Author: Nicholas O'Hara
Publisher: Gareth Stevens Publishing LLLP
ISBN: 1482425815
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Eww, that feels gross! Young learners love learning about texture up close. This accessible book enables readers to imagine how objects would feel that might not be available in the classroom, such as an alligator! Smooth, bumpy, dry, sticky, hard, and soft are just some of the adjectives introduced in this valuable volume. The text and photographs demonstrate objects that illustrate each adjective as well as how to sort objects of a certain texture from a mixed group.
Sort It by Texture
Author: Nicholas O'Hara
Publisher: Gareth Stevens Publishing LLLP
ISBN: 1482425815
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Eww, that feels gross! Young learners love learning about texture up close. This accessible book enables readers to imagine how objects would feel that might not be available in the classroom, such as an alligator! Smooth, bumpy, dry, sticky, hard, and soft are just some of the adjectives introduced in this valuable volume. The text and photographs demonstrate objects that illustrate each adjective as well as how to sort objects of a certain texture from a mixed group.
Publisher: Gareth Stevens Publishing LLLP
ISBN: 1482425815
Category : Juvenile Nonfiction
Languages : en
Pages : 26
Book Description
Eww, that feels gross! Young learners love learning about texture up close. This accessible book enables readers to imagine how objects would feel that might not be available in the classroom, such as an alligator! Smooth, bumpy, dry, sticky, hard, and soft are just some of the adjectives introduced in this valuable volume. The text and photographs demonstrate objects that illustrate each adjective as well as how to sort objects of a certain texture from a mixed group.
Sort it Out!
Author: Barbara Mariconda
Publisher: Arbordale Publishing
ISBN: 1934359114
Category : Juvenile Fiction
Languages : en
Pages : 18
Book Description
In rhyming text, Pack the Packrat sorts his collection of trinkets in a variety of ways.
Publisher: Arbordale Publishing
ISBN: 1934359114
Category : Juvenile Fiction
Languages : en
Pages : 18
Book Description
In rhyming text, Pack the Packrat sorts his collection of trinkets in a variety of ways.
Textures
Author:
Publisher: Discovery Concepts
ISBN: 9781486714599
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Series statement from publisher's description.
Publisher: Discovery Concepts
ISBN: 9781486714599
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Series statement from publisher's description.
Sorting Things Out
Author: Geoffrey C. Bowker
Publisher: MIT Press
ISBN: 0262522950
Category : Science
Languages : en
Pages : 390
Book Description
A revealing and surprising look at how classification systems can shape both worldviews and social interactions. What do a seventeenth-century mortality table (whose causes of death include "fainted in a bath," "frighted," and "itch"); the identification of South Africans during apartheid as European, Asian, colored, or black; and the separation of machine- from hand-washables have in common? All are examples of classification—the scaffolding of information infrastructures. In Sorting Things Out, Geoffrey C. Bowker and Susan Leigh Star explore the role of categories and standards in shaping the modern world. In a clear and lively style, they investigate a variety of classification systems, including the International Classification of Diseases, the Nursing Interventions Classification, race classification under apartheid in South Africa, and the classification of viruses and of tuberculosis. The authors emphasize the role of invisibility in the process by which classification orders human interaction. They examine how categories are made and kept invisible, and how people can change this invisibility when necessary. They also explore systems of classification as part of the built information environment. Much as an urban historian would review highway permits and zoning decisions to tell a city's story, the authors review archives of classification design to understand how decisions have been made. Sorting Things Out has a moral agenda, for each standard and category valorizes some point of view and silences another. Standards and classifications produce advantage or suffering. Jobs are made and lost; some regions benefit at the expense of others. How these choices are made and how we think about that process are at the moral and political core of this work. The book is an important empirical source for understanding the building of information infrastructures.
Publisher: MIT Press
ISBN: 0262522950
Category : Science
Languages : en
Pages : 390
Book Description
A revealing and surprising look at how classification systems can shape both worldviews and social interactions. What do a seventeenth-century mortality table (whose causes of death include "fainted in a bath," "frighted," and "itch"); the identification of South Africans during apartheid as European, Asian, colored, or black; and the separation of machine- from hand-washables have in common? All are examples of classification—the scaffolding of information infrastructures. In Sorting Things Out, Geoffrey C. Bowker and Susan Leigh Star explore the role of categories and standards in shaping the modern world. In a clear and lively style, they investigate a variety of classification systems, including the International Classification of Diseases, the Nursing Interventions Classification, race classification under apartheid in South Africa, and the classification of viruses and of tuberculosis. The authors emphasize the role of invisibility in the process by which classification orders human interaction. They examine how categories are made and kept invisible, and how people can change this invisibility when necessary. They also explore systems of classification as part of the built information environment. Much as an urban historian would review highway permits and zoning decisions to tell a city's story, the authors review archives of classification design to understand how decisions have been made. Sorting Things Out has a moral agenda, for each standard and category valorizes some point of view and silences another. Standards and classifications produce advantage or suffering. Jobs are made and lost; some regions benefit at the expense of others. How these choices are made and how we think about that process are at the moral and political core of this work. The book is an important empirical source for understanding the building of information infrastructures.
Spiky, Slimy, Smooth
Author: Jane Brocket
Publisher: Millbrook Press
ISBN: 0761374582
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Soft, gooey, fluffy, prickly—textures are all around us. What clever words will you use to describe the textures pictured in this book? Jane Brocket's appealing photography and simple, whimsical text give a fresh approach to a topic all young children learn about.
Publisher: Millbrook Press
ISBN: 0761374582
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Soft, gooey, fluffy, prickly—textures are all around us. What clever words will you use to describe the textures pictured in this book? Jane Brocket's appealing photography and simple, whimsical text give a fresh approach to a topic all young children learn about.
XNA Game Studio 4.0 Programming
Author: Tom Miller
Publisher: Pearson Education
ISBN: 0132620138
Category : Computers
Languages : en
Pages : 691
Book Description
Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360® This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for mobile game development. You’ll quickly build simple games and get comfortable with Microsoft’s powerful XNA Game Studio 4.0 toolset. Next, you’ll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects. Coverage includes Downloading, installing, and getting started with XNA Game Studio 4 Building on capabilities provided in the default game template Using 2D sprites, textures, sprite operations, blending, and SpriteFonts Creating high-performance 3D graphics with XNA’s newly simplified APIs Loading, generating, recording, and playing audio Supporting keyboards, mice, Xbox 360 controllers, Touch, accelerometer, and GPS inputs Managing all types of XNA storage Using avatars as characters in your games Utilizing gamer types, player profiles, presence information, and other GamerServices Supporting Xbox LIVE and networked games Creating higher-level input systems that seamlessly manage cross-platform issues From Windows Phone 7 mobile gaming to Xbox 360, XNA Game Studio 4.0 creates huge new opportunities for experienced Microsoft developers. This book helps you build on skills you already have, to create the compelling games millions of users are searching for.
Publisher: Pearson Education
ISBN: 0132620138
Category : Computers
Languages : en
Pages : 691
Book Description
Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360® This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep insider insights you won’t get anywhere else–including thorough coverage of new Windows Phone APIs for mobile game development. You’ll quickly build simple games and get comfortable with Microsoft’s powerful XNA Game Studio 4.0 toolset. Next, you’ll drill down into every area of XNA, including graphics, input, audio, video, storage, GamerServices, and networking. Miller and Johnson present especially thorough coverage of 3D graphics, from Reach and HiDef to textures, effects, and avatars. Throughout, they introduce new concepts with downloadable code examples designed to help you jumpstart your own projects. Coverage includes Downloading, installing, and getting started with XNA Game Studio 4 Building on capabilities provided in the default game template Using 2D sprites, textures, sprite operations, blending, and SpriteFonts Creating high-performance 3D graphics with XNA’s newly simplified APIs Loading, generating, recording, and playing audio Supporting keyboards, mice, Xbox 360 controllers, Touch, accelerometer, and GPS inputs Managing all types of XNA storage Using avatars as characters in your games Utilizing gamer types, player profiles, presence information, and other GamerServices Supporting Xbox LIVE and networked games Creating higher-level input systems that seamlessly manage cross-platform issues From Windows Phone 7 mobile gaming to Xbox 360, XNA Game Studio 4.0 creates huge new opportunities for experienced Microsoft developers. This book helps you build on skills you already have, to create the compelling games millions of users are searching for.
Sorting Matter
Author: Joy Brewster
Publisher: Benchmark Education Company
ISBN: 1450957137
Category : Science
Languages : en
Pages : 20
Book Description
Big or small or round or square--you can use these words to tell about matter. Read about the many ways you can sort matter.-- Publisher's note.
Publisher: Benchmark Education Company
ISBN: 1450957137
Category : Science
Languages : en
Pages : 20
Book Description
Big or small or round or square--you can use these words to tell about matter. Read about the many ways you can sort matter.-- Publisher's note.
Sorted Books
Author: Nina Katchadourian
Publisher: Chronicle Books
ISBN: 1452126860
Category : Poetry
Languages : en
Pages : 344
Book Description
A witty and thought-provoking collection of visual poems constructed from stacks of books. Delighting in the look and feel of books, conceptual artist Nina Katchadourian’s playful photographic series proves that books’ covers—or more specifically, their spines—can speak volumes. Over the past two decades, Katchadourian has perused libraries across the globe, selecting, stacking, and photographing groupings of two, three, four, or five books so that their titles can be read as sentences, creating whimsical narratives from the text found there. Thought-provoking, clever, and at times laugh-out-loud funny (one cluster of titles from the Akron Museum of Art’s research library consists of: Primitive Art /Just Imagine/Picasso/Raised by Wolves), Sorted Books is an enthralling collection of visual poems full of wry wit and bookish smarts. Praise for Sorted Books “Katchadourian’s project . . . takes on a weight beyond its initial novelty. It’s a love letter to books, book collecting and the act of reading.” —San Francisco Chronicle “As a longtime fan of [Katchadourian’s] long-running Sorted Books project I’m thrilled for the release of Sorted Books—a collection spanning nearly two decades of her witty and wise minimalist mediations on life by way of ingeniously arranged book spines. . . . In an era drowned in periodic death tolls for the future of the physical book, her project stands as a celebration of the spirit embedded in the magnificent materiality of the printed page.” —Brain Pickings “Katchadourian’s stacks possess an understated sophistication; they are true to the intimate nature of books and yet reveal their dramatic features and unexpected potential.” —Publishers Weekly
Publisher: Chronicle Books
ISBN: 1452126860
Category : Poetry
Languages : en
Pages : 344
Book Description
A witty and thought-provoking collection of visual poems constructed from stacks of books. Delighting in the look and feel of books, conceptual artist Nina Katchadourian’s playful photographic series proves that books’ covers—or more specifically, their spines—can speak volumes. Over the past two decades, Katchadourian has perused libraries across the globe, selecting, stacking, and photographing groupings of two, three, four, or five books so that their titles can be read as sentences, creating whimsical narratives from the text found there. Thought-provoking, clever, and at times laugh-out-loud funny (one cluster of titles from the Akron Museum of Art’s research library consists of: Primitive Art /Just Imagine/Picasso/Raised by Wolves), Sorted Books is an enthralling collection of visual poems full of wry wit and bookish smarts. Praise for Sorted Books “Katchadourian’s project . . . takes on a weight beyond its initial novelty. It’s a love letter to books, book collecting and the act of reading.” —San Francisco Chronicle “As a longtime fan of [Katchadourian’s] long-running Sorted Books project I’m thrilled for the release of Sorted Books—a collection spanning nearly two decades of her witty and wise minimalist mediations on life by way of ingeniously arranged book spines. . . . In an era drowned in periodic death tolls for the future of the physical book, her project stands as a celebration of the spirit embedded in the magnificent materiality of the printed page.” —Brain Pickings “Katchadourian’s stacks possess an understated sophistication; they are true to the intimate nature of books and yet reveal their dramatic features and unexpected potential.” —Publishers Weekly
Parallel Architecture, Algorithm and Programming
Author: Guoliang Chen
Publisher: Springer
ISBN: 9811064423
Category : Computers
Languages : en
Pages : 639
Book Description
This book constitutes the refereed proceedings of the 8th International Symposium on Parallel Architecture, Algorithm and Programming, PAAP 2017, held in Haikou, China, in June 2017. The 50 revised full papers and 7 revised short papers presented were carefully reviewed and selected from 192 submissions. The papers deal with research results and development activities in all aspects of parallel architectures, algorithms and programming techniques.
Publisher: Springer
ISBN: 9811064423
Category : Computers
Languages : en
Pages : 639
Book Description
This book constitutes the refereed proceedings of the 8th International Symposium on Parallel Architecture, Algorithm and Programming, PAAP 2017, held in Haikou, China, in June 2017. The 50 revised full papers and 7 revised short papers presented were carefully reviewed and selected from 192 submissions. The papers deal with research results and development activities in all aspects of parallel architectures, algorithms and programming techniques.
Biblical Text and Texture
Author: Michael A. Fishbane
Publisher: ONEWorld Publications
ISBN:
Category : Religion
Languages : en
Pages : 176
Book Description
A literary exploration of the Hebrew Bible focussing on three distinct literary elements: narrative text, direct speech, and themes and motifs.
Publisher: ONEWorld Publications
ISBN:
Category : Religion
Languages : en
Pages : 176
Book Description
A literary exploration of the Hebrew Bible focussing on three distinct literary elements: narrative text, direct speech, and themes and motifs.