Author: Andrew Chilton
Publisher: Knopf Books for Young Readers
ISBN: 0553520709
Category : Juvenile Fiction
Languages : en
Pages : 290
Book Description
A boy, a goblin, a scholar, and a princess join forces to defeat a dragon, outwit a scheming duke, and solve a logic puzzle.
The Goblin's Puzzle
Author: Andrew Chilton
Publisher: Knopf Books for Young Readers
ISBN: 0553520709
Category : Juvenile Fiction
Languages : en
Pages : 290
Book Description
A boy, a goblin, a scholar, and a princess join forces to defeat a dragon, outwit a scheming duke, and solve a logic puzzle.
Publisher: Knopf Books for Young Readers
ISBN: 0553520709
Category : Juvenile Fiction
Languages : en
Pages : 290
Book Description
A boy, a goblin, a scholar, and a princess join forces to defeat a dragon, outwit a scheming duke, and solve a logic puzzle.
Usborne Ultimate Fantasy Puzzle Book
Author: Nicki Harris
Publisher:
ISBN: 9781409597889
Category : Picture puzzles
Languages : en
Pages : 0
Book Description
This densely illustrated puzzle book is packed full of mystical things to find, fiendish puzzles to solve and magical monsters to outwit. Embark on a series of fantasy quests featuring the King Arthur and the Knights of the Round Table, dragons, monsters, gnomes, goblins and a whole host of mythical creatures.
Publisher:
ISBN: 9781409597889
Category : Picture puzzles
Languages : en
Pages : 0
Book Description
This densely illustrated puzzle book is packed full of mystical things to find, fiendish puzzles to solve and magical monsters to outwit. Embark on a series of fantasy quests featuring the King Arthur and the Knights of the Round Table, dragons, monsters, gnomes, goblins and a whole host of mythical creatures.
How Would You Move Mount Fuji?
Author: William Poundstone
Publisher: Little, Brown
ISBN: 0759528020
Category : Business & Economics
Languages : en
Pages : 235
Book Description
From Wall Street to Silicon Valley, employers are using tough and tricky questions to gauge job candidates' intelligence, imagination, and problem-solving ability -- qualities needed to survive in today's hypercompetitive global marketplace. For the first time, William Poundstone reveals the toughest questions used at Microsoft and other Fortune 500 companies -- and supplies the answers. He traces the rise and controversial fall of employer-mandated IQ tests, the peculiar obsessions of Bill Gates (who plays jigsaw puzzles as a competitive sport), the sadistic mind games of Wall Street (which reportedly led one job seeker to smash a forty-third-story window), and the bizarre excesses of today's hiring managers (who may start off your interview with a box of Legos or a game of virtual Russian roulette). How Would You Move Mount Fuji? is an indispensable book for anyone in business. Managers seeking the most talented employees will learn to incorporate puzzle interviews in their search for the top candidates. Job seekers will discover how to tackle even the most brain-busting questions, and gain the advantage that could win the job of a lifetime. And anyone who has ever dreamed of going up against the best minds in business may discover that these puzzles are simply a lot of fun. Why are beer cans tapered on the end, anyway?
Publisher: Little, Brown
ISBN: 0759528020
Category : Business & Economics
Languages : en
Pages : 235
Book Description
From Wall Street to Silicon Valley, employers are using tough and tricky questions to gauge job candidates' intelligence, imagination, and problem-solving ability -- qualities needed to survive in today's hypercompetitive global marketplace. For the first time, William Poundstone reveals the toughest questions used at Microsoft and other Fortune 500 companies -- and supplies the answers. He traces the rise and controversial fall of employer-mandated IQ tests, the peculiar obsessions of Bill Gates (who plays jigsaw puzzles as a competitive sport), the sadistic mind games of Wall Street (which reportedly led one job seeker to smash a forty-third-story window), and the bizarre excesses of today's hiring managers (who may start off your interview with a box of Legos or a game of virtual Russian roulette). How Would You Move Mount Fuji? is an indispensable book for anyone in business. Managers seeking the most talented employees will learn to incorporate puzzle interviews in their search for the top candidates. Job seekers will discover how to tackle even the most brain-busting questions, and gain the advantage that could win the job of a lifetime. And anyone who has ever dreamed of going up against the best minds in business may discover that these puzzles are simply a lot of fun. Why are beer cans tapered on the end, anyway?
Peter Nimble and His Fantastic Eyes
Author: Jonathan Auxier
Publisher: Abrams
ISBN: 161312158X
Category : Juvenile Fiction
Languages : en
Pages : 347
Book Description
From the New York Times bestselling author of The Night Gardener, Peter Nimble and His Fantastic Eyes is the utterly beguiling tale of a ten-year-old blind orphan who has been schooled in a life of thievery. One fateful afternoon, he steals a box from a mysterious traveling haberdasher—a box that contains three pairs of magical eyes. When he tries the first pair, he is instantly transported to a hidden island where he is presented with a special quest: to travel to the dangerous Vanished Kingdom and rescue a people in need. Along with his loyal sidekick—a knight who has been turned into an unfortunate combination of horse and cat—and the magic eyes, he embarks on an unforgettable, swashbuckling adventure to discover his true destiny. Be sure to read the companion book, Sophie Quire and the Last Storyguard. Praise for Peter Nimble and His Fantastic Eyes “Auxier has a juggler’s dexterity with prose that makes this fantastical tale quicken the senses.” –Kirkus Reviews
Publisher: Abrams
ISBN: 161312158X
Category : Juvenile Fiction
Languages : en
Pages : 347
Book Description
From the New York Times bestselling author of The Night Gardener, Peter Nimble and His Fantastic Eyes is the utterly beguiling tale of a ten-year-old blind orphan who has been schooled in a life of thievery. One fateful afternoon, he steals a box from a mysterious traveling haberdasher—a box that contains three pairs of magical eyes. When he tries the first pair, he is instantly transported to a hidden island where he is presented with a special quest: to travel to the dangerous Vanished Kingdom and rescue a people in need. Along with his loyal sidekick—a knight who has been turned into an unfortunate combination of horse and cat—and the magic eyes, he embarks on an unforgettable, swashbuckling adventure to discover his true destiny. Be sure to read the companion book, Sophie Quire and the Last Storyguard. Praise for Peter Nimble and His Fantastic Eyes “Auxier has a juggler’s dexterity with prose that makes this fantastical tale quicken the senses.” –Kirkus Reviews
Twenty-Two Goblins
Author: Arthur William Ryder
Publisher: BoD – Books on Demand
ISBN: 3368430238
Category : Fiction
Languages : en
Pages : 157
Book Description
Reproduction of the original.
Publisher: BoD – Books on Demand
ISBN: 3368430238
Category : Fiction
Languages : en
Pages : 157
Book Description
Reproduction of the original.
A Tiny Introduction to JavaScript with Exercises and Puzzles
Author: Matthew MacDonald
Publisher:
ISBN: 9781775373766
Category :
Languages : en
Pages : 150
Book Description
Real coding for complete beginners. Join Matthew MacDonald, author of too-many-tech-books-to-count, as he enters the world of JavaScript-accompanied by friendly ninjas, cheating goblins, and at least one rude wizard. Develop your skills with 35 interactive exercises on CodePen. Best of all, there's no setup required (a web browser is all you need). Who needs another book about coding for kids? These days, you can't turn around twice without someone trying to teach you how to code. So why the heck did I write my own book? When my daughters started learning to code, I discovered that most tutorials were as dry as dust. If you wanted something more fun, you could play a coding game and write commands to move a character around a maze. But unlike real programming, there was no chance to be creative. There was no freedom. There was no invitation to build your own programs. Here's what makes this book different: Hands-on practice. If you want to learn a new skill, you need to practice. Otherwise, it's just a bunch of theory swimming around in your head. Friendly for beginners. If you're a beginner, it's not enough to learn the basics of a programming language like JavaScript. You also need to learn the concepts of programming at the same time. No setup required. The world is full of amazing frameworks, tools, and code editors. But who wants to install a bunch of software before you even get started? Tiny. I'm a programming nerd, so I like talking about things like Big O notation. But no one needs to be buried in theory at the start of their journey. In this book, every chapter is a bite-sized lesson that you can usually finish in one sitting. Kinda fun. Not everyone has the motivation to learn from an old-fashioned textbook. But who doesn't want to play dice with a cheating goblin? So I decided to make something of my own. Then I unleashed it on my family. This is the result of those experiments. Why JavaScript? JavaScript is a great first language for people learning to code. It's not because JavaScript is a great teaching language (it mostly isn't). It's because JavaScript is everywhere-on every operating system, every browser, and almost every electronic device that's more complicated than a toaster. That means you can effortlessly share your JavaScript programs with friends. Unlike all the rest of computing history, there's no downloading, installing, or configuring. And it doesn't hurt that JavaScript syntax is similar to many other professional languages, like Java and C#. That means the effort you spend to learn JavaScript is never wasted. Can adults read this book? Most certainly! However, this book assumes you're learning JavaScript and programming for the first time. If you already know a bit about programming, you'll probably prefer a guide that focuses on the JavaScript language without re-introducing the concepts you already know.
Publisher:
ISBN: 9781775373766
Category :
Languages : en
Pages : 150
Book Description
Real coding for complete beginners. Join Matthew MacDonald, author of too-many-tech-books-to-count, as he enters the world of JavaScript-accompanied by friendly ninjas, cheating goblins, and at least one rude wizard. Develop your skills with 35 interactive exercises on CodePen. Best of all, there's no setup required (a web browser is all you need). Who needs another book about coding for kids? These days, you can't turn around twice without someone trying to teach you how to code. So why the heck did I write my own book? When my daughters started learning to code, I discovered that most tutorials were as dry as dust. If you wanted something more fun, you could play a coding game and write commands to move a character around a maze. But unlike real programming, there was no chance to be creative. There was no freedom. There was no invitation to build your own programs. Here's what makes this book different: Hands-on practice. If you want to learn a new skill, you need to practice. Otherwise, it's just a bunch of theory swimming around in your head. Friendly for beginners. If you're a beginner, it's not enough to learn the basics of a programming language like JavaScript. You also need to learn the concepts of programming at the same time. No setup required. The world is full of amazing frameworks, tools, and code editors. But who wants to install a bunch of software before you even get started? Tiny. I'm a programming nerd, so I like talking about things like Big O notation. But no one needs to be buried in theory at the start of their journey. In this book, every chapter is a bite-sized lesson that you can usually finish in one sitting. Kinda fun. Not everyone has the motivation to learn from an old-fashioned textbook. But who doesn't want to play dice with a cheating goblin? So I decided to make something of my own. Then I unleashed it on my family. This is the result of those experiments. Why JavaScript? JavaScript is a great first language for people learning to code. It's not because JavaScript is a great teaching language (it mostly isn't). It's because JavaScript is everywhere-on every operating system, every browser, and almost every electronic device that's more complicated than a toaster. That means you can effortlessly share your JavaScript programs with friends. Unlike all the rest of computing history, there's no downloading, installing, or configuring. And it doesn't hurt that JavaScript syntax is similar to many other professional languages, like Java and C#. That means the effort you spend to learn JavaScript is never wasted. Can adults read this book? Most certainly! However, this book assumes you're learning JavaScript and programming for the first time. If you already know a bit about programming, you'll probably prefer a guide that focuses on the JavaScript language without re-introducing the concepts you already know.
Knights: The Eye of Divinity
Author: Robert E. Keller
Publisher: Robert E. Keller
ISBN:
Category : Fiction
Languages : en
Pages : 189
Book Description
Strange and legendary Dremlock Kingdom is facing destruction from both within and beyond its stone walls in the form of goblins--creatures spawned by evil that come in all shapes and sizes--and the Deep Shadow, a hungry and spreading force of dark sorcery that infects people with madness. To save their kingdom, the knights recruit a lonely and isolated boy named Lannon who lives in a wooded valley with his crazy father, who bears a dark illness of the soul, and his foul-tempered mother. Lannon is sought out because he possesses a rare power called the Eye of Divinity. The knights need Lannon's gift to see through the fog of evil that shrouds Dremlock Kingdom and give them the advantage they need to turn the tables on their ancient foe. With the help of his friends, Lannon tries desperately to unlock the Eye of Divinity in time to save Dremlock Kingdom from otherwise certain doom. With the Deep Shadow creeping around the kingdom and infecting hearts and minds, Lannon isn't sure if anyone in Dremlock can even be trusted. Lannon finds himself, and his fellow squires, caught in a web of mystery and magic in a kingdom where anything can happen. ... Series keywords: fantasy series, epic fantasy, sword and sorcery, magic, quest, swords, dragons, fantasy series, monsters, young adult, children's, wizards, heroic fantasy, coming of age fantasy, teen's, action, adventure, free epic fantasy, myths, legends, free fantasy books, free, freebie
Publisher: Robert E. Keller
ISBN:
Category : Fiction
Languages : en
Pages : 189
Book Description
Strange and legendary Dremlock Kingdom is facing destruction from both within and beyond its stone walls in the form of goblins--creatures spawned by evil that come in all shapes and sizes--and the Deep Shadow, a hungry and spreading force of dark sorcery that infects people with madness. To save their kingdom, the knights recruit a lonely and isolated boy named Lannon who lives in a wooded valley with his crazy father, who bears a dark illness of the soul, and his foul-tempered mother. Lannon is sought out because he possesses a rare power called the Eye of Divinity. The knights need Lannon's gift to see through the fog of evil that shrouds Dremlock Kingdom and give them the advantage they need to turn the tables on their ancient foe. With the help of his friends, Lannon tries desperately to unlock the Eye of Divinity in time to save Dremlock Kingdom from otherwise certain doom. With the Deep Shadow creeping around the kingdom and infecting hearts and minds, Lannon isn't sure if anyone in Dremlock can even be trusted. Lannon finds himself, and his fellow squires, caught in a web of mystery and magic in a kingdom where anything can happen. ... Series keywords: fantasy series, epic fantasy, sword and sorcery, magic, quest, swords, dragons, fantasy series, monsters, young adult, children's, wizards, heroic fantasy, coming of age fantasy, teen's, action, adventure, free epic fantasy, myths, legends, free fantasy books, free, freebie
Billy Jones, King of the Goblins
Author: Ed Wicke
Publisher: BlacknBlue Press UK
ISBN: 0967765285
Category :
Languages : en
Pages : 206
Book Description
Publisher: BlacknBlue Press UK
ISBN: 0967765285
Category :
Languages : en
Pages : 206
Book Description
Halloween Puzzles
Author: Highlights
Publisher: Highlights Press
ISBN: 1629792659
Category : Juvenile Nonfiction
Languages : en
Pages : 145
Book Description
Find your way through Halloween-themed mazes, delight in the magic of wordplay, and enjoy the masquerade of characters in Highlights’ ever-popular Hidden Pictures puzzles. This 144-page Halloween games and activity book also includes hands-on crafts to help families get creative and share in the fun together. Or take the book on the go to enjoy monster mazes, witchy Hidden Pictures scenes and more of Highlights’ world-famous puzzles from anywhere! Packed with over 100 brain-boosting activities for kids 6-9, Puzzlemania Halloween Puzzles has entertaining activities kids love, plus learning benefits parents can count on. All Highlights puzzle books are well constructed and visually appealing to help bring kids meaningful benefits and maximum fun. Solving Halloween hidden object games and mazes helps develop: · hand-eye coordination · visual scanning · focus · handwriting skills Puzzling also helps hone kids’ problem-solving skills, while humor and silly illustrations create positive learning experiences. With bright illustrations, varied levels of complexity and plenty of humor, this Halloween puzzles book is sure to challenge, entertain and amuse puzzlers of every interest and ability.
Publisher: Highlights Press
ISBN: 1629792659
Category : Juvenile Nonfiction
Languages : en
Pages : 145
Book Description
Find your way through Halloween-themed mazes, delight in the magic of wordplay, and enjoy the masquerade of characters in Highlights’ ever-popular Hidden Pictures puzzles. This 144-page Halloween games and activity book also includes hands-on crafts to help families get creative and share in the fun together. Or take the book on the go to enjoy monster mazes, witchy Hidden Pictures scenes and more of Highlights’ world-famous puzzles from anywhere! Packed with over 100 brain-boosting activities for kids 6-9, Puzzlemania Halloween Puzzles has entertaining activities kids love, plus learning benefits parents can count on. All Highlights puzzle books are well constructed and visually appealing to help bring kids meaningful benefits and maximum fun. Solving Halloween hidden object games and mazes helps develop: · hand-eye coordination · visual scanning · focus · handwriting skills Puzzling also helps hone kids’ problem-solving skills, while humor and silly illustrations create positive learning experiences. With bright illustrations, varied levels of complexity and plenty of humor, this Halloween puzzles book is sure to challenge, entertain and amuse puzzlers of every interest and ability.
Simon and Schuster Crossword Puzzle Book
Author: John M. Samson
Publisher: Simon and Schuster
ISBN: 0684848732
Category :
Languages : en
Pages : 68
Book Description
From the renowned puzzle editor, here is the collection in the oldest and most famous crossword series in the world with challenging puzzles by experts in the field.
Publisher: Simon and Schuster
ISBN: 0684848732
Category :
Languages : en
Pages : 68
Book Description
From the renowned puzzle editor, here is the collection in the oldest and most famous crossword series in the world with challenging puzzles by experts in the field.