Author: Brian Holguin
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 24
Book Description
Over the past several issues, Spawn has experienced the most dramatic series of twists in its long history. Events that have rocked the status quo and echoed from the heights of Heaven to the pit of Hell. But what does it all mean? A young reporter following an obscure lead thinks he's stumbled upon the answer. As incredible as his suspicions may be, the truth is something far beyond his imagination.
Spawn #188
Author: Brian Holguin
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 24
Book Description
Over the past several issues, Spawn has experienced the most dramatic series of twists in its long history. Events that have rocked the status quo and echoed from the heights of Heaven to the pit of Hell. But what does it all mean? A young reporter following an obscure lead thinks he's stumbled upon the answer. As incredible as his suspicions may be, the truth is something far beyond his imagination.
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 24
Book Description
Over the past several issues, Spawn has experienced the most dramatic series of twists in its long history. Events that have rocked the status quo and echoed from the heights of Heaven to the pit of Hell. But what does it all mean? A young reporter following an obscure lead thinks he's stumbled upon the answer. As incredible as his suspicions may be, the truth is something far beyond his imagination.
Spawn #224
Author: Jonathan David Goff
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 22
Book Description
Was Jim Downing a mastermind or a victim in his previous life? As a brutal interrogation intensifies, the answers Jim seeks, and the realities of the man he was, may exist somewhere in-between good and evil. To complicate matters further...The final details he needs and the ultimate end to "The Program" rest in the hands of a man whose actions helped shape the very foundation of the SPAWN universe...Jason Wynn.
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 22
Book Description
Was Jim Downing a mastermind or a victim in his previous life? As a brutal interrogation intensifies, the answers Jim seeks, and the realities of the man he was, may exist somewhere in-between good and evil. To complicate matters further...The final details he needs and the ultimate end to "The Program" rest in the hands of a man whose actions helped shape the very foundation of the SPAWN universe...Jason Wynn.
Spawn #223
Author: Jonathan David Goff
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 22
Book Description
Spawn and Tremor take a prisoner in their ongoing war to discover the truth behind The Program -- the clandestine military operation that made them both monsters. As the interrogation heats up, the reality of Jim's memories begin to take shape. Was he the architect of his own downfall, or a victim of those with far more sinister intent?
Publisher: Image Comics
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 22
Book Description
Spawn and Tremor take a prisoner in their ongoing war to discover the truth behind The Program -- the clandestine military operation that made them both monsters. As the interrogation heats up, the reality of Jim's memories begin to take shape. Was he the architect of his own downfall, or a victim of those with far more sinister intent?
C# Game Programming Cookbook for Unity 3D
Author: Jeff W. Murray
Publisher: CRC Press
ISBN: 1466581409
Category : Computers
Languages : en
Pages : 462
Book Description
An Accessible, Modular Style of Game Building—Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and concepts discussed in the book give you a solid foundation in game development. The first ten chapters set up the flexible, reusable framework based in C# and suitable for all game types. The book also explains scripting of generic, reusable, and common functionality. The remainder of the text adds game-specific code to the framework to create four example games: a top-down arena shooter, a futuristic racing combat game, a tank arena deathmatch game, and a classic arcade-style vertical scrolling shoot ’em up. The games encompass artificial intelligence (path following, target chasing, and line-of-sight patrolling behaviors), game state control, wheel colliders, and weapon inventory management. The example files are available for download on the book’s CRC Press web page. Reducing your recoding, repurposing, or adaptation time, this book provides script-based components that you can use to jump start your own projects. The book’s modular components can be mixed and matched to build various kinds of video games for the Unity game engine.
Publisher: CRC Press
ISBN: 1466581409
Category : Computers
Languages : en
Pages : 462
Book Description
An Accessible, Modular Style of Game Building—Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and concepts discussed in the book give you a solid foundation in game development. The first ten chapters set up the flexible, reusable framework based in C# and suitable for all game types. The book also explains scripting of generic, reusable, and common functionality. The remainder of the text adds game-specific code to the framework to create four example games: a top-down arena shooter, a futuristic racing combat game, a tank arena deathmatch game, and a classic arcade-style vertical scrolling shoot ’em up. The games encompass artificial intelligence (path following, target chasing, and line-of-sight patrolling behaviors), game state control, wheel colliders, and weapon inventory management. The example files are available for download on the book’s CRC Press web page. Reducing your recoding, repurposing, or adaptation time, this book provides script-based components that you can use to jump start your own projects. The book’s modular components can be mixed and matched to build various kinds of video games for the Unity game engine.
Handbook of Freshwater Fishery Biology: Life history data on freshwater fishes of the United States and Canada, exclusive of the Perciformes. 3d ed. 1969
Author: Kenneth Dixon Carlander
Publisher:
ISBN:
Category : Freshwater fishes
Languages : en
Pages : 764
Book Description
Publisher:
ISBN:
Category : Freshwater fishes
Languages : en
Pages : 764
Book Description
American Florist
Author:
Publisher:
ISBN:
Category : Floriculture
Languages : en
Pages : 1258
Book Description
Publisher:
ISBN:
Category : Floriculture
Languages : en
Pages : 1258
Book Description
The Playtime Naturalist
Author: John Ellor Taylor
Publisher:
ISBN:
Category : Animals
Languages : en
Pages : 326
Book Description
Publisher:
ISBN:
Category : Animals
Languages : en
Pages : 326
Book Description
Journal of the Faculty of Science, University of Tokyo
Author:
Publisher:
ISBN:
Category : Anthropology
Languages : en
Pages : 1044
Book Description
Publisher:
ISBN:
Category : Anthropology
Languages : en
Pages : 1044
Book Description
A History of the Earth, and Animated Nature
Author: Oliver Goldsmith
Publisher:
ISBN:
Category : Physical geography
Languages : en
Pages : 426
Book Description
Publisher:
ISBN:
Category : Physical geography
Languages : en
Pages : 426
Book Description
Votes & Proceedings
Author: New South Wales. Parliament. Legislative Council
Publisher:
ISBN:
Category : New South Wales
Languages : en
Pages : 1218
Book Description
Publisher:
ISBN:
Category : New South Wales
Languages : en
Pages : 1218
Book Description