Knowledge-Intensive Entrepreneurship in Low-Tech Industries PDF Download
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Author: Hartmut Hirsch-Kreinsen
Publisher: Edward Elgar Publishing
ISBN: 1783472049
Category : Business & Economics
Languages : en
Pages : 265
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Book Description
This book will appeal to social scientists, economists and students of innovation and entrepreneurship studies. Policy-makers and company representatives will also find much of interest in this book, with its surprising insights into a field that has b
Author: Karen Schrier
Publisher: JHU Press
ISBN: 1421419203
Category : Computers
Languages : en
Pages : 281
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Book Description
Are games the knowledge-producers of the future? Imagine if new knowledge and insights came not just from research centers, think tanks, and universities but also from games, of all things. Video games have been viewed as causing social problems, but what if they actually helped solve them? This question drives Karen Schrier’s Knowledge Games, which seeks to uncover the potentials and pitfalls of using games to make discoveries, solve real-world problems, and better understand our world. For example, so-called knowledge games—such as Foldit, a protein-folding puzzle game, SchoolLife, which crowdsources bullying interventions, and Reverse the Odds, in which mobile game players analyze breast cancer data—are already being used by researchers to gain scientific, psychological, and humanistic insights. Schrier argues that knowledge games are potentially powerful because of their ability to motivate a crowd of problem solvers within a dynamic system while also tapping into the innovative data processing and computational abilities of games. In the near future, Schrier asserts, knowledge games may be created to understand and predict voting behavior, climate concerns, historical perspectives, online harassment, susceptibility to depression, or optimal advertising strategies, among other things. In addition to investigating the intersection of games, problem solving, and crowdsourcing, Schrier examines what happens when knowledge emerges from games and game players rather than scientists, professionals, and researchers. This accessible book also critiques the limits and implications of games and considers how they may redefine what it means to produce knowledge, to play, to educate, and to be a citizen.
Author: Hartmut Hirsch-Kreinsen
Publisher: Edward Elgar Publishing
ISBN: 1783472049
Category : Business & Economics
Languages : en
Pages : 265
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Book Description
This book will appeal to social scientists, economists and students of innovation and entrepreneurship studies. Policy-makers and company representatives will also find much of interest in this book, with its surprising insights into a field that has b
Author: Isabel Schwinge
Publisher: Springer
ISBN: 3658109378
Category : Social Science
Languages : en
Pages : 308
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Book Description
This book presents the first multidimensional investigation of KIE in the context of low-tech industries and gives insights in paradox conditions and specific mechanisms, using the example of the German textile industry. Therefore, the author solves conceptual inconsistencies and develops an alternative framework referring to systemic concepts of sectoral innovation systems and KIE as well as to the concept of institutional entrepreneurs. As a result, the deviation of willful actors from a restricting institutional environment and sources of entrepreneurial opportunities can be investigated more comprehensively.
Author: IEEE Computer Society
Publisher:
ISBN: 9780769551661
Category : Computer software
Languages : en
Pages : 348
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Book Description
In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).
Author: MaryJo Fante Milburn
Publisher:
ISBN:
Category :
Languages : en
Pages :
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Book Description
Author: MaryJo Fante Milburn
Publisher:
ISBN: 9780075843597
Category : Computer literacy
Languages : en
Pages : 0
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Book Description
Author: MaryJo Fante Milburn
Publisher:
ISBN: 9780075843863
Category : Computer literacy
Languages : en
Pages : 128
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Book Description
Author: MaryJo Fante Milburn
Publisher:
ISBN: 9780075843641
Category : Computer literacy
Languages : en
Pages : 0
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Book Description
Author: Gary J. Beach
Publisher: John Wiley & Sons
ISBN: 1118660447
Category : Business & Economics
Languages : en
Pages : 242
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Book Description
Is a widening “skills gap” in science and math education threatening America’s future? That is the seminal question addressed in The U.S. Technology Skills Gap, a comprehensive 104-year review of math and science education in America. Some claim this “skills gap” is “equivalent to a permanent national recession” while others cite how the gap threatens America’s future economic, workforce employability and national security. This much is sure: America’s math and science skills gap is, or should be, an issue of concern for every business and information technology executive in the United States and The U.S Technology Skills Gap is the how-to-get involved guidebook for those executives laying out in a compelling chronologic format: The history of the science and math skills gap in America Explanation of why decades of astute warnings were ignored Inspiring examples of private company efforts to supplement public education A pragmatic 10-step action plan designed to solve the problem And a tantalizing theory of an obscure Japanese physicist that suggests America’s days as the global scientific leader are numbered Engaging and indispensable, The U.S. Technology Skills Gap is essential reading for those eager to see America remain a relevant global power in innovation and invention in the years ahead.
Author: MaryJo Fante Milburn
Publisher:
ISBN: 9780075843610
Category : Computer literacy
Languages : en
Pages : 0
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Book Description