Author: DIANE Publishing Company
Publisher: DIANE Publishing
ISBN: 0788133233
Category :
Languages : en
Pages : 84
Book Description
An assessment of combat modeling & simulation technologies. Discusses simulators which allow military forces to practice & train in situations which would be too costly or risky to practice with real weapons. Chapters include: preparing for the next war; recent developments; simulators; types of simulations; the evolution of distributed interactive simulation; SIMNET; fidelity, fog & friction; verification, validation, & accreditation; standards for DIS scalability & scaling; funding for DIS systems. Graphs, charts, & photos.
Distributed Interactive Simulation of Combat
Author: DIANE Publishing Company
Publisher: DIANE Publishing
ISBN: 0788133233
Category :
Languages : en
Pages : 84
Book Description
An assessment of combat modeling & simulation technologies. Discusses simulators which allow military forces to practice & train in situations which would be too costly or risky to practice with real weapons. Chapters include: preparing for the next war; recent developments; simulators; types of simulations; the evolution of distributed interactive simulation; SIMNET; fidelity, fog & friction; verification, validation, & accreditation; standards for DIS scalability & scaling; funding for DIS systems. Graphs, charts, & photos.
Publisher: DIANE Publishing
ISBN: 0788133233
Category :
Languages : en
Pages : 84
Book Description
An assessment of combat modeling & simulation technologies. Discusses simulators which allow military forces to practice & train in situations which would be too costly or risky to practice with real weapons. Chapters include: preparing for the next war; recent developments; simulators; types of simulations; the evolution of distributed interactive simulation; SIMNET; fidelity, fog & friction; verification, validation, & accreditation; standards for DIS scalability & scaling; funding for DIS systems. Graphs, charts, & photos.
Distributed Interactive Simulation of Combat
Author:
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 88
Book Description
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 88
Book Description
Distributed Simulation
Author: Okan Topçu
Publisher: Springer
ISBN: 3319030507
Category : Computers
Languages : en
Pages : 296
Book Description
This unique text/reference provides a comprehensive review of distributed simulation (DS) from the perspective of Model Driven Engineering (MDE), illustrating how MDE affects the overall lifecycle of the simulation development process. Numerous practical case studies are included to demonstrate the utility and applicability of the methodology, many of which are developed from tools available to download from the public domain. Topics and features: Provides a thorough introduction to the fundamental concepts, principles and processes of modeling and simulation, MDE and high-level architecture Describes a road map for building a DS system in accordance with the MDE perspective, and a technical framework for the development of conceptual models Presents a focus on federate (simulation environment) architectures, detailing a practical approach to the design of federations (i.e., simulation member design) Discusses the main activities related to scenario management in DS, and explores the process of MDE-based implementation, integration and testing Reviews approaches to simulation evolution and modernization, including architecture-driven modernization for simulation modernization Examines the potential synergies between the agent, DS, and MDE methodologies, suggesting avenues for future research at the intersection of these three fields Distributed Simulation – A Model Driven Engineering Approach is an important resource for all researchers and practitioners involved in modeling and simulation, and software engineering, who may be interested in adopting MDE principles when developing complex DS systems.
Publisher: Springer
ISBN: 3319030507
Category : Computers
Languages : en
Pages : 296
Book Description
This unique text/reference provides a comprehensive review of distributed simulation (DS) from the perspective of Model Driven Engineering (MDE), illustrating how MDE affects the overall lifecycle of the simulation development process. Numerous practical case studies are included to demonstrate the utility and applicability of the methodology, many of which are developed from tools available to download from the public domain. Topics and features: Provides a thorough introduction to the fundamental concepts, principles and processes of modeling and simulation, MDE and high-level architecture Describes a road map for building a DS system in accordance with the MDE perspective, and a technical framework for the development of conceptual models Presents a focus on federate (simulation environment) architectures, detailing a practical approach to the design of federations (i.e., simulation member design) Discusses the main activities related to scenario management in DS, and explores the process of MDE-based implementation, integration and testing Reviews approaches to simulation evolution and modernization, including architecture-driven modernization for simulation modernization Examines the potential synergies between the agent, DS, and MDE methodologies, suggesting avenues for future research at the intersection of these three fields Distributed Simulation – A Model Driven Engineering Approach is an important resource for all researchers and practitioners involved in modeling and simulation, and software engineering, who may be interested in adopting MDE principles when developing complex DS systems.
Engineering Principles of Combat Modeling and Distributed Simulation
Author: Andreas Tolk
Publisher: John Wiley & Sons
ISBN: 0470874295
Category : Mathematics
Languages : en
Pages : 932
Book Description
Explore the military and combat applications of modeling and simulation Engineering Principles of Combat Modeling and Distributed Simulation is the first book of its kind to address the three perspectives that simulation engineers must master for successful military and defense related modeling: the operational view (what needs to be modeled); the conceptual view (how to do combat modeling); and the technical view (how to conduct distributed simulation). Through methods from the fields of operations research, computer science, and engineering, readers are guided through the history, current training practices, and modern methodology related to combat modeling and distributed simulation systems. Comprised of contributions from leading international researchers and practitioners, this book provides a comprehensive overview of the engineering principles and state-of-the-art methods needed to address the many facets of combat modeling and distributed simulation and features the following four sections: Foundations introduces relevant topics and recommended practices, providing the needed basis for understanding the challenges associated with combat modeling and distributed simulation. Combat Modeling focuses on the challenges in human, social, cultural, and behavioral modeling such as the core processes of "move, shoot, look, and communicate" within a synthetic environment and also equips readers with the knowledge to fully understand the related concepts and limitations. Distributed Simulation introduces the main challenges of advanced distributed simulation, outlines the basics of validation and verification, and exhibits how these systems can support the operational environment of the warfighter. Advanced Topics highlights new and developing special topic areas, including mathematical applications fo combat modeling; combat modeling with high-level architecture and base object models; and virtual and interactive digital worlds. Featuring practical examples and applications relevant to industrial and government audiences, Engineering Principles of Combat Modeling and Distributed Simulation is an excellent resource for researchers and practitioners in the fields of operations research, military modeling, simulation, and computer science. Extensively classroom tested, the book is also ideal for courses on modeling and simulation; systems engineering; and combat modeling at the graduate level.
Publisher: John Wiley & Sons
ISBN: 0470874295
Category : Mathematics
Languages : en
Pages : 932
Book Description
Explore the military and combat applications of modeling and simulation Engineering Principles of Combat Modeling and Distributed Simulation is the first book of its kind to address the three perspectives that simulation engineers must master for successful military and defense related modeling: the operational view (what needs to be modeled); the conceptual view (how to do combat modeling); and the technical view (how to conduct distributed simulation). Through methods from the fields of operations research, computer science, and engineering, readers are guided through the history, current training practices, and modern methodology related to combat modeling and distributed simulation systems. Comprised of contributions from leading international researchers and practitioners, this book provides a comprehensive overview of the engineering principles and state-of-the-art methods needed to address the many facets of combat modeling and distributed simulation and features the following four sections: Foundations introduces relevant topics and recommended practices, providing the needed basis for understanding the challenges associated with combat modeling and distributed simulation. Combat Modeling focuses on the challenges in human, social, cultural, and behavioral modeling such as the core processes of "move, shoot, look, and communicate" within a synthetic environment and also equips readers with the knowledge to fully understand the related concepts and limitations. Distributed Simulation introduces the main challenges of advanced distributed simulation, outlines the basics of validation and verification, and exhibits how these systems can support the operational environment of the warfighter. Advanced Topics highlights new and developing special topic areas, including mathematical applications fo combat modeling; combat modeling with high-level architecture and base object models; and virtual and interactive digital worlds. Featuring practical examples and applications relevant to industrial and government audiences, Engineering Principles of Combat Modeling and Distributed Simulation is an excellent resource for researchers and practitioners in the fields of operations research, military modeling, simulation, and computer science. Extensively classroom tested, the book is also ideal for courses on modeling and simulation; systems engineering; and combat modeling at the graduate level.
IEEE Standard for Distributed Interactive Simulation
Author:
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN: 9781559375726
Category : Computer network protocols
Languages : en
Pages : 130
Book Description
Data messages, known as protocol data units (PDUs) that are exchanged on a network between simulation applications are defined. These PDUs are for interactions that take place within specified domains called protocol families, which include Entity/Information/Interaction, Warfare, Logistics, Simulation Management, Distributed Emission Regeneration, Radio Communications, Entity Management, Minefield, Synthetic Environment, Simulation Management with Reliability, Live Entity Information/Interaction, and Non-Real Time.
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN: 9781559375726
Category : Computer network protocols
Languages : en
Pages : 130
Book Description
Data messages, known as protocol data units (PDUs) that are exchanged on a network between simulation applications are defined. These PDUs are for interactions that take place within specified domains called protocol families, which include Entity/Information/Interaction, Warfare, Logistics, Simulation Management, Distributed Emission Regeneration, Radio Communications, Entity Management, Minefield, Synthetic Environment, Simulation Management with Reliability, Live Entity Information/Interaction, and Non-Real Time.
Distributed Interactive Simulation Systems Applications
Author: John D. Illgen
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 126
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 126
Book Description
Guide to Distributed Simulation with HLA
Author: Okan Topçu
Publisher: Springer
ISBN: 3319612670
Category : Computers
Languages : en
Pages : 315
Book Description
This invaluable textbook/reference provides a hands-on guide to the application of good software development practices to the construction of distributed simulation systems, with a particular focus on High Level Architecture (HLA). Emphasizing a learning-by-doing approach supported by examples, the text offers practical advice on real-world development issues for all engineers and programmers entering the field. Topics and features: explains how to rapidly develop an HLA federation, offering an implemented sample for each service area of the HLA federate interface specification; describes this implementation using the freely available software tools SimGe and RACoN; provides numerous step-by-step examples, code snippets, and case studies, as well as links to downloadable sample source code; uses the Microsoft .NET platform and the C# programming language in all examples and case studies; includes review questions throughout the book for further study; examines not only federate application development, but also object model construction; discusses the employment of HLA in multi-agent simulations. Providing an accessible introduction and all-in-one resource for HLA-based distributed simulation development, this book is an essential guide for students and practitioners training in distributed simulation and distributed interactive simulation.
Publisher: Springer
ISBN: 3319612670
Category : Computers
Languages : en
Pages : 315
Book Description
This invaluable textbook/reference provides a hands-on guide to the application of good software development practices to the construction of distributed simulation systems, with a particular focus on High Level Architecture (HLA). Emphasizing a learning-by-doing approach supported by examples, the text offers practical advice on real-world development issues for all engineers and programmers entering the field. Topics and features: explains how to rapidly develop an HLA federation, offering an implemented sample for each service area of the HLA federate interface specification; describes this implementation using the freely available software tools SimGe and RACoN; provides numerous step-by-step examples, code snippets, and case studies, as well as links to downloadable sample source code; uses the Microsoft .NET platform and the C# programming language in all examples and case studies; includes review questions throughout the book for further study; examines not only federate application development, but also object model construction; discusses the employment of HLA in multi-agent simulations. Providing an accessible introduction and all-in-one resource for HLA-based distributed simulation development, this book is an essential guide for students and practitioners training in distributed simulation and distributed interactive simulation.
Intelligent Transport Systems Standards
Author: Bob Williams
Publisher: Artech House
ISBN: 9781596932913
Category : Technology & Engineering
Languages : en
Pages : 836
Book Description
To list, summarize, and categorize intelligent transportation standards (ITS). Reviews best practices and provides listings for standards developing organizations at national and international levels. Provides guidance as to where to look in the furute to find relevant standards for ITS. Presents strategies for integrating standards in IRS planning, deployment, and operation.
Publisher: Artech House
ISBN: 9781596932913
Category : Technology & Engineering
Languages : en
Pages : 836
Book Description
To list, summarize, and categorize intelligent transportation standards (ITS). Reviews best practices and provides listings for standards developing organizations at national and international levels. Provides guidance as to where to look in the furute to find relevant standards for ITS. Presents strategies for integrating standards in IRS planning, deployment, and operation.
Distributed Interactive Simulation Systems for Simulation and Training in the Aerospace Environment
Author: Thomas L. Clarke
Publisher: SPIE-International Society for Optical Engineering
ISBN:
Category : Computers
Languages : en
Pages : 352
Book Description
Proceedings of SPIE present the original research papers presented at SPIE conferences and other high-quality conferences in the broad-ranging fields of optics and photonics. These books provide prompt access to the latest innovations in research and technology in their respective fields. Proceedings of SPIE are among the most cited references in patent literature.
Publisher: SPIE-International Society for Optical Engineering
ISBN:
Category : Computers
Languages : en
Pages : 352
Book Description
Proceedings of SPIE present the original research papers presented at SPIE conferences and other high-quality conferences in the broad-ranging fields of optics and photonics. These books provide prompt access to the latest innovations in research and technology in their respective fields. Proceedings of SPIE are among the most cited references in patent literature.
Parallel and Distributed Simulation Systems
Author: Richard M. Fujimoto
Publisher: Wiley-Interscience
ISBN:
Category : Computers
Languages : en
Pages : 324
Book Description
From the preface, page xv: [...] My goal in writing Parallel and Distributed Simulation Systems, is to give an in-depth treatment of technical issues concerning the execution of discrete event simulation programs on computing platforms composed of many processores interconnected through a network"
Publisher: Wiley-Interscience
ISBN:
Category : Computers
Languages : en
Pages : 324
Book Description
From the preface, page xv: [...] My goal in writing Parallel and Distributed Simulation Systems, is to give an in-depth treatment of technical issues concerning the execution of discrete event simulation programs on computing platforms composed of many processores interconnected through a network"