The Attack of the Virtual Villains

The Attack of the Virtual Villains PDF Author: Matt S. Wayne
Publisher: Capstone
ISBN: 1434245462
Category : Juvenile Nonfiction
Languages : en
Pages : 34

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Book Description
Batman and Blue Beetle must find out why trolls from a video game are raiding the real world.

The Attack of the Virtual Villains

The Attack of the Virtual Villains PDF Author: Matt S. Wayne
Publisher: Capstone
ISBN: 1434245462
Category : Juvenile Nonfiction
Languages : en
Pages : 34

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Book Description
Batman and Blue Beetle must find out why trolls from a video game are raiding the real world.

Attack of the Not-So-Virtual Monsters

Attack of the Not-So-Virtual Monsters PDF Author: Kim Harrington
Publisher:
ISBN: 9781536418927
Category :
Languages : en
Pages : 192

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Book Description
Bex and Charlie love playing the popular mobile game Monsters Unleashed. They even check out an antique map in the attic in hopes of discovering forgotten places where the rarest monsters might hide. But there's a strange machine up there too. When C

This Virtual Night

This Virtual Night PDF Author: C.S. Friedman
Publisher: Penguin
ISBN: 0756409896
Category : Fiction
Languages : en
Pages : 449

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Book Description
"When deep-space travel altered the genes of the first interstellar colonists, Earth abandoned them. But some of the colonies survived, and a new civilization of mental and physical 'Variants' has been established, centered around clusters of space stations known as the outworlds. Now the unthinkable has happened: a suicide assault has destroyed the life support system of a major waystation. All that is known about the young men responsible is that in their last living moments they were receiving messages from an uninhabited sector of space, and were playing a virtual reality game. Two unlikely allies have joined forces to investigate the incident: Ru Gaya, a mercenary explorer with a taste for high risk ventures, and game designer Micah Bello, who must find the parties responsible for the attack in order to clear his name"--

The Case of the Fractured Fairy Tale

The Case of the Fractured Fairy Tale PDF Author: J. Torres
Publisher: Capstone
ISBN: 1434247058
Category : Juvenile Nonfiction
Languages : en
Pages : 34

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Book Description
Children are missing thanks to the Queen of Fables, and Batman and Captain Marvel must find them.

Batman Versus the Yeti!

Batman Versus the Yeti! PDF Author: J. Torres
Publisher: Capstone
ISBN: 1434247082
Category : Juvenile Nonfiction
Languages : en
Pages : 34

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Book Description
Batman teams up with China's super heroes to fight an army of Yetis.

The Secret of the Doomsday Design!

The Secret of the Doomsday Design! PDF Author: J. Torres
Publisher: Capstone
ISBN: 1434247074
Category : Juvenile Nonfiction
Languages : en
Pages : 34

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Book Description
Someone has abducted the Doom Patrol, a legion of weird heroes, and is up to Batman to solve the mystery and rescue them.

Online Gambling and Crime

Online Gambling and Crime PDF Author: James Banks
Publisher: Routledge
ISBN: 1317085604
Category : Social Science
Languages : en
Pages : 200

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Book Description
Offering the first empirically driven assessment of the development, marketisation, regulation and use of online gambling organisations and their products, this book explores the relationship between online gambling and crime. It draws upon quantitative and qualitative data, including textual and visual analyses of e-gambling advertising and the records of player-protection and standards organisations, together with a virtual ethnography of online gambling subcultures, to examine the ways in which gambling and crime have been approached in practice by gamers, regulatory agencies and online gambling organisations. Building upon contemporary criminological theory, it develops an understanding of online gambling as an arena in which risks and rewards are carefully constructed and through which players navigate, employing their own agency to engage with the very real possibility of victimisation. With attention to the manner in which online gambling can be a source of criminal activity, not only on the part of players, but also criminal entrepreneurs and legitimate gambling businesses, Online Gambling and Crime discusses developments in criminal law and regulatory frameworks, evaluating past and present policy on online gambling. A rich examination of the prevalence, incidence and experience of a range of criminal activities linked to gambling on the Internet, this book will appeal to scholars and policy makers in the fields of sociology and criminology, law, the study of culture and subculture, risk, health studies and social policy.

Online Gambling and Crime

Online Gambling and Crime PDF Author: Dr James Banks
Publisher: Ashgate Publishing, Ltd.
ISBN: 1472414497
Category : Social Science
Languages : en
Pages : 201

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Book Description
With attention to the manner in which online gambling can be a source of criminal activity, not only on the part of players, but also criminal entrepreneurs and legitimate gambling businesses, Online Gambling and Crime discusses developments in criminal law and regulatory frameworks, evaluating past and present policy on online gambling. A rich examination of the prevalence, incidence and experience of a range of criminal activities linked to gambling on the Internet, this book will appeal to scholars and policy makers in the fields of sociology and criminology, law, the study of culture and subculture, risk, health studies and social policy.

Heroes and Villains Flip Book

Heroes and Villains Flip Book PDF Author: Jason Fry
Publisher:
ISBN: 9780448453910
Category : Heroes
Languages : en
Pages : 64

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Book Description
Names and describes each of the heroes and villains of the Star Wars Clone Wars series.

Virtual Justice

Virtual Justice PDF Author: Greg Lastowka
Publisher: Yale University Press
ISBN: 0300163169
Category : Law
Languages : en
Pages : 239

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Book Description
Tens of millions of people today are living part of their life in a virtual world. In places like World of Warcraft, Second Life, and Free Realms, people are making friends, building communities, creating art, and making real money. Business is booming on the virtual frontier, as billions of dollars are paid in exchange for pixels on screens. But sometimes things go wrong. Virtual criminals defraud online communities in pursuit of real-world profits. People feel cheated when their avatars lose virtual property to wrongdoers. Increasingly, they turn to legal systems for solutions. But when your avatar has been robbed, what law is there to assist you?In Virtual Justice, Greg Lastowka illustrates the real legal dilemmas posed by virtual worlds. Presenting the most recent lawsuits and controversies, he explains how governments are responding to the chaos on the cyberspace frontier. After an engaging overview of the history and business models of today's virtual worlds, he explores how laws of property, jurisdiction, crime, and copyright are being adapted to pave the path of virtual law.Virtual worlds are becoming more important to society with each passing year. This pioneering study will be an invaluable guide to scholars of online communities for years to come.