The Computer Animation Dictionary

The Computer Animation Dictionary PDF Author: Robi Roncarelli
Publisher: Springer Science & Business Media
ISBN: 1461236703
Category : Computers
Languages : en
Pages : 129

Get Book Here

Book Description
Dr AIvy Ray Smith Executive Vice President, Pixar The pOlyglot language of computer animation has arisen piecemeal as a collection of terms borrowed from geometry, film, video, painting, conventional animation, computer graphiCS, computer science, and publishing - in fact, from every older art or science which has anything to do with pictures and picture making. Robi Roncarelli, who has already demonstrated his foresight by formally identifying a nascent industry and addressing his Computer Animation Newsletter to it, here again makes a useful contribution to it by codifying its jargon. My pleasure in reading his dictionary comes additionally from the many historical notes sprinkled throughout and from surprise entries such as the one referring to Zimbabwe. Just as Samuel Johnson's dictionary of the English language was a major force in stabilizing the spelling of English, perhaps this one will serve a similar purpose for computer animation. Two of my pets are "color" for "colour" and "modeling" "modelling", under the rule that the shorter accepted spelling is always preferable. [Robi, are you reading this?] [Yes, AIvy!] Now I commend this book to you, whether you be a newcomer or an oldtimer.

The Computer Animator's Technical Handbook

The Computer Animator's Technical Handbook PDF Author: Lynn Pocock
Publisher: Morgan Kaufmann
ISBN: 9780125588218
Category : Computers
Languages : en
Pages : 430

Get Book Here

Book Description
Publisher description.

Network Dictionary

Network Dictionary PDF Author: Javvin Www Networkdictionary Com
Publisher: Javvin Technologies Inc.
ISBN: 1602670005
Category : Computer networks
Languages : en
Pages : 559

Get Book Here

Book Description
Whether the reader is the biggest technology geek or simply a computer enthusiast, this integral reference tool can shed light on the terms that'll pop up daily in the communications industry. (Computer Books - Communications/Networking).

Step by Step Computer Dictionary

Step by Step Computer Dictionary PDF Author:
Publisher: Brian French
ISBN:
Category :
Languages : en
Pages : 167

Get Book Here

Book Description


Computer Animation

Computer Animation PDF Author: Rick Parent
Publisher: Newnes
ISBN: 0124158420
Category : Computers
Languages : en
Pages : 542

Get Book Here

Book Description
Updated to include the most current techniques of computer animation, along with the theory and high-level computation that makes this book the best technically oriented animation resource.

The Cambridge Handbook of Multimedia Learning

The Cambridge Handbook of Multimedia Learning PDF Author: Richard E. Mayer
Publisher: Cambridge University Press
ISBN: 9780521838733
Category : Education
Languages : en
Pages : 688

Get Book Here

Book Description
This 2005 book constitutes comprehensive coverage of research and theory in the field of multimedia learning.

Computer Animation ’90

Computer Animation ’90 PDF Author: Nadia Magnenat-Thalmann
Publisher: Springer Science & Business Media
ISBN: 4431682961
Category : Computers
Languages : en
Pages : 235

Get Book Here

Book Description
Computer Animation '90, the second international workshop on computer animation, was held in Geneva, Switzerland, on April 25-27, 1990. This book contains invited papers and a selection of research papers submitted to this workshop. The contributions address original research as well as results achieved in a number of fields of computer animation including scientific visualization, human animation, behavioral animation, and motion control.

The Animation Studies Reader

The Animation Studies Reader PDF Author: Nichola Dobson
Publisher: Bloomsbury Academic
ISBN: 1501332600
Category : Performing Arts
Languages : en
Pages : 353

Get Book Here

Book Description
The Animation Studies Reader brings together both key writings within animation studies and new material in emerging areas of the field. The collection provides readers with seminal texts that ground animation studies within the contexts of theory and aesthetics, form and genre, and issues of representation. The first section collates key readings on animation theory, on how we might conceptualise animation, and on some of the fundamental qualities of animation. New material is also introduced in this section specifically addressing questions raised by the nature, style and materiality of animation. The second section outlines some of the main forms that animation takes, which includes discussions of genre. Although this section cannot be exhaustive, the material chosen is particularly useful as it provides samples of analysis that can illuminate some of the issues the first section of the book raises. The third section focuses on issues of representation and how the medium of animation might have an impact on how bodies, gender, sexuality, race and ethnicity are represented. These representations can only be read through an understanding of the questions that the first two sections of the book raise; we can only decode these representations if we take into account form and genre, and theoretical conceptualisations such as visual pleasure, spectacle, the uncanny, realism etc.

Computer Graphics Dictionary

Computer Graphics Dictionary PDF Author: Roger T. Stevens
Publisher: Delmar Thomson Learning
ISBN: 9781584500193
Category : Computers
Languages : en
Pages : 460

Get Book Here

Book Description
The popularity of special effects movies and video games has introduced thousands of new terms, techniques, and software applications to both the computing professional and the general user. This unique dictionary is a comprehensive reference for the diverse fields of computer graphics and game development. The book and CD-ROM include over 4,000 definitions and 1,000 illustrations.

Computer Games

Computer Games PDF Author: Blair Carter
Publisher: Nova Publishers
ISBN: 9781590335260
Category : Games & Activities
Languages : en
Pages : 182

Get Book Here

Book Description
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.