Author: Aleksander Stompel
Publisher:
ISBN:
Category :
Languages : en
Pages : 124
Book Description
SLIC--scheduled Linear Image Compositing Algorithm for Parallel Volume Rendering
Author: Aleksander Stompel
Publisher:
ISBN:
Category :
Languages : en
Pages : 124
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 124
Book Description
High Performance Visualization
Author: E. Wes Bethel
Publisher: CRC Press
ISBN: 1439875731
Category : Computers
Languages : en
Pages : 520
Book Description
Visualization and analysis tools, techniques, and algorithms have undergone a rapid evolution in recent decades to accommodate explosive growth in data size and complexity and to exploit emerging multi- and many-core computational platforms. High Performance Visualization: Enabling Extreme-Scale Scientific Insight focuses on the subset of scientifi
Publisher: CRC Press
ISBN: 1439875731
Category : Computers
Languages : en
Pages : 520
Book Description
Visualization and analysis tools, techniques, and algorithms have undergone a rapid evolution in recent decades to accommodate explosive growth in data size and complexity and to exploit emerging multi- and many-core computational platforms. High Performance Visualization: Enabling Extreme-Scale Scientific Insight focuses on the subset of scientifi
Network and Parallel Computing
Author: Chen Ding
Publisher: Springer Science & Business Media
ISBN: 3642156711
Category : Computers
Languages : en
Pages : 504
Book Description
This book constitutes the refereed proceedings of the IFIP International Conference, NPC 2010, held in Zhengzhou, China, in September 2010. The 39 papers presented were carefully selected from 89 submissions. The papers are organized in topical sections on Parallelization and Optimization, Parallel Algorithms, Network, CPU and Multicore, Cloud and Grid Infrastructure, Network on Chip.
Publisher: Springer Science & Business Media
ISBN: 3642156711
Category : Computers
Languages : en
Pages : 504
Book Description
This book constitutes the refereed proceedings of the IFIP International Conference, NPC 2010, held in Zhengzhou, China, in September 2010. The 39 papers presented were carefully selected from 89 submissions. The papers are organized in topical sections on Parallelization and Optimization, Parallel Algorithms, Network, CPU and Multicore, Cloud and Grid Infrastructure, Network on Chip.
High-performance Visualization of Large-scale Time-varying Volume Data
Author: Hongfeng Yu
Publisher:
ISBN:
Category :
Languages : en
Pages : 278
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 278
Book Description
Proceedings
Author:
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 132
Book Description
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 132
Book Description
Real-Time Volume Graphics
Author: Klaus Engel
Publisher: CRC Press
ISBN: 1439864292
Category : Computers
Languages : en
Pages : 515
Book Description
Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagr
Publisher: CRC Press
ISBN: 1439864292
Category : Computers
Languages : en
Pages : 515
Book Description
Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagr
Vector Models for Data-parallel Computing
Author: Guy E. Blelloch
Publisher: MIT Press (MA)
ISBN:
Category : Computers
Languages : en
Pages : 288
Book Description
Mathematics of Computing -- Parallelism.
Publisher: MIT Press (MA)
ISBN:
Category : Computers
Languages : en
Pages : 288
Book Description
Mathematics of Computing -- Parallelism.
Planning Algorithms
Author: Steven M. LaValle
Publisher: Cambridge University Press
ISBN: 9780521862059
Category : Computers
Languages : en
Pages : 844
Book Description
Planning algorithms are impacting technical disciplines and industries around the world, including robotics, computer-aided design, manufacturing, computer graphics, aerospace applications, drug design, and protein folding. Written for computer scientists and engineers with interests in artificial intelligence, robotics, or control theory, this is the only book on this topic that tightly integrates a vast body of literature from several fields into a coherent source for teaching and reference in a wide variety of applications. Difficult mathematical material is explained through hundreds of examples and illustrations.
Publisher: Cambridge University Press
ISBN: 9780521862059
Category : Computers
Languages : en
Pages : 844
Book Description
Planning algorithms are impacting technical disciplines and industries around the world, including robotics, computer-aided design, manufacturing, computer graphics, aerospace applications, drug design, and protein folding. Written for computer scientists and engineers with interests in artificial intelligence, robotics, or control theory, this is the only book on this topic that tightly integrates a vast body of literature from several fields into a coherent source for teaching and reference in a wide variety of applications. Difficult mathematical material is explained through hundreds of examples and illustrations.
Ray Tracing Gems
Author: Eric Haines
Publisher: Apress
ISBN: 1484244273
Category : Computers
Languages : en
Pages : 622
Book Description
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs
Publisher: Apress
ISBN: 1484244273
Category : Computers
Languages : en
Pages : 622
Book Description
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs
Scientific and Technical Aerospace Reports
Author:
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 1460
Book Description
Lists citations with abstracts for aerospace related reports obtained from world wide sources and announces documents that have recently been entered into the NASA Scientific and Technical Information Database.
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 1460
Book Description
Lists citations with abstracts for aerospace related reports obtained from world wide sources and announces documents that have recently been entered into the NASA Scientific and Technical Information Database.