The Grand Grimoire of Cthulhu Mythos Magic

The Grand Grimoire of Cthulhu Mythos Magic PDF Author: Mike Mason
Publisher: Chaosium
ISBN: 9781568824055
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
Over 550 spells of dire consequences, secrets, and unfathomable power! Here are gathered spells drawn from over thirty years of Call of Cthulhusupplements and scenarios. Each spell has been revised for the Call of Cthulhu 7thedition game, including optional Deeper Magic for the most powerful of Mythossorcerers and monsters, with which to beguile and confound investigators. Packed full of advice and guidance on diverse matters including spell names,elements of spell casting, magical components, and astronomical considerations.Plus flawed spells, ley lines, folk magic, and the magic of the Dreamlands. Use thisgrimoire as a resource, a play aid, and as inspiration when designing scenarios. The Grand Grimoire of Cthulhu Mythos Magic is an essential supplement forKeepers of Arcane Lore. Requires the Call of Cthulhu Rulebook.

The Grand Grimoire of Cthulhu Mythos Magic

The Grand Grimoire of Cthulhu Mythos Magic PDF Author: Mike Mason
Publisher: Chaosium
ISBN: 9781568824055
Category : Games & Activities
Languages : en
Pages : 0

Get Book Here

Book Description
Over 550 spells of dire consequences, secrets, and unfathomable power! Here are gathered spells drawn from over thirty years of Call of Cthulhusupplements and scenarios. Each spell has been revised for the Call of Cthulhu 7thedition game, including optional Deeper Magic for the most powerful of Mythossorcerers and monsters, with which to beguile and confound investigators. Packed full of advice and guidance on diverse matters including spell names,elements of spell casting, magical components, and astronomical considerations.Plus flawed spells, ley lines, folk magic, and the magic of the Dreamlands. Use thisgrimoire as a resource, a play aid, and as inspiration when designing scenarios. The Grand Grimoire of Cthulhu Mythos Magic is an essential supplement forKeepers of Arcane Lore. Requires the Call of Cthulhu Rulebook.

Grimoire of the Necronomicon

Grimoire of the Necronomicon PDF Author: Donald Tyson
Publisher: Llewellyn Worldwide
ISBN: 0738722227
Category : Body, Mind & Spirit
Languages : en
Pages : 217

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Book Description
On the heels of his widely successful trilogy of works honoring H. P. Lovecraft, Donald Tyson now unveils a true grimoire of ritual magic inspired by the Cthulhu Mythos. The Grimoire of the Necronomicon is a practical system of ritual magic based on Lovecraft's mythology of the alien gods known as the Old Ones. Fans of Lovecraft now have the opportunity to reliably and safely get in touch with the Old Ones and draw upon their power for spiritual and material advancement. Tyson expands upon the Old Ones' mythology and reintroduces these "monsters" in a new, magical context—explaining their true purpose for our planet. As a disciple, you choose one of the seven lords as a spiritual mentor, who will guide you toward personal transformation. Grimoire of the Necronomicon features ritual forms and invocations for the daily and yearly rites of the Old Ones, individual rituals devoted to each of the seven major figures of the mythos, and most importantly, a grand ritual for personal attainment. The daily rituals provide an excellent system of esoteric training for individual practitioners. This grimoire also provides structure for an esoteric society—Order of the Old Ones—devoted to the group practice of this unique system of magic.

Genies, Meanies, and Magic Rings

Genies, Meanies, and Magic Rings PDF Author: Stephen Mitchell
Publisher: Bloomsbury Publishing USA
ISBN: 0802735312
Category : Juvenile Fiction
Languages : en
Pages : 193

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Book Description
All richly illustrated with lustrous line drawings throughout, they are here for young readers to rediscover: Ali Baba and the Forty Thieves, Abu Keer and Abu Seer, and Aladdin and the Magic Lamp in its original setting of China. These stories will bring you to a whole new world; one where clever wit will save the day, thieves give chase with swords and spears, kings can kill with a glance, honesty is rewarded with a vast, unheard-of treasure.

The Grand Grimoire

The Grand Grimoire PDF Author: Antonio Del Rabina
Publisher:
ISBN: 9781521557563
Category :
Languages : en
Pages : 92

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Book Description
The diabolical classic is presented here with bonus illustrations from occult antiquity. Also included are "Al-Jilwah" and "The Black Book"

The Daykeeper's Grimoire

The Daykeeper's Grimoire PDF Author: Christy Raedeke
Publisher: North Star Editions, Inc.
ISBN: 0738725897
Category : Young Adult Fiction
Languages : en
Pages : 180

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Book Description
When her safe-cracker mom and code-breaker dad inherit a Scottish castle, sixteen-year-old Caity MacFireland is less than thrilled. When she stumbles across a hidden room in the castle, she’s suddenly center stage in an international conspiracy. Can she decipher the code and reveal its message to the world in time?

Grimoires

Grimoires PDF Author: Owen Davies
Publisher: OUP Oxford
ISBN: 0191509248
Category : Body, Mind & Spirit
Languages : en
Pages : 553

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Book Description
What is a grimoire? The word has a familiar ring to many people, particularly as a consequence of such popular television dramas as Buffy the Vampire Slayer and Charmed. But few people are sure exactly what it means. Put simply, grimoires are books of spells that were first recorded in the Ancient Middle East and which have developed and spread across much of the Western Hemisphere and beyond over the ensuing millennia. At their most benign, they contain charms and remedies for natural and supernatural ailments and advice on contacting spirits to help find treasures and protect from evil. But at their most sinister they provide instructions on how to manipulate people for corrupt purposes and, worst of all, to call up and make a pact with the Devil. Both types have proven remarkably resilient and adaptable and retain much of their relevance and fascination to this day. But the grimoire represents much more than just magic. To understand the history of grimoires is to understand the spread of Christianity, the development of early science, the cultural influence of the print revolution, the growth of literacy, the impact of colonialism, and the expansion of western cultures across the oceans. As this book richly demonstrates, the history of grimoires illuminates many of the most important developments in European history over the last two thousand years.

Creature Companion

Creature Companion PDF Author: Scott Aniolowski
Publisher: Chaosium
ISBN: 9781568821337
Category :
Languages : en
Pages : 0

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Book Description
This monstrous collection is a compendium of creatures, drawn together from fiction spanning over 70 years, and from ten years of "Call of Cthulhu" scenarios. It contains the secrets of the monsters of the "Mythos"

Malleus Monstrorum Slipcase Set

Malleus Monstrorum Slipcase Set PDF Author: Mike Mason
Publisher:
ISBN: 9781568823348
Category :
Languages : en
Pages :

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Book Description
Deities and Creatures books for the Call of Cthulhu 7th edition RPG.

The Cthulhu Mythos Encyclopedia

The Cthulhu Mythos Encyclopedia PDF Author: Daniel Harms
Publisher: Elder Signs Press
ISBN: 9781934501054
Category : Horror tales, American
Languages : en
Pages : 0

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Book Description
This is the third edition of Daniel Harms' popular and extensive encyclopedia of the Cthulhu Mythos. Updated with more fiction listings and recent material, this unique book spans the years of H.P. Lovecraft's influence in culture, entertainment and fiction. The voluminous entries make The Cthulhu Mythos Encyclopedia invaluable for anyone knowledgeable about the Cthulhu Mythos and necessary for those longing to learn about the Cosmic Horrors from past and present decades. Also includes appendix about the history of H.P. Lovecraft's infamous Necronomicon.

The Great Old Ones

The Great Old Ones PDF Author: Marcus L. Rowland
Publisher:
ISBN: 9780933635388
Category : Literary Criticism
Languages : en
Pages : 176

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Book Description
"The Great Old Ones" consists of a set of six scenarios for Call of Cthulhu: "The Spawn" is in the Wild West, with Indians, Wobblies, and bad guys; "Still Waters" is an adventure for people who hate to lend books; "Tell Me, Have You Seen the Yellow Sign?" makes a symbolic stop-over in New Orleans; "One In Darkness" features South Boston hoodlums; "The Pale God" introduces investigators to an unusual contract; "Bad Moon Rising" is an experience to remember. The adventures can be presented in sequence, as a loose campaign; limited cross-references allow the scenarios to stand independently.