Author: Sabine Ammon
Publisher: Springer
ISBN: 3319564668
Category : Philosophy
Languages : en
Pages : 322
Book Description
The “active image” refers to the operative nature of images, thus capturing the vast array of “actions” that images perform. This volume features essays that present a new approach to image theory. It explores the many ways images become active in architecture and engineering design processes and how, in the age of computer-based modeling, images play an indispensable role. The contributors examine different types of images, be they pictures, sketches, renderings, maps, plans, and photographs; be they analog or digital, planar or three-dimensional, ephemeral, realistic or imaginary. Their essays investigate how images serve as means of representing, as tools for thinking and reasoning, as ways of imagining the inexistent, as means of communicating and conveying information and how images may also perform functions and have an agency in their own. The essays discuss the role of images from the perspective of philosophy, theory and history of architecture, history of science, media theory, cognitive sciences, design studies, and visual studies, offering a multidisciplinary approach to imagery and showing the various methodologies and interpretations in current research. In addition, they offer valuable insight to better understand how images operate and function in the arts and sciences in general.
The Active Image
Author: Sabine Ammon
Publisher: Springer
ISBN: 3319564668
Category : Philosophy
Languages : en
Pages : 322
Book Description
The “active image” refers to the operative nature of images, thus capturing the vast array of “actions” that images perform. This volume features essays that present a new approach to image theory. It explores the many ways images become active in architecture and engineering design processes and how, in the age of computer-based modeling, images play an indispensable role. The contributors examine different types of images, be they pictures, sketches, renderings, maps, plans, and photographs; be they analog or digital, planar or three-dimensional, ephemeral, realistic or imaginary. Their essays investigate how images serve as means of representing, as tools for thinking and reasoning, as ways of imagining the inexistent, as means of communicating and conveying information and how images may also perform functions and have an agency in their own. The essays discuss the role of images from the perspective of philosophy, theory and history of architecture, history of science, media theory, cognitive sciences, design studies, and visual studies, offering a multidisciplinary approach to imagery and showing the various methodologies and interpretations in current research. In addition, they offer valuable insight to better understand how images operate and function in the arts and sciences in general.
Publisher: Springer
ISBN: 3319564668
Category : Philosophy
Languages : en
Pages : 322
Book Description
The “active image” refers to the operative nature of images, thus capturing the vast array of “actions” that images perform. This volume features essays that present a new approach to image theory. It explores the many ways images become active in architecture and engineering design processes and how, in the age of computer-based modeling, images play an indispensable role. The contributors examine different types of images, be they pictures, sketches, renderings, maps, plans, and photographs; be they analog or digital, planar or three-dimensional, ephemeral, realistic or imaginary. Their essays investigate how images serve as means of representing, as tools for thinking and reasoning, as ways of imagining the inexistent, as means of communicating and conveying information and how images may also perform functions and have an agency in their own. The essays discuss the role of images from the perspective of philosophy, theory and history of architecture, history of science, media theory, cognitive sciences, design studies, and visual studies, offering a multidisciplinary approach to imagery and showing the various methodologies and interpretations in current research. In addition, they offer valuable insight to better understand how images operate and function in the arts and sciences in general.
Fundamentals of Computer Architecture and Design
Author: Ahmet Bindal
Publisher: Springer
ISBN: 3319258117
Category : Technology & Engineering
Languages : en
Pages : 541
Book Description
This textbook provides semester-length coverage of computer architecture and design, providing a strong foundation for students to understand modern computer system architecture and to apply these insights and principles to future computer designs. It is based on the author’s decades of industrial experience with computer architecture and design, as well as with teaching students focused on pursuing careers in computer engineering. Unlike a number of existing textbooks for this course, this one focuses not only on CPU architecture, but also covers in great detail in system buses, peripherals and memories. This book teaches every element in a computing system in two steps. First, it introduces the functionality of each topic (and subtopics) and then goes into “from-scratch design” of a particular digital block from its architectural specifications using timing diagrams. The author describes how the data-path of a certain digital block is generated using timing diagrams, a method which most textbooks do not cover, but is valuable in actual practice. In the end, the user is ready to use both the design methodology and the basic computing building blocks presented in the book to be able to produce industrial-strength designs.
Publisher: Springer
ISBN: 3319258117
Category : Technology & Engineering
Languages : en
Pages : 541
Book Description
This textbook provides semester-length coverage of computer architecture and design, providing a strong foundation for students to understand modern computer system architecture and to apply these insights and principles to future computer designs. It is based on the author’s decades of industrial experience with computer architecture and design, as well as with teaching students focused on pursuing careers in computer engineering. Unlike a number of existing textbooks for this course, this one focuses not only on CPU architecture, but also covers in great detail in system buses, peripherals and memories. This book teaches every element in a computing system in two steps. First, it introduces the functionality of each topic (and subtopics) and then goes into “from-scratch design” of a particular digital block from its architectural specifications using timing diagrams. The author describes how the data-path of a certain digital block is generated using timing diagrams, a method which most textbooks do not cover, but is valuable in actual practice. In the end, the user is ready to use both the design methodology and the basic computing building blocks presented in the book to be able to produce industrial-strength designs.
Real-Time Parallel Computing
Author: Morio Onoe
Publisher: Springer Science & Business Media
ISBN: 146843893X
Category : Computers
Languages : en
Pages : 403
Book Description
This book is concerned with the aspects of real-time, parallel computing which are specific to the analysis of digitized images including both the symbolic and semantic data derived from such images. The subjects covered encompass processing, storing, and transmitting images and image data. A variety of techniques and algorithms for the analysis and manipulation of images are explored both theoretically and in terms of implementation in hardware and software. The book is organized into four topic areas: (1) theo retical development, (2) languages for image processing, (3) new computer techniques, and (4) implementation in special purpose real-time digital systems. Computer utilization, methodology, and design for image analy sis presents special and unusual problems. One author (Nagao)* points out that, "Human perception of a scene is very complex. It has not been made clear how perception functions, what one sees in a picture, and how one understands the whole picture. It is almost certain that one carries out a very quick trial-and-error process, starting from the detection of gross prominent features and then analyzing details, using one's knowledge of the world. " Another author (Duff) makes the observation that, "It is therefore more difficult to write computer programs which deal with images than those which deal with numbers, human thinking about arithmetic being a largely conscious activity.
Publisher: Springer Science & Business Media
ISBN: 146843893X
Category : Computers
Languages : en
Pages : 403
Book Description
This book is concerned with the aspects of real-time, parallel computing which are specific to the analysis of digitized images including both the symbolic and semantic data derived from such images. The subjects covered encompass processing, storing, and transmitting images and image data. A variety of techniques and algorithms for the analysis and manipulation of images are explored both theoretically and in terms of implementation in hardware and software. The book is organized into four topic areas: (1) theo retical development, (2) languages for image processing, (3) new computer techniques, and (4) implementation in special purpose real-time digital systems. Computer utilization, methodology, and design for image analy sis presents special and unusual problems. One author (Nagao)* points out that, "Human perception of a scene is very complex. It has not been made clear how perception functions, what one sees in a picture, and how one understands the whole picture. It is almost certain that one carries out a very quick trial-and-error process, starting from the detection of gross prominent features and then analyzing details, using one's knowledge of the world. " Another author (Duff) makes the observation that, "It is therefore more difficult to write computer programs which deal with images than those which deal with numbers, human thinking about arithmetic being a largely conscious activity.
The Book of GIMP
Author: Olivier Lecarme
Publisher: No Starch Press
ISBN: 1593273835
Category : Computers
Languages : en
Pages : 679
Book Description
A two-in-one guidebook and reference manual to the free graphics-editing program provides a comprehensive introduction to GIMP's many features while offering step-by-step instructions for a series of projects that encompass photo retouching, logo animation and website visuals. Original.
Publisher: No Starch Press
ISBN: 1593273835
Category : Computers
Languages : en
Pages : 679
Book Description
A two-in-one guidebook and reference manual to the free graphics-editing program provides a comprehensive introduction to GIMP's many features while offering step-by-step instructions for a series of projects that encompass photo retouching, logo animation and website visuals. Original.
Official Gazette of the United States Patent and Trademark Office
Author: United States. Patent and Trademark Office
Publisher:
ISBN:
Category : Patents
Languages : en
Pages : 1402
Book Description
Publisher:
ISBN:
Category : Patents
Languages : en
Pages : 1402
Book Description
Official Gazette of the United States Patent and Trademark Office
Author:
Publisher:
ISBN:
Category : Patents
Languages : en
Pages : 854
Book Description
Publisher:
ISBN:
Category : Patents
Languages : en
Pages : 854
Book Description
Customizing Autocad 2009
Author: Cadcim
Publisher: Pearson Education India
ISBN: 9788131726662
Category :
Languages : en
Pages : 660
Book Description
Publisher: Pearson Education India
ISBN: 9788131726662
Category :
Languages : en
Pages : 660
Book Description
Photoshop Elements 13: The Missing Manual
Author: Barbara Brundage
Publisher: "O'Reilly Media, Inc."
ISBN: 1491948167
Category : Computers
Languages : en
Pages : 896
Book Description
Photoshop Elements 13 looks sharper, performs better, and has more sophisticated photo-editing and slideshow features than previous versions—but knowing which tools to use when can be confusing. The new edition of this bestselling book removes the guesswork. With candid, jargon-free advice and step-by-step guidance, you’ll get the most out of Elements for everything from sharing and touching-up photos to fun print and online projects. The important stuff you need to know: Get to work right away. Import, organize, edit, crop, and color-correct your photos with ease. Retouch any image. Repair and restore old and damaged photos, and patch undesirable areas with Content-Aware Fill. Add pizzazz. Dress up your photos with dozens of filters, layer styles, and special effects. Create the perfect picture. Seamlessly insert people and objects from other photos, using Photomerge Compose. Share your photos. Use new methods to quickly create and email stunning slideshows to friends. Use your words. Make greeting cards, calendars, and flyers by adding text to images. Unleash your creativity. Design photo books, scrapbooks, collages, and other projects.
Publisher: "O'Reilly Media, Inc."
ISBN: 1491948167
Category : Computers
Languages : en
Pages : 896
Book Description
Photoshop Elements 13 looks sharper, performs better, and has more sophisticated photo-editing and slideshow features than previous versions—but knowing which tools to use when can be confusing. The new edition of this bestselling book removes the guesswork. With candid, jargon-free advice and step-by-step guidance, you’ll get the most out of Elements for everything from sharing and touching-up photos to fun print and online projects. The important stuff you need to know: Get to work right away. Import, organize, edit, crop, and color-correct your photos with ease. Retouch any image. Repair and restore old and damaged photos, and patch undesirable areas with Content-Aware Fill. Add pizzazz. Dress up your photos with dozens of filters, layer styles, and special effects. Create the perfect picture. Seamlessly insert people and objects from other photos, using Photomerge Compose. Share your photos. Use new methods to quickly create and email stunning slideshows to friends. Use your words. Make greeting cards, calendars, and flyers by adding text to images. Unleash your creativity. Design photo books, scrapbooks, collages, and other projects.
Adobe Photoshop Elements 2021 Classroom in a Book
Author: Jeff Carlson
Publisher: Adobe Press
ISBN: 0136887082
Category : Computers
Languages : en
Pages : 598
Book Description
The fastest, easiest, most comprehensive way to learn Adobe Photoshop Elements 2021 Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does -- an official training series from Adobe, developed with the support of Adobe product experts. Adobe Photoshop Elements 2021 Classroom in a Book contains 10 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you. Purchasing this book includes valuable online extras. Follow the instructions in the book’s “Getting Started” section to unlock access to: Downloadable lesson files you need to work through the projects in the book Web Edition containing the complete text of the book What you need to use this book: Adobe Photoshop Elements 2021 software, for either Windows or macOS. (Software not included.) Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe Photoshop Elements 2021 software.
Publisher: Adobe Press
ISBN: 0136887082
Category : Computers
Languages : en
Pages : 598
Book Description
The fastest, easiest, most comprehensive way to learn Adobe Photoshop Elements 2021 Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does -- an official training series from Adobe, developed with the support of Adobe product experts. Adobe Photoshop Elements 2021 Classroom in a Book contains 10 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you. Purchasing this book includes valuable online extras. Follow the instructions in the book’s “Getting Started” section to unlock access to: Downloadable lesson files you need to work through the projects in the book Web Edition containing the complete text of the book What you need to use this book: Adobe Photoshop Elements 2021 software, for either Windows or macOS. (Software not included.) Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe Photoshop Elements 2021 software.
Adobe Photoshop CS3 On Demand
Author: Andy Anderson
Publisher: Que Publishing
ISBN: 0132713489
Category : Computers
Languages : en
Pages : 1280
Book Description
Adobe® Photoshop® CS3 FOR THOSE WHO WOULD RATHER BE SHOWN HOW THAN TOLD HOW SEE HOW TO • Browse, organize, and process files using Adobe Bridge and Version Cue • Use automatic layer alignment and blending to work with objects • Use live filters to view and modify the results of opening files • Use more precise color correction to enhance a photo • Easily convert images to black and white • Use image trickery to change or enhance an image • Create eye catching bevels and special effects • Transform plain text into a show-stopping image • Create Web animation sequences the easy way • Use tool presets to construct the right tool for the right job • Test content on different target devices using Adobe Device Central On the Web This book uses real world examples to give you a context in which to perform a task. This book also includes workshops to help you put together individual tasks into projects. The Photoshop example files that you need for project tasks are available at www.perspection.com Perspection has written and produced books on a variety of computer software, including Adobe Flash CS3 Professional, Adobe Photoshop CS3 and CS2, Adobe Dreamweaver CS3, Microsoft Office 2007 and 2003, Microsoft Windows Vista and XP, Microsoft Expression Web, and Apple Mac OS X Panther. Perspection was founded in 1991, and is committed to providing information and training to help people use software more effectively. Perspection has written more than 80 computer books, and sold more than 5 million copies. Includes ACE Courseware Objectives! This courseware meets the objectives for the Adobe Certified Expert (ACE) Program. Upon completion of this courseware you may be prepared to take an exam for ACE qualification. To learn more about becoming an Adobe Certified Expert, visit www.adobe.com/support/certification/ace.html
Publisher: Que Publishing
ISBN: 0132713489
Category : Computers
Languages : en
Pages : 1280
Book Description
Adobe® Photoshop® CS3 FOR THOSE WHO WOULD RATHER BE SHOWN HOW THAN TOLD HOW SEE HOW TO • Browse, organize, and process files using Adobe Bridge and Version Cue • Use automatic layer alignment and blending to work with objects • Use live filters to view and modify the results of opening files • Use more precise color correction to enhance a photo • Easily convert images to black and white • Use image trickery to change or enhance an image • Create eye catching bevels and special effects • Transform plain text into a show-stopping image • Create Web animation sequences the easy way • Use tool presets to construct the right tool for the right job • Test content on different target devices using Adobe Device Central On the Web This book uses real world examples to give you a context in which to perform a task. This book also includes workshops to help you put together individual tasks into projects. The Photoshop example files that you need for project tasks are available at www.perspection.com Perspection has written and produced books on a variety of computer software, including Adobe Flash CS3 Professional, Adobe Photoshop CS3 and CS2, Adobe Dreamweaver CS3, Microsoft Office 2007 and 2003, Microsoft Windows Vista and XP, Microsoft Expression Web, and Apple Mac OS X Panther. Perspection was founded in 1991, and is committed to providing information and training to help people use software more effectively. Perspection has written more than 80 computer books, and sold more than 5 million copies. Includes ACE Courseware Objectives! This courseware meets the objectives for the Adobe Certified Expert (ACE) Program. Upon completion of this courseware you may be prepared to take an exam for ACE qualification. To learn more about becoming an Adobe Certified Expert, visit www.adobe.com/support/certification/ace.html