Author: Shashi Shekhar
Publisher: MIT Press
ISBN: 0262356813
Category : Computers
Languages : en
Pages : 258
Book Description
An accessible guide to the ideas and technologies underlying such applications as GPS, Google Maps, Pokémon Go, ride-sharing, driverless cars, and drone surveillance. Billions of people around the globe use various applications of spatial computing daily—by using a ride-sharing app, GPS, the e911 system, social media check-ins, even Pokémon Go. Scientists and researchers use spatial computing to track diseases, map the bottom of the oceans, chart the behavior of endangered species, and create election maps in real time. Drones and driverless cars use a variety of spatial computing technologies. Spatial computing works by understanding the physical world, knowing and communicating our relation to places in that world, and navigating through those places. It has changed our lives and infrastructures profoundly, marking a significant shift in how we make our way in the world. This volume in the MIT Essential Knowledge series explains the technologies and ideas behind spatial computing. The book offers accessible descriptions of GPS and location-based services, including the use of Wi-Fi, Bluetooth, and RFID for position determination out of satellite range; remote sensing, which uses satellite and aerial platforms to monitor such varied phenomena as global food production, the effects of climate change, and subsurface natural resources on other planets; geographic information systems (GIS), which store, analyze, and visualize spatial data; spatial databases, which store multiple forms of spatial data; and spatial statistics and spatial data science, used to analyze location-related data.
Spatial Computing
Author: Shashi Shekhar
Publisher: MIT Press
ISBN: 0262356813
Category : Computers
Languages : en
Pages : 258
Book Description
An accessible guide to the ideas and technologies underlying such applications as GPS, Google Maps, Pokémon Go, ride-sharing, driverless cars, and drone surveillance. Billions of people around the globe use various applications of spatial computing daily—by using a ride-sharing app, GPS, the e911 system, social media check-ins, even Pokémon Go. Scientists and researchers use spatial computing to track diseases, map the bottom of the oceans, chart the behavior of endangered species, and create election maps in real time. Drones and driverless cars use a variety of spatial computing technologies. Spatial computing works by understanding the physical world, knowing and communicating our relation to places in that world, and navigating through those places. It has changed our lives and infrastructures profoundly, marking a significant shift in how we make our way in the world. This volume in the MIT Essential Knowledge series explains the technologies and ideas behind spatial computing. The book offers accessible descriptions of GPS and location-based services, including the use of Wi-Fi, Bluetooth, and RFID for position determination out of satellite range; remote sensing, which uses satellite and aerial platforms to monitor such varied phenomena as global food production, the effects of climate change, and subsurface natural resources on other planets; geographic information systems (GIS), which store, analyze, and visualize spatial data; spatial databases, which store multiple forms of spatial data; and spatial statistics and spatial data science, used to analyze location-related data.
Publisher: MIT Press
ISBN: 0262356813
Category : Computers
Languages : en
Pages : 258
Book Description
An accessible guide to the ideas and technologies underlying such applications as GPS, Google Maps, Pokémon Go, ride-sharing, driverless cars, and drone surveillance. Billions of people around the globe use various applications of spatial computing daily—by using a ride-sharing app, GPS, the e911 system, social media check-ins, even Pokémon Go. Scientists and researchers use spatial computing to track diseases, map the bottom of the oceans, chart the behavior of endangered species, and create election maps in real time. Drones and driverless cars use a variety of spatial computing technologies. Spatial computing works by understanding the physical world, knowing and communicating our relation to places in that world, and navigating through those places. It has changed our lives and infrastructures profoundly, marking a significant shift in how we make our way in the world. This volume in the MIT Essential Knowledge series explains the technologies and ideas behind spatial computing. The book offers accessible descriptions of GPS and location-based services, including the use of Wi-Fi, Bluetooth, and RFID for position determination out of satellite range; remote sensing, which uses satellite and aerial platforms to monitor such varied phenomena as global food production, the effects of climate change, and subsurface natural resources on other planets; geographic information systems (GIS), which store, analyze, and visualize spatial data; spatial databases, which store multiple forms of spatial data; and spatial statistics and spatial data science, used to analyze location-related data.
Spatial Computing: An AI-Driven Business Revolution
Author: Cathy Hackl
Publisher: John Wiley & Sons
ISBN: 139424441X
Category : Business & Economics
Languages : en
Pages : 230
Book Description
The next phase of the internet—multimodal, vision-enabled AI that will transform society Written by Irena Cronin, renowned consultant in the immersive space, and Cathy Hackl, globally recognized tech & gaming executive, futurist, and speaker, Spatial Computing: An AI-Driven Business Revolution reveals exclusive insider knowledge of what's happening today in the convergence of AI and spatial computing. Spatial Computing is an evolving 3D-centric form of computing that uses AI, Computer Vision, and extended reality to blend virtual experiences into the physical world, breaking free from screens into everything you can see, experience, and know. Spatial Computing: An AI-Driven Business Revolution includes coverage of: The new paradigm of human-to-human and human-computer interaction, enhancing how we visualize, simulate, and interact with data in physical and virtual locations Navigating the world alongside robots, drones, cars, virtual assistants, and beyond—without the limitation of just one technology or device Insights, tools and illustrative use cases that enable businesses to harness the convergence of AI and spatial computing today and in the decade to come via both hardware and software The impact of spatial computing is just starting to be felt. Spatial Computing: An AI-Driven Business Revolution is a must-have resource for business leaders who wish to fully understand this new form of revolutionary, evolutionary technology that is expected to be even more impactful than personal computing and mobile computing.
Publisher: John Wiley & Sons
ISBN: 139424441X
Category : Business & Economics
Languages : en
Pages : 230
Book Description
The next phase of the internet—multimodal, vision-enabled AI that will transform society Written by Irena Cronin, renowned consultant in the immersive space, and Cathy Hackl, globally recognized tech & gaming executive, futurist, and speaker, Spatial Computing: An AI-Driven Business Revolution reveals exclusive insider knowledge of what's happening today in the convergence of AI and spatial computing. Spatial Computing is an evolving 3D-centric form of computing that uses AI, Computer Vision, and extended reality to blend virtual experiences into the physical world, breaking free from screens into everything you can see, experience, and know. Spatial Computing: An AI-Driven Business Revolution includes coverage of: The new paradigm of human-to-human and human-computer interaction, enhancing how we visualize, simulate, and interact with data in physical and virtual locations Navigating the world alongside robots, drones, cars, virtual assistants, and beyond—without the limitation of just one technology or device Insights, tools and illustrative use cases that enable businesses to harness the convergence of AI and spatial computing today and in the decade to come via both hardware and software The impact of spatial computing is just starting to be felt. Spatial Computing: An AI-Driven Business Revolution is a must-have resource for business leaders who wish to fully understand this new form of revolutionary, evolutionary technology that is expected to be even more impactful than personal computing and mobile computing.
The Infinite Retina
Author: Irena Cronin
Publisher: Packt Publishing Ltd
ISBN: 1838823832
Category : Computers
Languages : en
Pages : 403
Book Description
A compelling and insightful look at the future of Spatial Computing, and how this cutting-edge technology is changing the way we do business across seven primary industries, and what it means for humanity as a whole. Key Features Discover how Spatial Computing is changing the face of technology Get a roadmap for the disruptions caused by Spatial Computing and how it will affect seven major industries Gain insights about the past, present, and future of technology from the world’s leading experts and innovators Book DescriptionWhat is Spatial Computing and why is everyone from Tesla, Apple, and Facebook investing heavily in it? In The Infinite Retina, authors Irena Cronin and Robert Scoble attempt to answer that question by helping you understand where Spatial Computing?an augmented reality where humans and machines can interact in a physical space?came from, where it's going, and why it's so fundamentally different from the computers or mobile phones that came before. They present seven visions of the future and the industry verticals in which Spatial Computing has the most influence?Transportation; Technology, Media, and Telecommunications; Manufacturing; Retail; Healthcare; Finance; and Education. The book also shares insights about the past, present, and future from leading experts an other industry veterans and innovators, including Sebastian Thrun, Ken Bretschneider, and Hugo Swart. They dive into what they think will happen in Spatial Computing in the near and medium term, and also explore what it could mean for humanity in the long term. The Infinite Retina then leaves it up to you to decide whether Spatial Computing is truly where the future of technology is heading or whether it's just an exciting, but passing, phase.What you will learn Look back at historical paradigms that changed the face of technology Consider how Spatial Computing could be the new technology that changes our lives See how Virtual and Augmented Reality will change the way we do healthcare Learn how Spatial Computing technology will lead to fully automated transportation Think about how Spatial Computing will change the manufacturing industry Explore how finance and retail are going to be impacted through Spatial Computing devices Hear accounts from industry experts on what they expect Spatial Computing to bring to their sectors Who this book is for The Infinite Retina is for anyone interested in the future of technology and how Augmented Reality and Spatial Computing (among other developments) will affect both businesses and the individual.
Publisher: Packt Publishing Ltd
ISBN: 1838823832
Category : Computers
Languages : en
Pages : 403
Book Description
A compelling and insightful look at the future of Spatial Computing, and how this cutting-edge technology is changing the way we do business across seven primary industries, and what it means for humanity as a whole. Key Features Discover how Spatial Computing is changing the face of technology Get a roadmap for the disruptions caused by Spatial Computing and how it will affect seven major industries Gain insights about the past, present, and future of technology from the world’s leading experts and innovators Book DescriptionWhat is Spatial Computing and why is everyone from Tesla, Apple, and Facebook investing heavily in it? In The Infinite Retina, authors Irena Cronin and Robert Scoble attempt to answer that question by helping you understand where Spatial Computing?an augmented reality where humans and machines can interact in a physical space?came from, where it's going, and why it's so fundamentally different from the computers or mobile phones that came before. They present seven visions of the future and the industry verticals in which Spatial Computing has the most influence?Transportation; Technology, Media, and Telecommunications; Manufacturing; Retail; Healthcare; Finance; and Education. The book also shares insights about the past, present, and future from leading experts an other industry veterans and innovators, including Sebastian Thrun, Ken Bretschneider, and Hugo Swart. They dive into what they think will happen in Spatial Computing in the near and medium term, and also explore what it could mean for humanity in the long term. The Infinite Retina then leaves it up to you to decide whether Spatial Computing is truly where the future of technology is heading or whether it's just an exciting, but passing, phase.What you will learn Look back at historical paradigms that changed the face of technology Consider how Spatial Computing could be the new technology that changes our lives See how Virtual and Augmented Reality will change the way we do healthcare Learn how Spatial Computing technology will lead to fully automated transportation Think about how Spatial Computing will change the manufacturing industry Explore how finance and retail are going to be impacted through Spatial Computing devices Hear accounts from industry experts on what they expect Spatial Computing to bring to their sectors Who this book is for The Infinite Retina is for anyone interested in the future of technology and how Augmented Reality and Spatial Computing (among other developments) will affect both businesses and the individual.
Augmented Human
Author: Helen Papagiannis
Publisher: "O'Reilly Media, Inc."
ISBN: 1491928395
Category : Computers
Languages : en
Pages : 150
Book Description
Augmented Reality (AR) blurs the boundary between the physical and digital worlds. In AR’s current exploration phase, innovators are beginning to create compelling and contextually rich applications that enhance a user’s everyday experiences. In this book, Dr. Helen Papagiannis—a world-leading expert in the field—introduces you to AR: how it’s evolving, where the opportunities are, and where it’s headed. If you’re a designer, developer, entrepreneur, student, educator, business leader, artist, or simply curious about AR’s possibilities, this insightful guide explains how you can become involved with an exciting, fast-moving technology. You’ll explore how: Computer vision, machine learning, cameras, sensors, and wearables change the way you see the world Haptic technology syncs what you see with how something feels Augmented sound and hearables alter the way you listen to your environment Digital smell and taste augment the way you share and receive information New approaches to storytelling immerse and engage users more deeply Users can augment their bodies with electronic textiles, embedded technology, and brain-controlled interfaces Human avatars can learn our behaviors and act on our behalf
Publisher: "O'Reilly Media, Inc."
ISBN: 1491928395
Category : Computers
Languages : en
Pages : 150
Book Description
Augmented Reality (AR) blurs the boundary between the physical and digital worlds. In AR’s current exploration phase, innovators are beginning to create compelling and contextually rich applications that enhance a user’s everyday experiences. In this book, Dr. Helen Papagiannis—a world-leading expert in the field—introduces you to AR: how it’s evolving, where the opportunities are, and where it’s headed. If you’re a designer, developer, entrepreneur, student, educator, business leader, artist, or simply curious about AR’s possibilities, this insightful guide explains how you can become involved with an exciting, fast-moving technology. You’ll explore how: Computer vision, machine learning, cameras, sensors, and wearables change the way you see the world Haptic technology syncs what you see with how something feels Augmented sound and hearables alter the way you listen to your environment Digital smell and taste augment the way you share and receive information New approaches to storytelling immerse and engage users more deeply Users can augment their bodies with electronic textiles, embedded technology, and brain-controlled interfaces Human avatars can learn our behaviors and act on our behalf
Spatial Computing
Author: Shashi Shekhar
Publisher: MIT Press
ISBN: 0262538040
Category : Computers
Languages : en
Pages : 258
Book Description
An accessible guide to the ideas and technologies underlying such applications as GPS, Google Maps, Pokémon Go, ride-sharing, driverless cars, and drone surveillance. Billions of people around the globe use various applications of spatial computing daily—by using a ride-sharing app, GPS, the e911 system, social media check-ins, even Pokémon Go. Scientists and researchers use spatial computing to track diseases, map the bottom of the oceans, chart the behavior of endangered species, and create election maps in real time. Drones and driverless cars use a variety of spatial computing technologies. Spatial computing works by understanding the physical world, knowing and communicating our relation to places in that world, and navigating through those places. It has changed our lives and infrastructures profoundly, marking a significant shift in how we make our way in the world. This volume in the MIT Essential Knowledge series explains the technologies and ideas behind spatial computing. The book offers accessible descriptions of GPS and location-based services, including the use of Wi-Fi, Bluetooth, and RFID for position determination out of satellite range; remote sensing, which uses satellite and aerial platforms to monitor such varied phenomena as global food production, the effects of climate change, and subsurface natural resources on other planets; geographic information systems (GIS), which store, analyze, and visualize spatial data; spatial databases, which store multiple forms of spatial data; and spatial statistics and spatial data science, used to analyze location-related data.
Publisher: MIT Press
ISBN: 0262538040
Category : Computers
Languages : en
Pages : 258
Book Description
An accessible guide to the ideas and technologies underlying such applications as GPS, Google Maps, Pokémon Go, ride-sharing, driverless cars, and drone surveillance. Billions of people around the globe use various applications of spatial computing daily—by using a ride-sharing app, GPS, the e911 system, social media check-ins, even Pokémon Go. Scientists and researchers use spatial computing to track diseases, map the bottom of the oceans, chart the behavior of endangered species, and create election maps in real time. Drones and driverless cars use a variety of spatial computing technologies. Spatial computing works by understanding the physical world, knowing and communicating our relation to places in that world, and navigating through those places. It has changed our lives and infrastructures profoundly, marking a significant shift in how we make our way in the world. This volume in the MIT Essential Knowledge series explains the technologies and ideas behind spatial computing. The book offers accessible descriptions of GPS and location-based services, including the use of Wi-Fi, Bluetooth, and RFID for position determination out of satellite range; remote sensing, which uses satellite and aerial platforms to monitor such varied phenomena as global food production, the effects of climate change, and subsurface natural resources on other planets; geographic information systems (GIS), which store, analyze, and visualize spatial data; spatial databases, which store multiple forms of spatial data; and spatial statistics and spatial data science, used to analyze location-related data.
Computing with Spatial Trajectories
Author: Yu Zheng
Publisher: Springer Science & Business Media
ISBN: 1461416299
Category : Computers
Languages : en
Pages : 328
Book Description
Spatial trajectories have been bringing the unprecedented wealth to a variety of research communities. A spatial trajectory records the paths of a variety of moving objects, such as people who log their travel routes with GPS trajectories. The field of moving objects related research has become extremely active within the last few years, especially with all major database and data mining conferences and journals. Computing with Spatial Trajectories introduces the algorithms, technologies, and systems used to process, manage and understand existing spatial trajectories for different applications. This book also presents an overview on both fundamentals and the state-of-the-art research inspired by spatial trajectory data, as well as a special focus on trajectory pattern mining, spatio-temporal data mining and location-based social networks. Each chapter provides readers with a tutorial-style introduction to one important aspect of location trajectory computing, case studies and many valuable references to other relevant research work. Computing with Spatial Trajectories is designed as a reference or secondary text book for advanced-level students and researchers mainly focused on computer science and geography. Professionals working on spatial trajectory computing will also find this book very useful.
Publisher: Springer Science & Business Media
ISBN: 1461416299
Category : Computers
Languages : en
Pages : 328
Book Description
Spatial trajectories have been bringing the unprecedented wealth to a variety of research communities. A spatial trajectory records the paths of a variety of moving objects, such as people who log their travel routes with GPS trajectories. The field of moving objects related research has become extremely active within the last few years, especially with all major database and data mining conferences and journals. Computing with Spatial Trajectories introduces the algorithms, technologies, and systems used to process, manage and understand existing spatial trajectories for different applications. This book also presents an overview on both fundamentals and the state-of-the-art research inspired by spatial trajectory data, as well as a special focus on trajectory pattern mining, spatio-temporal data mining and location-based social networks. Each chapter provides readers with a tutorial-style introduction to one important aspect of location trajectory computing, case studies and many valuable references to other relevant research work. Computing with Spatial Trajectories is designed as a reference or secondary text book for advanced-level students and researchers mainly focused on computer science and geography. Professionals working on spatial trajectory computing will also find this book very useful.
Decentralized Spatial Computing
Author: Matt Duckham
Publisher: Springer Science & Business Media
ISBN: 3642308538
Category : Science
Languages : en
Pages : 330
Book Description
Computing increasingly happens somewhere, with that geographic location important to the computational process itself. Many new and evolving spatial technologies, such as geosensor networks and smartphones, embody this trend. Conventional approaches to spatial computing are centralized, and do not account for the inherently decentralized nature of "computing somewhere": the limited, local knowledge of individual system components, and the interaction between those components at different locations. On the other hand, despite being an established topic in distributed systems, decentralized computing is not concerned with geographical constraints to the generation and movement of information. In this context, of (centralized) spatial computing and decentralized (non-spatial) computing, the key question becomes: "What makes decentralized spatial computing special?" In Part I of the book the author covers the foundational concepts, structures, and design techniques for decentralized computing with spatial and spatiotemporal information. In Part II he applies those concepts and techniques to the development of algorithms for decentralized spatial computing, stepping through a suite of increasingly sophisticated algorithms: from algorithms with minimal spatial information about their neighborhoods; to algorithms with access to more detailed spatial information, such as direction, distance, or coordinate location; to truly spatiotemporal algorithms that monitor environments that are dynamic, even using networks that are mobile or volatile. Finally, in Part III the author shows how decentralized spatial and spatiotemporal algorithms designed using the techniques explored in Part II can be simulated and tested. In particular, he investigates empirically the important properties of a decentralized spatial algorithm: its computational efficiency and its robustness to unavoidable uncertainty. Part III concludes with a survey of the opportunities for connecting decentralized spatial computing to ongoing research and emerging hot topics in related fields, such as biologically inspired computing, geovisualization, and stream computing. The book is written for students and researchers of computer science and geographic information science. Throughout the book the author's style is characterized by a focus on the broader message, explaining the process of decentralized spatial algorithm design rather than the technical details. Each chapter ends with review questions designed to test the reader's understanding of the material and to point to further work or research. The book includes short appendices on discrete mathematics and SQL. Simulation models written in NetLogo and associated source code for all the algorithms presented in the book can be found on the author's accompanying website.
Publisher: Springer Science & Business Media
ISBN: 3642308538
Category : Science
Languages : en
Pages : 330
Book Description
Computing increasingly happens somewhere, with that geographic location important to the computational process itself. Many new and evolving spatial technologies, such as geosensor networks and smartphones, embody this trend. Conventional approaches to spatial computing are centralized, and do not account for the inherently decentralized nature of "computing somewhere": the limited, local knowledge of individual system components, and the interaction between those components at different locations. On the other hand, despite being an established topic in distributed systems, decentralized computing is not concerned with geographical constraints to the generation and movement of information. In this context, of (centralized) spatial computing and decentralized (non-spatial) computing, the key question becomes: "What makes decentralized spatial computing special?" In Part I of the book the author covers the foundational concepts, structures, and design techniques for decentralized computing with spatial and spatiotemporal information. In Part II he applies those concepts and techniques to the development of algorithms for decentralized spatial computing, stepping through a suite of increasingly sophisticated algorithms: from algorithms with minimal spatial information about their neighborhoods; to algorithms with access to more detailed spatial information, such as direction, distance, or coordinate location; to truly spatiotemporal algorithms that monitor environments that are dynamic, even using networks that are mobile or volatile. Finally, in Part III the author shows how decentralized spatial and spatiotemporal algorithms designed using the techniques explored in Part II can be simulated and tested. In particular, he investigates empirically the important properties of a decentralized spatial algorithm: its computational efficiency and its robustness to unavoidable uncertainty. Part III concludes with a survey of the opportunities for connecting decentralized spatial computing to ongoing research and emerging hot topics in related fields, such as biologically inspired computing, geovisualization, and stream computing. The book is written for students and researchers of computer science and geographic information science. Throughout the book the author's style is characterized by a focus on the broader message, explaining the process of decentralized spatial algorithm design rather than the technical details. Each chapter ends with review questions designed to test the reader's understanding of the material and to point to further work or research. The book includes short appendices on discrete mathematics and SQL. Simulation models written in NetLogo and associated source code for all the algorithms presented in the book can be found on the author's accompanying website.
Creating Augmented and Virtual Realities
Author: Erin Pangilinan
Publisher: "O'Reilly Media, Inc."
ISBN: 1492044148
Category : Computers
Languages : en
Pages : 373
Book Description
Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you’ll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing. In three parts, this book covers: Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications
Publisher: "O'Reilly Media, Inc."
ISBN: 1492044148
Category : Computers
Languages : en
Pages : 373
Book Description
Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you’ll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing. In three parts, this book covers: Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications
Spatial Computing
Author: Terry Caelli
Publisher: World Scientific
ISBN: 9789810229245
Category : Computers
Languages : en
Pages : 346
Book Description
This book is the result of a special workshop on Spatial Computing which brought together experts in computer vision, visualization, multimedia and geographic information systems to discuss common problems and applications. The common theme of the workshop was the need to integrate human perception and domain knowledge with developing representations and solutions to problems which necessarily involve the interpretation of sensed data. The overwhelming conclusion was that these different areas of spatial computing should be communicating more than is done at present and that such workshops and publications would help this process.
Publisher: World Scientific
ISBN: 9789810229245
Category : Computers
Languages : en
Pages : 346
Book Description
This book is the result of a special workshop on Spatial Computing which brought together experts in computer vision, visualization, multimedia and geographic information systems to discuss common problems and applications. The common theme of the workshop was the need to integrate human perception and domain knowledge with developing representations and solutions to problems which necessarily involve the interpretation of sensed data. The overwhelming conclusion was that these different areas of spatial computing should be communicating more than is done at present and that such workshops and publications would help this process.
Spatial Cloud Computing
Author: Chaowei Yang
Publisher: CRC Press
ISBN: 1466593164
Category : Computers
Languages : en
Pages : 376
Book Description
An exploration of the benefits of cloud computing in geoscience research and applications as well as future research directions, Spatial Cloud Computing: A Practical Approach discusses the essential elements of cloud computing and their advantages for geoscience. Using practical examples, it details the geoscience requirements of cloud computing, covers general procedures and considerations when migrating geoscience applications onto cloud services, and demonstrates how to deploy different applications. The book discusses how to choose cloud services based on the general cloud computing measurement criteria and cloud computing cost models. The authors examine the readiness of cloud computing to support geoscience applications using open source cloud software solutions and commercial cloud services. They then review future research and developments in data, computation, concurrency, and spatiotemporal intensities of geosciences and how cloud service can be leveraged to meet the challenges. They also introduce research directions from the aspects of technology, vision, and social dimensions. Spatial Cloud Computing: A Practical Approach a common workflow for deploying geoscience applications and provides references to the concepts, technical details, and operational guidelines of cloud computing. These features and more give developers, geoscientists, and IT professionals the information required to make decisions about how to select and deploy cloud services.
Publisher: CRC Press
ISBN: 1466593164
Category : Computers
Languages : en
Pages : 376
Book Description
An exploration of the benefits of cloud computing in geoscience research and applications as well as future research directions, Spatial Cloud Computing: A Practical Approach discusses the essential elements of cloud computing and their advantages for geoscience. Using practical examples, it details the geoscience requirements of cloud computing, covers general procedures and considerations when migrating geoscience applications onto cloud services, and demonstrates how to deploy different applications. The book discusses how to choose cloud services based on the general cloud computing measurement criteria and cloud computing cost models. The authors examine the readiness of cloud computing to support geoscience applications using open source cloud software solutions and commercial cloud services. They then review future research and developments in data, computation, concurrency, and spatiotemporal intensities of geosciences and how cloud service can be leveraged to meet the challenges. They also introduce research directions from the aspects of technology, vision, and social dimensions. Spatial Cloud Computing: A Practical Approach a common workflow for deploying geoscience applications and provides references to the concepts, technical details, and operational guidelines of cloud computing. These features and more give developers, geoscientists, and IT professionals the information required to make decisions about how to select and deploy cloud services.