Swift 2 Blueprints

Swift 2 Blueprints PDF Author: Cecil Costa
Publisher: Packt Publishing Ltd
ISBN: 178528374X
Category : Computers
Languages : en
Pages : 276

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Book Description
Sharpen your skills in Swift by designing and deploying seven fully functional applications About This Book Develop a variety of iOS-compatible applications that range from health and fitness to utilities using this project-based handbook Discover ways to make the best use of the latest features in Swift to build on a wide array of applications Follow step-by-step instructions to create Swift apps oriented for the real world Who This Book Is For If you are a competent iOS developer who wants to develop stunning applications with Swift, then this book is for you. Familiarity with Swift programming is assumed. What You Will Learn Get to grips with the basics of Xcode and Swift for application development Create a Photo Sharing application to capture an image, edit it using different features and share it via social media. Develop applications using the WatchKit and exchange data between iPhone and the Watch Use advanced features such as SpriteKit to build a game Install third-party Swift frameworks to improvise on your application development Discover how to simulate home automation with HomeKit Build an application to monitor the user's weight, heart rate and the number of steps for Health Historic Analysis Manipulate media using AVFoundation framework to merge audio and video. In Detail In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You'll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit. By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications. Style and approach This book takes a step-by-step approach to help you build apps from scratch and learn the methodology to develop real-time applications using Swift.

Swift 2 Blueprints

Swift 2 Blueprints PDF Author: Cecil Costa
Publisher: Packt Publishing Ltd
ISBN: 178528374X
Category : Computers
Languages : en
Pages : 276

Get Book Here

Book Description
Sharpen your skills in Swift by designing and deploying seven fully functional applications About This Book Develop a variety of iOS-compatible applications that range from health and fitness to utilities using this project-based handbook Discover ways to make the best use of the latest features in Swift to build on a wide array of applications Follow step-by-step instructions to create Swift apps oriented for the real world Who This Book Is For If you are a competent iOS developer who wants to develop stunning applications with Swift, then this book is for you. Familiarity with Swift programming is assumed. What You Will Learn Get to grips with the basics of Xcode and Swift for application development Create a Photo Sharing application to capture an image, edit it using different features and share it via social media. Develop applications using the WatchKit and exchange data between iPhone and the Watch Use advanced features such as SpriteKit to build a game Install third-party Swift frameworks to improvise on your application development Discover how to simulate home automation with HomeKit Build an application to monitor the user's weight, heart rate and the number of steps for Health Historic Analysis Manipulate media using AVFoundation framework to merge audio and video. In Detail In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You'll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit. By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications. Style and approach This book takes a step-by-step approach to help you build apps from scratch and learn the methodology to develop real-time applications using Swift.

Object–Oriented Programming with Swift 2

Object–Oriented Programming with Swift 2 PDF Author: Gaston C. Hillar
Publisher: Packt Publishing Ltd
ISBN: 1785884808
Category : Computers
Languages : en
Pages : 332

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Book Description
Get to grips with object-oriented programming in Swift to efficiently build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code by using real-world elements and represent them in your app Who This Book Is For If you are an iOS developer who has a basic idea of object-oriented programming and want to incorporate its concepts with Swift to optimize your application's code and create reusable and easily to understand building blocks, then this book is for you. This is a very useful resource for developers who want to shift from Objective C, C#, Java, Python, JavaScript, or other object-oriented languages to Swift What You Will Learn Build solid, stable, and reliable applications using Swift Work with encapsulation, abstraction, and polymorphism using Swift 2.0 Customize constructors and destructors based on your needs Develop Swift 2.0 with classes, instances, properties, and methods Take advantage of generic code to maximize code reuse and generalize behaviors Use state of inheritance, specialization, and the possibility to overload members Write high quality object-oriented code to build apps for iOS or Mac OS X In Detail Object-Oriented Programming (OOP) is a programming paradigm based on the concept of objects; these are data structures that contain data in the form of fields, often known as attributes and code. Objects are everywhere, and so it is very important to recognize elements, known as objects, from real-world situations and know how they can easily be translated into object-oriented code. Object-Oriented Programming with Swift is an easy-to-follow guide packed full of hands-on examples of solutions to common problems encountered with object-oriented code in Swift. It starts by helping you to recognize objects using real-life scenarios and demonstrates how working with them makes it simpler to write code that is easy to understand and reuse. You will learn to protect and hide data with the data encapsulation features of Swift. Then, you will explore how to maximize code reuse by writing code capable of working with objects of different types. After that, you'll discover the power of parametric polymorphism and will combine generic code with inheritance and multiple inheritance. Later, you move on to refactoring your existing code and organizing your source for easy maintenance and extensions. By the end of the book, you will be able to create better, stronger, and more reusable code, which will help you build better applications. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering questions.

Swift Essentials

Swift Essentials PDF Author: Dr Alex Blewitt
Publisher: Packt Publishing Ltd
ISBN: 1785880969
Category : Computers
Languages : en
Pages : 248

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Book Description
Discover how to build iOS and watchOS applications in Swift 2 using Xcode About This Book Gets you up and running with Swift programming without any prior iOS development experience. A fast paced guide showing best practices and lets you get up to speed with Swift to quickly build your own iOS applications A unique practical approach to make your life with Swift easy. Who This Book Is For Are you interested in learning Swift? Do you want to write iOS applications in Swift? If yes, then this is the book for you. No prior iOS programming experience is assumed; however, having some experience with any programming language will be beneficial. What You Will Learn Dive into Swift and explore its innovative and powerful syntax Work with Swift in Xcode to get a unique and productive approach to development Find out how to create complete iOS applications Discover rapid prototyping with a Swift playground Get to know how to use the Swift storyboard to develop multi-page applications Get to grips with parsing JSON and XML data from network sources Build a network client for GitHub repositories, with full source code on GitHub In Detail Swift was considered one of the biggest innovations last year, and certainly with Swift 2 announced at WWDC in 2015, this segment of the developer space will continue to be hot and dominating. This is a fast-paced guide to provide an overview of Swift programming and then walks you through in detail how to write iOS applications. Progress through chapters on custom views, networking, parsing and build a complete application as a Git repository, all by using Swift as the core language Style and approach This fast-paced practical guide will quickly give you hands-on experience with all the features of Swift programming. Following the practical examples in the book will help you successfully create your own iOS applications.

The Blueprint for 2 Americas

The Blueprint for 2 Americas PDF Author: Linda Nelson
Publisher: Christian Faith Publishing, Inc.
ISBN: 1098098706
Category : Political Science
Languages : en
Pages : 244

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Book Description
What VEHICLE did we climb aboard that carried us so far from our cultural roots? How did the vast changes to society, our social framework and our relationships come about? Most importantly we must ask ourselves, "How could we become so divided? Or are we?" The answers we hear in the public discourse are wholly inadequate to address the scope of the changes. Could anyone in 1990 expected that ABC, NBC, or CBN would identify 53 Genders or that public policy, law and educational principles would be altered to grant special rights to these created genders? Could we have envisioned cities and businesses being destroyed by people claiming to be supportive of the people affected? Many feel the world has been turned upside down; the law is silent with regard to some egregious acts while being openly hostile to seemingly innocent citizens expressing their right of free speech. We have heard over and over these six powerful words: How did our nation get here? This book is designed to explain EXACTLY how we got here. You will become thoroughly aware of the plan that was set in motion, who designed it, when it began and the mechanisms used to move us to their desired end and, finally, where it will take us. You will discover that the separation of Americans by race or wealth or gender is a myth and meet the groups responsible for those myths. After reading The Blueprint for Two Americas, every news report, school board issue or city council agenda will be viewed with the perspective of the Humanist Manifestos in mind. You will be awakened to the destruction that this plan has wrought. Just as a building has a set of blueprints that direct each specialty worker to their part in bringing about the finished product, this social re-engineering has a set of blueprints, and the new society it envisions is nearly complete. This book reveals THE BLUEPRINT FOR THE TWO AMERICAS.

God's Blueprint of the Holy Bible Vol. 2

God's Blueprint of the Holy Bible Vol. 2 PDF Author: Felix Wantang
Publisher: Felix Wantang
ISBN:
Category : Bibles
Languages : en
Pages : 196

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Book Description
Life is about the choices we make; it explains why God made salvation a choice. “For God so loved the world that he gave his one and only Son, that whoever believes in him shall not perish but have eternal life.” John 3:16. The choices we make in life, define who we are, shapes our path, and leads to our ultimate destination in life. Have you ever looked in the mirror and asked yourself these three simple questions: 1. What are the choices that govern my life? 2. Am I on the right path? 3. What is my final destination in my life? If you can successfully answer these questions with absolute trust in Jesus Christ, then you know you have made the right choices in your life. On the other hand, if you can’t answer these questions with Jesus Christ in the equation, then you know your life is on the wrong path. The truth is, part of what makes life very challenging and unpredictable, is the fact that you cannot change the past, but you can change the path to your future. God gives us only one day at a time; today is a gift and that’s all you have. Tomorrow is not guaranteed and today may be your last day on earth. This book will help you understand God through Jesus Christ like never before and also help you make the right choices for a better future. The kingdom of God should be your number priority and ultimate destination in life. Jesus is coming soon!

Mastering iOS 12 Programming

Mastering iOS 12 Programming PDF Author: Donny Wals
Publisher: Packt Publishing Ltd
ISBN: 1789132010
Category : Computers
Languages : en
Pages : 731

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Book Description
Become a professional iOS developer with the most in-depth and advanced guide to Swift, Xcode 10, ARKit, and Core ML Key FeaturesExplore the extensive world of iOS development through practical examplesGain detailed insights into core iOS programming concepts such as app extensions and performanceExtend your iOS apps by adding augmented reality and machine learning capabilitiesBook Description The iOS development environment has significantly matured, and with Apple users spending more money in the App Store, there are plenty of development opportunities for professional iOS developers. However, the journey to mastering iOS development and the new features of iOS 12 is not straightforward. This book will help you make that transition smoothly and easily. With the help of Swift 4.2, you’ll not only learn how to program for iOS 12, but also how to write efficient, readable, and maintainable Swift code that maintains industry best practices. Mastering iOS 12 Programming will help you build real-world applications and reflect the real-world development flow. You will also find a mix of thorough background information and practical examples, teaching you how to start implementing your newly gained knowledge. By the end of this book, you will have got to grips with building iOS applications that harness advanced techniques and make best use of the latest and greatest features available in iOS 12. What you will learnBuild a professional iOS application using Xcode 10 and Swift 4.2Use AutoLayout to create complex layouts that look great on every deviceDelve into advanced animations with UIViewPropertyAnimator and UIKit DynamicsEnhance your app by using instruments and building your own profiling toolsIntegrate iMessage, Siri, and more in your app through app extensionsTrain and use machine learning models with Core ML 2 and Create MLCreate engaging augmented reality experiences with ARKit 2Who this book is for If you’re a developer with some experience in iOS programming and want to enhance your skills by unlocking the full potential of the latest iOS version with Swift to build great applications, this book is for you.

Blueprint

Blueprint PDF Author: Nicholas A. Christakis
Publisher: Little, Brown Spark
ISBN: 0316230057
Category : Science
Languages : en
Pages : 508

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Book Description
"A dazzlingly erudite synthesis of history, philosophy, anthropology, genetics, sociology, economics, epidemiology, statistics, and more" (Frank Bruni, The New York Times), Blueprint shows why evolution has placed us on a humane path -- and how we are united by our common humanity. For too long, scientists have focused on the dark side of our biological heritage: our capacity for aggression, cruelty, prejudice, and self-interest. But natural selection has given us a suite of beneficial social features, including our capacity for love, friendship, cooperation, and learning. Beneath all of our inventions -- our tools, farms, machines, cities, nations -- we carry with us innate proclivities to make a good society. In Blueprint, Nicholas A. Christakis introduces the compelling idea that our genes affect not only our bodies and behaviors, but also the ways in which we make societies, ones that are surprisingly similar worldwide. With many vivid examples -- including diverse historical and contemporary cultures, communities formed in the wake of shipwrecks, commune dwellers seeking utopia, online groups thrown together by design or involving artificially intelligent bots, and even the tender and complex social arrangements of elephants and dolphins that so resemble our own -- Christakis shows that, despite a human history replete with violence, we cannot escape our social blueprint for goodness. In a world of increasing political and economic polarization, it's tempting to ignore the positive role of our evolutionary past. But by exploring the ancient roots of goodness in civilization, Blueprint shows that our genes have shaped societies for our welfare and that, in a feedback loop stretching back many thousands of years, societies are still shaping our genes today.

The Blueprint

The Blueprint PDF Author: Jason Lloyd
Publisher: Penguin
ISBN: 1524741914
Category : Sports & Recreation
Languages : en
Pages : 306

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Book Description
An unputdownable, must-have sports book for every LeBron James, Cleveland Cavaliers, and NBA fan. June 19, 2016: the greatest moment in Cleveland sports history, when the Cleveland Cavaliers won the NBA Finals and broke the Cleveland Curse. It was the triumph fans had been waiting fifty-two years for, and it wasn’t easy to get there—but thanks to LeBron James, an audacious plan to build a winning team, a couple of maverick GMs, and an incredible community of fans, it happened; and 2016 saw the birth of a new Cavaliers dynasty. But how did they get there? It was a roller-coaster ride from tragedy to triumph, one that Jason Lloyd, a longtime Northeast Ohio resident turned reporter for the Akron Beacon Journal, got to see firsthand. He was witness to the Blueprint, as he calls it, which the Cavs put together to win their star player back from Miami and build a team that could win the ultimate championship. It incorporated several losing seasons, some high-risk draft picks, and an entirely new understanding of how to build a championship team. The best part of the plan is that it worked, culminating in the most exciting Finals series in NBA history. And, most important, the end of the Cleveland Curse. Jason Lloyd, a true insider, tells the story of how the NBA really works, and how everyone—from the front office to the stars on the court to the new generation of coaches—worked together to create an unforgettable winning team.

Project Independence Blueprint

Project Independence Blueprint PDF Author: United States. Federal Energy Administration
Publisher:
ISBN:
Category : Energy policy
Languages : en
Pages : 812

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Book Description


Swift 3 Object-Oriented Programming

Swift 3 Object-Oriented Programming PDF Author: Gaston C. Hillar
Publisher: Packt Publishing Ltd
ISBN: 1787120996
Category : Computers
Languages : en
Pages : 363

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Book Description
Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code using real-world elements and represent them in your apps Who This Book Is For This book is for iOS and macOS developers who want to get a detailed practical understanding of object-oriented programming with the latest version of Swift: 3.0. What You Will Learn Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux Work with encapsulation, abstraction, and polymorphism using Swift 3.0 Work with classes, instances, properties, and methods in Swift 3.0 Take advantage of inheritance, specialization, and the possibility to overload or override members Implement encapsulation, abstraction, and polymorphism Explore functional programming techniques mixed with object-oriented code in Swift 3.0 Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code In Detail Swift has quickly become one of the most-liked languages and developers' de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You'll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you'll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You'll discover the power of contract programming and parametric polymorphism. You'll combine generic code with inheritance and multiple inheritance. Later, you'll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering a quiz