Author: Donald Ervin Knuth
Publisher: Center for the Study of Language and Information Publica Tion
ISBN: 9781575865850
Category : Computer games
Languages : en
Pages : 0
Book Description
Donald E. Knuth's influence in computer science ranges from the invention of methods for translating and defining programming languages to the creation of the TeX and METAFONT systems for desktop publishing. His award-winning textbooks have become classics that are often given credit for shaping the field, and his scientific papers are widely referenced and stand as milestones of development over a wide variety of topics. The present volume is the eighth in a series of his collected papers.
Selected Papers on Fun & Games
Author: Donald Ervin Knuth
Publisher: Center for the Study of Language and Information Publica Tion
ISBN: 9781575865850
Category : Computer games
Languages : en
Pages : 0
Book Description
Donald E. Knuth's influence in computer science ranges from the invention of methods for translating and defining programming languages to the creation of the TeX and METAFONT systems for desktop publishing. His award-winning textbooks have become classics that are often given credit for shaping the field, and his scientific papers are widely referenced and stand as milestones of development over a wide variety of topics. The present volume is the eighth in a series of his collected papers.
Publisher: Center for the Study of Language and Information Publica Tion
ISBN: 9781575865850
Category : Computer games
Languages : en
Pages : 0
Book Description
Donald E. Knuth's influence in computer science ranges from the invention of methods for translating and defining programming languages to the creation of the TeX and METAFONT systems for desktop publishing. His award-winning textbooks have become classics that are often given credit for shaping the field, and his scientific papers are widely referenced and stand as milestones of development over a wide variety of topics. The present volume is the eighth in a series of his collected papers.
Selected Papers on Computer Science
Author: Donald E. Knuth
Publisher: Center for the Study of Language and Information Publications
ISBN: 9781881526919
Category : Computers
Languages : en
Pages : 286
Book Description
This anthology of essays from the inventor of literate programming is a survey of Donald Knuth's papers on computer science. Donald Knuth's influence in computer science ranges from the invention of literate programming to the development of the TeX programming language. One of the foremost figures in the field of mathematical sciences, his papers are widely referenced and stand as milestones of development over a wide range of topics. This collection focuses on Professor Knuth's published science papers that serve as accessible surveys of their subject matter. It includes articles on the history of computing, algorithms, numerical techniques, computational models, typesetting, and more. This book will be appreciated by students and researchers from a wide range of areas within computer science and mathematics.
Publisher: Center for the Study of Language and Information Publications
ISBN: 9781881526919
Category : Computers
Languages : en
Pages : 286
Book Description
This anthology of essays from the inventor of literate programming is a survey of Donald Knuth's papers on computer science. Donald Knuth's influence in computer science ranges from the invention of literate programming to the development of the TeX programming language. One of the foremost figures in the field of mathematical sciences, his papers are widely referenced and stand as milestones of development over a wide range of topics. This collection focuses on Professor Knuth's published science papers that serve as accessible surveys of their subject matter. It includes articles on the history of computing, algorithms, numerical techniques, computational models, typesetting, and more. This book will be appreciated by students and researchers from a wide range of areas within computer science and mathematics.
Companion to the Papers of Donald Knuth
Author: Donald Ervin Knuth
Publisher: Center for the Study of Language and Information Publica Tion
ISBN: 9781575866345
Category : Algorithms
Languages : en
Pages : 0
Book Description
Donald E. Knuth's seminal publications, such as Selected Papers on Fun and Games and Selected Paper on the Design of Algorithms, have earned him a loyal following among scholars and computer scientists, and his award-winning textbooks have becomes classics that are often given credit for shaping the field. In this volume, he explains and comments on the changes he has made to his work over the last twenty years in response to new technologies and the evolving understanding of key concepts in computer science. His commentary is supplemented by a full bibliography of his works and a number of interviews with Knuth himself, which shed light on his professional life and publications, as well as provide interesting biographical details. A giant in the field of computer science, Knuth has assembled materials that offer a full portrait of both the scientist and the man. The final volume of a series of his collected papers, Companion to the Papers of Donald Knuth is essential for the Knuth completist.
Publisher: Center for the Study of Language and Information Publica Tion
ISBN: 9781575866345
Category : Algorithms
Languages : en
Pages : 0
Book Description
Donald E. Knuth's seminal publications, such as Selected Papers on Fun and Games and Selected Paper on the Design of Algorithms, have earned him a loyal following among scholars and computer scientists, and his award-winning textbooks have becomes classics that are often given credit for shaping the field. In this volume, he explains and comments on the changes he has made to his work over the last twenty years in response to new technologies and the evolving understanding of key concepts in computer science. His commentary is supplemented by a full bibliography of his works and a number of interviews with Knuth himself, which shed light on his professional life and publications, as well as provide interesting biographical details. A giant in the field of computer science, Knuth has assembled materials that offer a full portrait of both the scientist and the man. The final volume of a series of his collected papers, Companion to the Papers of Donald Knuth is essential for the Knuth completist.
Selected Papers on Discrete Mathematics
Author: Donald Ervin Knuth
Publisher: Stanford Univ Center for the Study
ISBN: 9781575862484
Category : Computers
Languages : en
Pages : 812
Book Description
This volume assembles more than three dozen of Professor Knuth's pioneering contributions to discrete mathematics.
Publisher: Stanford Univ Center for the Study
ISBN: 9781575862484
Category : Computers
Languages : en
Pages : 812
Book Description
This volume assembles more than three dozen of Professor Knuth's pioneering contributions to discrete mathematics.
The Everything Big Book of Party Games
Author: Carrie Sever
Publisher: Simon and Schuster
ISBN: 1440572968
Category : Games & Activities
Languages : en
Pages : 346
Book Description
Tons of party games, including popular "minute-to-win" challenges! What's the secret to the best parties? Games--and the sillier, the better! Get your guests out of their chairs and into the fun with activities guaranteed to keep everyone laughing, including: Cookie Face (Who can walk the farthest with a cookie on his forehead?) Two Truths and a Lie (Which one is the lie?) Improv in a Bag (Teams come up with a skit using household items.) Mummy Wrap (A race to make the fastest toilet-paper mummy.) Human Bowling (Just like it sounds!) And many more, including scavenger hunts, truth-or-dare ideas, holiday games, and do-it-yourself challenges. The Everything Big Book of Party Games is packed with tons of games for groups of all levels and sizes and for a variety of occasions, from kids' birthday celebrations to holiday parties to vacations and more. With this book in hand, you'll have all you need to throw parties to remember!
Publisher: Simon and Schuster
ISBN: 1440572968
Category : Games & Activities
Languages : en
Pages : 346
Book Description
Tons of party games, including popular "minute-to-win" challenges! What's the secret to the best parties? Games--and the sillier, the better! Get your guests out of their chairs and into the fun with activities guaranteed to keep everyone laughing, including: Cookie Face (Who can walk the farthest with a cookie on his forehead?) Two Truths and a Lie (Which one is the lie?) Improv in a Bag (Teams come up with a skit using household items.) Mummy Wrap (A race to make the fastest toilet-paper mummy.) Human Bowling (Just like it sounds!) And many more, including scavenger hunts, truth-or-dare ideas, holiday games, and do-it-yourself challenges. The Everything Big Book of Party Games is packed with tons of games for groups of all levels and sizes and for a variety of occasions, from kids' birthday celebrations to holiday parties to vacations and more. With this book in hand, you'll have all you need to throw parties to remember!
Entertainment Computing and Serious Games
Author: Ralf Dörner
Publisher: Springer
ISBN: 3319461524
Category : Computers
Languages : en
Pages : 549
Book Description
The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field. The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.
Publisher: Springer
ISBN: 3319461524
Category : Computers
Languages : en
Pages : 549
Book Description
The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field. The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.
Family Fun & Games
Author: Diagram Group
Publisher: Sterling Publishing (NY)
ISBN: 9780806987774
Category : Family & Relationships
Languages : en
Pages : 804
Book Description
Instructions for playing 800 games, including 50 board games, 34 dice games, 20 versions of dominos, 30 ways to play marbles and jacks, plus party games, races, and music games.
Publisher: Sterling Publishing (NY)
ISBN: 9780806987774
Category : Family & Relationships
Languages : en
Pages : 804
Book Description
Instructions for playing 800 games, including 50 board games, 34 dice games, 20 versions of dominos, 30 ways to play marbles and jacks, plus party games, races, and music games.
BASIC Fun
Author: Susan Drake Lipscomb
Publisher:
ISBN: 9780380806065
Category : Games & Activities
Languages : en
Pages : 182
Book Description
Introduces the fundamentals of computer programming using the BASIC programming language. Includes descriptions and listings of programs designed to amuse and challenge users.
Publisher:
ISBN: 9780380806065
Category : Games & Activities
Languages : en
Pages : 182
Book Description
Introduces the fundamentals of computer programming using the BASIC programming language. Includes descriptions and listings of programs designed to amuse and challenge users.
Fun Family Games for All Ages
Author: Paper Pen Fun
Publisher:
ISBN: 9781700488657
Category :
Languages : en
Pages : 56
Book Description
Reduce screen time for kids and adults by spending quality time together playing simple pen & paper games. Play an alternative to Hangman (Hang a Skeleton) like the one in your old science class on family or pizza night. This game book contains 50 Hangman templates Grab one for yourself for your next trip, birthday or Christmas gifts or anytime of the year for parents, teachers, students of any age. Features: 8 x 10" soft, matte cover White & gray paper
Publisher:
ISBN: 9781700488657
Category :
Languages : en
Pages : 56
Book Description
Reduce screen time for kids and adults by spending quality time together playing simple pen & paper games. Play an alternative to Hangman (Hang a Skeleton) like the one in your old science class on family or pizza night. This game book contains 50 Hangman templates Grab one for yourself for your next trip, birthday or Christmas gifts or anytime of the year for parents, teachers, students of any age. Features: 8 x 10" soft, matte cover White & gray paper
Concrete Mathematics
Author: Ronald L. Graham
Publisher: Addison-Wesley Professional
ISBN: 0134389980
Category : Computers
Languages : en
Pages : 811
Book Description
This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.
Publisher: Addison-Wesley Professional
ISBN: 0134389980
Category : Computers
Languages : en
Pages : 811
Book Description
This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.