Author: Diana Quincy
Publisher: Loveswept
ISBN: 042528638X
Category : Fiction
Languages : en
Pages : 271
Book Description
“Lovers of historical fiction could hardly do better than Diana Quincy’s Spy Fall,” proclaims Fresh Fiction. In this uniquely fresh and innovative Regency romance, a fearless French parachutist lands on top of a wicked rogue who endangers her mission—and her heart. Mari Lamarre is gaining fame on both sides of the Channel for her daring aeronautic endeavors, but she hasn’t come to Dorset to showcase her talents. Rather, she’s been tasked with recovering sensitive information that may have fallen into the hands of the Marquess of Aldridge. It’s the riskiest adventure of her career—and it begins with a crash landing. Her fall is broken by the Marquess’s very own son, Cosmo, who’s clearly a rake and a drunk, not to mention a liability. So why does Mari find him so utterly alluring? When he first spots the vision of loveliness in the sky, Lord Cosmo Dunsmore surmises he’s imbibed one drop too many, and an angel has come to fetch him. Little does he know that this female daredevil will make him feel more alive than ever before. But when their torrid affair takes a shocking turn, Cosmo must choose where his loyalties lie: with his respectable father—or with the captivating beauty whose fierce passion makes him feel like a new man. Look for all of Diana Quincy’s enchanting Rebellious Brides novels: SPY FALL | A LICENSE TO WED | FROM LONDON WITH LOVE | THE DUKE WHO RAVISHED ME Praise for Spy Fall “There’s a gonzo style to this book that I just adore. Plus, I love the twist on the Regency romance. I’ve read an awful lot of Regency romances and I’ve yet to read one in which a pants-wearing female French spy parachutes onto a drunk duke who thinks she’s an angel. It takes ‘meet cute’ to a whole new level.”—Smart Bitches, Trashy Books Includes a special message from the editor, as well as an excerpt from another Loveswept title.
Spy Fall
Author: Diana Quincy
Publisher: Loveswept
ISBN: 042528638X
Category : Fiction
Languages : en
Pages : 271
Book Description
“Lovers of historical fiction could hardly do better than Diana Quincy’s Spy Fall,” proclaims Fresh Fiction. In this uniquely fresh and innovative Regency romance, a fearless French parachutist lands on top of a wicked rogue who endangers her mission—and her heart. Mari Lamarre is gaining fame on both sides of the Channel for her daring aeronautic endeavors, but she hasn’t come to Dorset to showcase her talents. Rather, she’s been tasked with recovering sensitive information that may have fallen into the hands of the Marquess of Aldridge. It’s the riskiest adventure of her career—and it begins with a crash landing. Her fall is broken by the Marquess’s very own son, Cosmo, who’s clearly a rake and a drunk, not to mention a liability. So why does Mari find him so utterly alluring? When he first spots the vision of loveliness in the sky, Lord Cosmo Dunsmore surmises he’s imbibed one drop too many, and an angel has come to fetch him. Little does he know that this female daredevil will make him feel more alive than ever before. But when their torrid affair takes a shocking turn, Cosmo must choose where his loyalties lie: with his respectable father—or with the captivating beauty whose fierce passion makes him feel like a new man. Look for all of Diana Quincy’s enchanting Rebellious Brides novels: SPY FALL | A LICENSE TO WED | FROM LONDON WITH LOVE | THE DUKE WHO RAVISHED ME Praise for Spy Fall “There’s a gonzo style to this book that I just adore. Plus, I love the twist on the Regency romance. I’ve read an awful lot of Regency romances and I’ve yet to read one in which a pants-wearing female French spy parachutes onto a drunk duke who thinks she’s an angel. It takes ‘meet cute’ to a whole new level.”—Smart Bitches, Trashy Books Includes a special message from the editor, as well as an excerpt from another Loveswept title.
Publisher: Loveswept
ISBN: 042528638X
Category : Fiction
Languages : en
Pages : 271
Book Description
“Lovers of historical fiction could hardly do better than Diana Quincy’s Spy Fall,” proclaims Fresh Fiction. In this uniquely fresh and innovative Regency romance, a fearless French parachutist lands on top of a wicked rogue who endangers her mission—and her heart. Mari Lamarre is gaining fame on both sides of the Channel for her daring aeronautic endeavors, but she hasn’t come to Dorset to showcase her talents. Rather, she’s been tasked with recovering sensitive information that may have fallen into the hands of the Marquess of Aldridge. It’s the riskiest adventure of her career—and it begins with a crash landing. Her fall is broken by the Marquess’s very own son, Cosmo, who’s clearly a rake and a drunk, not to mention a liability. So why does Mari find him so utterly alluring? When he first spots the vision of loveliness in the sky, Lord Cosmo Dunsmore surmises he’s imbibed one drop too many, and an angel has come to fetch him. Little does he know that this female daredevil will make him feel more alive than ever before. But when their torrid affair takes a shocking turn, Cosmo must choose where his loyalties lie: with his respectable father—or with the captivating beauty whose fierce passion makes him feel like a new man. Look for all of Diana Quincy’s enchanting Rebellious Brides novels: SPY FALL | A LICENSE TO WED | FROM LONDON WITH LOVE | THE DUKE WHO RAVISHED ME Praise for Spy Fall “There’s a gonzo style to this book that I just adore. Plus, I love the twist on the Regency romance. I’ve read an awful lot of Regency romances and I’ve yet to read one in which a pants-wearing female French spy parachutes onto a drunk duke who thinks she’s an angel. It takes ‘meet cute’ to a whole new level.”—Smart Bitches, Trashy Books Includes a special message from the editor, as well as an excerpt from another Loveswept title.
Games
Author: C. Thi Nguyen
Publisher: Oxford University Press
ISBN: 0190052104
Category : Philosophy
Languages : en
Pages : 253
Book Description
Games are a unique art form. Games work in the medium of agency. Game designers tell us who to be and what to care about during the game. Game designers sculpt alternate agencies, and game players submerge themselves in those alternate agencies. Thus, the fact that we play games demonstrates the fluidity of our own agency. We can throw ourselves, for a little while, into a different and temporary motivations. This volume presents a new theory of games which insists on their unique value. C. Thi Nguyen argues that games are an integral part our systems of communication and our art. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. When we play games, we can pursue a goal, not for its own value, but for the value of the struggle. Thus, playing games involves a motivational inversion from normal life. We adopt an interest in winning temporarily, so we can experience the beauty of the struggle. Games offer us a temporary experience of life under utterly clear values, in a world engineered to fit to our abilities and goals. Games also let us to experience forms of agency we might never have developed on our own. Games, it turns out, are a special technique for communication. They are a technology that lets us record and transmit forms of agency. Our games form a "library of agency" and we can explore that library to develop our autonomy. Games use temporary restrictions to force us into new postures of agency.
Publisher: Oxford University Press
ISBN: 0190052104
Category : Philosophy
Languages : en
Pages : 253
Book Description
Games are a unique art form. Games work in the medium of agency. Game designers tell us who to be and what to care about during the game. Game designers sculpt alternate agencies, and game players submerge themselves in those alternate agencies. Thus, the fact that we play games demonstrates the fluidity of our own agency. We can throw ourselves, for a little while, into a different and temporary motivations. This volume presents a new theory of games which insists on their unique value. C. Thi Nguyen argues that games are an integral part our systems of communication and our art. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. When we play games, we can pursue a goal, not for its own value, but for the value of the struggle. Thus, playing games involves a motivational inversion from normal life. We adopt an interest in winning temporarily, so we can experience the beauty of the struggle. Games offer us a temporary experience of life under utterly clear values, in a world engineered to fit to our abilities and goals. Games also let us to experience forms of agency we might never have developed on our own. Games, it turns out, are a special technique for communication. They are a technology that lets us record and transmit forms of agency. Our games form a "library of agency" and we can explore that library to develop our autonomy. Games use temporary restrictions to force us into new postures of agency.
The Tabletop Revolution
Author: Marco Arnaudo
Publisher: McFarland
ISBN: 1476682038
Category : Games & Activities
Languages : en
Pages : 256
Book Description
This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality control, and the community of players is expanding. Most importantly, new and old players have started engaging with the games in a more meaningful way. The book explores the reasons for these changes. It describes how games have begun to keep players engaged until the end. It analyzes the ways in which traditional mechanics have been reimagined to give them more variety and complexity, and reviews the unprecedented mechanics found and perfected. Very interesting is the exploration of how games have performed novel tasks such as reducing conflict, fostering cooperation, creating aesthetic experiences, and telling stories. The book is aimed at scholars, dedicated and aspiring fans, and game designers who want to expand their toolbox with the most up-to-date innovations in the profession.
Publisher: McFarland
ISBN: 1476682038
Category : Games & Activities
Languages : en
Pages : 256
Book Description
This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality control, and the community of players is expanding. Most importantly, new and old players have started engaging with the games in a more meaningful way. The book explores the reasons for these changes. It describes how games have begun to keep players engaged until the end. It analyzes the ways in which traditional mechanics have been reimagined to give them more variety and complexity, and reviews the unprecedented mechanics found and perfected. Very interesting is the exploration of how games have performed novel tasks such as reducing conflict, fostering cooperation, creating aesthetic experiences, and telling stories. The book is aimed at scholars, dedicated and aspiring fans, and game designers who want to expand their toolbox with the most up-to-date innovations in the profession.
The Thirteenth Doctor - The Doctor Who Episodes of Jodie Whittaker
Author: Jonathan Ward
Publisher: epubli
ISBN: 375846692X
Category : Performing Arts
Languages : en
Pages : 191
Book Description
Chris Chibnall's Doctor Who era is regarded by many (though obviously not all) to have been a complete disaster. But is this fair? Let's take a deep dive into the Chris Chibnall/Jodi Whittaker era of the iconic series and examine the highs and lows of Chris Chibnall's Doctor Who... Includes a guide to all the episodes of the Chris Chibnall Doctor Who era.
Publisher: epubli
ISBN: 375846692X
Category : Performing Arts
Languages : en
Pages : 191
Book Description
Chris Chibnall's Doctor Who era is regarded by many (though obviously not all) to have been a complete disaster. But is this fair? Let's take a deep dive into the Chris Chibnall/Jodi Whittaker era of the iconic series and examine the highs and lows of Chris Chibnall's Doctor Who... Includes a guide to all the episodes of the Chris Chibnall Doctor Who era.
Urban Play and the Playable City: A Critical Perspective
Author: Yoram Chisik
Publisher: Frontiers Media SA
ISBN: 2889744221
Category : Science
Languages : en
Pages : 108
Book Description
Publisher: Frontiers Media SA
ISBN: 2889744221
Category : Science
Languages : en
Pages : 108
Book Description
The Everything Tabletop Games Book
Author: Bebo
Publisher: Everything
ISBN: 1507210620
Category : Games & Activities
Languages : en
Pages : 320
Book Description
Tabletop and board games aren’t just for rainy days or awkward family events anymore. As the game industry grows, people of all ages are jumping to play “the original social network.” In our ever-increasing technological world, playing old-school games is a welcome retreat from the overexposure to Instagram, Twitter, Facebook, and the rest of social media. Over the past few years, board games have become the hot new hobby. Instead of friends sitting around the same table and staring at their phones, they are now either working with or against each other. Millions upon millions of new fans have begun to join their friends in real life for a fun game of Pandemic, 7 Wonders, or Ticket to Ride. The Everything Tabletop Games Book shows how to play some of the best tabletop games in the world, from classic strategy games like Settlers of Catan to great new games like Gloomhaven. Throughout the book, you’ll learn the different genres of tabletop and board games; how to play each game; rules and strategies to help you win; and even where to play online—including new expansions to keep your favorite games fresh and exciting. So gather up some friends, pick a game from this book, and start playing! You’ll be having a blast in no time.
Publisher: Everything
ISBN: 1507210620
Category : Games & Activities
Languages : en
Pages : 320
Book Description
Tabletop and board games aren’t just for rainy days or awkward family events anymore. As the game industry grows, people of all ages are jumping to play “the original social network.” In our ever-increasing technological world, playing old-school games is a welcome retreat from the overexposure to Instagram, Twitter, Facebook, and the rest of social media. Over the past few years, board games have become the hot new hobby. Instead of friends sitting around the same table and staring at their phones, they are now either working with or against each other. Millions upon millions of new fans have begun to join their friends in real life for a fun game of Pandemic, 7 Wonders, or Ticket to Ride. The Everything Tabletop Games Book shows how to play some of the best tabletop games in the world, from classic strategy games like Settlers of Catan to great new games like Gloomhaven. Throughout the book, you’ll learn the different genres of tabletop and board games; how to play each game; rules and strategies to help you win; and even where to play online—including new expansions to keep your favorite games fresh and exciting. So gather up some friends, pick a game from this book, and start playing! You’ll be having a blast in no time.
Doctor Who Psychology (2nd Edition)
Author: Travis Langley
Publisher: Turner Publishing Company
ISBN: 1684429854
Category : Social Science
Languages : en
Pages : 267
Book Description
How does an immortal deal with death? What can an ancient Time Lord teach us about real human nature? Why does the Doctor say he and Freud “got on very well”? How do the Daleks and Cybermen reflect concerns about losing our humanity? And what new challenges loom ahead when the Doctor regenerates as a woman? Hailed as the “most successful sci-fi series ever made” (Guinness World Records), Doctor Who has been a cult-classic for more than half a century. And though time may not be the boss—Rule 408—as times change, so too do social norms and psychological challenges, which have paved the way for a new kind of Doctor who can appeal to the modern viewer. Revised and updated for our changing times, the second edition of Doctor Who Psychology: Times Change explores the alien in us all. Travis Langley’s fascinating in-depth collection delves into the psychology behind the time-traveling Doctor in his many iterations—as men and women—as well as his companions and his foes. With a foreword by Third Doctor Companion Katy Manning, an introduction to the second edition, and new interviews with actors who have played Doctors new and old, Doctor Who Psychology: Times Change travels through the how and why of Who. Contributors to the second edition include: Jenna Busch * Erin Currie * Jim Davies * Kristin Erickson * Wind Goodfriend * Daniel Hand * David Kyle Johnson * Billy San Juan * Deirdre Kelly * Alan Kistler * Travis Langley * Katy Manning * Justine Mastin * Matt Munson * Miranda Pollock * Stephen Prescott * Sarita Robinson * Aaron Sagers * Daniel Saunders * Janina Scarlet * William Sharp
Publisher: Turner Publishing Company
ISBN: 1684429854
Category : Social Science
Languages : en
Pages : 267
Book Description
How does an immortal deal with death? What can an ancient Time Lord teach us about real human nature? Why does the Doctor say he and Freud “got on very well”? How do the Daleks and Cybermen reflect concerns about losing our humanity? And what new challenges loom ahead when the Doctor regenerates as a woman? Hailed as the “most successful sci-fi series ever made” (Guinness World Records), Doctor Who has been a cult-classic for more than half a century. And though time may not be the boss—Rule 408—as times change, so too do social norms and psychological challenges, which have paved the way for a new kind of Doctor who can appeal to the modern viewer. Revised and updated for our changing times, the second edition of Doctor Who Psychology: Times Change explores the alien in us all. Travis Langley’s fascinating in-depth collection delves into the psychology behind the time-traveling Doctor in his many iterations—as men and women—as well as his companions and his foes. With a foreword by Third Doctor Companion Katy Manning, an introduction to the second edition, and new interviews with actors who have played Doctors new and old, Doctor Who Psychology: Times Change travels through the how and why of Who. Contributors to the second edition include: Jenna Busch * Erin Currie * Jim Davies * Kristin Erickson * Wind Goodfriend * Daniel Hand * David Kyle Johnson * Billy San Juan * Deirdre Kelly * Alan Kistler * Travis Langley * Katy Manning * Justine Mastin * Matt Munson * Miranda Pollock * Stephen Prescott * Sarita Robinson * Aaron Sagers * Daniel Saunders * Janina Scarlet * William Sharp
How to Host a Game Night
Author: Erik Arneson
Publisher: Simon and Schuster
ISBN: 1982150483
Category : Games & Activities
Languages : en
Pages : 192
Book Description
From party games to legacy games, setting up to hosting a crowd, tabletop game expert Erik Arneson gives you the strategies you need to host an epic game night. Break out the chips and grab a drink! With enthusiasm for tabletop games at an all-time high and exciting new board games and card games hitting Kickstarter every week, game night is more popular than ever. But there’s more to the perfect game night than choosing between classics like Scrabble and Catan or introducing friends and family to games like Ticket to Ride, Carcassonne, and Codenames. Tabletop gaming expert and experienced game night host Erik Arneson is here to help. Organizing his advice by group size, Arneson walks you through everything from selecting the right venue and snacks to managing a game library and bad attitudes, answering questions like: -How can I make the most of a small space? -Am I explaining the rules right? -What should I do if guests show up late? -How do I keep my dog from eating the pieces? -Do I have to invite Sean? Marrying the practicality of Emily Post with curated lists of games perfect for every occasion, Arneson’s humorous, down-to-earth approach will help readers everywhere navigate these fun and rewarding gatherings. Ideal for novice hosts and seasoned players alike, How to Host a Game Night is the perfect book for anyone wanting to up the ante on their hosting game.
Publisher: Simon and Schuster
ISBN: 1982150483
Category : Games & Activities
Languages : en
Pages : 192
Book Description
From party games to legacy games, setting up to hosting a crowd, tabletop game expert Erik Arneson gives you the strategies you need to host an epic game night. Break out the chips and grab a drink! With enthusiasm for tabletop games at an all-time high and exciting new board games and card games hitting Kickstarter every week, game night is more popular than ever. But there’s more to the perfect game night than choosing between classics like Scrabble and Catan or introducing friends and family to games like Ticket to Ride, Carcassonne, and Codenames. Tabletop gaming expert and experienced game night host Erik Arneson is here to help. Organizing his advice by group size, Arneson walks you through everything from selecting the right venue and snacks to managing a game library and bad attitudes, answering questions like: -How can I make the most of a small space? -Am I explaining the rules right? -What should I do if guests show up late? -How do I keep my dog from eating the pieces? -Do I have to invite Sean? Marrying the practicality of Emily Post with curated lists of games perfect for every occasion, Arneson’s humorous, down-to-earth approach will help readers everywhere navigate these fun and rewarding gatherings. Ideal for novice hosts and seasoned players alike, How to Host a Game Night is the perfect book for anyone wanting to up the ante on their hosting game.
TimeLords Remixed: a Dr Who Poetical
Author: David P Reiter
Publisher: Interactive Publications Pty Ltd
ISBN: 1922332275
Category : Fiction
Languages : en
Pages : 96
Book Description
In this audiobook edition, the Dr performs the voices presented as text in the physical and eBook editions, with complete performances of his remixes of the Series 8-11 episodes and a taster from Series 12, complete with soundscapes and effects.
Publisher: Interactive Publications Pty Ltd
ISBN: 1922332275
Category : Fiction
Languages : en
Pages : 96
Book Description
In this audiobook edition, the Dr performs the voices presented as text in the physical and eBook editions, with complete performances of his remixes of the Series 8-11 episodes and a taster from Series 12, complete with soundscapes and effects.
Doctor Who: The Official Guide
Author: Doctor Who
Publisher: Random House
ISBN: 1405969881
Category : Juvenile Fiction
Languages : en
Pages : 272
Book Description
“Now, if you don’t mind, there is a great big universe out there calling, and I’ve gotta get going!” With exclusive content from Ncuti Gatwa’s first outing as the Fifteenth Doctor, discover more about the Time Lord who has been keeping the Earth safe for over 60 years. This brand-new edition is the ultimate guide to all of the Doctor’s fifteen incarnations – from William Hartnell to Tom Baker and including both of David Tennant’s eras – you will learn fascinating facts from all of space and time. Discover more about the Doctor’s many helpful companions, fearsome foes and, of course, the TARDIS who has been through it all. Learn the difference between regeneration and bi-generation, why you should never anger a Meep, and always, always get Cherry Sunday a cup of tea! So, allons-y!
Publisher: Random House
ISBN: 1405969881
Category : Juvenile Fiction
Languages : en
Pages : 272
Book Description
“Now, if you don’t mind, there is a great big universe out there calling, and I’ve gotta get going!” With exclusive content from Ncuti Gatwa’s first outing as the Fifteenth Doctor, discover more about the Time Lord who has been keeping the Earth safe for over 60 years. This brand-new edition is the ultimate guide to all of the Doctor’s fifteen incarnations – from William Hartnell to Tom Baker and including both of David Tennant’s eras – you will learn fascinating facts from all of space and time. Discover more about the Doctor’s many helpful companions, fearsome foes and, of course, the TARDIS who has been through it all. Learn the difference between regeneration and bi-generation, why you should never anger a Meep, and always, always get Cherry Sunday a cup of tea! So, allons-y!