Author: Ralph E. Griswold
Publisher:
ISBN:
Category : Icon (Computer program language).
Languages : en
Pages : 396
Book Description
The Icon Programming Language
Author: Ralph E. Griswold
Publisher:
ISBN:
Category : Icon (Computer program language).
Languages : en
Pages : 396
Book Description
Publisher:
ISBN:
Category : Icon (Computer program language).
Languages : en
Pages : 396
Book Description
The Implementation of the Icon Programming Language
Author: Ralph E. Griswold
Publisher:
ISBN: 9780691084312
Category : Computers
Languages : en
Pages : 336
Book Description
The Description for this book, The Implementation of the Icon Programming Language, will be forthcoming.
Publisher:
ISBN: 9780691084312
Category : Computers
Languages : en
Pages : 336
Book Description
The Description for this book, The Implementation of the Icon Programming Language, will be forthcoming.
The Icon Programming Language
Author: Ralph E. Griswold
Publisher: Coriolis Group Books
ISBN:
Category : Computers
Languages : en
Pages : 416
Book Description
Icon is a general purpose programming language, much more powerful than C, C++, or other languages for prototyping, text processing, and manipulating data structures. This edition covers the new Icon Version 9, which offers many new features and enhancements. Anyone studying this unique language will want to have this latest edition of the "Icon bible".
Publisher: Coriolis Group Books
ISBN:
Category : Computers
Languages : en
Pages : 416
Book Description
Icon is a general purpose programming language, much more powerful than C, C++, or other languages for prototyping, text processing, and manipulating data structures. This edition covers the new Icon Version 9, which offers many new features and enhancements. Anyone studying this unique language will want to have this latest edition of the "Icon bible".
Graphics Programming in Icon
Author: Ralph E. Griswold
Publisher: Annabooks
ISBN: 9781573980098
Category : Computer graphics
Languages : en
Pages : 0
Book Description
No publisher description provided for this product.
Publisher: Annabooks
ISBN: 9781573980098
Category : Computer graphics
Languages : en
Pages : 0
Book Description
No publisher description provided for this product.
Build Your Own Programming Language
Author: Clinton L. Jeffery
Publisher: Packt Publishing Ltd
ISBN: 1800200331
Category : Computers
Languages : en
Pages : 495
Book Description
Written by the creator of the Unicon programming language, this book will show you how to implement programming languages to reduce the time and cost of creating applications for new or specialized areas of computing Key Features Reduce development time and solve pain points in your application domain by building a custom programming language Learn how to create parsers, code generators, file readers, analyzers, and interpreters Create an alternative to frameworks and libraries to solve domain-specific problems Book Description The need for different types of computer languages is growing rapidly and developers prefer creating domain-specific languages for solving specific application domain problems. Building your own programming language has its advantages. It can be your antidote to the ever-increasing size and complexity of software. In this book, you'll start with implementing the frontend of a compiler for your language, including a lexical analyzer and parser. The book covers a series of traversals of syntax trees, culminating with code generation for a bytecode virtual machine. Moving ahead, you'll learn how domain-specific language features are often best represented by operators and functions that are built into the language, rather than library functions. We'll conclude with how to implement garbage collection, including reference counting and mark-and-sweep garbage collection. Throughout the book, Dr. Jeffery weaves in his experience of building the Unicon programming language to give better context to the concepts where relevant examples are provided in both Unicon and Java so that you can follow the code of your choice of either a very high-level language with advanced features, or a mainstream language. By the end of this book, you'll be able to build and deploy your own domain-specific languages, capable of compiling and running programs. What you will learn Perform requirements analysis for the new language and design language syntax and semantics Write lexical and context-free grammar rules for common expressions and control structures Develop a scanner that reads source code and generate a parser that checks syntax Build key data structures in a compiler and use your compiler to build a syntax-coloring code editor Implement a bytecode interpreter and run bytecode generated by your compiler Write tree traversals that insert information into the syntax tree Implement garbage collection in your language Who this book is for This book is for software developers interested in the idea of inventing their own language or developing a domain-specific language. Computer science students taking compiler construction courses will also find this book highly useful as a practical guide to language implementation to supplement more theoretical textbooks. Intermediate-level knowledge and experience working with a high-level language such as Java or the C++ language are expected to help you get the most out of this book.
Publisher: Packt Publishing Ltd
ISBN: 1800200331
Category : Computers
Languages : en
Pages : 495
Book Description
Written by the creator of the Unicon programming language, this book will show you how to implement programming languages to reduce the time and cost of creating applications for new or specialized areas of computing Key Features Reduce development time and solve pain points in your application domain by building a custom programming language Learn how to create parsers, code generators, file readers, analyzers, and interpreters Create an alternative to frameworks and libraries to solve domain-specific problems Book Description The need for different types of computer languages is growing rapidly and developers prefer creating domain-specific languages for solving specific application domain problems. Building your own programming language has its advantages. It can be your antidote to the ever-increasing size and complexity of software. In this book, you'll start with implementing the frontend of a compiler for your language, including a lexical analyzer and parser. The book covers a series of traversals of syntax trees, culminating with code generation for a bytecode virtual machine. Moving ahead, you'll learn how domain-specific language features are often best represented by operators and functions that are built into the language, rather than library functions. We'll conclude with how to implement garbage collection, including reference counting and mark-and-sweep garbage collection. Throughout the book, Dr. Jeffery weaves in his experience of building the Unicon programming language to give better context to the concepts where relevant examples are provided in both Unicon and Java so that you can follow the code of your choice of either a very high-level language with advanced features, or a mainstream language. By the end of this book, you'll be able to build and deploy your own domain-specific languages, capable of compiling and running programs. What you will learn Perform requirements analysis for the new language and design language syntax and semantics Write lexical and context-free grammar rules for common expressions and control structures Develop a scanner that reads source code and generate a parser that checks syntax Build key data structures in a compiler and use your compiler to build a syntax-coloring code editor Implement a bytecode interpreter and run bytecode generated by your compiler Write tree traversals that insert information into the syntax tree Implement garbage collection in your language Who this book is for This book is for software developers interested in the idea of inventing their own language or developing a domain-specific language. Computer science students taking compiler construction courses will also find this book highly useful as a practical guide to language implementation to supplement more theoretical textbooks. Intermediate-level knowledge and experience working with a high-level language such as Java or the C++ language are expected to help you get the most out of this book.
The Go Programming Language
Author: Alan A. A. Donovan
Publisher: Addison-Wesley Professional
ISBN: 0134190564
Category : Computers
Languages : en
Pages : 1202
Book Description
The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.
Publisher: Addison-Wesley Professional
ISBN: 0134190564
Category : Computers
Languages : en
Pages : 1202
Book Description
The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.
Theories of Programming Languages
Author: John C. Reynolds
Publisher: Cambridge University Press
ISBN: 1139936255
Category : Computers
Languages : en
Pages : 514
Book Description
First published in 1998, this textbook is a broad but rigourous survey of the theoretical basis for the design, definition and implementation of programming languages and of systems for specifying and proving programme behaviour. Both imperative and functional programming are covered, as well as the ways of integrating these aspects into more general languages. Recognising a unity of technique beneath the diversity of research in programming languages, the author presents an integrated treatment of the basic principles of the subject. He identifies the relatively small number of concepts, such as compositional semantics, binding structure, domains, transition systems and inference rules, that serve as the foundation of the field. Assuming only knowledge of elementary programming and mathematics, this text is perfect for advanced undergraduate and beginning graduate courses in programming language theory and also will appeal to researchers and professionals in designing or implementing computer languages.
Publisher: Cambridge University Press
ISBN: 1139936255
Category : Computers
Languages : en
Pages : 514
Book Description
First published in 1998, this textbook is a broad but rigourous survey of the theoretical basis for the design, definition and implementation of programming languages and of systems for specifying and proving programme behaviour. Both imperative and functional programming are covered, as well as the ways of integrating these aspects into more general languages. Recognising a unity of technique beneath the diversity of research in programming languages, the author presents an integrated treatment of the basic principles of the subject. He identifies the relatively small number of concepts, such as compositional semantics, binding structure, domains, transition systems and inference rules, that serve as the foundation of the field. Assuming only knowledge of elementary programming and mathematics, this text is perfect for advanced undergraduate and beginning graduate courses in programming language theory and also will appeal to researchers and professionals in designing or implementing computer languages.
Programming Language Concepts
Author: Peter Sestoft
Publisher: Springer
ISBN: 3319607898
Category : Computers
Languages : en
Pages : 347
Book Description
This book uses a functional programming language (F#) as a metalanguage to present all concepts and examples, and thus has an operational flavour, enabling practical experiments and exercises. It includes basic concepts such as abstract syntax, interpretation, stack machines, compilation, type checking, garbage collection, and real machine code. Also included are more advanced topics on polymorphic types, type inference using unification, co- and contravariant types, continuations, and backwards code generation with on-the-fly peephole optimization. This second edition includes two new chapters. One describes compilation and type checking of a full functional language, tying together the previous chapters. The other describes how to compile a C subset to real (x86) hardware, as a smooth extension of the previously presented compilers.The examples present several interpreters and compilers for toy languages, including compilers for a small but usable subset of C, abstract machines, a garbage collector, and ML-style polymorphic type inference. Each chapter has exercises. Programming Language Concepts covers practical construction of lexers and parsers, but not regular expressions, automata and grammars, which are well covered already. It discusses the design and technology of Java and C# to strengthen students’ understanding of these widely used languages.
Publisher: Springer
ISBN: 3319607898
Category : Computers
Languages : en
Pages : 347
Book Description
This book uses a functional programming language (F#) as a metalanguage to present all concepts and examples, and thus has an operational flavour, enabling practical experiments and exercises. It includes basic concepts such as abstract syntax, interpretation, stack machines, compilation, type checking, garbage collection, and real machine code. Also included are more advanced topics on polymorphic types, type inference using unification, co- and contravariant types, continuations, and backwards code generation with on-the-fly peephole optimization. This second edition includes two new chapters. One describes compilation and type checking of a full functional language, tying together the previous chapters. The other describes how to compile a C subset to real (x86) hardware, as a smooth extension of the previously presented compilers.The examples present several interpreters and compilers for toy languages, including compilers for a small but usable subset of C, abstract machines, a garbage collector, and ML-style polymorphic type inference. Each chapter has exercises. Programming Language Concepts covers practical construction of lexers and parsers, but not regular expressions, automata and grammars, which are well covered already. It discusses the design and technology of Java and C# to strengthen students’ understanding of these widely used languages.
The Implementation of Functional Programming Languages
Author: Simon L. Peyton Jones
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 472
Book Description
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 472
Book Description
Essentials of Programming Languages, third edition
Author: Daniel P. Friedman
Publisher: MIT Press
ISBN: 0262062798
Category : Computers
Languages : en
Pages : 433
Book Description
A new edition of a textbook that provides students with a deep, working understanding of the essential concepts of programming languages, completely revised, with significant new material. This book provides students with a deep, working understanding of the essential concepts of programming languages. Most of these essentials relate to the semantics, or meaning, of program elements, and the text uses interpreters (short programs that directly analyze an abstract representation of the program text) to express the semantics of many essential language elements in a way that is both clear and executable. The approach is both analytical and hands-on. The book provides views of programming languages using widely varying levels of abstraction, maintaining a clear connection between the high-level and low-level views. Exercises are a vital part of the text and are scattered throughout; the text explains the key concepts, and the exercises explore alternative designs and other issues. The complete Scheme code for all the interpreters and analyzers in the book can be found online through The MIT Press web site. For this new edition, each chapter has been revised and many new exercises have been added. Significant additions have been made to the text, including completely new chapters on modules and continuation-passing style. Essentials of Programming Languages can be used for both graduate and undergraduate courses, and for continuing education courses for programmers.
Publisher: MIT Press
ISBN: 0262062798
Category : Computers
Languages : en
Pages : 433
Book Description
A new edition of a textbook that provides students with a deep, working understanding of the essential concepts of programming languages, completely revised, with significant new material. This book provides students with a deep, working understanding of the essential concepts of programming languages. Most of these essentials relate to the semantics, or meaning, of program elements, and the text uses interpreters (short programs that directly analyze an abstract representation of the program text) to express the semantics of many essential language elements in a way that is both clear and executable. The approach is both analytical and hands-on. The book provides views of programming languages using widely varying levels of abstraction, maintaining a clear connection between the high-level and low-level views. Exercises are a vital part of the text and are scattered throughout; the text explains the key concepts, and the exercises explore alternative designs and other issues. The complete Scheme code for all the interpreters and analyzers in the book can be found online through The MIT Press web site. For this new edition, each chapter has been revised and many new exercises have been added. Significant additions have been made to the text, including completely new chapters on modules and continuation-passing style. Essentials of Programming Languages can be used for both graduate and undergraduate courses, and for continuing education courses for programmers.