Author: Stephen Stratton
Publisher:
ISBN: 9780761547655
Category : Video games
Languages : en
Pages : 0
Book Description
Make the dice work for you! Complete card list chapter details all 800 Monster Cards Reveals all 8 characters' Decks, unique super powers, unlockable Linkage Maps, and their best attacking/defending monsters Creep's Deck revealed In-depth descriptions of the innovative Linkage Map system and each map's Special Zones Introductory section filled with tips and winning tacticslearn how to make the dice work for you!
Shonen Jump's Yu-gi-oh! Destiny Board Traveler
Author: Stephen Stratton
Publisher:
ISBN: 9780761547655
Category : Video games
Languages : en
Pages : 0
Book Description
Make the dice work for you! Complete card list chapter details all 800 Monster Cards Reveals all 8 characters' Decks, unique super powers, unlockable Linkage Maps, and their best attacking/defending monsters Creep's Deck revealed In-depth descriptions of the innovative Linkage Map system and each map's Special Zones Introductory section filled with tips and winning tacticslearn how to make the dice work for you!
Publisher:
ISBN: 9780761547655
Category : Video games
Languages : en
Pages : 0
Book Description
Make the dice work for you! Complete card list chapter details all 800 Monster Cards Reveals all 8 characters' Decks, unique super powers, unlockable Linkage Maps, and their best attacking/defending monsters Creep's Deck revealed In-depth descriptions of the innovative Linkage Map system and each map's Special Zones Introductory section filled with tips and winning tacticslearn how to make the dice work for you!
Shonen Jump's Yu-gi-oh! the Dawn of Destiny
Author: Elliott Chin
Publisher: Prima Games
ISBN: 9780761545354
Category : Games & Activities
Languages : en
Pages : 166
Book Description
An official strategy guide for Yu-Gi-Oh games along with a resource for over 1000 cards, tips for mastering Triple Duels, and dueling basics for beginners.
Publisher: Prima Games
ISBN: 9780761545354
Category : Games & Activities
Languages : en
Pages : 166
Book Description
An official strategy guide for Yu-Gi-Oh games along with a resource for over 1000 cards, tips for mastering Triple Duels, and dueling basics for beginners.
Yu-Gi-Oh! Trading Card Game
Author: Stephen Stratton
Publisher: Prima Games
ISBN: 9780761551621
Category : Antiques & Collectibles
Languages : en
Pages : 184
Book Description
Gotta duel? Gotta have this guide! ·Complete stats for every card—over 2,000 cards total! ·Details on all starter decks, boosters, and promo cards, including the all-new GX cards! ·Find cards fast with the alphabetical card index ·Full set of official rules includes tips on preparing for duels, game card types, gameplay phases, and a glossary ·The most up-to-date card catalog, perfect for beginners and master duelists alike
Publisher: Prima Games
ISBN: 9780761551621
Category : Antiques & Collectibles
Languages : en
Pages : 184
Book Description
Gotta duel? Gotta have this guide! ·Complete stats for every card—over 2,000 cards total! ·Details on all starter decks, boosters, and promo cards, including the all-new GX cards! ·Find cards fast with the alphabetical card index ·Full set of official rules includes tips on preparing for duels, game card types, gameplay phases, and a glossary ·The most up-to-date card catalog, perfect for beginners and master duelists alike
Duel Art
Author: Kazuki Takahashi
Publisher: Udon Entertainment
ISBN: 9781927925416
Category :
Languages : en
Pages : 128
Book Description
It's time to DUEL! The original Yu-Gi-Oh! manga ran for 38 volumes, has been adapted into multiple anime television series, and spawned one of the most popular trading card games in the world. Duel Art collects the fantastic color artwork of series creator Kazuki Takahashi, along with rough concept sketches, tutorials, and an exclusive interview with Takahashi-sensei himself.
Publisher: Udon Entertainment
ISBN: 9781927925416
Category :
Languages : en
Pages : 128
Book Description
It's time to DUEL! The original Yu-Gi-Oh! manga ran for 38 volumes, has been adapted into multiple anime television series, and spawned one of the most popular trading card games in the world. Duel Art collects the fantastic color artwork of series creator Kazuki Takahashi, along with rough concept sketches, tutorials, and an exclusive interview with Takahashi-sensei himself.
The Anime Machine
Author: Thomas Lamarre
Publisher: U of Minnesota Press
ISBN: 145291477X
Category : Performing Arts
Languages : en
Pages : 684
Book Description
Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.
Publisher: U of Minnesota Press
ISBN: 145291477X
Category : Performing Arts
Languages : en
Pages : 684
Book Description
Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.
JoJo 6251
Author: Hirohiko Araki
Publisher: VIZ Media LLC
ISBN: 9781974728367
Category : Art
Languages : en
Pages : 0
Book Description
Explore the world of Hirohiko Araki! Hirohiko Araki changed the face of manga forever when he created JoJo’s Bizarre Adventure! The epic story of the Joestar family spans generations, and iconic stories like Phantom Blood, Battle Tendency, Stardust Crusaders, and Diamond Is Unbreakable have made the series a fan favorite—and Araki himself the ultimate fan-favorite artist. JoJo 6251: The World of Hirohiko Araki celebrates his work with an incredible collection of illustrations, foldout posters, and highly desired behind-the-scenes information. Explore the characters, their Stands, and everything you ever wanted to know about heroes like Jotaro Kujo and Josuke Higashikata, and cruel villains like Dio!
Publisher: VIZ Media LLC
ISBN: 9781974728367
Category : Art
Languages : en
Pages : 0
Book Description
Explore the world of Hirohiko Araki! Hirohiko Araki changed the face of manga forever when he created JoJo’s Bizarre Adventure! The epic story of the Joestar family spans generations, and iconic stories like Phantom Blood, Battle Tendency, Stardust Crusaders, and Diamond Is Unbreakable have made the series a fan favorite—and Araki himself the ultimate fan-favorite artist. JoJo 6251: The World of Hirohiko Araki celebrates his work with an incredible collection of illustrations, foldout posters, and highly desired behind-the-scenes information. Explore the characters, their Stands, and everything you ever wanted to know about heroes like Jotaro Kujo and Josuke Higashikata, and cruel villains like Dio!
Anime Interviews
Author: Trish Ledoux
Publisher: Cadence Books
ISBN:
Category : Art
Languages : en
Pages : 204
Book Description
In this book, the first collection of its kind, you will hear insights directly from the mouths and minds of the anime and manga creators themselves, in interviews with are often the only ones on record in English. some of these creators are larger-than-life legends in their native Japan, some are up-and-coming young talents, but all have a lot to say on the subject of their work.
Publisher: Cadence Books
ISBN:
Category : Art
Languages : en
Pages : 204
Book Description
In this book, the first collection of its kind, you will hear insights directly from the mouths and minds of the anime and manga creators themselves, in interviews with are often the only ones on record in English. some of these creators are larger-than-life legends in their native Japan, some are up-and-coming young talents, but all have a lot to say on the subject of their work.
Essential Japanese Vocabulary
Author: Akira Miura
Publisher: Tuttle Publishing
ISBN: 1462910106
Category : Foreign Language Study
Languages : en
Pages : 476
Book Description
This is a clear, simple and compact guide to colloquial, everyday Japanese. Acquire basic proficiency in spoken Japanese. A streamlined, efficient approach. Perfect for self-learners or classroom use. Includes kanji and kana. Essential Japanese Vocabulary teaches all the Japanese grammar you need to speak and understand simple spoken Japanese. It covers only what is essential which provides an efficient way for learners who have limited time to gain basic proficiency and begin to communicate naturally with Japanese language speakers. Intended for both self-study and classroom use the guide offers a practical course in colloquial Japanese, but leaves aside forms that are unnecessary or little used as well as those that are more important for written Japanese. In short chapters, it helps the user understand the logic of Japanese grammar, while its straightforward explanations and clear examples make learning as easy as possible. The book includes a glossary of grammatical terms and an index, as well as appendixes on Japanese pronunciation and verb conjugation. In a focused and convenient approach, Essential Japanese Vocabulary is an indispensable tool for beginners just starting to learn Japanese or a handy aid for more experienced learners who wish to refresh their knowledge.
Publisher: Tuttle Publishing
ISBN: 1462910106
Category : Foreign Language Study
Languages : en
Pages : 476
Book Description
This is a clear, simple and compact guide to colloquial, everyday Japanese. Acquire basic proficiency in spoken Japanese. A streamlined, efficient approach. Perfect for self-learners or classroom use. Includes kanji and kana. Essential Japanese Vocabulary teaches all the Japanese grammar you need to speak and understand simple spoken Japanese. It covers only what is essential which provides an efficient way for learners who have limited time to gain basic proficiency and begin to communicate naturally with Japanese language speakers. Intended for both self-study and classroom use the guide offers a practical course in colloquial Japanese, but leaves aside forms that are unnecessary or little used as well as those that are more important for written Japanese. In short chapters, it helps the user understand the logic of Japanese grammar, while its straightforward explanations and clear examples make learning as easy as possible. The book includes a glossary of grammatical terms and an index, as well as appendixes on Japanese pronunciation and verb conjugation. In a focused and convenient approach, Essential Japanese Vocabulary is an indispensable tool for beginners just starting to learn Japanese or a handy aid for more experienced learners who wish to refresh their knowledge.
Yu-Gi-Oh! the Art of the Cards
Author: UDON
Publisher: Udon Entertainment
ISBN: 9781772940350
Category : Art
Languages : en
Pages : 0
Book Description
The Yu-Gi-Oh! TRADING CARD GAME allows kids, teenagers, and adults to relive the exciting duels that take place in the animated Yu-Gi-Oh! series. Yu-Gi-Oh! THE ART OF THE CARDS collects the classic artwork of every real life playable card featured in the original Yu-Gi-Oh! DUEL MONSTERS animated series. Featuring over 800 cards, this prestigious hardcover tome is the ultimate archive of the cards used by Yugi Muto, Joey Wheeler, Seto Kaiba, Mai Valentine and more in their battles to prove who truly has "the Heart of the Cards".
Publisher: Udon Entertainment
ISBN: 9781772940350
Category : Art
Languages : en
Pages : 0
Book Description
The Yu-Gi-Oh! TRADING CARD GAME allows kids, teenagers, and adults to relive the exciting duels that take place in the animated Yu-Gi-Oh! series. Yu-Gi-Oh! THE ART OF THE CARDS collects the classic artwork of every real life playable card featured in the original Yu-Gi-Oh! DUEL MONSTERS animated series. Featuring over 800 cards, this prestigious hardcover tome is the ultimate archive of the cards used by Yugi Muto, Joey Wheeler, Seto Kaiba, Mai Valentine and more in their battles to prove who truly has "the Heart of the Cards".
Pandemonium and Parade
Author: Michael Dylan Foster
Publisher: Univ of California Press
ISBN: 0520253620
Category : History
Languages : en
Pages : 310
Book Description
Monsters known as yōkai have long haunted the Japanese cultural landscape. This history of the strange and mysterious in Japan seeks out these creatures in folklore, encyclopedias, literature, art, science, games, manga, magazines and movies, exploring their meanings in the Japanese imagination over three centuries.
Publisher: Univ of California Press
ISBN: 0520253620
Category : History
Languages : en
Pages : 310
Book Description
Monsters known as yōkai have long haunted the Japanese cultural landscape. This history of the strange and mysterious in Japan seeks out these creatures in folklore, encyclopedias, literature, art, science, games, manga, magazines and movies, exploring their meanings in the Japanese imagination over three centuries.