Author: Firewall Media
Publisher: Firewall Media
ISBN: 9788131800102
Category :
Languages : en
Pages : 208
Book Description
Straight to the Point : 3ds Max 7
Author: Firewall Media
Publisher: Firewall Media
ISBN: 9788131800102
Category :
Languages : en
Pages : 208
Book Description
Publisher: Firewall Media
ISBN: 9788131800102
Category :
Languages : en
Pages : 208
Book Description
Intelligent Computing Methodologies
Author: De-Shuang Huang
Publisher: Springer
ISBN: 3319422979
Category : Computers
Languages : en
Pages : 879
Book Description
This book - in conjunction with the double volume set LNCS 9771 and LNCS 9772 - constitutes the refereed proceedings of the 12th International Conference on Intelligent Computing, ICIC 2016, held in Lanzhou, China, in August 2016. The 221 full papers and 15 short papers of the three proceedings volumes were carefully reviewed and selected from 639 submissions. The papers are organized in topical sections such as signal processing and image processing; information security, knowledge discovery, and data mining; systems biology and intelligent computing in computational biology; intelligent computing in scheduling; information security; advances in swarm intelligence: algorithms and applications; machine learning and data analysis for medical and engineering applications; evolutionary computation and learning; independent component analysis; compressed sensing, sparse coding; social computing; neural networks; nature inspired computing and optimization; genetic algorithms; signal processing; pattern recognition; biometrics recognition; image processing; information security; virtual reality and human-computer interaction; healthcare informatics theory and methods; artificial bee colony algorithms; differential evolution; memetic algorithms; swarm intelligence and optimization; soft computing; protein structure and function prediction; advances in swarm intelligence: algorithms and applications; optimization, neural network, and signal processing; biomedical informatics and image processing; machine learning; knowledge discovery and natural language processing; nature inspired computing and optimization; intelligent control and automation; intelligent data analysis and prediction; computer vision; knowledge representation and expert system; bioinformatics.
Publisher: Springer
ISBN: 3319422979
Category : Computers
Languages : en
Pages : 879
Book Description
This book - in conjunction with the double volume set LNCS 9771 and LNCS 9772 - constitutes the refereed proceedings of the 12th International Conference on Intelligent Computing, ICIC 2016, held in Lanzhou, China, in August 2016. The 221 full papers and 15 short papers of the three proceedings volumes were carefully reviewed and selected from 639 submissions. The papers are organized in topical sections such as signal processing and image processing; information security, knowledge discovery, and data mining; systems biology and intelligent computing in computational biology; intelligent computing in scheduling; information security; advances in swarm intelligence: algorithms and applications; machine learning and data analysis for medical and engineering applications; evolutionary computation and learning; independent component analysis; compressed sensing, sparse coding; social computing; neural networks; nature inspired computing and optimization; genetic algorithms; signal processing; pattern recognition; biometrics recognition; image processing; information security; virtual reality and human-computer interaction; healthcare informatics theory and methods; artificial bee colony algorithms; differential evolution; memetic algorithms; swarm intelligence and optimization; soft computing; protein structure and function prediction; advances in swarm intelligence: algorithms and applications; optimization, neural network, and signal processing; biomedical informatics and image processing; machine learning; knowledge discovery and natural language processing; nature inspired computing and optimization; intelligent control and automation; intelligent data analysis and prediction; computer vision; knowledge representation and expert system; bioinformatics.
mental ray for Maya, 3ds Max, and XSI
Author: Boaz Livny
Publisher: John Wiley & Sons
ISBN: 0470262974
Category : Computers
Languages : en
Pages : 849
Book Description
Turn 3D models into film-worthy digital animations by mastering mental ray rendering once and for all. This must-have guide is the only book on the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI, and it's packed with techniques and insights you can't get anywhere else. Best of all, the book's advanced rendering concepts apply to other rendering software as well, including V-Ray, Brazil, Maxwell and RenderMan. Discover advanced lighting, camera, and workflow techniques that usually take professionals years to figure out.
Publisher: John Wiley & Sons
ISBN: 0470262974
Category : Computers
Languages : en
Pages : 849
Book Description
Turn 3D models into film-worthy digital animations by mastering mental ray rendering once and for all. This must-have guide is the only book on the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI, and it's packed with techniques and insights you can't get anywhere else. Best of all, the book's advanced rendering concepts apply to other rendering software as well, including V-Ray, Brazil, Maxwell and RenderMan. Discover advanced lighting, camera, and workflow techniques that usually take professionals years to figure out.
Game Art Complete
Author: Andrew Gahan
Publisher: CRC Press
ISBN: 1317441516
Category : Computers
Languages : en
Pages : 899
Book Description
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art. Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.
Publisher: CRC Press
ISBN: 1317441516
Category : Computers
Languages : en
Pages : 899
Book Description
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art. Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can learn hundreds of tips, tricks and shortcuts in Max, Maya, Photoshop, ZBrush - all within the covers of one complete, inspiring reference.
Getting Started in 3D with 3ds Max
Author: Ted Boardman
Publisher: Taylor & Francis
ISBN: 0240823958
Category : Art
Languages : en
Pages : 522
Book Description
Learn 3D fundamentals while creating beautiful, inspiring projects in 3ds Max.
Publisher: Taylor & Francis
ISBN: 0240823958
Category : Art
Languages : en
Pages : 522
Book Description
Learn 3D fundamentals while creating beautiful, inspiring projects in 3ds Max.
3ds Max Animation with Biped
Author: Michele Bousquet
Publisher: Peachpit Press
ISBN: 0321375726
Category : 3ds max (Computer file)
Languages : en
Pages : 306
Book Description
Autodesk 3ds Max is the application of choice for professional animators working in game design and film effects because of its amazing set of character animation tools. But while the results these professionals achieve can be stunningly complex, animating characters with 3ds Max doesn't have to be hard. Its powerful Biped module, with pre-linked and realistically constrained skeletons and its suite of motion tools, dramatically speeds up the animation process. The easy-to-follow instructions in this book will have you animating your own characters in just a few hours.
Publisher: Peachpit Press
ISBN: 0321375726
Category : 3ds max (Computer file)
Languages : en
Pages : 306
Book Description
Autodesk 3ds Max is the application of choice for professional animators working in game design and film effects because of its amazing set of character animation tools. But while the results these professionals achieve can be stunningly complex, animating characters with 3ds Max doesn't have to be hard. Its powerful Biped module, with pre-linked and realistically constrained skeletons and its suite of motion tools, dramatically speeds up the animation process. The easy-to-follow instructions in this book will have you animating your own characters in just a few hours.
3D Studio Max: from objects to animation
Author: Boris Kulagin
Publisher: БХВ-Петербург
ISBN: 1584500824
Category : Computers
Languages : en
Pages : 376
Book Description
Designed for both users new to 3D Studio Max and more seasoned professionals, this book helps users improve their skills. It takes readers from modeling a still life scene to animating photorealistic and fantasy characters in a variety of organic and mechanical backgrounds. Step-by step instructions describe the various techniques of modeling and animation and explain how to avoid common mistakes during the creative process. Each lesson allows readers to not only hone their skills using 3D Studio Max, but lets them create a professional level finished project showcasing their talents. -- Project-based tutorials are independent from each other and can be studied in any sequence -- Tips, tutorials, and techniques are designed to improve productivity -- Special sections delineate the most common mistakes made when using 3D Studio Max -- and show how to avoid them -- Appendices include a complete list of keyboard shortcuts, a comprehensive glossary.
Publisher: БХВ-Петербург
ISBN: 1584500824
Category : Computers
Languages : en
Pages : 376
Book Description
Designed for both users new to 3D Studio Max and more seasoned professionals, this book helps users improve their skills. It takes readers from modeling a still life scene to animating photorealistic and fantasy characters in a variety of organic and mechanical backgrounds. Step-by step instructions describe the various techniques of modeling and animation and explain how to avoid common mistakes during the creative process. Each lesson allows readers to not only hone their skills using 3D Studio Max, but lets them create a professional level finished project showcasing their talents. -- Project-based tutorials are independent from each other and can be studied in any sequence -- Tips, tutorials, and techniques are designed to improve productivity -- Special sections delineate the most common mistakes made when using 3D Studio Max -- and show how to avoid them -- Appendices include a complete list of keyboard shortcuts, a comprehensive glossary.
Introducing 3ds Max 9
Author: Dariush Derakhshani
Publisher: John Wiley & Sons
ISBN: 1118058542
Category : Computers
Languages : en
Pages : 554
Book Description
Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Publisher: John Wiley & Sons
ISBN: 1118058542
Category : Computers
Languages : en
Pages : 554
Book Description
Video game and feature-film artists have used 3ds Max to create Halo 2, King Kong, Myst V, and more. Now you can harness this popular animation software with the clear, step-by-step instructions in this easy-to-follow guide. This book breaks down the complexities of 3D modeling, texturing, animating, and visual effects. Clear-cut explanations, tutorials, and hands-on projects help build your skills and a special color insert includes real-world examples from talented 3ds Max beginners. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Essential CG Lighting Techniques with 3ds Max
Author: Darren Brooker
Publisher: Taylor & Francis
ISBN: 1136142452
Category : Art
Languages : en
Pages : 411
Book Description
Lighting is the one thing that makes or breaks any CG environment. This inspirational book and DVD give you everything you need to create convincing CG lightin; from the concepts and theoretical aspects to the techniques and tricks that are essential in a production environment. The stunning color illustrations throughout the book illustrate just what can be done, while the tutorials show you exactly how to do it. Every ounce of theory is backed up with practical tutorials, using the free trial versions of 3ds Max and Combustion supplied on the companion DVD. The tutorials take you from the fundamentals of lighting, right through to advanced techniques with many new sections, including ones that cover radiosity techniques, rendering with mental ray, and compositing. Certified by Autodesk, Darren Brooker's new edition teaches the real methods behind real-world work. If you want a one-stop master class in CG lighting, or if you just want to brush up on your existing skills - then this book contains everything you need.
Publisher: Taylor & Francis
ISBN: 1136142452
Category : Art
Languages : en
Pages : 411
Book Description
Lighting is the one thing that makes or breaks any CG environment. This inspirational book and DVD give you everything you need to create convincing CG lightin; from the concepts and theoretical aspects to the techniques and tricks that are essential in a production environment. The stunning color illustrations throughout the book illustrate just what can be done, while the tutorials show you exactly how to do it. Every ounce of theory is backed up with practical tutorials, using the free trial versions of 3ds Max and Combustion supplied on the companion DVD. The tutorials take you from the fundamentals of lighting, right through to advanced techniques with many new sections, including ones that cover radiosity techniques, rendering with mental ray, and compositing. Certified by Autodesk, Darren Brooker's new edition teaches the real methods behind real-world work. If you want a one-stop master class in CG lighting, or if you just want to brush up on your existing skills - then this book contains everything you need.
Mastering Autodesk 3ds Max Design 2010
Author: Mark Gerhard
Publisher: John Wiley & Sons
ISBN: 1118059417
Category : Computers
Languages : en
Pages : 1302
Book Description
The only comprehensive tutorial/reference exclusively devoted to Autodesk's robust architectural visualization software 3ds Max Design is a powerful real-time 3D design, modeling, and animation tool for architectural visualizations. This book covers all the software's crucial features, including how to simulate and analyze sun, sky, and artificial light-crucial factors for sustainable design-and how to define and assign realistic materials and work with AutoCAD and Revit files. You'll quickly learn how to get the most from this powerful software's 3D modeling, animation, and rendering capabilities. McFarland is an Autodesk Authorized Author with professional experience in creating complex visualizations for a large property development company. His real-world focus means workflows and instructions are professional and proven, and projects will include those that pros work on every day. Uses actual examples from the author's experience, including retail spaces, small offices, residential developments, and more Concise explanations, focused examples, step-by-step instructions, and hands-on tutorials teach the basics and fine points of the software Covers all the essential features, such as how to simulate and analyze sun, sky, and artificial light Demonstrates efficient use of the interface; how to work with Revit and AutoCAD files; using data, scene management, and solid modeling tools; rendering real-world surfaces; and setting up animated walkthroughs Mastering 3ds Max Design 2010 provides a practical education in using this powerful architectural visualization tool.
Publisher: John Wiley & Sons
ISBN: 1118059417
Category : Computers
Languages : en
Pages : 1302
Book Description
The only comprehensive tutorial/reference exclusively devoted to Autodesk's robust architectural visualization software 3ds Max Design is a powerful real-time 3D design, modeling, and animation tool for architectural visualizations. This book covers all the software's crucial features, including how to simulate and analyze sun, sky, and artificial light-crucial factors for sustainable design-and how to define and assign realistic materials and work with AutoCAD and Revit files. You'll quickly learn how to get the most from this powerful software's 3D modeling, animation, and rendering capabilities. McFarland is an Autodesk Authorized Author with professional experience in creating complex visualizations for a large property development company. His real-world focus means workflows and instructions are professional and proven, and projects will include those that pros work on every day. Uses actual examples from the author's experience, including retail spaces, small offices, residential developments, and more Concise explanations, focused examples, step-by-step instructions, and hands-on tutorials teach the basics and fine points of the software Covers all the essential features, such as how to simulate and analyze sun, sky, and artificial light Demonstrates efficient use of the interface; how to work with Revit and AutoCAD files; using data, scene management, and solid modeling tools; rendering real-world surfaces; and setting up animated walkthroughs Mastering 3ds Max Design 2010 provides a practical education in using this powerful architectural visualization tool.