Author: Winterbrose Arts and Graphics
Publisher: Winterbrose Arts and Graphics
ISBN:
Category : Computers
Languages : en
Pages : 94
Book Description
Everyone knows what Colors and Surfaces are, or do they? Scratch the surface for both of these topics and start creating colorful and more detailed artwork using DAZ Studio! Grab a copy of this tutorial to take you step-by-step from using color parameters to add life to objects in your scene all the way to surface mapping to texturize objects for more realistic look and feel in your rendered scenes. Don't be intimidated by the powerful features of DAZ Studio; harness them and expand your own potential! Learn how to use colors and surfaces to show people exactly what they need to see. The world isn't just black and white with plain flat surfaces and your own creations shouldn't be either. This guide is fully illustrated in PDF format covering everything from the basic color parameters available to applying surface textures directly to objects in your rendered scenes. * Tutorial Overview: - 94-Pages Fully Illustrated - Popular PDF Format - Step-by-Step Instructions - Prepared with DAZ Studio 4.6 * Getting Started: - Preparing DAZ Studio Layout/Style * Introduction and Terms: - Diffuse - Specular - Glossiness - Ambient - Reflection - Refraction * Get Started Quickly with Support Files - Includes Texture and Opacity Map - Includes Bump & Displacement Map * Surfaces and Colors: - Color Dialog - Surfaces (Color) Tab - Setting Diffuse Color - Setting Specular Color - Setting Glossiness - Setting Ambient Color - Setting Reflection Color - Setting Refraction Color * Advanced Surfaces: - Applying Textures - Applying Opacity Map - Applying Bump Map - Applying Displacement Map * Quickly Create Your Own Versions of: - Silver Surfer Character - Blue Man Group Member - Green Alien Character
The Beginner's Guide to Creating Surfaces and Using Colors in DAZ Studio 4
Author: Winterbrose Arts and Graphics
Publisher: Winterbrose Arts and Graphics
ISBN:
Category : Computers
Languages : en
Pages : 94
Book Description
Everyone knows what Colors and Surfaces are, or do they? Scratch the surface for both of these topics and start creating colorful and more detailed artwork using DAZ Studio! Grab a copy of this tutorial to take you step-by-step from using color parameters to add life to objects in your scene all the way to surface mapping to texturize objects for more realistic look and feel in your rendered scenes. Don't be intimidated by the powerful features of DAZ Studio; harness them and expand your own potential! Learn how to use colors and surfaces to show people exactly what they need to see. The world isn't just black and white with plain flat surfaces and your own creations shouldn't be either. This guide is fully illustrated in PDF format covering everything from the basic color parameters available to applying surface textures directly to objects in your rendered scenes. * Tutorial Overview: - 94-Pages Fully Illustrated - Popular PDF Format - Step-by-Step Instructions - Prepared with DAZ Studio 4.6 * Getting Started: - Preparing DAZ Studio Layout/Style * Introduction and Terms: - Diffuse - Specular - Glossiness - Ambient - Reflection - Refraction * Get Started Quickly with Support Files - Includes Texture and Opacity Map - Includes Bump & Displacement Map * Surfaces and Colors: - Color Dialog - Surfaces (Color) Tab - Setting Diffuse Color - Setting Specular Color - Setting Glossiness - Setting Ambient Color - Setting Reflection Color - Setting Refraction Color * Advanced Surfaces: - Applying Textures - Applying Opacity Map - Applying Bump Map - Applying Displacement Map * Quickly Create Your Own Versions of: - Silver Surfer Character - Blue Man Group Member - Green Alien Character
Publisher: Winterbrose Arts and Graphics
ISBN:
Category : Computers
Languages : en
Pages : 94
Book Description
Everyone knows what Colors and Surfaces are, or do they? Scratch the surface for both of these topics and start creating colorful and more detailed artwork using DAZ Studio! Grab a copy of this tutorial to take you step-by-step from using color parameters to add life to objects in your scene all the way to surface mapping to texturize objects for more realistic look and feel in your rendered scenes. Don't be intimidated by the powerful features of DAZ Studio; harness them and expand your own potential! Learn how to use colors and surfaces to show people exactly what they need to see. The world isn't just black and white with plain flat surfaces and your own creations shouldn't be either. This guide is fully illustrated in PDF format covering everything from the basic color parameters available to applying surface textures directly to objects in your rendered scenes. * Tutorial Overview: - 94-Pages Fully Illustrated - Popular PDF Format - Step-by-Step Instructions - Prepared with DAZ Studio 4.6 * Getting Started: - Preparing DAZ Studio Layout/Style * Introduction and Terms: - Diffuse - Specular - Glossiness - Ambient - Reflection - Refraction * Get Started Quickly with Support Files - Includes Texture and Opacity Map - Includes Bump & Displacement Map * Surfaces and Colors: - Color Dialog - Surfaces (Color) Tab - Setting Diffuse Color - Setting Specular Color - Setting Glossiness - Setting Ambient Color - Setting Reflection Color - Setting Refraction Color * Advanced Surfaces: - Applying Textures - Applying Opacity Map - Applying Bump Map - Applying Displacement Map * Quickly Create Your Own Versions of: - Silver Surfer Character - Blue Man Group Member - Green Alien Character
The Beginner's Guide to Lighting and Renders in DAZ Studio 4
Author: Winterbrose Arts and Graphics
Publisher: Winterbrose Arts and Graphics
ISBN:
Category : Computers
Languages : en
Pages : 76
Book Description
Are you having difficulty getting lights added to your scene? Or are your renders coming out dark, drab and lifeless? Turn on the lights in DAZ Studio and create some cool artwork! Grab a copy of this tutorial to take you step-by-step from using the default lighting for preview mode to what types of lights are available and how to use this variety to highlight and add shadows to any of your characters in your rendered scenes. Don't be intimidated by the powerful features of DAZ Studio; harness them and expand your own potential! Lighting is often overlooked but is one of the most important aspects to giving renders of your final scene the look and feel that draws in the viewer. Come out of the dark and into the light and nothing will be able to stop you. This guide is fully illustrated in PDF format covering everything from the types of lights available to rendering your scenes. * Tutorial Overview: - 75-Pages Fully Illustrated - Popular PDF Format - Step-by-Step Instructions - Prepared with DAZ Studio 4.6 * Getting Started: - Preparing DAZ Studio Layout/Style - Loading Genesis Figure * Loading Lights into Scene: - Distant Light - Spotlight - Point Light - Linear Point Light * Using Light Presets: - Uber Light Sets * Lighting Parameters: - Transforms - Point At - Color and Intensity - Shadows * Rendering Your Scene: - Output Dimensions - Render Destination - Render Engines - Lighting Models
Publisher: Winterbrose Arts and Graphics
ISBN:
Category : Computers
Languages : en
Pages : 76
Book Description
Are you having difficulty getting lights added to your scene? Or are your renders coming out dark, drab and lifeless? Turn on the lights in DAZ Studio and create some cool artwork! Grab a copy of this tutorial to take you step-by-step from using the default lighting for preview mode to what types of lights are available and how to use this variety to highlight and add shadows to any of your characters in your rendered scenes. Don't be intimidated by the powerful features of DAZ Studio; harness them and expand your own potential! Lighting is often overlooked but is one of the most important aspects to giving renders of your final scene the look and feel that draws in the viewer. Come out of the dark and into the light and nothing will be able to stop you. This guide is fully illustrated in PDF format covering everything from the types of lights available to rendering your scenes. * Tutorial Overview: - 75-Pages Fully Illustrated - Popular PDF Format - Step-by-Step Instructions - Prepared with DAZ Studio 4.6 * Getting Started: - Preparing DAZ Studio Layout/Style - Loading Genesis Figure * Loading Lights into Scene: - Distant Light - Spotlight - Point Light - Linear Point Light * Using Light Presets: - Uber Light Sets * Lighting Parameters: - Transforms - Point At - Color and Intensity - Shadows * Rendering Your Scene: - Output Dimensions - Render Destination - Render Engines - Lighting Models
The Complete Guide to DAZ Studio 4
Author: Paolo Ciccone
Publisher: Packt Publishing Ltd
ISBN: 1849694095
Category : Computers
Languages : en
Pages : 490
Book Description
The book builds up a complete project from scratch and demonstrates the power of DAZ to create life-like characters. The book is replete with detailed examples and instructions on creating a tailor-made marvel out of scratch.This book can be used by anybody who has DAZ Studio 4, regardless of their level of familiarity with the program or the concepts of 3D art.
Publisher: Packt Publishing Ltd
ISBN: 1849694095
Category : Computers
Languages : en
Pages : 490
Book Description
The book builds up a complete project from scratch and demonstrates the power of DAZ to create life-like characters. The book is replete with detailed examples and instructions on creating a tailor-made marvel out of scratch.This book can be used by anybody who has DAZ Studio 4, regardless of their level of familiarity with the program or the concepts of 3D art.
Vagabond's House
Author: Don Blanding
Publisher:
ISBN: 9781557092304
Category : Poetry
Languages : en
Pages : 0
Book Description
An extraordinarily popular collection of poems written in and about Hawaii. First published in 1928, the book went through two printings a year for many years, and Blanding became the most popular American poet of the period. ""Vagabond's House"" is an ideal expression of that imaginary retreat which each man builds and furnishes according to his heart's desires. Dreamy illustrations give the book a look to match.
Publisher:
ISBN: 9781557092304
Category : Poetry
Languages : en
Pages : 0
Book Description
An extraordinarily popular collection of poems written in and about Hawaii. First published in 1928, the book went through two printings a year for many years, and Blanding became the most popular American poet of the period. ""Vagabond's House"" is an ideal expression of that imaginary retreat which each man builds and furnishes according to his heart's desires. Dreamy illustrations give the book a look to match.
Historical Painting Techniques, Materials, and Studio Practice
Author: Arie Wallert
Publisher: Getty Publications
ISBN: 0892363223
Category : Art
Languages : en
Pages : 241
Book Description
Bridging the fields of conservation, art history, and museum curating, this volume contains the principal papers from an international symposium titled "Historical Painting Techniques, Materials, and Studio Practice" at the University of Leiden in Amsterdam, Netherlands, from June 26 to 29, 1995. The symposium—designed for art historians, conservators, conservation scientists, and museum curators worldwide—was organized by the Department of Art History at the University of Leiden and the Art History Department of the Central Research Laboratory for Objects of Art and Science in Amsterdam. Twenty-five contributors representing museums and conservation institutions throughout the world provide recent research on historical painting techniques, including wall painting and polychrome sculpture. Topics cover the latest art historical research and scientific analyses of original techniques and materials, as well as historical sources, such as medieval treatises and descriptions of painting techniques in historical literature. Chapters include the painting methods of Rembrandt and Vermeer, Dutch 17th-century landscape painting, wall paintings in English churches, Chinese paintings on paper and canvas, and Tibetan thangkas. Color plates and black-and-white photographs illustrate works from the Middle Ages to the 20th century.
Publisher: Getty Publications
ISBN: 0892363223
Category : Art
Languages : en
Pages : 241
Book Description
Bridging the fields of conservation, art history, and museum curating, this volume contains the principal papers from an international symposium titled "Historical Painting Techniques, Materials, and Studio Practice" at the University of Leiden in Amsterdam, Netherlands, from June 26 to 29, 1995. The symposium—designed for art historians, conservators, conservation scientists, and museum curators worldwide—was organized by the Department of Art History at the University of Leiden and the Art History Department of the Central Research Laboratory for Objects of Art and Science in Amsterdam. Twenty-five contributors representing museums and conservation institutions throughout the world provide recent research on historical painting techniques, including wall painting and polychrome sculpture. Topics cover the latest art historical research and scientific analyses of original techniques and materials, as well as historical sources, such as medieval treatises and descriptions of painting techniques in historical literature. Chapters include the painting methods of Rembrandt and Vermeer, Dutch 17th-century landscape painting, wall paintings in English churches, Chinese paintings on paper and canvas, and Tibetan thangkas. Color plates and black-and-white photographs illustrate works from the Middle Ages to the 20th century.
Blender For Dummies
Author: Jason van Gumster
Publisher: John Wiley & Sons
ISBN: 1118075838
Category : Computers
Languages : en
Pages : 550
Book Description
The exciting new book on the exciting new Blender 2.5! If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect introduction to the popular, open-source, Blender 3D animation software, specifically the revolutionary new Blender 2.5. Find out what all the buzz is about with this easy-access guide. Even if you?re just beginning, you'll learn all the Blender 2.5 ropes, get the latest tips, and soon start creating 3D animation that dazzles. Walks you through what you need to know to start creating eye-catching 3D animations with Blender 2.5, the latest update to the top open-source 3D animation program Shows you how to get the very most out of Blender 2.5's new multi-window unblocking interface, new event system, and other exciting new features Covers how to create 3D objects with meshes, curves, surfaces, and 3D text; add color, texture, shades, reflections and transparency; set your objects in motion with animations and rigging; render your objects and animations; and create scenes with lighting and cameras If you want to start creating your own 3D animations with Blender, Blender For Dummies, 2nd Edition is where you need to start!
Publisher: John Wiley & Sons
ISBN: 1118075838
Category : Computers
Languages : en
Pages : 550
Book Description
The exciting new book on the exciting new Blender 2.5! If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect introduction to the popular, open-source, Blender 3D animation software, specifically the revolutionary new Blender 2.5. Find out what all the buzz is about with this easy-access guide. Even if you?re just beginning, you'll learn all the Blender 2.5 ropes, get the latest tips, and soon start creating 3D animation that dazzles. Walks you through what you need to know to start creating eye-catching 3D animations with Blender 2.5, the latest update to the top open-source 3D animation program Shows you how to get the very most out of Blender 2.5's new multi-window unblocking interface, new event system, and other exciting new features Covers how to create 3D objects with meshes, curves, surfaces, and 3D text; add color, texture, shades, reflections and transparency; set your objects in motion with animations and rigging; render your objects and animations; and create scenes with lighting and cameras If you want to start creating your own 3D animations with Blender, Blender For Dummies, 2nd Edition is where you need to start!
Android Apps for Absolute Beginners
Author: Wallace Jackson
Publisher: Apress
ISBN: 1484222687
Category : Computers
Languages : en
Pages : 499
Book Description
Get your first Android apps up and running with the help of plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. Android Apps for Absolute Beginners cuts through the fog of jargon and mystery that surrounds Android app development, and gives you simple, step-by-step instructions to get you started. This book teaches Android application development in language anyone can understand, giving you the best possible start in Android development. It provides clean, straightforward examples that make learning easy, allowing you to pick up the concepts without fuss. It offers clear code descriptions and layout so that you can get your apps running as soon as possible Although this book covers what's new in Android 7, it is also backwards compatible to cover some of the previous Android releases. What You'll Learn Download, install, and configure the latest software needed for Android app development Work efficiently using an integrated development environment (IDE) Build useful, attractive applications and get them working immediately Create apps with ease using XML markup and drag-and-drop graphical layout editors Use new media and graphics to skin your app so that it has maximum appeal Create advanced apps combining XML, Java and new media content Who This Book Is For If you have a great idea for an Android app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills — as long as you have a desire to learn and you know which end of the mouse is which, the world of Android apps development awaits.
Publisher: Apress
ISBN: 1484222687
Category : Computers
Languages : en
Pages : 499
Book Description
Get your first Android apps up and running with the help of plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. Android Apps for Absolute Beginners cuts through the fog of jargon and mystery that surrounds Android app development, and gives you simple, step-by-step instructions to get you started. This book teaches Android application development in language anyone can understand, giving you the best possible start in Android development. It provides clean, straightforward examples that make learning easy, allowing you to pick up the concepts without fuss. It offers clear code descriptions and layout so that you can get your apps running as soon as possible Although this book covers what's new in Android 7, it is also backwards compatible to cover some of the previous Android releases. What You'll Learn Download, install, and configure the latest software needed for Android app development Work efficiently using an integrated development environment (IDE) Build useful, attractive applications and get them working immediately Create apps with ease using XML markup and drag-and-drop graphical layout editors Use new media and graphics to skin your app so that it has maximum appeal Create advanced apps combining XML, Java and new media content Who This Book Is For If you have a great idea for an Android app, but have never programmed before, then this book is for you. You don’t need to have any previous computer programming skills — as long as you have a desire to learn and you know which end of the mouse is which, the world of Android apps development awaits.
Digital Painting Techniques
Author: 3dtotal.Com
Publisher: Taylor & Francis
ISBN: 1136135812
Category : Computers
Languages : en
Pages : 290
Book Description
Discover the tips, tricks and techniques that really work for concept artists, matte painters and animators. Compiled by the team at 3dtotal.com, Digital Painting Techniques, Volume 1 offers digital inspiration with hands-on insight and techniques from professional digital artists. More than just a gallery book - within Digital Painting Techniques each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Beginner and intermediate digital artists will be inspired by the gallery style collection of the finest examples of digital painting from world renowned digital artists. Start your mentorship into the world of digital painting today with some of the greatest digital artists in the world and delve into professional digital painting techiques, such as speed painting, custom brush creation and matte painting. Develop your digital painting skills beyond the variety of free online digital painting tutorials and apply the most up to date techniques to your digital canvas with Digital Painting Techniques for Animators.
Publisher: Taylor & Francis
ISBN: 1136135812
Category : Computers
Languages : en
Pages : 290
Book Description
Discover the tips, tricks and techniques that really work for concept artists, matte painters and animators. Compiled by the team at 3dtotal.com, Digital Painting Techniques, Volume 1 offers digital inspiration with hands-on insight and techniques from professional digital artists. More than just a gallery book - within Digital Painting Techniques each artist has written a breakdown overview, with supporting imagery of how they made their piece of work. Beginner and intermediate digital artists will be inspired by the gallery style collection of the finest examples of digital painting from world renowned digital artists. Start your mentorship into the world of digital painting today with some of the greatest digital artists in the world and delve into professional digital painting techiques, such as speed painting, custom brush creation and matte painting. Develop your digital painting skills beyond the variety of free online digital painting tutorials and apply the most up to date techniques to your digital canvas with Digital Painting Techniques for Animators.
The Annotated Mona Lisa
Author: Carol Strickland
Publisher: Andrews McMeel Publishing
ISBN: 9780740768729
Category : Art
Languages : en
Pages : 220
Book Description
Like music, art is a universal language. Although looking at works of art is a pleasurable enough experience, to appreciate them fully requires certain skills and knowledge." --Carol Strickland, from the introduction to The Annotated Mona Lisa: A Crash Course in Art History from Prehistoric to Post-Modern * This heavily illustrated crash course in art history is revised and updated. This second edition of Carol Strickland's The Annotated Mona Lisa: A Crash Course in Art History from Prehistoric to Post-Modern offers an illustrated tutorial of prehistoric to post-modern art from cave paintings to video art installations to digital and Internet media. * Featuring succinct page-length essays, instructive sidebars, and more than 300 photographs, The Annotated Mona Lisa: A Crash Course in Art History from Prehistoric to Post-Modern takes art history out of the realm of dreary textbooks, demystifies jargon and theory, and makes art accessible-even at a cursory reading. * From Stonehenge to the Guggenheim and from Holbein to Warhol, more than 25,000 years of art is distilled into five sections covering a little more than 200 pages.
Publisher: Andrews McMeel Publishing
ISBN: 9780740768729
Category : Art
Languages : en
Pages : 220
Book Description
Like music, art is a universal language. Although looking at works of art is a pleasurable enough experience, to appreciate them fully requires certain skills and knowledge." --Carol Strickland, from the introduction to The Annotated Mona Lisa: A Crash Course in Art History from Prehistoric to Post-Modern * This heavily illustrated crash course in art history is revised and updated. This second edition of Carol Strickland's The Annotated Mona Lisa: A Crash Course in Art History from Prehistoric to Post-Modern offers an illustrated tutorial of prehistoric to post-modern art from cave paintings to video art installations to digital and Internet media. * Featuring succinct page-length essays, instructive sidebars, and more than 300 photographs, The Annotated Mona Lisa: A Crash Course in Art History from Prehistoric to Post-Modern takes art history out of the realm of dreary textbooks, demystifies jargon and theory, and makes art accessible-even at a cursory reading. * From Stonehenge to the Guggenheim and from Holbein to Warhol, more than 25,000 years of art is distilled into five sections covering a little more than 200 pages.
Understanding Animation
Author: Paul Wells
Publisher: Routledge
ISBN: 1136158731
Category : Performing Arts
Languages : en
Pages : 276
Book Description
First Published in 1998. Understanding Animation is a comprehensive introduction to animated film, from cartoons to computer animation. Paul Wells' insightful account of a critically neglected but increasingly popular medium: * explains the defining characteristics of animation as a cinematic form * outlines different models and methods which can be used to interpret and evaluate animated films * traces the development of animated film around the world, from Betty Boop to Wallace and Gromit. Part history, part theory, and part celebration, Understanding Animation includes: * notes towards a theory of animation * an explanation of animation's narrative strategies * an analyis of how comic events are constructed * a discussion of representation, focusing on gender and race * primary research on animation and audiences. Paul Wells' argument is illustrated with case studies, including Daffy Duck in Chuck Jones' Duck Amuck, Jan Svankmajer's Jabberwocky, Tex Avery's Little Rural Riding Hood and King Size Canary ', and Nick Park's Creature Comforts. Understanding Animation demonstrates that the animated film has much to tell us about ourselves, the cultures we live in, and our view of art and society.
Publisher: Routledge
ISBN: 1136158731
Category : Performing Arts
Languages : en
Pages : 276
Book Description
First Published in 1998. Understanding Animation is a comprehensive introduction to animated film, from cartoons to computer animation. Paul Wells' insightful account of a critically neglected but increasingly popular medium: * explains the defining characteristics of animation as a cinematic form * outlines different models and methods which can be used to interpret and evaluate animated films * traces the development of animated film around the world, from Betty Boop to Wallace and Gromit. Part history, part theory, and part celebration, Understanding Animation includes: * notes towards a theory of animation * an explanation of animation's narrative strategies * an analyis of how comic events are constructed * a discussion of representation, focusing on gender and race * primary research on animation and audiences. Paul Wells' argument is illustrated with case studies, including Daffy Duck in Chuck Jones' Duck Amuck, Jan Svankmajer's Jabberwocky, Tex Avery's Little Rural Riding Hood and King Size Canary ', and Nick Park's Creature Comforts. Understanding Animation demonstrates that the animated film has much to tell us about ourselves, the cultures we live in, and our view of art and society.