Softimage 3D Design Guide

Softimage 3D Design Guide PDF Author: Barry Ruff
Publisher:
ISBN: 9781576101476
Category : Computers
Languages : en
Pages : 324

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Book Description
"Softimage Design Guide" teaches the 3D savvy reader the necessary skills to create commercial-quality animations and 3D models with Softimage. The authors have also included a special insider look at some of Softimage's coolest, most powerful, and least-known tools. The CD-ROM features sample scenes and objects, 14 custom projects, and dozens of sample textures and pre-rendered animations.

Inside Softimage 3D

Inside Softimage 3D PDF Author: Anthony Rossano
Publisher: New Riders Publishing
ISBN: 9781562058852
Category : Computers
Languages : en
Pages : 788

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Book Description
One of the country's leading instructors of Softimage offers dozens of step-by-step exercises, secret techniques from notable experts in the sidebars, and fabulous imagery from great Softimage artists. Completely full color, the book provides the optimum learning environment for this complex software. The CD-ROM contains cross-platform NT/SGI IRIX and popular shareware plug-ins.

Maya 4.5 Fundamentals

Maya 4.5 Fundamentals PDF Author: Jim Lammers
Publisher: New Riders
ISBN: 9780735713277
Category : Computers
Languages : en
Pages : 636

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Book Description
This guide to Maya 4.5 has been written by Maya beta testers and experienced trainers. It includes workflow and best practices for every user of this 3D graphics programme.

Softimage 3D Fundamentals

Softimage 3D Fundamentals PDF Author: Anthony Rossano
Publisher:
ISBN: 9780970753052
Category : Computer graphics
Languages : en
Pages : 0

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Book Description


Maya 5 Fundamentals

Maya 5 Fundamentals PDF Author: Garry Lewis
Publisher: New Riders
ISBN: 9780735713727
Category : Computers
Languages : en
Pages : 616

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Book Description
With the powerful 3D modeling program Maya 5, users are limited only by their own imagination. In these pages, veteran animator Jim Lammers (who brought life to the Sony/Tristar film "Starship Troopers") takes readers from a review of 3D fundamentals to full-blown Maya 5 content creation. A companion CD includes video-captured movies that walk readers through every tutorial in the book.

Stagecraft Fundamentals

Stagecraft Fundamentals PDF Author: Rita Kogler Carver
Publisher: Routledge
ISBN: 1351816179
Category : Performing Arts
Languages : en
Pages : 1014

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Book Description
Stagecraft Fundamentals tackles every aspect of basic theatre production with Rita Kogler Carver’s signature wit and engaging voice. The history of stagecraft, safety precautions, lighting, costumes, scenery, career planning tips, and more are discussed, illustrated by beautiful color examples that both display step-by-step procedures and break with the traditionally boring black and white introductory theatre book. This third edition improves upon the last, featuring three new chapters on design for props, projection, and touring. Also included are new end-of-chapter questions and an expanded discussion on LED lighting, stage automation, digital technology, stage management, makeup, theatre management, and sound design. This is the must have introductory theatre production book.

3D Animation Essentials

3D Animation Essentials PDF Author: Andy Beane
Publisher: John Wiley & Sons
ISBN: 1118239059
Category : Computers
Languages : en
Pages : 357

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Book Description
The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.

Character Animation in 3D

Character Animation in 3D PDF Author: Steve Roberts
Publisher: Taylor & Francis
ISBN: 0240516656
Category : Art
Languages : en
Pages : 261

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Book Description
Improve your 3D animation by understanding the key traditional 2D skills. Learn the basics for producing original and exciting animation.

Fundamentals of Software Culture

Fundamentals of Software Culture PDF Author: Zheng Qin
Publisher: Springer
ISBN: 9811307016
Category : Computers
Languages : en
Pages : 200

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Book Description
As the first book about software culture, this book discusses software culture from three perspectives including historical perspective, the classification of software and software applications. This book takes credit from the view of science and technology development. It analyzed scientific innovations and the social areas promoted following the growth of technology. And according to the fact that information helps to build human cultural form, we proposed the concept and researching method of software culture. The aim of writing this book is to strengthen the connection between software and culture, to replenish knowledge system in the subject of software engineering, and to establish a new area of study that is the culture of software.

Production Pipeline Fundamentals for Film and Games

Production Pipeline Fundamentals for Film and Games PDF Author: Renee Dunlop
Publisher: CRC Press
ISBN: 1317936221
Category : Computers
Languages : en
Pages : 518

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Book Description
Every production is built on the backbone of the pipeline. While a functional and flexible pipeline can’t assure a successful project, a weak pipeline can guarantee its demise. A solid pipeline produces a superior product in less time and with happier artists who can remain creative throughout the grueling production schedule. Walk through the foundational layers of the production pipeline, including IT infrastructure, software development practices and deployment policies, asset management, shot management, and rendering management. Production Pipeline Fundamentals for Film and Games will teach you how to direct limited resources to the right technological initiatives, getting the most for every dollar spent. Learn how to prepare for and manage all aspects of the pipeline with this entirely unique, one-of-a-kind guide. Expand your knowledge with real-world pipeline secrets handed to you by a stellar group of professionals from across the globe. Visit the companion website for even further resources on the pipeline.