Skin Painter

Skin Painter PDF Author: Fu Yao
Publisher: Funstory
ISBN: 1648571344
Category : Fiction
Languages : en
Pages : 1234

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Book Description
A white bone brush, drawing out all the forms in the world. It was a piece of brown paper, stating that the world was clean and turbid. Grandfather is a painter, but what he drew wasn't what you could see ... Fusheng new work, please support! It was 8 AM, 10 PM, and 12 PM. Please look forward to it! Fushe's new book is open. "Metamorphosis", please pay attention!

Skin Painter

Skin Painter PDF Author: Fu Yao
Publisher: Funstory
ISBN: 1648571344
Category : Fiction
Languages : en
Pages : 1234

Get Book

Book Description
A white bone brush, drawing out all the forms in the world. It was a piece of brown paper, stating that the world was clean and turbid. Grandfather is a painter, but what he drew wasn't what you could see ... Fusheng new work, please support! It was 8 AM, 10 PM, and 12 PM. Please look forward to it! Fushe's new book is open. "Metamorphosis", please pay attention!

Painting Beautiful Skin Tones with Color & Light

Painting Beautiful Skin Tones with Color & Light PDF Author: Chris Saper
Publisher: Penguin
ISBN: 1440319707
Category : Art
Languages : en
Pages : 128

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Book Description
LEARNING HOW TO CAPTURE SUCH QUALITY HAS NEVER BEEN EASIER!Inside you'll find guidelines for rendering accurate skin tones in a variety of media, including watercolor, oil and pastel. You'll begin with a review of the five essential painting elements (drawing, value, color, composition and edges), then learn how light and color influence the appearance of skin tones. Best-selling artist Chris Saper provides the advice and examples that make every lesson and technique easy to understandâ€"immediately improving the quality of your work. You'll discover how to: • Paint the four major skin color groups (Caucasian, African American, Asian, and Hispanic) • Refine these colors into dozens of possible variations within each group • Select your palette and mix hues for clean, beautiful colors • Determine the color and temperature of light that falls on your subject • Paint direct and indirect sunlight, artificial light and highlights of light • Master the four elements that determine color in shadow • Use photographic references when you can't paint directly from life You'll also find seven step-by-step demonstrations and an appendix of sample color charts for each major skin type under a range of lighting variations. It's all you need to bring your portraits to life!

Pigskins to Paintbrushes

Pigskins to Paintbrushes PDF Author: Don Tate
Publisher: Abrams
ISBN: 1647004977
Category : Juvenile Nonfiction
Languages : en
Pages : 48

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Book Description
From acclaimed author and illustrator Don Tate, the rousing story of Ernie Barnes, an African American pro football player and fine artist He realized how football and art were one and the same. Both required rhythm. Both required technique. Passing, pulling, breaking down the field—that was an art. Young Ernie Barnes wasn’t like other boys his age. Bullied for being shy, overweight, and uninterested in sports like boys were “supposed” to be, he instead took refuge in his sketchbook, in vibrant colors, bold brushstrokes, and flowing lines. But growing up in a poor, Black neighborhood during the 1930s, opportunities to learn about art were rare, and art museums were off-limits because of segregation laws. Discouraged and tired of being teased, Ernie joined the school football team. Although reluctant at first, he would soon become a star. But art remained in Ernie’s heart and followed him through high school, college, and into the NFL. Ernie saw art all around him: in the dynamic energy of the game, the precision of plays, and the nimble movement of his teammates. He poured his passion into his game and his craft, and became famous as both a professional athlete and as an artist whose paintings reflected his love of the sport and celebrated Black bodies as graceful and beautiful. He played for the Baltimore Colts (1959–60), Titans of New York (1960), San Diego Chargers (1960–62), and the Denver Broncos (1963–64). In 1965, Barnes signed with the Saskatchewan Roughriders in Canada, but fractured his right foot, which ended his professional football career. Soon after, he met New York Jets owner Sonny Werblin, who was impressed by Barnes and his art. In 1966, Barnes had a debut solo exhibition in New York City, sponsored by Werblin at the Grand Central Art Galleries; all the paintings were sold. Barnes became so well-known as an artist that one of his paintings was featured in the opening credits of the TV show Good Times, and he was commissioned to create official posters for the Los Angeles 1984 Summer Olympics. From award-winning author and illustrator Don Tate, Pigskins to Paintbrushes is the inspiring story of Ernie Barnes, who defined himself on his own terms and pushed the boundaries of “possible,” from the field to the canvas. The back matter includes Barnes’s photograph and his official Topps trading card. Also included are an author’s note, endnotes, a bibliography, and a list of websites where Barnes’s work can be seen.

Color Mixing Recipes for Portraits

Color Mixing Recipes for Portraits PDF Author: William F. Powell
Publisher: Walter Foster
ISBN: 1600588921
Category : Art
Languages : en
Pages : 50

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Book Description
Learn to mix virtually any skin tone in oil, acrylic, and watercolor paints with the recipes and acrylic mixing grid in Color Mixing Recipes for Portraits Oil - Acrylic - Watercolor.

Beauty

Beauty PDF Author: Brian D'Amato
Publisher: Mulholland Books
ISBN: 0316217239
Category : Fiction
Languages : en
Pages : 306

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Book Description
Jamie Angelo is part artist and part alchemist. His plastic surgery techniques are light-years beyond modern medicine. He can transform a haggard face into a masterpiece of ageless beauty. He is not God. But he is close. To ambitious models like Jaishree Manglani, Jamie is the ultimate fantasy-a master illusionist who can turn her dream of eternal youth into reality. Until the truth about Jami's "art" and "science" is revealed, and a nightmare ensues. Because if there's no such thing as perfect beauty, Manhattan's king of beauty might just be the gatekeeper of something other than human.

Painting the Skin

Painting the Skin PDF Author: Élodie Dupey García
Publisher: University of Arizona Press
ISBN: 081653909X
Category : Social Science
Languages : en
Pages : 329

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Book Description
Mesoamerican communities past and present are characterized by their strong inclination toward color and their expert use of the natural environment to create dyes and paints. In pre-Hispanic times, skin was among the preferred surfaces on which to apply coloring materials. Archaeological research and historical and iconographic evidence show that, in Mesoamerica, the human body—alive or dead—received various treatments and procedures for coloring it. Painting the Skin brings together exciting research on painted skins in Mesoamerica. Chapters explore the materiality, uses, and cultural meanings of the colors applied to a multitude of skins, including bodies, codices made of hide and vegetal paper, and even building “skins.” Contributors offer physicochemical analysis and compare compositions, manufactures, and attached meanings of pigments and colorants across various social and symbolic contexts and registers. They also compare these Mesoamerican colors with those used in other ancient cultures from both the Old and New Worlds. This cross-cultural perspective reveals crucial similarities and differences in the way cultures have painted on skins of all types. Examining color in Mesoamerica broadens understandings of Native religious systems and world views. Tracing the path of color use and meaning from pre-Columbian times to the present allows for the study of the preparation, meanings, social uses, and thousand-year origins of the coloring materials used by today’s Indigenous peoples. Contributors: María Isabel Álvarez Icaza Longoria Christine Andraud Bruno Giovanni Brunetti David Buti Davide Domenici Élodie Dupey García Tatiana Falcón Álvarez Anne Genachte-Le Bail Fabrice Goubard Aymeric Histace Patricia Horcajada Campos Stephen Houston Olivia Kindl Bertrand Lavédrine Linda R. Manzanilla Naim Anne Michelin Costanza Miliani Virgina E. Miller Sélim Natahi Fabien Pottier Patricia Quintana Owen Franco D. Rossi Antonio Sgamellotti Vera Tiesler Aurélie Tournié María Luisa Vázquez de Ágredos Pascual Cristina Vidal Lorenzo

Patent Office Journal

Patent Office Journal PDF Author: New Zealand. Patent Office
Publisher:
ISBN:
Category : Patents
Languages : en
Pages : 482

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Book Description


The Snow Fox

The Snow Fox PDF Author: Susan Fromberg Schaeffer
Publisher: W. W. Norton & Company
ISBN: 9780393326529
Category : Fiction
Languages : en
Pages : 452

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Book Description
A great samurai and a beautiful poet fall in love in this novel of medieval Japan that examines a renewed love that's fraught by the Japanese concept of "mono no aware"--life's ephemeral nature--that weighs on the lovers.

Creating Games with Unreal Engine, Substance Painter, & Maya

Creating Games with Unreal Engine, Substance Painter, & Maya PDF Author: Kassandra Arevalo
Publisher: CRC Press
ISBN: 1000281744
Category : Computers
Languages : en
Pages : 827

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Book Description
Description: This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This includes polygonal modeling, UV layout, and custom texture painting. Then, the book covers rigging and animation solutions to create assets to be placed in the game including animated first-person assets and motion-captured NPC animations. Finally, readers can put it all together and build interactivity that allows the player to create a finished game using the assets built and animated earlier in the book. • Written by industry professionals with real-world experience in building assets and games. • Build a complete game from start to finish. • Learn what the pros use: construct all assets using the tools used at industries across the world. • All software used are free to students. • When complete, students will have a playable version of an FPS game. Jing Tian Li is a graduate of China’s Central Academy of Fine Arts and New York’s School of Visual Arts, where he earned an MFA in Computer Art. He currently is an Assistant Professor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas. Kassandra Arevalo is an instructor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas. She previously worked as an animator at Immersed Games. Matt Tovar is an industry veteran animator. He has worked at Naughty Dog, Infinity Ward, and Sony Interactive on such games as The Last of Us, Call of Duty: Modern Warfare, and most recently Marvel’s Avengers with Crystal Dynamics. He is an Assistant Professor of 3D Animation at the University of the Incarnate Word in San Antonio, Texas.

Creating Games with Unity, Substance Painter, & Maya

Creating Games with Unity, Substance Painter, & Maya PDF Author: Jingtian Li
Publisher: CRC Press
ISBN: 1000281973
Category : Computers
Languages : en
Pages : 746

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Book Description
This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Unity, Substance Painter, and Maya. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets. This includes polygonal modeling, UV layout, and custom texture painting. The book then covers rigging and animation solutions to create assets to be placed in the game, including animated first-person assets and motion-captured NPC animations. Finally, readers can put it all together and build interactivity that allows the player to create a finished game using the assets built and animated earlier in the book. • Written by industry professionals with real-world experience in building assets and games • Build a complete game from start to finish • Learn what the pros use: construct all assets using the tools used at game studios across the world • All software used are free to students • When complete, students will have a playable version of an FPS game Jingtian Li is a graduate of China’s Central Academy of Fine Arts and New York’s School of Visual Arts, where he earned an MFA in Computer Art. He currently is an Assistant Professor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas. Adam Watkins is a 20-year veteran of 3D education. He holds an MFA in 3D Animation and a BFA in Theatre Arts from Utah State University. He currently is the Coordinator and Professor of the 3D Animation & Game Department at the University of the Incarnate Word in San Antonio, Texas. Kassandra Arevalo is an instructor of 3D Animation & Game Design at the University of the Incarnate Word in San Antonio, Texas. She previously worked as an animator at Immersed Games. Matt Tovar is an industry veteran animator. He has worked at Naughty Dog, Infinity Ward, and Sony Interactive on such games as The Last of Us, Call of Duty: Modern Warfare, and most recently Marvel’s Avengers with Crystal Dynamics. He is an Assistant Professor of 3D Animation at the University of the Incarnate Word in San Antonio, Texas.