Solid Objects

Solid Objects PDF Author: Douglas Mao
Publisher: Princeton University Press
ISBN: 140082270X
Category : Literary Criticism
Languages : en
Pages : 321

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Book Description
In this provocative and wide-ranging study, Douglas Mao argues that a profound tension between veneration of human production and anxiety about production's dangers lay at the heart of literary modernism. Focusing on the work of Virginia Woolf, Wyndham Lewis, Ezra Pound, and Wallace Stevens, Mao shows that modernists were captivated by physical objects, which, regarded as objects, seemed to partake of a utopian serenity beyond the reach of human ideological conflicts. Under a variety of historical pressures, Mao observes, these writers came to revere the making of such things, and especially the crafting of the work of art, as the surest guarantee of meaning for an individual life. Yet they also found troubling contradictions here, since any kind of making, be it handicraft or mass production, could also be understood as a violation of the nonhuman world by an increasingly predatory and imperialistic subjectivity. If modernists began by embracing production as a test of meaning, then they frequently ended by testing production itself and finding it wanting. To make this case, Mao interweaves social and political history with readings in literature, the visual arts, philosophy, and economics. He explores modernism's relation to aestheticism, existentialism, and the culture of consumption, joining current debates on the politics of engagement and the social meanings of art. And he shows conclusively, in this elegantly written and consistently surprising work, that we cannot understand the theories and practices of modernism without addressing the question of the object and production's ambivalent allure.

Solid Objects

Solid Objects PDF Author: Douglas Mao
Publisher: Princeton University Press
ISBN: 140082270X
Category : Literary Criticism
Languages : en
Pages : 321

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Book Description
In this provocative and wide-ranging study, Douglas Mao argues that a profound tension between veneration of human production and anxiety about production's dangers lay at the heart of literary modernism. Focusing on the work of Virginia Woolf, Wyndham Lewis, Ezra Pound, and Wallace Stevens, Mao shows that modernists were captivated by physical objects, which, regarded as objects, seemed to partake of a utopian serenity beyond the reach of human ideological conflicts. Under a variety of historical pressures, Mao observes, these writers came to revere the making of such things, and especially the crafting of the work of art, as the surest guarantee of meaning for an individual life. Yet they also found troubling contradictions here, since any kind of making, be it handicraft or mass production, could also be understood as a violation of the nonhuman world by an increasingly predatory and imperialistic subjectivity. If modernists began by embracing production as a test of meaning, then they frequently ended by testing production itself and finding it wanting. To make this case, Mao interweaves social and political history with readings in literature, the visual arts, philosophy, and economics. He explores modernism's relation to aestheticism, existentialism, and the culture of consumption, joining current debates on the politics of engagement and the social meanings of art. And he shows conclusively, in this elegantly written and consistently surprising work, that we cannot understand the theories and practices of modernism without addressing the question of the object and production's ambivalent allure.

Solid Objects

Solid Objects PDF Author: Virginia Woolf
Publisher: Modernista
ISBN: 9181080425
Category :
Languages : en
Pages : 10

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Book Description
»Solid Objects« is a short story by Virginia Woolf, first published in 1920. VIRGINIA WOOLF [1882–1941] was an English author. With novels like Jacob’s Room [1922], Mrs Dalloway [1925], To the Lighthouse [1927], and Orlando [1928], she became a leading figure of modernism and is considered one of the most important English-language authors of the 20th century. As a thinker, with essays like A Room of One’s Own [1929], Woolf has influenced the women’s movement in many countries.

Solid Objects Illustrated

Solid Objects Illustrated PDF Author: Virginia Woolf
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 32

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Book Description
In "Solid Objects" by Virginia Woolf, John seeks to escape from the realities of life by seeking purpose in the collection of esoteric objects. Woolf's condemnation of John's deeds is reflected in the destruction of his political career and his social life. Despite Charles's best efforts to serve as John's voice of reason, John continues to pursue unrealistic goals in a bid to achieve freedom and happiness.

Solid as a Rock! Measuring the Mass and Density of Solid Objects and Identifying Substances | Grade 6-8 Physical Science

Solid as a Rock! Measuring the Mass and Density of Solid Objects and Identifying Substances | Grade 6-8 Physical Science PDF Author: Baby Professor
Publisher: Speedy Publishing LLC
ISBN: 1541995279
Category : Juvenile Nonfiction
Languages : en
Pages : 73

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Book Description
Explore the essence of matter through its mass, volume, and density in "Solid as a Rock!" This book is written for grades 6-8; this enlightening read dives into the fundamental properties of matter, guiding young scientists on how to accurately measure mass and density and the intriguing process of identifying unknown substances. Perfect for educators, homeschooling parents, and school librarians, this book underscores the significance of SI Units and equips students with essential skills for the STEM curriculum. Dive in to demystify the physical properties that define our world.

Fragile Objects

Fragile Objects PDF Author: Pierre-Gilles de Gennes
Publisher: Springer Science & Business Media
ISBN: 1461224101
Category : Science
Languages : en
Pages : 197

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Book Description
Written by 1991 Nobel laureate Pierre Gilles de Gennes, this fascinating book addresses topics ranging from soft-matter physics to the activities of science: the role of individual or team work, the relation of discovery to correction, and the interplay of conscience and knowledge. "Reading this book can be compared to strolling through a magnificent garden of fragile objects...I highly recommend it to any reader who is interested in condensed matter physics and science at large."-PHYSICS TODAY

Objects: USA 2020

Objects: USA 2020 PDF Author: Glenn Adamson
Publisher: The Monacelli Press, LLC
ISBN: 1580935737
Category : Art
Languages : en
Pages : 232

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Book Description
Objects: USA 2020 hails a new generation of artist-craftspeople by revisiting a groundbreaking event that redefined American art. In 1969, an exhibition opened at the Smithsonian Institution that redefined American art. Objects: USA united a cohort of artists inventing new approaches to art-making by way of craft media. Subsequently touring to twenty-two museums across the country, where it was viewed by over half a million Americans, and then to eleven cities in Europe, the exhibition canonized such artists as Anni Albers, Sheila Hicks, Wharton Esherick, Wendell Castle, and George Nakashima, and introduced others who would go on to achieve widespread art-world acclaim, including Dale Chihuly, Michele Oka Doner, J. B. Blunk, and Ron Nagle. Objects: USA 2020 revisits this revolutionary exhibition and its accompanying catalog--which has become a bible of sorts to curators, gallerists, dealers, craftspeople, and artists--by pairing fifty participants from the original exhibition with fifty contemporary artists representing the next generation of practitioners to use--and upend--the traditional methods and materials of craft to create new forms of art. Published to coincide with an exhibition of the same title at the renowned gallery R & Company, and featuring essays by some of the foremost authorities on craft at the intersection of art, including Glenn Adamson, curator and former director of the Museum of Arts & Design; James Zemaitis, curator and former head of twentieth-century design at Sotheby's; and Lena Vigna, curator of exhibitions at the Racine Art Musuem; an interview with Paul J. Smith, the cocurator of Objects: USA; archival photographs of the original exhibition and important historical works; and lush full-color images of contemporary works, Objects: USA 2020 is an essential art historical reference that traces how craft was elevated to the status of museum-quality art, and sets its trajectory forward.

Saturation Project

Saturation Project PDF Author: Christine Hume
Publisher:
ISBN: 9781733232319
Category :
Languages : en
Pages : 192

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Book Description
Literary Nonfiction. "The genre-defying genius of SATURATION PROJECT brings memoir and essay to the land of myth. Here, the wildness of what we experience, that which cannot be controlled but controls nonetheless, finds expression through etherealizing and visceral saturations of the body: a feral, humming, windswept girlhood mapped with uncharted brilliance."--Claudia Rankine "Christine Hume tells of that hum neither utterance nor song that is so inside us and that hum that is everywhere in crowds, in industry, in nature. She tells of wind, unconstrained force, in which we exist, stand and advance. A child, lost or abandoned, is nurtured by a bear in Greece, in India, in Azerbaijan, in Champagne, in Kansas. Christine Hume tells her daughter she is that child, and she sees her daughter being nurtured by another species. So many profound and surface things Christine Hume brings close to us with her so crystal words so luminous with thought."--Alphonso Lingis

Transactions on Edutainment VII

Transactions on Edutainment VII PDF Author: Zhigeng Pan
Publisher: Springer
ISBN: 3642290507
Category : Computers
Languages : en
Pages : 295

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Book Description
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers of this volume deal with virtual humans; graphics rendering and 3D animation; games and 2D animation; and digital media and its applications.

Blender 3D: Designing Objects

Blender 3D: Designing Objects PDF Author: Romain Caudron
Publisher: Packt Publishing Ltd
ISBN: 1787122468
Category : Computers
Languages : en
Pages : 1671

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Book Description
Build your very own stunning characters in Blender from scratch About This Book Packed with illustrations and a lot of tips and tricks to make your scenes come to life Design a complete workflow with Blender to create stunning 3D scenes and films step by step Gain an understanding of how to create and assign materials automatically, working in both the Blender Internal engine as well as in Cycles Who This Book Is For If you are a graphic designer and are looking for a tool to meet your requirements in designing, especially with regards to 3D designing, this course is for you. This course will make use of Blender to meet your design needs. What You Will Learn Understand the basics of 3D and how to navigate your way around the Blender interface Discover the power of the texture paint tool in order to add color to a haunted house Get to know the Cycles render engine by creating different materials for the house and the environment Find the best possible flow for your edge-loops to enhance the character features and to get the best possible range of deformation Mix both the Blender Internal and Cycles rendering engines in order to render materials as quickly as possible Set up light sources and world global illumination Build material interfaces for general use in complex materials by grouping the shaders inside groups Parent and rename the nodes to better organize the Node Editor window In Detail Blender is a powerful, stable tool with an integral workflow that will allow you to understand 3D creation with ease. With its integrated game engine and use of the Python language, it is an efficient choice for many productions, including 3D animated or live action films, architecture, research, and even game creation. Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Throughout Blender for Designers, you will create many types of complete projects using a step-by-step approach. Start by getting to know the modeling tools available in Blender to create a 3D robot toy, and discover more advanced techniques such as sculpting and retopology by creating an alien character. Move on in the second module to engage with the workflow used to create characters. Run through the process from modeling to the rendering stages, using the tools of the latest official release of Blender. The last module will teach you how to utilize the power of the Blender series to create a wide variety of materials, textures, and effects using the Cycles rendering engine. You will learn about node-based shader creation, and master Cycles through step-by-step, recipe-based advice. Start small by rendering the textures of stones and water, then scale things up to massive landscapes of mountains and oceans. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Blender 3D By Example By Romain Caudron and Pierre-Armand Nicq Blender 3D Cookbook By Enrico Valenza Blender Cycles: Materials and Textures Cookbook - Third Edition By Enrico Valenza Style and approach The course starts with a step-by-step approach to creating concert projects and help you understand the basics of it. With the guided explanation throughout this, each topic is explained with an example.

The State of Deformation in Earthlike Self-Gravitating Objects

The State of Deformation in Earthlike Self-Gravitating Objects PDF Author: Wolfgang H. Müller
Publisher: Springer
ISBN: 3319325809
Category : Science
Languages : en
Pages : 117

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Book Description
This book presents an in-depth continuum mechanics analysis of the deformation due to self-gravitation in terrestrial objects, such as the inner planets, rocky moons and asteroids. Following a brief history of the problem, modern continuum mechanics tools are presented in order to derive the underlying field equations, both for solid and fluid material models. Various numerical solution techniques are discussed, such as Runge-Kutta integration, series expansion, finite differences, and (adaptive) FE analysis. Analytical solutions for selected special cases, which are worked out in detail, are also included. All of these methods are then applied to the problem, quantitative results are compared, and the pros and cons of the analytical solutions and of all the numerical methods are discussed. The book culminates in a multi-layer model for planet Earth according to the PREM Model (Preliminary Earth Model) and in a viscoelastic analysis of the deformation problem, all from the viewpoint of rational continuum theory and numerical analysis.