The Art of Wolfenstein: Youngblood

The Art of Wolfenstein: Youngblood PDF Author: MachineGames
Publisher: Dark Horse Comics
ISBN: 1506717705
Category : Art
Languages : en
Pages : 188

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Book Description
A full-color digital book chronicling the development of the next entry in the iconic first-person shooter franchise. It's do or die in the dystopian streets of Nazi-occupied Paris as Jess and Soph Blazkowicz piece together the mysterious disappearance of their father, William J. Blazkowicz, while driving the fascists out of France once and for all. This gorgeous volume features an amazing arsenal of concept art, production material, and exclusive creator commentary from the latest romp into Earth's alternate history with Wolfenstein: Youngblood. Dark Horse Books, MachineGames, and Bethesda Softworks call all sisters, brothers, and other champions for the cause to unite, fight, and enjoy The Art of Wolfenstein: Youngblood!

The Art of Wolfenstein: Youngblood

The Art of Wolfenstein: Youngblood PDF Author: MachineGames
Publisher: Dark Horse Comics
ISBN: 1506717705
Category : Art
Languages : en
Pages : 188

Get Book

Book Description
A full-color digital book chronicling the development of the next entry in the iconic first-person shooter franchise. It's do or die in the dystopian streets of Nazi-occupied Paris as Jess and Soph Blazkowicz piece together the mysterious disappearance of their father, William J. Blazkowicz, while driving the fascists out of France once and for all. This gorgeous volume features an amazing arsenal of concept art, production material, and exclusive creator commentary from the latest romp into Earth's alternate history with Wolfenstein: Youngblood. Dark Horse Books, MachineGames, and Bethesda Softworks call all sisters, brothers, and other champions for the cause to unite, fight, and enjoy The Art of Wolfenstein: Youngblood!

The Art of Wolfenstein: The New Order

The Art of Wolfenstein: The New Order PDF Author: MachineGames
Publisher: Dark Horse Comics
ISBN: 1630080055
Category : Art
Languages : en
Pages : 210

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Book Description
Bethesda and Machine Games offer up the secrets behind Wolfenstein: The New Order, a game set in a post-WWII world where the Nazis have won and only you can rewrite history. Featuring concept art, character designs, and astonishing settings, landscapes, and technology, this book provides a unique look at one of the gaming industry's most intriguing games. * Incredible full color artwork from the game! * Commentary direct from the creators!

The Art of Wolfenstein II: The New Colossus

The Art of Wolfenstein II: The New Colossus PDF Author: MachineGames
Publisher: Dark Horse Comics
ISBN: 1506705286
Category : Games & Activities
Languages : en
Pages : 188

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Book Description
Immerse yourself in a world brought to life by unforgettable characters in a 1960s America flipped upside down by Nazi occupation! Overflowing with concept art, production material, and exclusive commentary from the creators of the newest entry in the epochal action franchise, this beautiful hardcover belongs in the collection of freedom fighters, gamers, and art fans everywhere! Dark Horse Books, Machine Games, and Bethesda Softworks are proud to present the perfect companion to Wolfenstein II: The New Colossus.

The Art of DOOM: Eternal

The Art of DOOM: Eternal PDF Author: Bethesda Softworks
Publisher: Dark Horse Comics
ISBN: 150671725X
Category : Art
Languages : en
Pages : 200

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Book Description
A full-color digital art book containing concept art and commentary from the development of DOOM Eternal, the next entry in the iconic first-person shooter series. The newest chapter in the quintessential game franchise from id Software is here. Witness DOOM Eternal! This epic volume explores the art and development of the hotly anticipated sequel to the 2016 Game Award-winner for Best Action Game! Explore the twisted demonic invasion of Earth, the cultist UAC facilities, and plunge into otherworldly and unknown locations new to the DOOM universe. Admire the dangerous glimmering edges of the Slayer's arsenal and armor. Examine the ancient designs and breeds of Hell's soldiers and lords--all in gloriously designed full color images straight from the files of the game's artists themselves! Dark Horse Books and id Software join forces to present The Art of DOOM Eternal, encompassing every detail you've come to love from DOOM!

The Art of Doom

The Art of Doom PDF Author: Bethesda Softworks (Firm)
Publisher: Dark Horse Comics
ISBN: 1616559349
Category : Art
Languages : en
Pages : 187

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Book Description
Doom is unquestionably one of the most influential videogames ever created, widely regarded as the original FPS (First-Person Shooter) and remains a touchstone for countless action games today. The Art Of Doom brings together concept artwork, sketches and screenshots from every classic instalment of the series, including Bethesda's most recent addition, Doom 3 (2012).

Jim Henson's The Dark Crystal Artist Tribute

Jim Henson's The Dark Crystal Artist Tribute PDF Author: Jim Henson
Publisher: Boom! Studios
ISBN: 1613989970
Category : Comics & Graphic Novels
Languages : en
Pages : 116

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Book Description
Since its original release in 1982, Jim Henson’s groundbreaking fantasy film The Dark Crystal has captured the minds and imaginations of authors, artists, filmmakers, and fans across the world with its ambitious worldbuilding and stunning visuals. Now, return to the world of The Dark Crystal and see the vivid locations, lifelike creatures, and beloved heroes as realized by a collection of uniquely original artistic voices in celebration of one of Jim Henson’s most enduring creations. The Dark Crystal Artist Tribute features illustrations from artist luminaries and newcomers alike, including Jae Lee, David Petersen, Mark Buckingham, Cory Godbey, Jeff Stokely, Benjamin Dewey, Sana Takeda, and the film’s original concept artist, Brian Froud.

Processing, second edition

Processing, second edition PDF Author: Casey Reas
Publisher: MIT Press
ISBN: 026202828X
Category : Computers
Languages : en
Pages : 663

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Book Description
The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators. This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New “synthesis” chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. “Extension” chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics. Interviews SUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter

The World of Cyberpunk 2077

The World of Cyberpunk 2077 PDF Author: Marcin Batylda
Publisher: Dark Horse Comics
ISBN: 1506713831
Category : Art
Languages : en
Pages : 198

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Book Description
An insightful, captivatingly designed, full-color book that transports readers to the futuristic megalopolis of Night City--the epicenter of the vibrant new action-RPG from CD Projekt Red. Step into the year 2077, a world dotted with dystopian metropoles where violence, oppression, and cyberware implants aren't just common--they're necessary tools to get ahead. Delve into incisive lore to discover how the economic decline of the United States created a crippling dependence on devious corporations and birthed the Free State of California. Explore the various districts, gangs, and history of Night City. Learn all there is to know about the technology of tomorrow and research the cybernetics, weapons, and vehicles of Cyberpunk 2077. Dark Horse Books and CD Projekt Red present The World of Cyberpunk 2077--an extensive examination of the rich lore of Cyberpunk 2077. This intricately assembled tome contains everything you need to know about the history, characters, and world of the long-awaited follow-up from the creators of The Witcher video game series.

The Art of Assassin's Creed III

The Art of Assassin's Creed III PDF Author: Andy McVittie
Publisher: National Geographic Books
ISBN: 1781164258
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
An exclusive art book published to coincide with the much-anticipated release of Assassin's Creed III. Initially launched in 2007, the first four Assassin's Creed games have sold more than 38 million units worldwide, and the franchise is now established as one of the best-selling series ever. Recognized for having some of the richest, most-engrossing art and storytelling in the industry, Assassin's Creed transcends video games, branching out into other entertainment experiences including comic books, Facebook games, novels, short films and more. Assassin's Creed III sees the franchise step into a brand new era, with a new assassin in a revolutionary world. With intricately detailed environments and finely-honed and evocative historical reimaginings, this is a world into which you can immerse yourself and feel the echoes of the past come to life. Continuing in the footsteps of this already world-renowned franchise, Assassin's Creed III promises to be the biggest and best yet. Highlights in the game, and in the book, include new interactive cityscapes, frozen winter landscapes, threats from the natural world, weather systems that affect gameplay, and a wholly new environment for any Assassin so far - all stunningly and historically-correctly recreated by the Ubisoft studio.

5 Ronin

5 Ronin PDF Author:
Publisher: Marvel
ISBN: 9780785151012
Category : Comics & Graphic Novels
Languages : en
Pages : 0

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Book Description
A spellbinding story of five heroes pushed to their limits! It's 17th-century Japan, a time and place of violent upheaval, wandering Ronin, and mysterious Geisha. Into this strange and dangerous world come Wolverine, Pyslocke, Punisher, Hulk and Deadpool. Five of Marvel's greatest heroes - as you've never seen them before. Each has been wronged by a powerful tyrant. Each has taken a solemn vow - of vengeance!