Skin-Close Computing and Wearable Technology

Skin-Close Computing and Wearable Technology PDF Author: Andrews Samraj
Publisher: CRC Press
ISBN: 1000475239
Category : Computers
Languages : en
Pages : 168

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Book Description
This book explains the concept of wearable computing, need for wearable technology, its advantages, application areas, state of art developments in this area, required material and technology, possible future applications including cyborg developments and the need for this sphere of influence in the future. The scope encompasses three major components, wearable computing (next generation of conventional computing, ergonomics), wearable technology (medical support, rehabilitation engineering, assistive technology support devices, army/combat usage) and allied technologies (miniature components, reliability, high performance integration, cyber physical systems, robotics). Aids reader to recognize the need and functional operations of a wearable computing device Includes diversified examples and case studies from different domains Presents a hybrid concept relating medical care and augmented reality Illustrates product level description examples and research ideas for future development Introduces various wearable technologies and other related technologies for enabling wearable computing This book is aimed at senior undergraduate, graduate students and researchers in computer and biomedical engineering, bioinstrumentation, biosensors, and assistive technology.

Skin-Close Computing and Wearable Technology

Skin-Close Computing and Wearable Technology PDF Author: Andrews Samraj
Publisher: CRC Press
ISBN: 1000475239
Category : Computers
Languages : en
Pages : 168

Get Book Here

Book Description
This book explains the concept of wearable computing, need for wearable technology, its advantages, application areas, state of art developments in this area, required material and technology, possible future applications including cyborg developments and the need for this sphere of influence in the future. The scope encompasses three major components, wearable computing (next generation of conventional computing, ergonomics), wearable technology (medical support, rehabilitation engineering, assistive technology support devices, army/combat usage) and allied technologies (miniature components, reliability, high performance integration, cyber physical systems, robotics). Aids reader to recognize the need and functional operations of a wearable computing device Includes diversified examples and case studies from different domains Presents a hybrid concept relating medical care and augmented reality Illustrates product level description examples and research ideas for future development Introduces various wearable technologies and other related technologies for enabling wearable computing This book is aimed at senior undergraduate, graduate students and researchers in computer and biomedical engineering, bioinstrumentation, biosensors, and assistive technology.

Skin-Close Computing and Wearable Technology

Skin-Close Computing and Wearable Technology PDF Author: Andrews Samraj
Publisher:
ISBN: 9780367552565
Category : Self-help devices for people with disabilities
Languages : en
Pages :

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Book Description
"This book is aimed at senior undergraduate, graduate students and researchers in biomedical engineering, bioinstrumentation, biosensors, and assistive technology"--

Wearable Technology in Medicine and Health Care

Wearable Technology in Medicine and Health Care PDF Author: Raymond K. Y. Tong
Publisher: Academic Press
ISBN: 0128498811
Category : Technology & Engineering
Languages : en
Pages : 342

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Book Description
Wearable Technology in Medicine and Health Care provides readers with the most current research and information on the clinical and biomedical applications of wearable technology. Wearable devices provide applicability and convenience beyond many other means of technical interface and can include varying applications, such as personal entertainment, social communications and personalized health and fitness. The book covers the rapidly expanding development of wearable systems, thus enabling clinical and medical applications, such as disease management and rehabilitation. Final chapters discuss the challenges inherent to these rapidly evolving technologies. - Provides state-of-the-art coverage of the latest advances in wearable technology and devices in healthcare and medicine - Presents the main applications and challenges in the biomedical implementation of wearable devices - Includes examples of wearable sensor technology used for health monitoring, such as the use of wearables for continuous monitoring of human vital signs, e.g. heart rate, respiratory rate, energy expenditure, blood pressure and blood glucose, etc. - Covers examples of wearables for early diagnosis of diseases, prevention of chronic conditions, improved clinical management of neurodegenerative conditions, and prompt response to emergency situations

Fundamentals of Wearable Computers and Augmented Reality

Fundamentals of Wearable Computers and Augmented Reality PDF Author: Woodrow Barfield
Publisher: CRC Press
ISBN: 9781138749313
Category : Augmented reality
Languages : en
Pages : 739

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Book Description
Data will not help you if you can't see it where you need it. Or can't collect it where you need it. Upon these principles, wearable technology was born. And although smart watches and fitness trackers have become almost ubiquitous, with in-body sensors on the horizon, the future applications of wearable computers hold so much more. A trusted reference for almost 15 years, Fundamentals of Wearable Computers and Augmented Reality goes beyond smart clothing to explore user interface design issues specific to wearable tech and areas in which it can be applied. Upon its initial publication, the first edition almost instantly became a trusted reference, setting the stage for the coming decade, in which the explosion in research and applications of wearable computers and augmented reality occurred. Written by expert researchers and teachers, each chapter in the second edition has been revised and updated to reflect advances in the field and provide fundamental knowledge on each topic, solidifying the book's reputation as a valuable technical resource as well as a textbook for augmented reality and ubiquitous computing courses. New Chapters in the Second Edition Explore: Haptics Visual displays Use of augmented reality for surgery and manufacturing Technical issues of image registration and tracking Augmenting the environment with wearable audio interfaces Use of augmented reality in preserving cultural heritage Human-computer interaction and augmented reality technology Spatialized sound and augmented reality Augmented reality and robotics Computational clothing From a technology perspective, much of what is happening now with wearables and augmented reality would not have been possible even five years ago. In the fourteen years since the first edition burst on the scene, the capabilities and applications of both technologies are orders of magnitude faster, smaller, and cheaper. Yet the book's overarching mission remains the same: to supply the fundamental information and basic knowledge about the design and use of wearable computers and augmented reality with the goal of enhancing people's lives.

Wearable Electronics and Embedded Computing Systems for Biomedical Applications

Wearable Electronics and Embedded Computing Systems for Biomedical Applications PDF Author: Enzo Pasquale Scilingo
Publisher: MDPI
ISBN: 3038423866
Category : Mathematics
Languages : en
Pages : 255

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Book Description
This book is a printed edition of the Special Issue "Wearable Electronics and Embedded Computing Systems for Biomedical Applications" that was published in Electronics

Embodied Computing

Embodied Computing PDF Author: Isabel Pedersen
Publisher: MIT Press
ISBN: 0262538555
Category : Computers
Languages : en
Pages : 288

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Book Description
Practitioners and scholars explore ethical, social, and conceptual issues arising in relation to such devices as fitness monitors, neural implants, and a toe-controlled computer mouse. Body-centered computing now goes beyond the “wearable” to encompass implants, bionic technology, and ingestible sensors—technologies that point to hybrid bodies and blurred boundaries between human, computer, and artificial intelligence platforms. Such technologies promise to reconfigure the relationship between bodies and their environment, enabling new kinds of physiological interfacing, embodiment, and productivity. Using the term embodied computing to describe these devices, this book offers essays by practitioners and scholars from a variety of disciplines that explore the accompanying ethical, social, and conceptual issues. The contributors examine technologies that range from fitness monitors to neural implants to a toe-controlled mouse. They discuss topics that include the policy implications of ingestibles; the invasive potential of body area networks, which transmit data from bodily devices to the internet; cyborg experiments, linking a human brain directly to a computer; the evolution of the ankle monitor and other intrusive electronic monitoring devices; fashiontech, which offers users an aura of “cool” in exchange for their data; and the “final frontier” of technosupremacism: technologies that seek to read our minds. Taken together, the essays show the importance of considering embodied technologies in their social and political contexts rather than in isolated subjectivity or in purely quantitative terms. Contributors Roba Abbas, Andrew Iliadis, Gary Genosko, Suneel Jethani, Deborah Lupton, Katina Michael, M. G. Michael, Marcel O'Gorman, Maggie Orth, Isabel Pedersen, Christine Perakslis, Kevin Warwick, Elizabeth Wissinger

Arduino Wearables

Arduino Wearables PDF Author: Tony Olsson
Publisher: Apress
ISBN: 1430243600
Category : Computers
Languages : en
Pages : 327

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Book Description
You've probably seen LED-decorated t-shirts and hats, and maybe even other electronic gadgets embedded in clothing, but with Arduino Wearables you can learn to make your own wearable electronic creations. This book is an introduction to wearable computing, prototyping, and smart materials using the Arduino platform. Every chapter takes you all the way from idea to finished project. Even if you have no experience with Arduino, this book will get you set up with all the materials, software, and hardware you need; you'll complete simple projects first, and then build on your growing expertise to make more complex projects. By the end of the book, you'll have learned: Electronics basics How to prototype successfully Arduino programming How to design and build your own wearable Arduino creations Along the way you'll create fun and inspiring wearables, such as: An LED bracelet: learn the basics of wearable electronics A synthesizer tie: accept user input and create output in response A solar-powered glow in the dark bag: create self-sufficient wearables A shape memory flower: store state and manipulate your wearables An EL wire dress: add designer touches to your wearables A beatbox hoodie: use a voice-activated sequencer and skin resistance to create the coolest of urban wearables Arduino Wearables is the complete guide to getting started with Arduino and wearable computing. The 10 inspiring projects to make, learn from, and build upon will equip you for creating your own projects; the only limit is your imagination.

Wearing Embodied Emotions

Wearing Embodied Emotions PDF Author: Seçil Uğur
Publisher: Springer Science & Business Media
ISBN: 8847052475
Category : Computers
Languages : en
Pages : 112

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Book Description
Today, people are in an era of digitally mediated Human-to-Human Interaction, which cannot provide full sensorial contact and therefore, emotions cannot be communicated completely. The intimate cover of the human body, i.e. garment is the interface, where many personal traits are embodied. With the improvements in textile and electronics industry, this embodiment can be carried on a higher level, where the garments become dynamic interfaces and extensions of the human body. This book consists of a research on skin, clothes and technology as extensions of human body, emotions, technology-mediated emotions and a design practice that explores the communicative level of wearable technology through turning it into a living surface, which can convert intangible data to tangible in order to provide an emotional communication. This book aims to show how Human-Technology interaction is carried into an alternative context, where technology dissolves in use and starts serving for enhancing HHI.

Smart Clothes and Wearable Technology

Smart Clothes and Wearable Technology PDF Author: Jane McCann
Publisher: Woodhead Publishing
ISBN: 0128205776
Category : Technology & Engineering
Languages : en
Pages : 628

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Book Description
Smart Clothes and Wearable Technology, Second Edition focuses on the design process, material selection, garment construction, and new production techniques for smart clothing. Building on the success of the previous edition, this book brings wearable technologies ever closer to market with its design-led approach to the integration of technologies into textiles. This design-led, cross-disciplinary approach to the development of hybrid processes ensures that results are both attractive and usable to wider audiences. The book will also help designers adapt their product development processes in response to novel textile and garment manufacturing technologies. Case studies showing best practices and warning of pitfalls help the reader develop applications and products in the real world. The differences between testing and design for smart and traditional clothes are also discussed. - Features new chapters on textile processes including knit, weave, print and embroidery for specialist Smart Clothing and footwear applications, as well as for personal protection - Provides an update on current applications and investigates possible future developments in the integration of technology into clothing - Raises important issues around end-of-life and disposal of smart clothing and wearable technologies

Make

Make PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 0

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Book Description
A whole issue devoted to toys for makers! Toys are big players in the maker world. From educational (STEM/STEAM) to robotics and science, toys provide stimulation, simulation, and prototyping. Make: Volume 41 highlights the latest games and gadgets that have come from the maker community, and provides hands-on inspiration for making your own tech-infused toys.