Small Computers in the Arts

Small Computers in the Arts PDF Author: IEEE. Philadelphia section
Publisher:
ISBN:
Category :
Languages : en
Pages : 91

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Small Computers in the Arts

Small Computers in the Arts PDF Author: IEEE. Philadelphia section
Publisher:
ISBN:
Category :
Languages : en
Pages : 91

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Book Description


Proceedings of the Fifth Annual Symposium on Small Computers in the Arts

Proceedings of the Fifth Annual Symposium on Small Computers in the Arts PDF Author: Symposium on Small Computers in the Arts
Publisher:
ISBN: 9780818606892
Category :
Languages : en
Pages : 131

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Proceedings : Symposium on Small Computers in the Arts

Proceedings : Symposium on Small Computers in the Arts PDF Author:
Publisher:
ISBN:
Category : Computer art
Languages : en
Pages : 136

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Computer Graphics — Computer Art

Computer Graphics — Computer Art PDF Author: Herbert W. Franke
Publisher: Springer Science & Business Media
ISBN: 3642702597
Category : Computers
Languages : en
Pages : 188

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Book Description
Ten years have passed since the first edition of this book, a time sary to stress that the availability of colors further assists artistic span during which all activities connected with computers have ambitions. experienced an enormous upswing, due in particular to the ad The dynamics of display which can be achieved on the screen is vances in the field of semiconductor electronics which facilitated also of significance for the visual arts. It is a necessary condition microminiaturization. With the circuit elements becoming small for some technical applications, for example when simulating er and smaller, i. e. the transition to integrated circuits, the price dynamic processes. Although the graphics systems operating in real time were not designed for artistic purposes, they nonethe of hardware was reduced to an amazingly low level: this has de less open the most exciting aspects to the visual arts. While the finitely been an impulse of great importance to the expansion of computer technology, as well as to areas far removed from tech static computer picture was still a realization in line with the nology.

Proceedings

Proceedings PDF Author: Symposium on Small Computers in the Arts
Publisher:
ISBN:
Category :
Languages : en
Pages : 91

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Proceedings

Proceedings PDF Author: Symposium on Small Computers in the Arts
Publisher:
ISBN:
Category :
Languages : en
Pages : 119

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Small Computers in the Arts

Small Computers in the Arts PDF Author: IEEE Computer Society
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Digital Da Vinci

Digital Da Vinci PDF Author: Newton Lee
Publisher: Springer
ISBN: 1493909657
Category : Computers
Languages : en
Pages : 303

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Book Description
“Science is art,” said Regina Dugan, senior executive at Google and former director of DARPA. “It is the process of creating something that never exists before. ... It makes us ask new questions about ourselves, others; about ethics, the future.” This second volume of the Digital Da Vinci book series leads the discussions on the world’s first computer art in the 1950s and the actualization of Star Trek’s holodeck in the future with the help of artificial intelligence and cyborgs. In this book, Gavin Sade describes experimental creative practices that bring together arts, science and technology in imaginative ways; Mine Özkar expounds visual computation for good designs based on repetition and variation; Raffaella Folgieri, Claudio Lucchiari, Marco Granato and Daniele Grechi introduce BrainArt, a brain-computer interface that allows users to create drawings using their own cerebral rhythms; Nathan Cohen explores artificially created spaces that enhance spatial awareness and challenge our perception of what we encounter; Keith Armstrong discusses embodied experiences that affect the mind and body of participating audiences; Diomidis Spinellis uses Etoys and Squeak in a scientific experiment to teach the concept of physical computing; Benjamin Cowley explains the massively multiplayer online game “Green My Place” aimed at achieving behavior transformation in energy awareness; Robert Niewiadomski and Dennis Anderson portray 3-D manufacturing as the beginning of common creativity revolution; Stephen Barrass takes 3-D printing to another dimension by fabricating an object from a sound recording; Mari Velonaki examines the element of surprise and touch sensing in human-robot interaction; and Roman Danylak surveys the media machines in light of Marshall McLuhan’s dictum “the medium is the message.” Digital Da Vinci: Computers in the Arts and Sciences is dedicated to polymathic education and interdisciplinary studies in the digital age empowered by computer science. Educators and researchers ought to encourage the new generation of scholars to become as well rounded as a Renaissance man or woman.

Computers and Creativity

Computers and Creativity PDF Author: Jon McCormack
Publisher: Springer Science & Business Media
ISBN: 3642317278
Category : Computers
Languages : en
Pages : 441

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Book Description
This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.

Proceedings

Proceedings PDF Author:
Publisher:
ISBN:
Category : Computer art
Languages : en
Pages : 91

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Book Description