The Gamesmaster

The Gamesmaster PDF Author: Flint Dille
Publisher: Vireo Book, A
ISBN: 9781644280126
Category : Biography & Autobiography
Languages : en
Pages : 312

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Book Description
"The Gamesmaster is a narrative memoir chronicling the life and career of Flint Dille. And while he isn't exactly a household name, you almost certainly know his work-which includes credits from some of the most important and successful entertainment franchises throughout the world across the cartoon, film, video game, and comic book industries and beyond. Dille started his career writing and producing Saturday morning television shows, including Transformers and G.I. Joe, while also writing interactive novels with Gary Gygax, the creator of Dungeons & Dragons. From there, he'd go on to work with the likes of Steven Spielberg, George Lucas, Frank Miller, Jack Kirby, and a raft of others as a writer, story editor, show runner, and/or producer of iconic entertainment in almost every medium. Dille's memoir is an entertaining blend of pop culture, social history, and reportage about the exciting, groundbreaking 1980s, and the parts he and his colleagues, collaborators, employers, and friends played in making it a genuine Golden Age"--

The Gamesmaster

The Gamesmaster PDF Author: Flint Dille
Publisher: Vireo Book, A
ISBN: 9781644280126
Category : Biography & Autobiography
Languages : en
Pages : 312

Get Book Here

Book Description
"The Gamesmaster is a narrative memoir chronicling the life and career of Flint Dille. And while he isn't exactly a household name, you almost certainly know his work-which includes credits from some of the most important and successful entertainment franchises throughout the world across the cartoon, film, video game, and comic book industries and beyond. Dille started his career writing and producing Saturday morning television shows, including Transformers and G.I. Joe, while also writing interactive novels with Gary Gygax, the creator of Dungeons & Dragons. From there, he'd go on to work with the likes of Steven Spielberg, George Lucas, Frank Miller, Jack Kirby, and a raft of others as a writer, story editor, show runner, and/or producer of iconic entertainment in almost every medium. Dille's memoir is an entertaining blend of pop culture, social history, and reportage about the exciting, groundbreaking 1980s, and the parts he and his colleagues, collaborators, employers, and friends played in making it a genuine Golden Age"--

Querp - Gamesmaster's Companion

Querp - Gamesmaster's Companion PDF Author: Jamie Wallis
Publisher: Lulu.com
ISBN: 0955985544
Category : Games & Activities
Languages : en
Pages : 97

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Book Description
Welcome to QUERP: The Gamemaster's Guide. This tome is the fifth book in the QUERP series and is part of core rule books along with: The Second Edition Rule Book, The Player's Companion and The Bestiary. This book has been written to introduce new Gamesmasters to QUERP but could be adapted to introduce a budding Gamesmaster to any game system. Within these pages you will find: Creating a Game World Creating and Adventure (both campaign and single session) City Generator New Monsters The Complete list of Spells Magic Items Realms of the Ice Giants: pt 1 of an adventure

The Gameshouse

The Gameshouse PDF Author: Claire North
Publisher: Orbit
ISBN: 0316491578
Category : Fiction
Languages : en
Pages : 437

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Book Description
The World Fantasy Award-winning author of The First Fifteen Lives of Harry August presents a mesmerizing tale of a gambling house whose deadly games of chance and skill control the fate of empires. Everyone has heard of the Gameshouse. But few know all its secrets. . . It is the place where fortunes can be made and lost through chess, backgammon -- every game under the sun. But those whom fortune favors may be invited to compete in the higher league. . . a league where the games played are of politics and empires, of economics and kings. It is a league where Capture the Castle involves real castles, where hide and seek takes place on the scale of a continent. Among those worthy of competing in the higher league, three unusually talented contestants play for the highest stakes of all. . .

QUERP Space

QUERP Space PDF Author: Jamie Wallis
Publisher: Lulu.com
ISBN: 1326667076
Category : Games & Activities
Languages : en
Pages : 82

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Book Description
Welcome to QUERP SPACE, the latest edition to the quick easy role playing series that is set in the, not so distant future. A space ship has arrived out of nowhere and taken up orbit around earth providing conclusive proof that we are not alone in the universe.After months of trying to communicate with our 'visitor', the world leaders organise a team to send into orbit to investigate the silence. They find the reason: the 5 mile long space craft is deserted! this rule book contains Everything you need to run a sci-fi adventure for first time role players or experienced gamers that want to play a light rules evening

QUERP - Quick Easy Role Play

QUERP - Quick Easy Role Play PDF Author: Shane Garvey
Publisher: Lulu.com
ISBN: 0955985501
Category : Fiction
Languages : en
Pages : 68

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Book Description
Welcome to second edition QUERP, the game of Quick Easy Role Playing. Featured in the book are: All the rules you need to play: Advice for Gamesmasters; A special solo adventure; A group adventure designed for beginners. Perfect for first-time role players or those looking for a quick 'pick-up' game without any complicated rules to learn, QUERP provides a complete system suitable for anyone of any age. The game mechanic uses 2d6 to resolve each outcome (The QUERP Game System)

The Master

The Master PDF Author: Claire North
Publisher: Hachette+ORM
ISBN: 031633605X
Category : Fiction
Languages : en
Pages : 144

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Book Description
The Gameshouse is an unusual institution. Many know it as the place where fortunes can be made and lost though games of chess, backgammon -- every game under the sun. But a select few, who are picked to compete in the higher league, know that some games are played for higher stakes -- those of politics and empires, of economics and kings . . . And now, the ultimate player is about to step forward.

QUERP Modern

QUERP Modern PDF Author: Jamie Wallis
Publisher: Lulu.com
ISBN: 1445206455
Category : Crafts & Hobbies
Languages : en
Pages : 74

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Book Description
QUERP MODERN - QUICK EASY ROLE PLAY IN A MODERN WORLD.YOU WILL NOT FIND ORCS AND GOBLINS HERE! BUT YOU WILL FINDmodern warfare, crime bosses, guns and explosives.in this book is Everything you need to run a modern adventure for first time role players or experienced games who want a lite rules evening. this book includes: 5 new character typeslots of baddiesnew special skillsmodern firearm rulesand a topical adventure set in Afghanistan to get you started.

Law and Order - Goodfellas

Law and Order - Goodfellas PDF Author: Jamie Wallis
Publisher: Lulu.com
ISBN: 1326446002
Category : Games & Activities
Languages : en
Pages : 74

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Book Description
LARGER THAN LIFE, RICHER THAN SIN LAW AND DISORDER - GOODFELLAS tells you everything you need to know about the mafia. First the facts: Mob history and organised crime, the codes and initiations, the families and infamous personalities, as well as all the rackets and all the crimes. The rules: how to become a Made Man, how to run a mob crew, how to rise through the Mafia ranks, and how to stay ahead of the law and out of jail.

X-Men

X-Men PDF Author: Scott Lobdell
Publisher: Marvel Entertainment
ISBN: 1302368540
Category : Comics & Graphic Novels
Languages : en
Pages : 404

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Book Description
Collects Uncanny X-Men #294-297, X-Factor (1986) #84-86, X-Men (1991) #14-16, X-Force (1991) #16-18 & Stryfe's Strike File. When Cyclops and Phoenix are kidnapped - and Cable seemingly assassinates Professor X - the X-Men, X-Factor and X-Force go to war...with each other! Witness epic battles around the globe and on the moon as Mr. Sinister's subtle plan of vengeance on Apocalypse unfolds, and major revelations are made about the true identities of Cable and his twisted doppelganger Stryfe!

The Elusive Shift

The Elusive Shift PDF Author: Jon Peterson
Publisher: MIT Press
ISBN: 0262360942
Category : Games & Activities
Languages : en
Pages : 332

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Book Description
How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre. When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term "role-playing" is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.