Author: Catalyst Game Labs
Publisher:
ISBN: 9781941582008
Category :
Languages : en
Pages :
Book Description
Voices of Disaster The voices are getting louder. Strange voices, dissonant voices, sometimes babbling nonsense, sometimes telling stories too unbelievable to be true. People are falling prey to the voices, losing their identities as someone or something else slips into their skin. It's affecting people at all levels of society, from squatters in burned-out warehouses to corporate CEOs. It's spreading, and no one can figure out how to stop it. Boston-based NeoNET is at the center of this storm, and panic is spreading through the streets of the northeastern sprawl. People are scared and people are dying, which means that there are large sums of money to be made by any shadowrunner willing to brave those chaotic streets. Finding work won't be the problem. Getting out of the sprawl, however, will be. Lockdown is a plot sourcebook for Shadowrun, Fifth Edition with plot hooks, setting details of Boston, character details, and surprising reveals that will keep characters on their toes and running for their lives. With rich plot information and game mechanics for a new breed of cognitive fragmentation disorder sufferers, Lockdown can play a vital role in enthralling Shadowrun campaigns while continuing the unfolding story of the Sixth World.
Shadowrun Lockdown
Author: Catalyst Game Labs
Publisher:
ISBN: 9781941582008
Category :
Languages : en
Pages :
Book Description
Voices of Disaster The voices are getting louder. Strange voices, dissonant voices, sometimes babbling nonsense, sometimes telling stories too unbelievable to be true. People are falling prey to the voices, losing their identities as someone or something else slips into their skin. It's affecting people at all levels of society, from squatters in burned-out warehouses to corporate CEOs. It's spreading, and no one can figure out how to stop it. Boston-based NeoNET is at the center of this storm, and panic is spreading through the streets of the northeastern sprawl. People are scared and people are dying, which means that there are large sums of money to be made by any shadowrunner willing to brave those chaotic streets. Finding work won't be the problem. Getting out of the sprawl, however, will be. Lockdown is a plot sourcebook for Shadowrun, Fifth Edition with plot hooks, setting details of Boston, character details, and surprising reveals that will keep characters on their toes and running for their lives. With rich plot information and game mechanics for a new breed of cognitive fragmentation disorder sufferers, Lockdown can play a vital role in enthralling Shadowrun campaigns while continuing the unfolding story of the Sixth World.
Publisher:
ISBN: 9781941582008
Category :
Languages : en
Pages :
Book Description
Voices of Disaster The voices are getting louder. Strange voices, dissonant voices, sometimes babbling nonsense, sometimes telling stories too unbelievable to be true. People are falling prey to the voices, losing their identities as someone or something else slips into their skin. It's affecting people at all levels of society, from squatters in burned-out warehouses to corporate CEOs. It's spreading, and no one can figure out how to stop it. Boston-based NeoNET is at the center of this storm, and panic is spreading through the streets of the northeastern sprawl. People are scared and people are dying, which means that there are large sums of money to be made by any shadowrunner willing to brave those chaotic streets. Finding work won't be the problem. Getting out of the sprawl, however, will be. Lockdown is a plot sourcebook for Shadowrun, Fifth Edition with plot hooks, setting details of Boston, character details, and surprising reveals that will keep characters on their toes and running for their lives. With rich plot information and game mechanics for a new breed of cognitive fragmentation disorder sufferers, Lockdown can play a vital role in enthralling Shadowrun campaigns while continuing the unfolding story of the Sixth World.
Shadowrun: Mercy Street
Author: Bryan Young
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 108
Book Description
HELP FOR ALL—RUNNERS, CHUMMERS, AND DREGS… Nestled in one of the worst parts of Seattle is a place where anyone can go to get patched up, no questions asked. They call it Mercy Street and it’s a practically free clinic run by a drunk old troll named Shimura, who’s seen a lot in his years. When a decker named Lockdown Paradox shows up bleeding on his doorstep, it’s just an average Tuesday, but when corporate stooges looking for her show up and try to shake Shimura down for information, he wonders just what this kid hacker’s gotten herself into. But he’s not the only one wondering…Paradox thinks there’s more to the ol’ whiskey doc than meets the eye, wondering if he might be a legendary shadowrunner that might be able to help her. When she turns up missing, Shimura is forced to go far deeper into the sleaze and sprawl than he ever wanted to...and return to a part of his past he’d sworn to leave behind if he wants to get both of them out alive…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 108
Book Description
HELP FOR ALL—RUNNERS, CHUMMERS, AND DREGS… Nestled in one of the worst parts of Seattle is a place where anyone can go to get patched up, no questions asked. They call it Mercy Street and it’s a practically free clinic run by a drunk old troll named Shimura, who’s seen a lot in his years. When a decker named Lockdown Paradox shows up bleeding on his doorstep, it’s just an average Tuesday, but when corporate stooges looking for her show up and try to shake Shimura down for information, he wonders just what this kid hacker’s gotten herself into. But he’s not the only one wondering…Paradox thinks there’s more to the ol’ whiskey doc than meets the eye, wondering if he might be a legendary shadowrunner that might be able to help her. When she turns up missing, Shimura is forced to go far deeper into the sleaze and sprawl than he ever wanted to...and return to a part of his past he’d sworn to leave behind if he wants to get both of them out alive…
Shadowrun Chrome Flesh (Limited Edition)
Author: Catalyst Game Labs
Publisher: Catalyst Game Labs
ISBN: 9781941582954
Category :
Languages : en
Pages :
Book Description
Shadowrunners cannot be limited by what their bodies canor cannotdo. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals that give you a quick and dirty boost, Chrome Flesh provides dozens of new ways to alter Shadowrun characters and make them better, stronger, faster, and altogether readier to kick ass and take names on the streets. Along with the gear and a compiled table of all cyberware, bioware, genetech, and nanotech currently available in Shadowrun, Fifth Edition, Chrome Flesh covers how runners break down and what resources can help fix them up, and where augmentation tech might go in the future. It's paydata every shadowrunner needs if they want to overcome everything the Sixth World is going to throw at them.
Publisher: Catalyst Game Labs
ISBN: 9781941582954
Category :
Languages : en
Pages :
Book Description
Shadowrunners cannot be limited by what their bodies canor cannotdo. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals that give you a quick and dirty boost, Chrome Flesh provides dozens of new ways to alter Shadowrun characters and make them better, stronger, faster, and altogether readier to kick ass and take names on the streets. Along with the gear and a compiled table of all cyberware, bioware, genetech, and nanotech currently available in Shadowrun, Fifth Edition, Chrome Flesh covers how runners break down and what resources can help fix them up, and where augmentation tech might go in the future. It's paydata every shadowrunner needs if they want to overcome everything the Sixth World is going to throw at them.
Shadowrun: CTRL Issues
Author: Bryan CP Steele
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 306
Book Description
ONE PROGRAM TO CONTROL IT ALL… Janus is a pro shadowrunner who’s been in the game long enough to roll with the curveballs the Sixth World can throw at him. Whether it’s traveling halfway around the world for a job or finding out his new employer has a much longer lifespan than the average metahuman, the dual-natured hacker/mage has always come out on top—and made a good living to boot. But in the Allied German States, he and the new team he’s leading are on unfamiliar ground. And when what should have been a milk run—transporting some high-tech computer gear from a corp lab to their employer—turns into a bloodbath, Janus and his team have to figure out what happened, who’s behind it, and what’s so important at this site that at least one megacorp is willing to kill to get their hands on it…before the rest of the corps turn their gaze—and guns—on the team. On the run for their lives, never knowing who to trust, Janus and his team unravel a tangled web of invention, deception, and death with a discovery at its core that could shake the very foundations of the Sixth World…or possibly bring it all crashing down around them…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 306
Book Description
ONE PROGRAM TO CONTROL IT ALL… Janus is a pro shadowrunner who’s been in the game long enough to roll with the curveballs the Sixth World can throw at him. Whether it’s traveling halfway around the world for a job or finding out his new employer has a much longer lifespan than the average metahuman, the dual-natured hacker/mage has always come out on top—and made a good living to boot. But in the Allied German States, he and the new team he’s leading are on unfamiliar ground. And when what should have been a milk run—transporting some high-tech computer gear from a corp lab to their employer—turns into a bloodbath, Janus and his team have to figure out what happened, who’s behind it, and what’s so important at this site that at least one megacorp is willing to kill to get their hands on it…before the rest of the corps turn their gaze—and guns—on the team. On the run for their lives, never knowing who to trust, Janus and his team unravel a tangled web of invention, deception, and death with a discovery at its core that could shake the very foundations of the Sixth World…or possibly bring it all crashing down around them…
Shadowrun: Hong Kong
Author: Mel Odom
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 466
Book Description
THE SHADOWS ARE EVEN DARKER ON THE OTHER SIDE OF THE SIXTH WORLD… Based on Harebrained Schemes latest installment for their Shadowrun Returns game and written by long-time Shadowrun author Mel Odom, Shadowrun: Hong Kong is a wild ride into the seamy underbelly of one of the Sixth World’s most legendary cities. On a mission to find the mentor who saved you from the streets of Seattle years ago, this epic quest leads to a world of criminal syndicates, corporate machinations, darkest magic, and a plot set in motion decades ago that is about to be completed—and if it isn’t stopped in time, it could spell the destruction of Hong Kong itself…and the rest of the Sixth World soon after…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 466
Book Description
THE SHADOWS ARE EVEN DARKER ON THE OTHER SIDE OF THE SIXTH WORLD… Based on Harebrained Schemes latest installment for their Shadowrun Returns game and written by long-time Shadowrun author Mel Odom, Shadowrun: Hong Kong is a wild ride into the seamy underbelly of one of the Sixth World’s most legendary cities. On a mission to find the mentor who saved you from the streets of Seattle years ago, this epic quest leads to a world of criminal syndicates, corporate machinations, darkest magic, and a plot set in motion decades ago that is about to be completed—and if it isn’t stopped in time, it could spell the destruction of Hong Kong itself…and the rest of the Sixth World soon after…
Shadowrun: Shadow Borders
Author: Mel Odom
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 443
Book Description
Shadowrun: Shadow Borders Sprawl Stories, Volume Three Back Cover Copy BETWEEN DARKNESS AND LIGHT… This quartet of novellas travels around the Sixth World to places where the boundaries between good and evil, light and darkness can be…blurry, at best. In the mysterious Caliphate of Arabia, a shaman makes the ultimate deal with one of the deadliest—and most treacherous—spirit totems to exact justice for her murdered family. Everyone’s favorite down on his luck PI Jimmy Kincaid takes on a case of SURGE kids getting burned alive by someone—or something—with a deep hate for genemods. T’ing the troll shaman takes his posse down to Cuba to mix business with pleasure, and uncovers a deadly plot to wipe out most of the Caribbean if the shadowrunners don’t step in. And a shadowrunning team heads to the Sioux Nation to investigate several mysterious disappearances…and stumbles upon a secret cabal dedicated to preventing the destruction of much of the Nation…and a showdown with a megacorp that looking to seize that power for itself. Four stories of intrigue and danger from the gray world of Shadowrun. Check your ammo, prep your spells, and get ready to cross more than one kind of border in these pages…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 443
Book Description
Shadowrun: Shadow Borders Sprawl Stories, Volume Three Back Cover Copy BETWEEN DARKNESS AND LIGHT… This quartet of novellas travels around the Sixth World to places where the boundaries between good and evil, light and darkness can be…blurry, at best. In the mysterious Caliphate of Arabia, a shaman makes the ultimate deal with one of the deadliest—and most treacherous—spirit totems to exact justice for her murdered family. Everyone’s favorite down on his luck PI Jimmy Kincaid takes on a case of SURGE kids getting burned alive by someone—or something—with a deep hate for genemods. T’ing the troll shaman takes his posse down to Cuba to mix business with pleasure, and uncovers a deadly plot to wipe out most of the Caribbean if the shadowrunners don’t step in. And a shadowrunning team heads to the Sioux Nation to investigate several mysterious disappearances…and stumbles upon a secret cabal dedicated to preventing the destruction of much of the Nation…and a showdown with a megacorp that looking to seize that power for itself. Four stories of intrigue and danger from the gray world of Shadowrun. Check your ammo, prep your spells, and get ready to cross more than one kind of border in these pages…
Shadowrun: Shadow Dance
Author: Aaron Rosenberg
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 380
Book Description
THE SHADOWS OF A MAN'S PAST ARE LONG… Cole Danvers is a small-time shadowrunner scratching out a living in the dangerous, divided sprawl of Denver, Colorado. But when a lucrative heist to steal an AmerIndian amulet goes terribly wrong, costing him both his teammates and nearly his life, Cole hits the streets intent on only one thing—vengeance. But as he tracks down the Johnson that sent him on this deadly mission, Cole quickly realizes he’s stumbled onto a plot much bigger than stealing a piece of jewelry—and that it’s somehow connected to his own shadowed past. Soon, he’s sucked into machinations that involve Native Americans, wily shamans, and impossibly, himself. And even sooner, Cole realizes he needs help to take down his enemies—before he gets killed for real this time. Assembling a motley crew of shadowrunners using every bit of guile and charisma he possesses, Cole sets out to solve the mystery of who tried to double-cross him and why…and what, if anything it has to do with his own murky background. But the answers may do more than just shock him…before it’s all over, they may just be the death of him…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 380
Book Description
THE SHADOWS OF A MAN'S PAST ARE LONG… Cole Danvers is a small-time shadowrunner scratching out a living in the dangerous, divided sprawl of Denver, Colorado. But when a lucrative heist to steal an AmerIndian amulet goes terribly wrong, costing him both his teammates and nearly his life, Cole hits the streets intent on only one thing—vengeance. But as he tracks down the Johnson that sent him on this deadly mission, Cole quickly realizes he’s stumbled onto a plot much bigger than stealing a piece of jewelry—and that it’s somehow connected to his own shadowed past. Soon, he’s sucked into machinations that involve Native Americans, wily shamans, and impossibly, himself. And even sooner, Cole realizes he needs help to take down his enemies—before he gets killed for real this time. Assembling a motley crew of shadowrunners using every bit of guile and charisma he possesses, Cole sets out to solve the mystery of who tried to double-cross him and why…and what, if anything it has to do with his own murky background. But the answers may do more than just shock him…before it’s all over, they may just be the death of him…
Shadowrun Legends: Psychotrope
Author: Lisa Smedman
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 306
Book Description
ESTIMATED LIFE SPAN: 12 MINUTES It started out as a simple Matrix run, but now five deckers are trapped inside a nightmarish virtual landscape where jacking out is an impossibility--and what waits has all the hallmarks of the afterlife: tunnels of brilliant light, greetings from long-dead friends and family...and the terrifying sense of being juggled between Heaven and Hell. But in this computer-generated netherworld, there is only one thing that can be trusted. And it isn't the senses... ...THE COUNTDOWN BEGINS It's the uncommon experience the deckers have in common: a near brush with death. It has brought them together in this hell-raising realm and under the influence of a twisted intelligence with diabolical plans for the unwary travelers in grid-time. Having their minds and souls extinguished before the Matrix-scape crash is only the beginning of the puzzle. Discovering why will be the end. A dead end...
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 306
Book Description
ESTIMATED LIFE SPAN: 12 MINUTES It started out as a simple Matrix run, but now five deckers are trapped inside a nightmarish virtual landscape where jacking out is an impossibility--and what waits has all the hallmarks of the afterlife: tunnels of brilliant light, greetings from long-dead friends and family...and the terrifying sense of being juggled between Heaven and Hell. But in this computer-generated netherworld, there is only one thing that can be trusted. And it isn't the senses... ...THE COUNTDOWN BEGINS It's the uncommon experience the deckers have in common: a near brush with death. It has brought them together in this hell-raising realm and under the influence of a twisted intelligence with diabolical plans for the unwary travelers in grid-time. Having their minds and souls extinguished before the Matrix-scape crash is only the beginning of the puzzle. Discovering why will be the end. A dead end...
Shadowrun: Deniable Assets
Author: Mel Odom
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 412
Book Description
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 412
Book Description
Shadowrun: Dark Resonance
Author: Phaedra Weldon
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 366
Book Description
SOME SECRETS CAN KILL YOU... Kazuma Tetsu is a technomancer—one of the rare people who can manipulate the Matrix without technology, using only the power of their mind. But he’s on a more personal mission—he’s searching for his missing sister, Hitori. Following her trail leads him into a tangled web of corp execs, mercenaries, and double-crossing rogues—usually just another day in the Sixth World. But as Kazuma digs deeper, he uncovers a plot that could bring about the end of the world. Upon seeing a simulation of the Resonances Realms accessible to technomancers, an A.I. declares it will use the realms to ascend to a higher plane of consciousness. The intelligence’s goal seems impossible, until an imprisoned and manipulated group of technomancers accesses dissonance to open a gateway to a new realm—possibly the heaven the A.I. seeks. But opening this dissonant hole in the Matrix could trigger global disaster, and it’s up to a team of shadowrunners, including a couple of denizens of the fabled JackPoint, to free the trapped technomancers and stop the Dark Resonance before it destroys the entire Matrix—and worse…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 366
Book Description
SOME SECRETS CAN KILL YOU... Kazuma Tetsu is a technomancer—one of the rare people who can manipulate the Matrix without technology, using only the power of their mind. But he’s on a more personal mission—he’s searching for his missing sister, Hitori. Following her trail leads him into a tangled web of corp execs, mercenaries, and double-crossing rogues—usually just another day in the Sixth World. But as Kazuma digs deeper, he uncovers a plot that could bring about the end of the world. Upon seeing a simulation of the Resonances Realms accessible to technomancers, an A.I. declares it will use the realms to ascend to a higher plane of consciousness. The intelligence’s goal seems impossible, until an imprisoned and manipulated group of technomancers accesses dissonance to open a gateway to a new realm—possibly the heaven the A.I. seeks. But opening this dissonant hole in the Matrix could trigger global disaster, and it’s up to a team of shadowrunners, including a couple of denizens of the fabled JackPoint, to free the trapped technomancers and stop the Dark Resonance before it destroys the entire Matrix—and worse…