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Author:
Publisher: Will McDonnell
ISBN:
Category :
Languages : en
Pages : 604
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Author:
Publisher: Will McDonnell
ISBN:
Category :
Languages : en
Pages : 604
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Book Description
Author: Mike Luoma
Publisher: Lulu.com
ISBN: 1387726250
Category : Comics & Graphic Novels
Languages : en
Pages : 236
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Book Description
An in-depth look at Marvel Comics' Cosmic Team from 1968 to 2011, with an extensive history of the character Peter Quill - Star-Lord - including insights from creator Steve Englehart, writers Chris Claremont, Timothy Zahn, Dan Abnett, Rafael Morin and more. Also includes in-depth profiles of Adam Warlock and Thanos, as well as extras on Killraven and Monark Starstalker. Some of this material originally appeared on-line in columns by Mike Luoma at the late, lamented ComicRelated.com and other sites where they're no longer available.
Author: American Berkshire Association
Publisher:
ISBN:
Category : Berkshire swine
Languages : en
Pages : 580
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Author: Ivy Press
Publisher: Heritage Capital Corporation
ISBN: 9781599671215
Category :
Languages : en
Pages : 362
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Author: Jim Fitzgerald
Publisher: Heritage Capital Corporation
ISBN: 9781599672434
Category : Antiques & Collectibles
Languages : en
Pages : 384
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Book Description
Author: Ian Schreiber
Publisher: CRC Press
ISBN: 1498799582
Category : Computers
Languages : en
Pages : 806
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Book Description
Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics, psychology, and occasionally other fields such as economics and game theory. Game Balance offers readers a dynamic look into game design and player theory. Throughout the book, relevant topics on the use of spreadsheet programs will be included in each chapter. This book therefore doubles as a useful reference on Microsoft Excel, Google Spreadsheets, and other spreadsheet programs and their uses for game designers. FEATURES The first and only book to explore game balance as a topic in depth Topics range from intermediate to advanced, while written in an accessible style that demystifies even the most challenging mathematical concepts to the point where a novice student of game design can understand and apply them Contains powerful spreadsheet techniques which have been tested with all major spreadsheet programs and battle-tested with real-world game design tasks Provides short-form exercises at the end of each chapter to allow for practice of the techniques discussed therein along with three long-term projects divided into parts throughout the book that involve their creation Written by award-winning designers with decades of experience in the field Ian Schreiber has been in the industry since 2000, first as a programmer and then as a game designer. He has worked on eight published game titles, training/simulation games for three Fortune 500 companies, and has advised countless student projects. He is the co-founder of Global Game Jam, the largest in-person game jam event in the world. Ian has taught game design and development courses at a variety of colleges and universities since 2006. Brenda Romero is a BAFTA award-winning game director, entrepreneur, artist, and Fulbright award recipient and is presently game director and creator of the Empire of Sin franchise. As a game director, she has worked on 50 games and contributed to many seminal titles, including the Wizardry and Jagged Alliance series and titles in the Ghost Recon, Dungeons & Dragons, and Def Jam franchises.
Author: Bob Argyle
Publisher: Cambridge University Press
ISBN: 1108601707
Category : Science
Languages : en
Pages : 1000
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Book Description
Modern telescopes of even modest aperture can show thousands of double stars. Many are faint and unremarkable but hundreds are worth searching out. Veteran double-star observer Bob Argyle and his co-authors take a close-up look at their selection of 175 of the night sky's most interesting double and multiple stars. The history of each system is laid out from the original discovery to what we know at the present time about the stars. Wide-field finder charts are presented for each system along with plots of the apparent orbits and predicted future positions for the orbital systems. Recent measurements of each system are included which will help you to decide whether they can be seen in your telescope, as well as giving advice on the aperture needed. Double star observers of all levels of experience will treasure the level of detail in this guide to these jewels of the night sky.
Author: Charles Mackay
Publisher:
ISBN:
Category : English poetry
Languages : en
Pages : 626
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Book Description
Author: Wolfgang Steinicke
Publisher: Cambridge University Press
ISBN: 1139490109
Category : Science
Languages : en
Pages : 661
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Book Description
Providing the first comprehensive historical study of the New General Catalogue, this book is an important resource to all those interested in the history of modern astronomy and visual deep-sky observing. It covers the people, observatories, instruments and methods involved in nineteenth-century visual deep-sky observing, as well as prominent deep-sky objects.
Author: American Short-horn Breeders' Association
Publisher:
ISBN:
Category : Cattle
Languages : en
Pages : 844
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Book Description