Author: Robert L. Childress
Publisher: Prentice Hall
ISBN:
Category : Mathematics
Languages : en
Pages : 376
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Book Description
Sets; Functions and systems of equations; Matrices and matrix algebra; Additional elements of matrix algebra; Linear programming; The simplex method; Duality and sensitivity analysis; The transportation and assignment problems; Integer programming.
Author: Toshinori Munakata
Publisher:
ISBN:
Category : Business & Economics
Languages : en
Pages : 488
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Book Description
Author: Hugh G. Campbell
Publisher: Prentice Hall
ISBN:
Category : Mathematics
Languages : en
Pages : 340
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Book Description
Author: Miroslav Fiedler
Publisher: Springer Science & Business Media
ISBN: 0387326987
Category : Mathematics
Languages : en
Pages : 222
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Book Description
Linear programming has attracted the interest of mathematicians since World War II when the first computers were constructed. Early attempts to apply linear programming methods practical problems failed, in part because of the inexactness of the data used to create the models. This book presents a comprehensive treatment of linear optimization with inexact data, summarizing existing results and presenting new ones within a unifying framework.
Author: Richard J. Painter
Publisher:
ISBN:
Category : Linear programming
Languages : en
Pages : 392
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Book Description
Author: Paul R. Thie
Publisher: John Wiley & Sons
ISBN: 1118165454
Category : Mathematics
Languages : en
Pages : 476
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Book Description
Praise for the Second Edition: "This is quite a well-done book: very tightly organized, better-than-average exposition, and numerous examples, illustrations, and applications." —Mathematical Reviews of the American Mathematical Society An Introduction to Linear Programming and Game Theory, Third Edition presents a rigorous, yet accessible, introduction to the theoretical concepts and computational techniques of linear programming and game theory. Now with more extensive modeling exercises and detailed integer programming examples, this book uniquely illustrates how mathematics can be used in real-world applications in the social, life, and managerial sciences, providing readers with the opportunity to develop and apply their analytical abilities when solving realistic problems. This Third Edition addresses various new topics and improvements in the field of mathematical programming, and it also presents two software programs, LP Assistant and the Solver add-in for Microsoft Office Excel, for solving linear programming problems. LP Assistant, developed by coauthor Gerard Keough, allows readers to perform the basic steps of the algorithms provided in the book and is freely available via the book's related Web site. The use of the sensitivity analysis report and integer programming algorithm from the Solver add-in for Microsoft Office Excel is introduced so readers can solve the book's linear and integer programming problems. A detailed appendix contains instructions for the use of both applications. Additional features of the Third Edition include: A discussion of sensitivity analysis for the two-variable problem, along with new examples demonstrating integer programming, non-linear programming, and make vs. buy models Revised proofs and a discussion on the relevance and solution of the dual problem A section on developing an example in Data Envelopment Analysis An outline of the proof of John Nash's theorem on the existence of equilibrium strategy pairs for non-cooperative, non-zero-sum games Providing a complete mathematical development of all presented concepts and examples, Introduction to Linear Programming and Game Theory, Third Edition is an ideal text for linear programming and mathematical modeling courses at the upper-undergraduate and graduate levels. It also serves as a valuable reference for professionals who use game theory in business, economics, and management science.
Author: Enrique Castillo
Publisher: John Wiley & Sons
ISBN: 1118031148
Category : Mathematics
Languages : en
Pages : 422
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Book Description
A unique, applied approach to problem solving in linearalgebra Departing from the standard methods of analysis, this unique bookpresents methodologies and algorithms based on the concept oforthogonality and demonstrates their application to both standardand novel problems in linear algebra. Covering basic theory oflinear systems, linear inequalities, and linear programming, itfocuses on elegant, computationally simple solutions to real-worldphysical, economic, and engineering problems. The authors clearlyexplain the reasons behind the analysis of different structures andconcepts and use numerous illustrative examples to correlate themathematical models to the reality they represent. Readers aregiven precise guidelines for: * Checking the equivalence of two systems * Solving a system in certain selected variables * Modifying systems of equations * Solving linear systems of inequalities * Using the new exterior point method * Modifying a linear programming problem With few prerequisites, but with plenty of figures and tables,end-of-chapter exercises as well as Java and Mathematica programsavailable from the authors' Web site, this is an invaluabletext/reference for mathematicians, engineers, applied scientists,and graduate students in mathematics.
Author: Deng-Feng Li
Publisher: Springer
ISBN: 3662484765
Category : Business & Economics
Languages : en
Pages : 176
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Book Description
This book addresses two-person zero-sum finite games in which the payoffs in any situation are expressed with fuzzy numbers. The purpose of this book is to develop a suite of effective and efficient linear programming models and methods for solving matrix games with payoffs in fuzzy numbers. Divided into six chapters, it discusses the concepts of solutions of matrix games with payoffs of intervals, along with their linear programming models and methods. Furthermore, it is directly relevant to the research field of matrix games under uncertain economic management. The book offers a valuable resource for readers involved in theoretical research and practical applications from a range of different fields including game theory, operational research, management science, fuzzy mathematical programming, fuzzy mathematics, industrial engineering, business and social economics.
Author: Evar D. Nering
Publisher: Academic Press
ISBN: 9780125154406
Category : Computers
Languages : en
Pages : 618
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Book Description
This text is concerned primarily with the theory of linear and nonlinear programming, and a number of closely-related problems, and with algorithms appropriate to those problems. In the first part of the book, the authors introduce the concept of duality which serves as a unifying concept throughout the book. The simplex algorithm is presented along with modifications and adaptations to problems with special structures. Two alternative algorithms, the ellipsoidal algorithm and Karmarker's algorithm, are also discussed, along with numerical considerations. the second part of the book looks at specific types of problems and methods for their solution. This book is designed as a textbook for mathematical programming courses, and each chapter contains numerous exercises and examples.
Author: Abraham M. Glicksman
Publisher: Courier Corporation
ISBN: 9780486417103
Category : Mathematics
Languages : en
Pages : 166
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Book Description
Simple exposition of linear programming and matrix games covers convex sets in the Cartesian plane and the fundamental extreme point theorem for convex polygons; the simplex method in linear programming; the fundamental duality theorem and its corollary, von Neumann's minimax theorem; more. Easily understood problems and illustrative exercises. 1963 edition.