Author: Manish Soni
Publisher: Lightup Technologies
ISBN:
Category : Computers
Languages : en
Pages : 85
Book Description
Welcome to the exciting world of computers! This book, designed for students, is an engaging and comprehensive introduction to computer science. Our goal is to spark curiosity and provide a strong foundation in computer literacy, preparing young minds for a future where technology plays a central role. In today's world, computers are everywhere. From schools and homes to offices and shops, they have become an integral part of our lives. Understanding how computers work and how to use them effectively is crucial for success in almost every field. This book aims to make learning about computers fun and easy for young students. This book is structured to introduce students gradually to the world of computers, ensuring that they understand each concept thoroughly before moving on to the next. Here’s a brief overview of what you will find in the chapters: We begin with the basics, answering the fundamental question: What is a computer? Students will learn about the various types of computers and their uses in different environments. This chapter introduces the physical parts of a computer. Students will learn about input devices like the keyboard and mouse, output devices like monitors and printers, and the central processing unit (CPU) which acts as the brain of the computer. Here, we explain the difference between hardware and software. Students will be introduced to system software and application software, learning how software enables hardware to perform useful tasks. Students will learn about operating systems, the essential software that manages all hardware and other software on a computer. This chapter covers basic functions and navigation tips. This chapter introduces the basic concepts of programming in a simple and engaging way. Through fun activities, students will develop logical thinking and problem-solving skills. We cover the use of common applications such as word processors and drawing programs. Students will learn to create and save documents, use basic editing tools, and enjoy creating their own art digitally. As students begin to explore the internet, it’s crucial to teach them how to stay safe online. This chapter covers important tips on how to use the internet responsibly, avoid sharing personal information, and recognize potential online dangers. Proper computer care and etiquette are essential skills. Students will learn how to maintain their devices, use computers responsibly, and follow good practices to ensure a healthy and productive computing environment. Our approach combines theoretical knowledge with practical activities to make learning enjoyable and effective. Each chapter includes illustrations and diagrams to help students visualize concepts, hands-on activities that reinforce learning, and review questions to assess understanding.
TAP AND LEARN For Class 5
Author: Manish Soni
Publisher: Lightup Technologies
ISBN:
Category : Computers
Languages : en
Pages : 85
Book Description
Welcome to the exciting world of computers! This book, designed for students, is an engaging and comprehensive introduction to computer science. Our goal is to spark curiosity and provide a strong foundation in computer literacy, preparing young minds for a future where technology plays a central role. In today's world, computers are everywhere. From schools and homes to offices and shops, they have become an integral part of our lives. Understanding how computers work and how to use them effectively is crucial for success in almost every field. This book aims to make learning about computers fun and easy for young students. This book is structured to introduce students gradually to the world of computers, ensuring that they understand each concept thoroughly before moving on to the next. Here’s a brief overview of what you will find in the chapters: We begin with the basics, answering the fundamental question: What is a computer? Students will learn about the various types of computers and their uses in different environments. This chapter introduces the physical parts of a computer. Students will learn about input devices like the keyboard and mouse, output devices like monitors and printers, and the central processing unit (CPU) which acts as the brain of the computer. Here, we explain the difference between hardware and software. Students will be introduced to system software and application software, learning how software enables hardware to perform useful tasks. Students will learn about operating systems, the essential software that manages all hardware and other software on a computer. This chapter covers basic functions and navigation tips. This chapter introduces the basic concepts of programming in a simple and engaging way. Through fun activities, students will develop logical thinking and problem-solving skills. We cover the use of common applications such as word processors and drawing programs. Students will learn to create and save documents, use basic editing tools, and enjoy creating their own art digitally. As students begin to explore the internet, it’s crucial to teach them how to stay safe online. This chapter covers important tips on how to use the internet responsibly, avoid sharing personal information, and recognize potential online dangers. Proper computer care and etiquette are essential skills. Students will learn how to maintain their devices, use computers responsibly, and follow good practices to ensure a healthy and productive computing environment. Our approach combines theoretical knowledge with practical activities to make learning enjoyable and effective. Each chapter includes illustrations and diagrams to help students visualize concepts, hands-on activities that reinforce learning, and review questions to assess understanding.
Publisher: Lightup Technologies
ISBN:
Category : Computers
Languages : en
Pages : 85
Book Description
Welcome to the exciting world of computers! This book, designed for students, is an engaging and comprehensive introduction to computer science. Our goal is to spark curiosity and provide a strong foundation in computer literacy, preparing young minds for a future where technology plays a central role. In today's world, computers are everywhere. From schools and homes to offices and shops, they have become an integral part of our lives. Understanding how computers work and how to use them effectively is crucial for success in almost every field. This book aims to make learning about computers fun and easy for young students. This book is structured to introduce students gradually to the world of computers, ensuring that they understand each concept thoroughly before moving on to the next. Here’s a brief overview of what you will find in the chapters: We begin with the basics, answering the fundamental question: What is a computer? Students will learn about the various types of computers and their uses in different environments. This chapter introduces the physical parts of a computer. Students will learn about input devices like the keyboard and mouse, output devices like monitors and printers, and the central processing unit (CPU) which acts as the brain of the computer. Here, we explain the difference between hardware and software. Students will be introduced to system software and application software, learning how software enables hardware to perform useful tasks. Students will learn about operating systems, the essential software that manages all hardware and other software on a computer. This chapter covers basic functions and navigation tips. This chapter introduces the basic concepts of programming in a simple and engaging way. Through fun activities, students will develop logical thinking and problem-solving skills. We cover the use of common applications such as word processors and drawing programs. Students will learn to create and save documents, use basic editing tools, and enjoy creating their own art digitally. As students begin to explore the internet, it’s crucial to teach them how to stay safe online. This chapter covers important tips on how to use the internet responsibly, avoid sharing personal information, and recognize potential online dangers. Proper computer care and etiquette are essential skills. Students will learn how to maintain their devices, use computers responsibly, and follow good practices to ensure a healthy and productive computing environment. Our approach combines theoretical knowledge with practical activities to make learning enjoyable and effective. Each chapter includes illustrations and diagrams to help students visualize concepts, hands-on activities that reinforce learning, and review questions to assess understanding.
The Ultimate Grade 5 Math Workbook
Author: Ixl Learning
Publisher:
ISBN: 9781947569454
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
IXL | The Ultimate Grade 5 Math Workbook | includes Decimals, Fractions, Multiplication, Long Division, Geometry, Measurement, Algebra Prep, Graphing, and Metric Units for Classroom or Homeschool Curriculum
Publisher:
ISBN: 9781947569454
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
IXL | The Ultimate Grade 5 Math Workbook | includes Decimals, Fractions, Multiplication, Long Division, Geometry, Measurement, Algebra Prep, Graphing, and Metric Units for Classroom or Homeschool Curriculum
TAP AND LEARN For Class 1
Author: Manish Soni
Publisher: Lightup Technologies
ISBN:
Category : Computers
Languages : en
Pages : 78
Book Description
In an age where digital literacy is as fundamental as traditional literacy, it is essential to introduce children to the world of computers early. This book has been meticulously designed to align with the NEP and NCERT guidelines, ensuring that young learners embark on their digital journey confidently and enthusiastically. The primary goal of this book is to make learning computer basics engaging, accessible, and effective for students. We believe that the foundation of digital literacy should be built with the same care and attention as any other subject. This book aims to ignite curiosity, foster a love for technology, and develop essential computer skills in young minds. The content of this book is structured to gradually introduce children to the world of computers, starting from the very basics and moving towards more interactive and practical applications. Each chapter is crafted to be engaging and informative, ensuring the learning process is enjoyable and impactful. The journey begins with a comprehensive introduction to computers, explaining what they are and why they are essential in our daily lives. This section sets the stage for more detailed learning by providing a solid foundation. Understanding the various parts of a computer is crucial. This chapter introduces the monitor, keyboard, mouse, and CPU and their functions. Colourful illustrations and simple explanations make it easy for children to grasp these concepts. Mastering the use of a mouse is a fundamental skill. Students practice clicking, dragging, and dropping through engaging exercises, enhancing their hand-eye coordination and control. Typing is an essential skill in the digital age. This section includes lessons on typing letters and numbers, designed to build typing speed and accuracy. Regular practice activities help reinforce these skills. Complementary videos and multimedia resources are provided to reinforce understanding through visual and auditory learning. These resources cater to different learning styles and make complex topics easier to grasp. Various sample questions, including MCQs, True/False, Match the Case, Fill in the blanks, One-word answers, etc. are included throughout the book. These questions help reinforce key concepts and assess students' understanding. Fun and practical projects are included to encourage students to apply their knowledge in real-world scenarios. These projects enhance practical experience and make learning enjoyable. Activities designed to be both educational and enjoyable are incorporated throughout the book. These activities keep students engaged and motivated, making the learning process dynamic and fun. The book is designed to spark curiosity and encourage a love for learning about computers. We aim to nurture a lifelong interest in technology by presenting information engagingly and interactively. All fundamental aspects of computer education for students are covered in this book. This comprehensive approach ensures that students receive a well-rounded introduction to the subject. The book allows students to learn independently, making it suitable for classroom use and self-study. This flexibility ensures that every child can succeed, regardless of their learning speed. We want to express our gratitude to the educators, parents, and students who have provided invaluable feedback during the development of this book. Your insights and suggestions have helped shape this book into a comprehensive and engaging learning tool. We are also thankful to the illustrators, designers, and content creators whose creativity and dedication have brought this book to life. Finally, we thank the education community for their continued support and commitment to fostering digital literacy in young learners. Together, we can make learning about computers a fun and enriching experience for every child.
Publisher: Lightup Technologies
ISBN:
Category : Computers
Languages : en
Pages : 78
Book Description
In an age where digital literacy is as fundamental as traditional literacy, it is essential to introduce children to the world of computers early. This book has been meticulously designed to align with the NEP and NCERT guidelines, ensuring that young learners embark on their digital journey confidently and enthusiastically. The primary goal of this book is to make learning computer basics engaging, accessible, and effective for students. We believe that the foundation of digital literacy should be built with the same care and attention as any other subject. This book aims to ignite curiosity, foster a love for technology, and develop essential computer skills in young minds. The content of this book is structured to gradually introduce children to the world of computers, starting from the very basics and moving towards more interactive and practical applications. Each chapter is crafted to be engaging and informative, ensuring the learning process is enjoyable and impactful. The journey begins with a comprehensive introduction to computers, explaining what they are and why they are essential in our daily lives. This section sets the stage for more detailed learning by providing a solid foundation. Understanding the various parts of a computer is crucial. This chapter introduces the monitor, keyboard, mouse, and CPU and their functions. Colourful illustrations and simple explanations make it easy for children to grasp these concepts. Mastering the use of a mouse is a fundamental skill. Students practice clicking, dragging, and dropping through engaging exercises, enhancing their hand-eye coordination and control. Typing is an essential skill in the digital age. This section includes lessons on typing letters and numbers, designed to build typing speed and accuracy. Regular practice activities help reinforce these skills. Complementary videos and multimedia resources are provided to reinforce understanding through visual and auditory learning. These resources cater to different learning styles and make complex topics easier to grasp. Various sample questions, including MCQs, True/False, Match the Case, Fill in the blanks, One-word answers, etc. are included throughout the book. These questions help reinforce key concepts and assess students' understanding. Fun and practical projects are included to encourage students to apply their knowledge in real-world scenarios. These projects enhance practical experience and make learning enjoyable. Activities designed to be both educational and enjoyable are incorporated throughout the book. These activities keep students engaged and motivated, making the learning process dynamic and fun. The book is designed to spark curiosity and encourage a love for learning about computers. We aim to nurture a lifelong interest in technology by presenting information engagingly and interactively. All fundamental aspects of computer education for students are covered in this book. This comprehensive approach ensures that students receive a well-rounded introduction to the subject. The book allows students to learn independently, making it suitable for classroom use and self-study. This flexibility ensures that every child can succeed, regardless of their learning speed. We want to express our gratitude to the educators, parents, and students who have provided invaluable feedback during the development of this book. Your insights and suggestions have helped shape this book into a comprehensive and engaging learning tool. We are also thankful to the illustrators, designers, and content creators whose creativity and dedication have brought this book to life. Finally, we thank the education community for their continued support and commitment to fostering digital literacy in young learners. Together, we can make learning about computers a fun and enriching experience for every child.
Complete Physical Education Plans for Grades 5 to 12
Author: Isobel Kleinman
Publisher: Human Kinetics
ISBN: 0736071237
Category : Lesson planning
Languages : en
Pages : 874
Book Description
"This popular book provides loads of teacher-tested lesson plans and assessment tools that will decrease your preparation time and increase your studentsѫ competency. After listening to requests of the first editionѫs users, the author has packed two more popular field sports and a unique chapter on educational gymnastics into this new edition of Complete Physical Education Plans for Grades 5 to 12. Lessons can cover beginner, intermediate, and advanced levels and break down each skill as it is introduced. The chapters also integrate the applicable rules and strategies during the learning process and use methods that will keep students active, learning, successful, and completely motivated. In addition to the clear instruction for teaching skills, rules, and strategies, each lesson generates opportunities for students to develop physical, cognitive, and social skills. Each unit is designed to help students gain competency appropriate for their experience level. Formerly published as Complete Physical Education Plans for Grades 7 to 12, the book features exciting new material: Detailed introductions of skills and how to practice the mechanics of each skill or dance; Three new chapters (field hockey, lacrosse, and educational gymnastics, the latter of which includes three units that can be used in teaching both gymnastics and creative dance). Complete Physical Education Plans for Grades 5 to 12 provides field-tested lesson plans for 484 classes covering 18 areas of fitness, creative movement and dance, and sports. These professionally prepared plans will not only cut your own prep time but also help you focus on the essentials in each step of your studentsѫ learning process. It is a great resource when you need material for a substitute teacher or when you are asked to submit plans to your school administrator. In addition to the lesson plans, the book and CD-ROM package contains a wealth of teaching and assessment tools, including skills rubrics, portfolio checklists, unit fact sheets, and quizzes. The accompanying CD-ROM enables you to print study sheets, student extension projects, portfolio checklists, unit quizzes, and answer keys. You can also print out any page of the text from the CD-ROM (e.g., lessons, full units, tests)."--Publisher's website.
Publisher: Human Kinetics
ISBN: 0736071237
Category : Lesson planning
Languages : en
Pages : 874
Book Description
"This popular book provides loads of teacher-tested lesson plans and assessment tools that will decrease your preparation time and increase your studentsѫ competency. After listening to requests of the first editionѫs users, the author has packed two more popular field sports and a unique chapter on educational gymnastics into this new edition of Complete Physical Education Plans for Grades 5 to 12. Lessons can cover beginner, intermediate, and advanced levels and break down each skill as it is introduced. The chapters also integrate the applicable rules and strategies during the learning process and use methods that will keep students active, learning, successful, and completely motivated. In addition to the clear instruction for teaching skills, rules, and strategies, each lesson generates opportunities for students to develop physical, cognitive, and social skills. Each unit is designed to help students gain competency appropriate for their experience level. Formerly published as Complete Physical Education Plans for Grades 7 to 12, the book features exciting new material: Detailed introductions of skills and how to practice the mechanics of each skill or dance; Three new chapters (field hockey, lacrosse, and educational gymnastics, the latter of which includes three units that can be used in teaching both gymnastics and creative dance). Complete Physical Education Plans for Grades 5 to 12 provides field-tested lesson plans for 484 classes covering 18 areas of fitness, creative movement and dance, and sports. These professionally prepared plans will not only cut your own prep time but also help you focus on the essentials in each step of your studentsѫ learning process. It is a great resource when you need material for a substitute teacher or when you are asked to submit plans to your school administrator. In addition to the lesson plans, the book and CD-ROM package contains a wealth of teaching and assessment tools, including skills rubrics, portfolio checklists, unit fact sheets, and quizzes. The accompanying CD-ROM enables you to print study sheets, student extension projects, portfolio checklists, unit quizzes, and answer keys. You can also print out any page of the text from the CD-ROM (e.g., lessons, full units, tests)."--Publisher's website.
TAP AND LEARN For Class 4
Author: Manish Soni
Publisher: Lightup Technologies
ISBN:
Category : Computers
Languages : en
Pages : 91
Book Description
Welcome to the exciting world of computers! This book, designed for students, is an engaging and comprehensive introduction to computer science. Our goal is to spark curiosity and provide a strong foundation in computer literacy, preparing young minds for a future where technology plays a central role. In today's world, computers are everywhere. From schools and homes to offices and shops, they have become an integral part of our lives. Understanding how computers work and how to use them effectively is crucial for success in almost every field. This book aims to make learning about computers fun and easy for young students. This book is structured to introduce students gradually to the world of computers, ensuring that they understand each concept thoroughly before moving on to the next. Here’s a brief overview of what you will find in the chapters: We begin with the basics, answering the fundamental question: What is a computer? Students will learn about the various types of computers and their uses in different environments. This chapter introduces the physical parts of a computer. Students will learn about input devices like the keyboard and mouse, output devices like monitors and printers, and the central processing unit (CPU) which acts as the brain of the computer. Here, we explain the difference between hardware and software. Students will be introduced to system software and application software, learning how software enables hardware to perform useful tasks. Students will learn about operating systems, the essential software that manages all hardware and other software on a computer. This chapter covers basic functions and navigation tips. This chapter introduces the basic concepts of programming in a simple and engaging way. Through fun activities, students will develop logical thinking and problem-solving skills. We cover the use of common applications such as word processors and drawing programs. Students will learn to create and save documents, use basic editing tools, and enjoy creating their own art digitally. As students begin to explore the internet, it’s crucial to teach them how to stay safe online. This chapter covers important tips on how to use the internet responsibly, avoid sharing personal information, and recognize potential online dangers. Proper computer care and etiquette are essential skills. Students will learn how to maintain their devices, use computers responsibly, and follow good practices to ensure a healthy and productive computing environment. Our approach combines theoretical knowledge with practical activities to make learning enjoyable and effective. Each chapter includes illustrations and diagrams to help students visualize concepts, hands-on activities that reinforce learning, and review questions to assess understanding and retention of the
Publisher: Lightup Technologies
ISBN:
Category : Computers
Languages : en
Pages : 91
Book Description
Welcome to the exciting world of computers! This book, designed for students, is an engaging and comprehensive introduction to computer science. Our goal is to spark curiosity and provide a strong foundation in computer literacy, preparing young minds for a future where technology plays a central role. In today's world, computers are everywhere. From schools and homes to offices and shops, they have become an integral part of our lives. Understanding how computers work and how to use them effectively is crucial for success in almost every field. This book aims to make learning about computers fun and easy for young students. This book is structured to introduce students gradually to the world of computers, ensuring that they understand each concept thoroughly before moving on to the next. Here’s a brief overview of what you will find in the chapters: We begin with the basics, answering the fundamental question: What is a computer? Students will learn about the various types of computers and their uses in different environments. This chapter introduces the physical parts of a computer. Students will learn about input devices like the keyboard and mouse, output devices like monitors and printers, and the central processing unit (CPU) which acts as the brain of the computer. Here, we explain the difference between hardware and software. Students will be introduced to system software and application software, learning how software enables hardware to perform useful tasks. Students will learn about operating systems, the essential software that manages all hardware and other software on a computer. This chapter covers basic functions and navigation tips. This chapter introduces the basic concepts of programming in a simple and engaging way. Through fun activities, students will develop logical thinking and problem-solving skills. We cover the use of common applications such as word processors and drawing programs. Students will learn to create and save documents, use basic editing tools, and enjoy creating their own art digitally. As students begin to explore the internet, it’s crucial to teach them how to stay safe online. This chapter covers important tips on how to use the internet responsibly, avoid sharing personal information, and recognize potential online dangers. Proper computer care and etiquette are essential skills. Students will learn how to maintain their devices, use computers responsibly, and follow good practices to ensure a healthy and productive computing environment. Our approach combines theoretical knowledge with practical activities to make learning enjoyable and effective. Each chapter includes illustrations and diagrams to help students visualize concepts, hands-on activities that reinforce learning, and review questions to assess understanding and retention of the
Eureka Math - a Story of Units
Author: Great Minds
Publisher:
ISBN: 9781632553089
Category : Addition
Languages : en
Pages : 248
Book Description
Eureka helps students to truly understand math, connect it to the real world, and prepare them to solve problems they haven't encountered before. The team of teachers and mathematicians who created Eureka Math believe that it is not enough for students to know the process for solving a problem; they need to know why that process works. Eureka presents math as a story, one that develops from grades PK through 12. In A Story of Functions, our high school curriculum, this sequencing has joined with the methods of instruction that have been proven to work, in this nation and abroad.
Publisher:
ISBN: 9781632553089
Category : Addition
Languages : en
Pages : 248
Book Description
Eureka helps students to truly understand math, connect it to the real world, and prepare them to solve problems they haven't encountered before. The team of teachers and mathematicians who created Eureka Math believe that it is not enough for students to know the process for solving a problem; they need to know why that process works. Eureka presents math as a story, one that develops from grades PK through 12. In A Story of Functions, our high school curriculum, this sequencing has joined with the methods of instruction that have been proven to work, in this nation and abroad.
The Tapping Solution
Author: Nick Ortner
Publisher: Hay House, Inc
ISBN: 1401939449
Category : Self-Help
Languages : en
Pages : 258
Book Description
In the New York Times best-selling book The Tapping Solution, Nick Ortner, founder of the Tapping World Summit and best-selling filmmaker of The Tapping Solution, is at the forefront of a new healing movement. In this book, he gives readers everything they need to successfully start using the powerful practice of tapping—or Emotional Freedom Techniques (EFT).Tapping is one of the fastest and easiest ways to address both the emotional and physical problems that tend to hamper our lives. Using the energy meridians of the body, practitioners tap on specific points while focusing on particular negative emotions or physical sensations. The tapping helps calm the nervous system to restore the balance of energy in the body, and in turn rewire the brain to respond in healthy ways. This kind of conditioning can help rid practitioners of everything from chronic pain to phobias to addictions. Because of tapping’s proven success in healing such a variety of problems, Ortner recommends to try it on any challenging issue. In The Tapping Solution, Ortner describes not only the history and science of tapping but also the practical applications. In a friendly voice, he lays out easy-to-use practices, diagrams, and worksheets that will teach readers, step-by-step, how to tap on a variety of issues. With chapters covering everything from the alleviation of pain to the encouragement of weight loss to fostering better relationships, Ortner opens readers’ eyes to just how powerful this practice can be. Throughout the book, readers will see real-life stories of healing ranging from easing the pain of fibromyalgia to overcoming a fear of flying.The simple strategies Ortner outlines will help readers release their fears and clear the limiting beliefs that hold them back from creating the life they want.
Publisher: Hay House, Inc
ISBN: 1401939449
Category : Self-Help
Languages : en
Pages : 258
Book Description
In the New York Times best-selling book The Tapping Solution, Nick Ortner, founder of the Tapping World Summit and best-selling filmmaker of The Tapping Solution, is at the forefront of a new healing movement. In this book, he gives readers everything they need to successfully start using the powerful practice of tapping—or Emotional Freedom Techniques (EFT).Tapping is one of the fastest and easiest ways to address both the emotional and physical problems that tend to hamper our lives. Using the energy meridians of the body, practitioners tap on specific points while focusing on particular negative emotions or physical sensations. The tapping helps calm the nervous system to restore the balance of energy in the body, and in turn rewire the brain to respond in healthy ways. This kind of conditioning can help rid practitioners of everything from chronic pain to phobias to addictions. Because of tapping’s proven success in healing such a variety of problems, Ortner recommends to try it on any challenging issue. In The Tapping Solution, Ortner describes not only the history and science of tapping but also the practical applications. In a friendly voice, he lays out easy-to-use practices, diagrams, and worksheets that will teach readers, step-by-step, how to tap on a variety of issues. With chapters covering everything from the alleviation of pain to the encouragement of weight loss to fostering better relationships, Ortner opens readers’ eyes to just how powerful this practice can be. Throughout the book, readers will see real-life stories of healing ranging from easing the pain of fibromyalgia to overcoming a fear of flying.The simple strategies Ortner outlines will help readers release their fears and clear the limiting beliefs that hold them back from creating the life they want.
Learning Elementary Science for Class 5
Author: Goyal Brothers Prakashan
Publisher: Goyal Brothers Prakashan
ISBN: 8183893023
Category : Juvenile Nonfiction
Languages : en
Pages : 120
Book Description
Goyal Brothers Prakashan
Publisher: Goyal Brothers Prakashan
ISBN: 8183893023
Category : Juvenile Nonfiction
Languages : en
Pages : 120
Book Description
Goyal Brothers Prakashan
Spectrum Language Arts, Grade 5
Author: Spectrum
Publisher: Carson-Dellosa Publishing
ISBN: 148381209X
Category : Juvenile Nonfiction
Languages : en
Pages : 180
Book Description
An understanding of language arts concepts is key to strong communication skillsÑthe foundation of success across disciplines. Spectrum Language Arts for grade 5 provides focused practice and creative activities to help your child master sentence types, parts of speech, vocabulary, and grammar. --This comprehensive workbook doesnÕt stop with focused practiceÐit encourages children to explore their creative sides by challenging them with thought-provoking writing projects. Aligned to current state standards, Spectrum Language Arts for grade 5 includes an answer key and a supplemental WriterÕs Guide to reinforce grammar and language arts concepts. With the help of Spectrum, your child will build the language arts skills necessary for a lifetime of success.
Publisher: Carson-Dellosa Publishing
ISBN: 148381209X
Category : Juvenile Nonfiction
Languages : en
Pages : 180
Book Description
An understanding of language arts concepts is key to strong communication skillsÑthe foundation of success across disciplines. Spectrum Language Arts for grade 5 provides focused practice and creative activities to help your child master sentence types, parts of speech, vocabulary, and grammar. --This comprehensive workbook doesnÕt stop with focused practiceÐit encourages children to explore their creative sides by challenging them with thought-provoking writing projects. Aligned to current state standards, Spectrum Language Arts for grade 5 includes an answer key and a supplemental WriterÕs Guide to reinforce grammar and language arts concepts. With the help of Spectrum, your child will build the language arts skills necessary for a lifetime of success.
Scholastic Success With Grammar Grade 5
Author: Scholastic Inc.
Publisher: Scholastic
ISBN: 9780439434027
Category : Education
Languages : en
Pages : 64
Book Description
50 pages of grammar practice on topics such as: parts of speech, capitalization, punctuation, subject-verb agreement, run-on sentences, and lots more.
Publisher: Scholastic
ISBN: 9780439434027
Category : Education
Languages : en
Pages : 64
Book Description
50 pages of grammar practice on topics such as: parts of speech, capitalization, punctuation, subject-verb agreement, run-on sentences, and lots more.