The Fun of Programming

The Fun of Programming PDF Author: Jeremy Gibbons
Publisher: Palgrave
ISBN: 9781403907721
Category : Computers
Languages : en
Pages : 280

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Book Description
What will be the next revolution in software technology to follow XML and generics? Whatever it may be, it is likely to come from functional programming, where many of the key ideas of the last decade originated. In this textbook, the leading researchers of the field take you on a tour of the current hot topics in functional programming, with applications ranging from financial contracts to circuit design. There are also chapters on new idioms for structuring programs, such as monads and arrows. All new concepts are illustrated with many examples, and exercises appear throughout to further enliven the material. Several of the chapters describe a substantial piece of software, and most of these programs are collected on a website for free downloading. This book was edited in honour of Richard S.Bird, Professor of Computer Science at the University of Oxford, on his 60th birthday.

The Fun of Programming

The Fun of Programming PDF Author: Jeremy Gibbons
Publisher: Palgrave MacMillan
ISBN: 9780333992852
Category : Computers
Languages : en
Pages : 277

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Book Description
In this textbook, leading researchers give tutorial expositions on the current state of the art of functional programming. The text is suitable for an undergraduate course immediately following an introduction to functional programming, and also for self-study. All new concepts are illustrated by plentiful examples, as well as exercises. A website gives access to accompanying software.

Mazes for Programmers

Mazes for Programmers PDF Author: Jamis Buck
Publisher: Pragmatic Bookshelf
ISBN: 1680503960
Category : Computers
Languages : en
Pages : 385

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Book Description
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics.

Racket Programming the Fun Way

Racket Programming the Fun Way PDF Author: James. W. Stelly
Publisher: No Starch Press
ISBN: 1718500831
Category : Computers
Languages : en
Pages : 362

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Book Description
An introduction to the Racket functional programming language and DrRacket development environment to explore topics in mathematics (mostly recreational) and computer science. At last, a lively guided tour through all the features, functions, and applications of the Racket programming language. You'll learn a variety of coding paradigms, including iterative, object oriented, and logic programming; create interactive graphics, draw diagrams, and solve puzzles as you explore Racket through fun computer science topics--from statistical analysis to search algorithms, the Turing machine, and more. Early chapters cover basic Racket concepts like data types, syntax, variables, strings, and formatted output. You'll learn how to perform math in Racket's rich numerical environment, and use programming constructs in different problem domains (like coding solutions to the Tower of Hanoi puzzle). Later, you'll play with plotting, grapple with graphics, and visualize data. Then, you'll escape the confines of the command line to produce animations, interactive games, and a card trick program that'll dazzle your friends. You'll learn how to: Use DrRacket, an interactive development environment (IDE) for writing programs Compute classical math problems, like the Fibonacci sequence Generate two-dimensional function plots and create drawings using graphics primitives Import and export data to and from Racket using ports, then visually analyze it Build simple computing devices (pushdown automaton, Turing machine, and so on) that perform tasks Leverage Racket's built-in libraries to develop a command line algebraic calculator Racket Programming the Fun Way is just like the language itself--an embodiment of everything that makes programming interesting and worthwhile, and that makes you a better programmer.

Learn to Code Kit (4 Books and Downloadable App)

Learn to Code Kit (4 Books and Downloadable App) PDF Author: Publications International Ltd
Publisher:
ISBN: 9781640304185
Category : Juvenile Nonfiction
Languages : en
Pages : 224

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Book Description
Boxed kit teaches children how to understand and guide coding activities. Including, how to design and code characters, backgrounds scenes, and animations. Turn their ideas into animated stories, complete with dialogue and sound effects using the coding app! Includes 4 books and a downloadable coding app: 1 book is a parental guide instructing parents how to interact with their children in assisting them with the instructions (64 pages). 3 books for kids: 2 books show them how to design and code characters (64 pages each). 1 book of character and design grids (32 pages). Coding app allows kids design and code animated stories: No limit on the number they can save and play back. For iPhone or Android.

The Fun of Programming

The Fun of Programming PDF Author: Jeremy Gibbons
Publisher: Palgrave
ISBN: 9781403907721
Category : Computers
Languages : en
Pages : 280

Get Book Here

Book Description
What will be the next revolution in software technology to follow XML and generics? Whatever it may be, it is likely to come from functional programming, where many of the key ideas of the last decade originated. In this textbook, the leading researchers of the field take you on a tour of the current hot topics in functional programming, with applications ranging from financial contracts to circuit design. There are also chapters on new idioms for structuring programs, such as monads and arrows. All new concepts are illustrated with many examples, and exercises appear throughout to further enliven the material. Several of the chapters describe a substantial piece of software, and most of these programs are collected on a website for free downloading. This book was edited in honour of Richard S.Bird, Professor of Computer Science at the University of Oxford, on his 60th birthday.

The Speaker's Complete Program

The Speaker's Complete Program PDF Author:
Publisher:
ISBN:
Category : Amateur plays
Languages : en
Pages : 492

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Book Description


The Speaker's Complete Program

The Speaker's Complete Program PDF Author: A. O. Briggs
Publisher:
ISBN:
Category : Citations
Languages : en
Pages : 506

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Book Description


Software Visualization

Software Visualization PDF Author: John Stasko
Publisher: MIT Press
ISBN: 9780262193955
Category : Computers
Languages : en
Pages : 602

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Book Description
Content Description #Includes bibliographical references and index.

Your Code as a Crime Scene, Second Edition

Your Code as a Crime Scene, Second Edition PDF Author: Adam Tornhill
Publisher: Pragmatic Bookshelf
ISBN:
Category : Computers
Languages : en
Pages : 437

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Book Description
Jack the Ripper and legacy codebases have more in common than you'd think. Inspired by forensic psychology methods, you can apply strategies to identify problems in your existing code, assess refactoring direction, and understand how your team influences the software architecture. With its unique blend of criminal psychology and code analysis, Your Code as a Crime Scene arms you with the techniques you need to take on any codebase, no matter what programming language you use. Software development might well be the most challenging task humanity ever attempted. As systems scale up, they also become increasingly complex, expensive to maintain, and difficult to reason about. We can always write more tests, try to refactor, and even fire up a debugger to understand complex coding constructs. That's a great starting point, but you can do so much better. Take inspiration from forensic psychology techniques to understand and improve existing code. Visualize codebases via a geographic profile from commit data to find development hotspots, prioritize technical debt, and uncover hidden dependencies. Get data and develop strategies to make the business case for larger refactorings. Detect and fix organizational problems from the vantage point of the software architecture to remove bottlenecks for the teams. The original Your Code as a Crime Scene from 2014 pioneered techniques for understanding the intersection of people and code. This new edition reflects a decade of additional experience from hundreds of projects. Updated techniques, novel case studies, and extensive new material adds to the strengths of this cult classic. Change how you view software development and join the hunt for better code! What You Need: You need to be comfortable reading code. You also need to use Git (or Subversion, Mercurial or similar version-control tool).

Programming in C

Programming in C PDF Author: Stephen G. Kochan
Publisher: Pearson Education
ISBN: 0321776410
Category : Computers
Languages : en
Pages : 546

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Book Description
Introduces the C programming language, covering such topics as language fundamentals, variables, data types, arithmetic expressions, program looping, functions, and arrays, with complete C programs to illustrate each new concept discussed.