Foundation ActionScript 3

Foundation ActionScript 3 PDF Author: Paul Milbourne
Publisher: Apress
ISBN: 1484205839
Category : Computers
Languages : en
Pages : 542

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Book Description
ActionScript 3 is a full-fledged programming language, with complete object-oriented capabilities, event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are just starting out on the road to computer programming and animation or an experienced developer who wants to learn a new language, you’ll find all you need to know in Foundation ActionScript 3. Starting with the fundamentals, you’ll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you’ve learned and introduce some additional advanced techniques. You’ll gain a solid understanding of the exciting world of ActionScript 3 and see how everything fits together, so you’ll be able to build your own professional applications. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quickly. With this book as your guide, you’ll be creating killer Flash applications before you know it.

Foundation ActionScript 3

Foundation ActionScript 3 PDF Author: Paul Milbourne
Publisher: Apress
ISBN: 1484205839
Category : Computers
Languages : en
Pages : 542

Get Book Here

Book Description
ActionScript 3 is a full-fledged programming language, with complete object-oriented capabilities, event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are just starting out on the road to computer programming and animation or an experienced developer who wants to learn a new language, you’ll find all you need to know in Foundation ActionScript 3. Starting with the fundamentals, you’ll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you’ve learned and introduce some additional advanced techniques. You’ll gain a solid understanding of the exciting world of ActionScript 3 and see how everything fits together, so you’ll be able to build your own professional applications. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quickly. With this book as your guide, you’ll be creating killer Flash applications before you know it.

Ici Repose: A Guide to St. Louis Cemetery No. 2, Square 3

Ici Repose: A Guide to St. Louis Cemetery No. 2, Square 3 PDF Author: Karen Joan Kohoutek
Publisher: Lulu.com
ISBN: 0578196948
Category : Reference
Languages : en
Pages : 394

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Book Description
Ici Repose is a comprehensive visual guide to the tombs in New Orleans' historic, predominantly African-American St. Louis Cemetery #2, Square 3. This includes society and organization tombs (religious orders among them), and missing tombs. Each row within the cemetery is prefaced with a "you are here" map, which allows you to walk down the row, finding the names associated with each tomb, based on publicly available information which has been correlated and cross-referenced. Within the rows, there is a photo of each tomb, along with its tombstone inscriptions and historical and biographical notations. There are also translations of French inscriptions; a list of tombs that can be identified as the work of a particular stone cutter; a section on the Square's wall vaults; and discussion of the discrepancies that have cropped up between the different sources.

Ici Repose: A Guide to St. Louis Cemetery No. 2, Square 3, Deluxe Edition

Ici Repose: A Guide to St. Louis Cemetery No. 2, Square 3, Deluxe Edition PDF Author: Karen Joan Kohoutek
Publisher: Lulu.com
ISBN: 0578198797
Category : Reference
Languages : en
Pages : 394

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Book Description
The Deluxe Edition of Ici Repose is a full-color, comprehensive visual guide to the tombs in New Orleans' historic, predominantly African-American St. Louis Cemetery #2, Square 3. This includes society and organization tombs (religious orders among them), and missing tombs. Each row within the cemetery is prefaced with a "you are here" map, which allows you to walk down the row, finding the names associated with each tomb, based on publicly available information which has been correlated and cross-referenced. Within the rows, there is a photo of each tomb, along with its tombstone inscriptions and historical and biographical notations. There are also translations of French inscriptions; a list of tombs that can be identified as the work of a particular stone cutter; a section on the Square's wall vaults; and discussion of the discrepancies that have cropped up between the different sources.

Foundation ActionScript 3.0 for Flash and Flex

Foundation ActionScript 3.0 for Flash and Flex PDF Author: Darren Richardson
Publisher: Apress
ISBN: 143021919X
Category : Computers
Languages : en
Pages : 600

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Book Description
ActionScript 3.0, the latest version of the Flash Platform's scripting language, offers many new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. Whether you are a Flash designer wishing to add to your skill set or an experienced ActionScript developer who wants to get up to speed with the latest version, you'll find all you need to know in Foundation ActionScript 3.0 for Flash and Flex. Starting with the fundamentals, you'll learn how to add interactivity to your Flash movies by using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML. The book concludes with two case studies to consolidate what you've learned and introduce some additional advanced techniques. You'll gain a solid understanding of the new and exciting world of ActionScript 3.0 and see how everything fits together to form complete applications, so you'll be able to build your own professional sites. The sensible layout of the book makes it easy to find information about specific techniques. It focuses on the essential skills that will enable you to get up and running quick. With this book as your guide, you'll be creating killer Flash applications before you know it.

General Technical Report PSW.

General Technical Report PSW. PDF Author:
Publisher:
ISBN:
Category : Forests and forestry
Languages : en
Pages : 590

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Book Description


Research and Cumulative Watershed Effects

Research and Cumulative Watershed Effects PDF Author: Leslie M. Reid
Publisher:
ISBN:
Category : Land use
Languages : en
Pages : 598

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Book Description


Screening Douglas-fir for Rapid Early Growth in Common-garden Tests in Spain

Screening Douglas-fir for Rapid Early Growth in Common-garden Tests in Spain PDF Author:
Publisher:
ISBN:
Category : Douglas fir
Languages : en
Pages : 72

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Book Description


Logo, Methods and Curriculum for Teachers

Logo, Methods and Curriculum for Teachers PDF Author: Cleborne D. Maddux
Publisher: Psychology Press
ISBN: 9780866567480
Category : Computer programming
Languages : en
Pages : 236

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Book Description


Beginning .NET Game Programming in C#

Beginning .NET Game Programming in C# PDF Author: David Weller
Publisher: Apress
ISBN: 1430207213
Category : Computers
Languages : en
Pages : 434

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Book Description
* Adapted for C# by key Microsoft Insiders from a previous bestseller--Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast * Packed with code examples that are complete games, Beginning .NET Game Programming in C# includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book: .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game that did not appear in the VB .NET version.

Mastering Sass

Mastering Sass PDF Author: Luke Watts
Publisher: Packt Publishing Ltd
ISBN: 1785889575
Category : Computers
Languages : en
Pages : 310

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Book Description
Create interactive and responsive cross-browser apps with SASS and Compass About This Book Create data-intensive, highly scalable apps using Sass and COMPASS Master the concepts of Sass and COMPASS and unleash your potential to develop enterprise-grade apps This book is an experts' guide on leveraging Sass and COMPASS features Who This Book Is For This book is aimed at those who know CSS3 and HTML5 quite well and who've built a few small-to-medium-sized websites from scratch using Sass and Compass. What You Will Learn Master Sass and Compass features Familiarize yourself with CSS and HTML concepts that are vital for a good Sass workflow. Build real-world websites focusing on layouts and content aspects Work on a grid system using Compass and Susy Automate your workflow with Gulp Write functions and mixins to leverage the control flow In Detail CSS and Sass add elegance and excellence to the basic language, and consist of a CSS-compatible syntax that allows you to use variables, nested rules, mixins, inline imports, and much more. This book will start with an overview of the features in Sass and Compass, most of which you'll already be familiar; however, this will ensure you know what's expected as the book goes deeper into Sass and Compass. Next you will learn CSS and HTML concepts that are vital to a good Sass workflow. After all, Sass exists to simplify writing CSS, but it won't teach you how to make clean, scalable, reusable CSS. For that, you need to understand some basic concepts of OOCSS, SMACCS, and Atomic Design. Once you've brushed up on the important concepts, it's time to write some Sass. Mainly you'll write a few functions and mixins that really leverage control flow using @if / @else loops and you'll learn how to figure out when and why things are going wrong before they bring you to a stop. Moving further, you'll learn how to use @debug, @warn and @error to properly handle errors. You'll also learn about Gulp and how to use it to automate your workflow and reduce your repetitive tasks. And finally you'll learn about sourcemaps. With sourcemaps, you'll be able to write, debug, and view your Sass and Compass all from within the browser. It'll even LiveReload too! As a bonus, you'll take a look at that funky Flexbox, currently all the rage! You'll learn how powerful and flexible it really is, and how you can use it with Compass. Best of all, it falls back very gracefully indeed! In fact, you'll be able to apply it to any existing project without having to change a line of the original CSS. Style and approach This book will provide readers with practical, actionable expertise to enhance their knowledge