Author: Walter Benjamin
Publisher: Harvard University Press
ISBN: 9780674043268
Category : History
Languages : en
Pages : 1100
Book Description
Focusing on the arcades of 19th-century Paris--glass-roofed rows of shops that were early centers of consumerism--Benjamin presents a montage of quotations from, and reflections on, hundreds of published sources. 46 illustrations.
The Arcades Project
Walter Benjamin and the Arcades Project
Author: Beatrice Hanssen
Publisher: A&C Black
ISBN: 1847144594
Category : Philosophy
Languages : en
Pages : 316
Book Description
One of the most significant cultural documents of the Weimar Republic and Nazi era, Walter Benjamin's unfinished Arcades Project has had a remarkable impact on present-day cultural theory, urban studies, cultural studies and literary interpretation. Originally designed as a panoramic study chronicling the rise and decline of the Parisian shopping arcades, Benjamin's work combines imaginative peregrinations through the changing city-scape of nineteenth-century Paris with passages that read like a blueprint for a new cultural theory of modernity. Walter Benjamin and the Arcades Project provides the first comprehensive introduction to this extraordinary work accessible to English-language readers. The diverse range of issues explored include the nature of collecting, the anatomy of melancholy, the flâneur, the physiognomy of ruins, the dialectical image, Benjamin's relation to Baudelaire, the practice of history-writing, and modernity and architecture. Contributors include Susan Buck-Morss, Stanley Cavell, Jonathan Culler, Brigid Doherty, Barbara Johnson, Esther Leslie, Gerhard Richter, Andrew Benjamin, Howard Caygill, Beatrice Hanssen, Detlef Mertins, Elissa Marder, Tyrus Miller, and Irving Wohlfarth
Publisher: A&C Black
ISBN: 1847144594
Category : Philosophy
Languages : en
Pages : 316
Book Description
One of the most significant cultural documents of the Weimar Republic and Nazi era, Walter Benjamin's unfinished Arcades Project has had a remarkable impact on present-day cultural theory, urban studies, cultural studies and literary interpretation. Originally designed as a panoramic study chronicling the rise and decline of the Parisian shopping arcades, Benjamin's work combines imaginative peregrinations through the changing city-scape of nineteenth-century Paris with passages that read like a blueprint for a new cultural theory of modernity. Walter Benjamin and the Arcades Project provides the first comprehensive introduction to this extraordinary work accessible to English-language readers. The diverse range of issues explored include the nature of collecting, the anatomy of melancholy, the flâneur, the physiognomy of ruins, the dialectical image, Benjamin's relation to Baudelaire, the practice of history-writing, and modernity and architecture. Contributors include Susan Buck-Morss, Stanley Cavell, Jonathan Culler, Brigid Doherty, Barbara Johnson, Esther Leslie, Gerhard Richter, Andrew Benjamin, Howard Caygill, Beatrice Hanssen, Detlef Mertins, Elissa Marder, Tyrus Miller, and Irving Wohlfarth
Benjamin's Arcades
Author: Peter Buse
Publisher: Manchester University Press
ISBN: 9780719069895
Category : Business & Economics
Languages : en
Pages : 232
Book Description
'Benjamin's Arcades' is an innovative text for students and specialists on the intellectual and political context of Walter Benjamin's unfinished masterpiece, 'The Arcades Project'. It includes a special 'convoluted index' to aid the reader in discovering recurrent themes and ideas, both in the book itself and Benjamin's methods.
Publisher: Manchester University Press
ISBN: 9780719069895
Category : Business & Economics
Languages : en
Pages : 232
Book Description
'Benjamin's Arcades' is an innovative text for students and specialists on the intellectual and political context of Walter Benjamin's unfinished masterpiece, 'The Arcades Project'. It includes a special 'convoluted index' to aid the reader in discovering recurrent themes and ideas, both in the book itself and Benjamin's methods.
Artcade
Author: Tim Nicholls
Publisher: Bitmap Books Limited
ISBN: 9780993012976
Category : Computer games
Languages : en
Pages : 0
Book Description
Gamers who cut their teeth in the arcades will love this trip down memory lane. Artcade is a unique collection of coin-op cabinet marquees, some dating back 40 years to the dawn of video gaming. Originally acquired by Tim Nicholls from a Hollywood props company, this archive of marquees - many of which had suffered damage over time - have now been scanned and digitally restored to their former glory. The full collection of classic arcade cabinet artwork is presented here for the first time in this stunning landscape hardback book, and accompanied by interviews with artists Larry Day and the late Python Anghelo. Relive your mis-spent youth with artwork from dozens of coin-ops including Asteroid, Battlezone, Street Fighter II, Out Run, Moon Patrol, Gyruss, Q*Bert, Bubble Bobble and many more. Each marquee takes up a full double-page spread in the book, and is faithfully recreated using beautiful lithographic printing on the highest quality paper. Tim has spent over a thousand hours assembling the high-resolution scans, restoring the images in Photoshop and color-correcting them back to their vibrant, as-new appearance. The results of all that hard work are now available as a lasting record of the amazing artwork that adorned the arcades during the golden era of coin-op video gaming.
Publisher: Bitmap Books Limited
ISBN: 9780993012976
Category : Computer games
Languages : en
Pages : 0
Book Description
Gamers who cut their teeth in the arcades will love this trip down memory lane. Artcade is a unique collection of coin-op cabinet marquees, some dating back 40 years to the dawn of video gaming. Originally acquired by Tim Nicholls from a Hollywood props company, this archive of marquees - many of which had suffered damage over time - have now been scanned and digitally restored to their former glory. The full collection of classic arcade cabinet artwork is presented here for the first time in this stunning landscape hardback book, and accompanied by interviews with artists Larry Day and the late Python Anghelo. Relive your mis-spent youth with artwork from dozens of coin-ops including Asteroid, Battlezone, Street Fighter II, Out Run, Moon Patrol, Gyruss, Q*Bert, Bubble Bobble and many more. Each marquee takes up a full double-page spread in the book, and is faithfully recreated using beautiful lithographic printing on the highest quality paper. Tim has spent over a thousand hours assembling the high-resolution scans, restoring the images in Photoshop and color-correcting them back to their vibrant, as-new appearance. The results of all that hard work are now available as a lasting record of the amazing artwork that adorned the arcades during the golden era of coin-op video gaming.
The Encyclopedia of Arcade Video Games
Author: Bill Kurtz
Publisher: Schiffer Pub Limited
ISBN: 9780764319259
Category : Games
Languages : en
Pages : 238
Book Description
Arcade video games have become one of the hottest collectibles around and this book features over 600 photos of the machines that filled arcades during the 1970s and '80s. Includes information about the manufacturers who produced these classic games, a section about video game collectibles, and information on how to start your own collection. Beginning collectors and long-time game enthusiasts alike are sure to enjoy this nostalgic and informative look at the world of arcade video games.
Publisher: Schiffer Pub Limited
ISBN: 9780764319259
Category : Games
Languages : en
Pages : 238
Book Description
Arcade video games have become one of the hottest collectibles around and this book features over 600 photos of the machines that filled arcades during the 1970s and '80s. Includes information about the manufacturers who produced these classic games, a section about video game collectibles, and information on how to start your own collection. Beginning collectors and long-time game enthusiasts alike are sure to enjoy this nostalgic and informative look at the world of arcade video games.
The Arcades
Author: Jens Hoffmann
Publisher: Jewish Museum New York
ISBN: 9780300221992
Category : Art, Modern
Languages : en
Pages : 0
Book Description
Published in conjunction with an exhibition organized by the Jewish Museum, New York, March 17-August 6, 2017.
Publisher: Jewish Museum New York
ISBN: 9780300221992
Category : Art, Modern
Languages : en
Pages : 0
Book Description
Published in conjunction with an exhibition organized by the Jewish Museum, New York, March 17-August 6, 2017.
The Arcades
Author: Michael Davidson
Publisher:
ISBN:
Category : Poetry
Languages : en
Pages : 104
Book Description
Poetry/ War, commodities, and the body link together this often intensely autobiographical series of poems. Michael Davidson's most recent collection represents a stunning exploration of the uneasy relation between public and private, pain and pleasure, in our puzzled and puzzling end of the millennium culture. --Susan Howe
Publisher:
ISBN:
Category : Poetry
Languages : en
Pages : 104
Book Description
Poetry/ War, commodities, and the body link together this often intensely autobiographical series of poems. Michael Davidson's most recent collection represents a stunning exploration of the uneasy relation between public and private, pain and pleasure, in our puzzled and puzzling end of the millennium culture. --Susan Howe
Arcade Britannia
Author: Alan Meades
Publisher: MIT Press
ISBN: 0262372355
Category : Games & Activities
Languages : en
Pages : 337
Book Description
The story of the British amusement arcade from the 1800s to the present. Amusement arcades are an important part of British culture, yet discussions of them tend to be based on American models. Alan Meades, who spent his childhood happily playing in British seaside arcades, presents the history of the arcade from its origins in traveling fairs of the 1800s to the present. Drawing on firsthand accounts of industry members and archival sources, including rare photographs and trade publications, he tells the story of the first arcades, the people who made the machines, the rise of video games, and the legislative and economic challenges spurred by public fears of moral decline. Arcade Britannia highlights the differences between British and North American arcades, especially in terms of the complex relationship between gambling and amusements. He also underlines Britain’s role in introducing coin-operated technologies into Europe, as well as the industry’s close links to America and, especially, Japan. He shows how the British arcade is a product of centuries of public play, gambling, entrepreneurship, and mechanization. Examining the arcade’s history through technological, social, cultural, biographic, and legislative perspectives, he describes a pendulum shift between control and liberalization, as well as the continued efforts of concerned moralists to limit and regulate public play. Finally, he recounts the impact on the industry of legislative challenges that included vicious taxation, questions of whether copyright law applied to video-game code, and the peculiar moment when every arcade game in Britain was considered a cinema.
Publisher: MIT Press
ISBN: 0262372355
Category : Games & Activities
Languages : en
Pages : 337
Book Description
The story of the British amusement arcade from the 1800s to the present. Amusement arcades are an important part of British culture, yet discussions of them tend to be based on American models. Alan Meades, who spent his childhood happily playing in British seaside arcades, presents the history of the arcade from its origins in traveling fairs of the 1800s to the present. Drawing on firsthand accounts of industry members and archival sources, including rare photographs and trade publications, he tells the story of the first arcades, the people who made the machines, the rise of video games, and the legislative and economic challenges spurred by public fears of moral decline. Arcade Britannia highlights the differences between British and North American arcades, especially in terms of the complex relationship between gambling and amusements. He also underlines Britain’s role in introducing coin-operated technologies into Europe, as well as the industry’s close links to America and, especially, Japan. He shows how the British arcade is a product of centuries of public play, gambling, entrepreneurship, and mechanization. Examining the arcade’s history through technological, social, cultural, biographic, and legislative perspectives, he describes a pendulum shift between control and liberalization, as well as the continued efforts of concerned moralists to limit and regulate public play. Finally, he recounts the impact on the industry of legislative challenges that included vicious taxation, questions of whether copyright law applied to video-game code, and the peculiar moment when every arcade game in Britain was considered a cinema.
Walter Benjamin
Author: Howard Caygill
Publisher: Routledge
ISBN: 1000158756
Category : Art
Languages : en
Pages : 188
Book Description
This book analyzes the development of Walter Benjamin's concept of experience in his early writings showing that it emerges from an engagement with visual experience, and in particular the experience of colour. It represents Benjamin as primarily a thinker of the visual field.
Publisher: Routledge
ISBN: 1000158756
Category : Art
Languages : en
Pages : 188
Book Description
This book analyzes the development of Walter Benjamin's concept of experience in his early writings showing that it emerges from an engagement with visual experience, and in particular the experience of colour. It represents Benjamin as primarily a thinker of the visual field.
The Architecture of Paris
Author: Andrew Ayers
Publisher: Edition Axel Menges
ISBN: 9783930698967
Category : Architecture
Languages : en
Pages : 422
Book Description
The author here presents an architectural history of Paris, stretching from the 3rd century BC up until the end of the 20th century.
Publisher: Edition Axel Menges
ISBN: 9783930698967
Category : Architecture
Languages : en
Pages : 422
Book Description
The author here presents an architectural history of Paris, stretching from the 3rd century BC up until the end of the 20th century.