Author: Louis Charles Elson
Publisher:
ISBN:
Category : Errors
Languages : en
Pages : 184
Book Description
Mistakes and Disputed Points in Music and Music Teaching
Author: Louis Charles Elson
Publisher:
ISBN:
Category : Errors
Languages : en
Pages : 184
Book Description
Publisher:
ISBN:
Category : Errors
Languages : en
Pages : 184
Book Description
Music
Author:
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 654
Book Description
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 654
Book Description
I Am Error
Author: Nathan Altice
Publisher: MIT Press
ISBN: 0262328402
Category : Computers
Languages : en
Pages : 439
Book Description
The complex material histories of the Nintendo Entertainment System platform, from code to silicon, focusing on its technical constraints and its expressive affordances. In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of “My Name is Error,” a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance. Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the “translation” problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.
Publisher: MIT Press
ISBN: 0262328402
Category : Computers
Languages : en
Pages : 439
Book Description
The complex material histories of the Nintendo Entertainment System platform, from code to silicon, focusing on its technical constraints and its expressive affordances. In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of “My Name is Error,” a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance. Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the “translation” problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.
The Etude. E
Author:
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 864
Book Description
Includes music.
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 864
Book Description
Includes music.
The Etude
Author:
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 378
Book Description
A monthly journal for the musician, the music student, and all music lovers.
Publisher:
ISBN:
Category : Music
Languages : en
Pages : 378
Book Description
A monthly journal for the musician, the music student, and all music lovers.
The Westminster
Author:
Publisher:
ISBN:
Category : Presbyterian Church
Languages : en
Pages : 1730
Book Description
Publisher:
ISBN:
Category : Presbyterian Church
Languages : en
Pages : 1730
Book Description
Error's Chains
Author: Frank Stockton Dobbins
Publisher:
ISBN:
Category : Idols and images
Languages : en
Pages : 824
Book Description
Publisher:
ISBN:
Category : Idols and images
Languages : en
Pages : 824
Book Description
Measuring Ability in Sight Singing
Author: Earl Kansas Hillbrand
Publisher:
ISBN:
Category : Ability
Languages : en
Pages : 100
Book Description
Publisher:
ISBN:
Category : Ability
Languages : en
Pages : 100
Book Description
Proceedings
Author:
Publisher:
ISBN:
Category : Database management
Languages : en
Pages : 200
Book Description
Publisher:
ISBN:
Category : Database management
Languages : en
Pages : 200
Book Description
Out West Magazine
Author:
Publisher:
ISBN:
Category : Pacific States
Languages : en
Pages : 380
Book Description
Publisher:
ISBN:
Category : Pacific States
Languages : en
Pages : 380
Book Description