The Digital Imaginary

The Digital Imaginary PDF Author: Roderick Coover
Publisher: Bloomsbury Publishing USA
ISBN: 1501347578
Category : Design
Languages : en
Pages : 252

Get Book Here

Book Description
This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com. Over the past half century, computing has profoundly altered the ways stories are imagined and told. Immersive, narrative, and database technologies transform creative practices and hybrid spaces revealing and concealing the most fundamental acts of human invention: making stories. The Digital Imaginary illuminates these changes by bringing leading North American and European writers, artists and scholars, like Sharon Daniel, Stuart Moulthrop, Nick Montfort, Kate Pullinger and Geof Bowker, to engage in discussion about how new forms and structures change the creative process. Through interviews, commentaries and meta-commentaries, this book brings fresh insight into the creative process from differing, disciplinary perspectives, provoking questions for makers and readers about meaning, interpretation and utterance. The Digital Imaginary will be an indispensable volume for anyone seeking to understand the impact of digital technology on contemporary culture, including storymakers, educators, curators, critics, readers and artists, alike.

The Imaginary App

The Imaginary App PDF Author: Paul D. Miller
Publisher: MIT Press
ISBN: 0262027488
Category : Social Science
Languages : en
Pages : 328

Get Book Here

Book Description
The mobile app as technique and imaginary tool, offering a shortcut to instantaneous connection and entertainment. Mobile apps promise to deliver (h)appiness to our devices at the touch of a finger or two. Apps offer gratifyingly immediate access to connection and entertainment. The array of apps downloadable from the app store may come from the cloud, but they attach themselves firmly to our individual movement from location to location on earth. In The Imaginary App, writers, theorists, and artists—including Stephen Wolfram (in conversation with Paul Miller) and Lev Manovich—explore the cultural and technological shifts that have accompanied the emergence of the mobile app. These contributors and interviewees see apps variously as “a machine of transcendence,” “a hulking wound in our nervous system,” or “a promise of new possibilities.” They ask whether the app is an object or a relation, and if it could be a “metamedium” that supersedes all other artistic media. They consider the control and power exercised by software architecture; the app's prosthetic ability to enhance certain human capacities, in reality or in imagination; the app economy, and the divergent possibilities it offers of making a living or making a fortune; and the app as medium and remediator of reality. Also included (and documented in color) are selected projects by artists asked to design truly imaginary apps, “icons of the impossible.” These include a female sexual arousal graph using Doppler images; “The Ultimate App,” which accepts a payment and then closes, without providing information or functionality; and “iLuck,” which uses GPS technology and four-leaf-clover icons to mark places where luck might be found. Contributors Christian Ulrik Andersen, Thierry Bardini, Nandita Biswas Mellamphy, Benjamin H. Bratton, Drew S. Burk, Patricia Ticineto Clough, Robbie Cormier, Dock Currie, Dal Yong Jin, Nick Dyer-Witheford, Ryan and Hays Holladay, Atle Mikkola Kjøsen, Eric Kluitenberg, Lev Manovich, Vincent Manzerolle, Svitlana Matviyenko, Dan Mellamphy, Paul D. Miller aka DJ Spooky That Subliminal Kid, Steven Millward, Anna Munster, Søren Bro Pold, Chris Richards, Scott Snibbe, Nick Srnicek, Stephen Wolfram

The Internet Myth

The Internet Myth PDF Author: Paolo Bory
Publisher: University of Westminster Press
ISBN: 1912656760
Category : Language Arts & Disciplines
Languages : en
Pages : 169

Get Book Here

Book Description
‘The Internet is broken and Paolo Bory knows how we got here. In a powerful book based on original research, Bory carefully documents the myths, imaginaries, and ideologies that shaped the material and cultural history of the Internet. As important as this book is to understand our shattered digital world, it is essential for those who would fix it.’ — Vincent Mosco, author of The Smart City in a Digital World The Internet Myth retraces and challenges the myth laying at the foundations of the network ideologies – the idea that networks, by themselves, are the main agents of social, economic, political and cultural change. By comparing and integrating different sources related to network histories, this book emphasizes how a dominant narrative has extensively contributed to the construction of the Internet myth while other visions of the networked society have been erased from the collective imaginary. The book decodes, analyzes and challenges the foundations of the network ideologies looking at how networks have been imagined, designed and promoted during the crucial phase of the 1990s. Three case studies are scrutinized so as to reveal the complexity of network imaginaries in this decade: the birth of the Web and the mythopoesis of its inventor; and the histories of two Italian networking projects, the infrastructural plan Socrate and the civic network Iperbole, the first to give free Internet access to citizens. The Internet Myth thereby provides a compelling and hidden sociohistorical narrative in order to challenge one of the most powerful myths of our time. This title has been published with the financial assistance of the Fondazione Hilda e Felice Vitali, Lugano, Switzerland.

Book of Imaginary Media

Book of Imaginary Media PDF Author: Eric Kluitenberg
Publisher: Nai010 Publishers
ISBN:
Category : Fantasy in mass media
Languages : en
Pages : 308

Get Book Here

Book Description
Have you ever wondered if one day Windows 2028 might just know what you're thinking and type it? In this collection of essays, a selection of today's top media and sci-fi theorists weigh in. The Book of Imaginary Media explores the persistent idea that technology may one day succeed where no human has, not only in space or in nature, but also in interpersonal communication. Building on insights from media archeology, Siegfried Zielinski, Bruce Sterling, Erkki Huhtamo and Timothy Druckrey spin a web of associations between the fantasy machines of Athanasius Kircher, the mania of stereoscopy and "dead" media. Edwin Carels and Zoe Beloff descend into the cinematographic caverns of spiritualism and the iconography of death, and renowned cartoonists including Ben Katchor depict their own visionary media fantasies. On the enclosd DVD, artist Peter Blegvad provides hilarious commentary in a son et lumière version of his On Imaginary Media.

Computer Games and the Social Imaginary

Computer Games and the Social Imaginary PDF Author: Graeme Kirkpatrick
Publisher: Polity
ISBN: 0745641105
Category : Games & Activities
Languages : en
Pages : 229

Get Book Here

Book Description
Computer games have fundamentally altered the relation of self and society in the digital age. Analysing topics such as technology and power, the formation of gaming culture and the subjective impact of play with computer games, this text will be of great interest to students and scholars of digital media, games studies and the information society.

The Imaginary

The Imaginary PDF Author: A.F. Harrold
Publisher: Bloomsbury Publishing USA
ISBN: 1619636700
Category : Juvenile Fiction
Languages : en
Pages : 218

Get Book Here

Book Description
Now an animated feature film on Netflix! Perfect for fans of Coraline and Roald Dahl, this fully-illustrated journey into the secret world of imaginary friends is quirky, dark, and utterly irresistible. Rudger is Amanda Shuffleup's imaginary friend. Nobody else can see Rudger-until the evil Mr. Bunting arrives at Amanda's door. Mr. Bunting hunts imaginaries. Rumor has it that he even eats them. And now he's found Rudger. Soon Rudger is alone, and running for his imaginary life. He needs to find Amanda before Mr. Bunting catches him-and before Amanda forgets him and he fades away to nothing. But how can an unreal boy stand alone in the real world? Featuring gorgeous illustrations and a beautiful design, this suspenseful fantasy tells a powerful tale of friendship, imagination, and remembering what you never knew you lost.

The Imperialist Imaginary

The Imperialist Imaginary PDF Author: John Eperjesi
Publisher: Dartmouth College Press
ISBN: 158465435X
Category : Social Science
Languages : en
Pages : 211

Get Book Here

Book Description
In a groundbreaking work of "New Americanist" studies, John R. Eperjesi explores the cultural and economic formation of the Unites States relationship to China and the Pacific Rim in the nineteenth and twentieth centuries. Eperjesi examines a variety of texts to explore the emergence of what Rob Wilson has termed the "American Pacific." Eperjesi shows how works ranging from Frank Norris' The Octopus to the Journal of the American Asiatic Association, from the Socialist newspaper Appeal to Reason to the travel writings of Jack and Charmain London, and from Maxine Hong Kingston's China Men to Ang Lee's Crouching Tiger, Hidden Dragon--and the cultural dynamics that produced them--helped construct the myth of the American Pacific. By construing the Pacific Rim as a unified region binding together the territorial United States with the areas of Asia and the Pacific, he also demonstrates that the logic of the imperialist imaginary suggested it was not only proper but even incumbent upon the United States to exercise both political and economic influence in the region. As Donald E. Pease notes in his foreword, "by reading foreign policy and economic policy as literature, and by reconceptualizing works of American literature as extenuations of foreign policy and economic theory," Eperjesi makes a significant contribution to studies of American imperialism.

Imaginary Cities

Imaginary Cities PDF Author: Darran Anderson
Publisher: University of Chicago Press
ISBN: 022647030X
Category : Architecture
Languages : en
Pages : 573

Get Book Here

Book Description
How can we understand the infinite variety of cities? Darran Anderson seems to exhaust all possibilities in this work of creative nonfiction. Drawing inspiration from Marco Polo and Italo Calvino, Anderson shows that we have much to learn about ourselves by looking not only at the cities we have built, but also at the cities we have imagined. Anderson draws on literature (Gustav Meyrink, Franz Kafka, Jaroslav Hasek, and James Joyce), but he also looks at architectural writings and works by the likes of Bruno Taut and Walter Gropius, Medieval travel memoirs from the Middle East, mid-twentieth-century comic books, Star Trek, mythical lands such as Cockaigne, and the works of Claude Debussy. Anderson sees the visionary architecture dreamed up by architects, artists, philosophers, writers, and citizens as wedded to the egalitarian sense that cities are for everyone. He proves that we must not be locked into the structures that exclude ordinary citizens--that cities evolve and that we can have input. As he says: "If a city can be imagined into being, it can be re-imagined as well.”

Portraits of Imaginary People

Portraits of Imaginary People PDF Author: Mike Tyka
Publisher:
ISBN: 9781926968414
Category : Art
Languages : en
Pages : 60

Get Book Here

Book Description
Portraits of Imaginary People highlights a series of portraits produced by artist Mike Tyka utilizing a generative adversarial network (GAN).

Network Aesthetics

Network Aesthetics PDF Author: Patrick Jagoda
Publisher: University of Chicago Press
ISBN: 022634665X
Category : Literary Criticism
Languages : en
Pages : 329

Get Book Here

Book Description
The term “network” is now applied to everything from the Internet to terrorist-cell systems. But the word’s ubiquity has also made it a cliché, a concept at once recognizable yet hard to explain. Network Aesthetics, in exploring how popular culture mediates our experience with interconnected life, reveals the network’s role as a way for people to construct and manage their world—and their view of themselves. Each chapter considers how popular media and artistic forms make sense of decentralized network metaphors and infrastructures. Patrick Jagoda first examines narratives from the 1990s and 2000s, including the novel Underworld, the film Syriana, and the television series The Wire, all of which play with network forms to promote reflection on domestic crisis and imperial decline in contemporary America. Jagoda then looks at digital media that are interactive, nonlinear, and dependent on connected audiences to show how recent approaches, such as those in the videogame Journey, open up space for participatory and improvisational thought. Contributing to fields as diverse as literary criticism, digital studies, media theory, and American studies, Network Aesthetics brilliantly demonstrates that, in today’s world, networks are something that can not only be known, but also felt, inhabited, and, crucially, transformed.