
Full coverage of functional programming and all OCA Java Programmer exam objectives OCA, Oracle Certified Associate Java SE 8 Programmer I Study Guide, Exam 1Z0-808 is a comprehensive study guide for those taking the Oracle Certified Associate Java SE 8 Programmer I exam (1Z0-808). With complete coverage of 100% of the exam objectives, this book provides everything you need to know to confidently take the exam. The release of Java 8 brought the language's biggest changes to date, and for the first time, candidates are required to learn functional programming to pass the exam. This study guide has you covered, with thorough functional programming explanation and information on all key topic areas Java programmers need to know. You'll cover Java inside and out, and learn how to apply it efficiently and effectively to create solutions applicable to real-world scenarios. Work confidently with operators, conditionals, and loops Understand object-oriented design principles and patterns Master functional programming fundamentals

Kotlin Cookbook

Kotlin Cookbook PDF Author: Ken Kousen
Publisher: "O'Reilly Media, Inc."
ISBN: 1492046639
Category : Computers
Languages : en
Pages : 254

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Book Description
Use Kotlin to build Android apps, web applications, and more—while you learn the nuances of this popular language. With this unique cookbook, developers will learn how to apply thisJava-based language to their own projects. Both experienced programmers and those new to Kotlin will benefit from the practical recipes in this book. Author Ken Kousen (Modern Java Recipes) shows you how to solve problems with Kotlin by concentrating on your own use cases rather than on basic syntax. You provide the contextand this book supplies the answers. Already big in Android development, Kotlin can be used anywhere Java is applied, as well as for iOS development, native applications, JavaScriptgeneration, and more. Jump in and build meaningful projects with Kotlin today. Apply functional programming concepts, including lambdas, sequences, and concurrency See how to use delegates, late initialization, and scope functions Explore Java interoperability and access Java libraries using Kotlin Add your own extension functions Use helpful libraries such as JUnit 5 Get practical advice for working with specific frameworks, like Android and Spring

The New Designer

The New Designer PDF Author: Manuel Lima
Publisher: MIT Press
ISBN: 0262047632
Category : Design
Languages : en
Pages : 277

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Book Description
How to develop an ethical design practice and build a better world. The choices made by designers have a significant effect on the world. Yet so much of the discourse on design focuses on aesthetics rather than ethics. In The New Designer, acclaimed author Manuel Lima aims to change this by challenging common myths and preconceptions about what comprises good design. He argues that designers must take responsibility for the personal, societal, cultural, and environmental impact of their work, rather than simply following a standard template. As he covers fields ranging from graphic design to industrial design to user-experience design, Lima identifies the major steps that designers must take to be a force for good in the world. Rather than sticking to outmoded ideas about perfectionism and individual genius, designers must work together to tackle some of the most challenging questions of the twenty-first century. How do you make room for humanity, with all its wondrous variations, in a society increasingly driven by metrics, algorithms, and profit? How can ecologically responsible designers consider a product’s entire life cycle and look well into the future? And how can designers better respond to a community’s local needs while taking advantage of global networks? Blending approaches derived from ethics, psychology, economics, and ecology, The New Designer is a vital, field-changing treatise that will appeal to any reader who seeks to understand design’s massive influence on the contemporary world.

Objective-C for Absolute Beginners

Objective-C for Absolute Beginners PDF Author: Gary Bennett
Publisher: Apress
ISBN: 148421904X
Category : Computers
Languages : en
Pages : 311

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Book Description
Learn Objective-C and its latest release, and learn how to mix Swift with it. You have a great idea for an app, but how do you bring it to fruition? With Objective-C, the universal language of iPhone, iPad, and Mac apps. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. Along the way you'll discover the flexibility of Apple’s developer tools If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners, Third edition is the place to start. What You'll Learn Understand the fundamentals of computer programming: variables, design data structures, and work with file systems Examine the logic of object-oriented programming: how to use classes, objects, and methods Install Xcode and write programs in Objective-C Make OS X applications and iOS apps that do cool stuff the flexibility="" of="" apple’s="" developer="" tools:="" how="" to="" install="" xcode="" and="" write="" programs="" in="" objective-chow="" make="" os="" x="" applications="" or="" ios="" apps="" that="" do="" cool="" stuffp/ppbWho This Book Is For/b/ppAnyone who wants to learn to develop apps for the iPhone, iPad, Mac, or Watch using the Objective-C programming language. No previous programming experience is necessary./p

Python Programming

Python Programming PDF Author: John M. Zelle
Publisher: Franklin, Beedle & Associates, Inc.
ISBN: 1887902996
Category : Computers
Languages : en
Pages : 533

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Book Description
This book is suitable for use in a university-level first course in computing (CS1), as well as the increasingly popular course known as CS0. It is difficult for many students to master basic concepts in computer science and programming. A large portion of the confusion can be blamed on the complexity of the tools and materials that are traditionally used to teach CS1 and CS2. This textbook was written with a single overarching goal: to present the core concepts of computer science as simply as possible without being simplistic.