Author: Jennifer Wingate
Publisher: Taylor & Francis
ISBN: 1351549766
Category : Art
Languages : en
Pages : 244
Book Description
Redressing the neglect of World War I memorials in art history scholarship, this volume shows why sculptures of 'doughboys' (US soldiers during World War I) were in such demand during the 1920s, and how their functions and meanings have evolved. Jennifer Wingate recovers and interprets the circumstances of the doughboy sculptures' creation, and offers a new perspective on the complex culture of interwar America and on present-day commemorative practices.
Sculpting Doughboys
Author: Jennifer Wingate
Publisher: Taylor & Francis
ISBN: 1351549766
Category : Art
Languages : en
Pages : 244
Book Description
Redressing the neglect of World War I memorials in art history scholarship, this volume shows why sculptures of 'doughboys' (US soldiers during World War I) were in such demand during the 1920s, and how their functions and meanings have evolved. Jennifer Wingate recovers and interprets the circumstances of the doughboy sculptures' creation, and offers a new perspective on the complex culture of interwar America and on present-day commemorative practices.
Publisher: Taylor & Francis
ISBN: 1351549766
Category : Art
Languages : en
Pages : 244
Book Description
Redressing the neglect of World War I memorials in art history scholarship, this volume shows why sculptures of 'doughboys' (US soldiers during World War I) were in such demand during the 1920s, and how their functions and meanings have evolved. Jennifer Wingate recovers and interprets the circumstances of the doughboy sculptures' creation, and offers a new perspective on the complex culture of interwar America and on present-day commemorative practices.
Forensic Sculpting Step by Step in Photographs
Author: Seth A. Wolfson
Publisher: Lulu.com
ISBN: 1411638255
Category : Law
Languages : en
Pages : 62
Book Description
This book is a step by step how-to textbook and project workbook. You will learn to create a likeness from a skull of the actual person.
Publisher: Lulu.com
ISBN: 1411638255
Category : Law
Languages : en
Pages : 62
Book Description
This book is a step by step how-to textbook and project workbook. You will learn to create a likeness from a skull of the actual person.
Sculpting Techniques Bible
Author: Claire Brown
Publisher: Chartwell
ISBN: 0785821422
Category : Art
Languages : en
Pages : 193
Book Description
Presents a step-by-step guide to techniques for sculpting in a wide range of media.
Publisher: Chartwell
ISBN: 0785821422
Category : Art
Languages : en
Pages : 193
Book Description
Presents a step-by-step guide to techniques for sculpting in a wide range of media.
Sculpting the Blender Way
Author: Xury Greer
Publisher: Packt Publishing Ltd
ISBN: 1801071284
Category : Computers
Languages : en
Pages : 502
Book Description
Get started with the latest sculpting features in Blender 3D and learn key sculpting workflows such as Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Key Features Use Blender’s core sculpting workflows: basic sculpting, Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Learn how to use and customize Blender’s sculpting brushes to create fantastic art effortlessly Explore common techniques in Blender 3.0 for creating facial features, clothing, accessories, and more Book DescriptionSculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender. The first part of the book will teach you how to navigate Blender's user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution. You’ll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community. By the end of this book, you'll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life.What you will learn Configure your graphics tablet for use in 3D sculpting Set up Blender’s user interface for sculpting Understand the core Blender sculpting workflows Familiarize yourself with Blender’s basic sculpting brushes Customize brushes for more advanced workflows Explore high-resolution details with brush alphas and Multiresolution Try out the all-new Cloth brush Render your finished artwork for and make it portfolio-ready Who this book is for This book is for artists who want to get started with the exciting new sculpting features in Blender 3D. Whether you have experience using ZBrush or traditional sculpting, or are completely new to sculpting, this book will have something new for you to learn. Prior experience with Blender or other 3D software may be helpful but is not required. However, a graphics tablet from Wacom, XP-Pen, or Huion is highly recommended to be able to follow along the concepts and examples covered in the book.
Publisher: Packt Publishing Ltd
ISBN: 1801071284
Category : Computers
Languages : en
Pages : 502
Book Description
Get started with the latest sculpting features in Blender 3D and learn key sculpting workflows such as Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Key Features Use Blender’s core sculpting workflows: basic sculpting, Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Learn how to use and customize Blender’s sculpting brushes to create fantastic art effortlessly Explore common techniques in Blender 3.0 for creating facial features, clothing, accessories, and more Book DescriptionSculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender. The first part of the book will teach you how to navigate Blender's user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution. You’ll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community. By the end of this book, you'll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life.What you will learn Configure your graphics tablet for use in 3D sculpting Set up Blender’s user interface for sculpting Understand the core Blender sculpting workflows Familiarize yourself with Blender’s basic sculpting brushes Customize brushes for more advanced workflows Explore high-resolution details with brush alphas and Multiresolution Try out the all-new Cloth brush Render your finished artwork for and make it portfolio-ready Who this book is for This book is for artists who want to get started with the exciting new sculpting features in Blender 3D. Whether you have experience using ZBrush or traditional sculpting, or are completely new to sculpting, this book will have something new for you to learn. Prior experience with Blender or other 3D software may be helpful but is not required. However, a graphics tablet from Wacom, XP-Pen, or Huion is highly recommended to be able to follow along the concepts and examples covered in the book.
Sculpting in ZBrush Made Simple
Author: Lukas Kutschera
Publisher: Packt Publishing Ltd
ISBN: 1803244070
Category : Computers
Languages : en
Pages : 508
Book Description
Written by 'House of the Dragon' sculptor Lukas Kutschera, jumpstart your sculpting career and learn how to use the industry's most effective modeling and sculpting tools to create AAA-quality characters, props, and lifelike portraits Key Features Shine in a professional environment with three practical projects and vital design and portfolio tips through this part-color guide Explore organic modeling, concept sculpting, and character creation workflows Discover tools and techniques employed by professionals from the games, VFX and collectibles industries Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionEmbark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools. The first part of this book is dedicated to helping you become familiar with ZBrush’s user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You’ll also create a demon bust with the help of ZBrush’s concept sculpting tool, DynaMesh. In the second part, you’ll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you’ll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you’ll learn everything from basic facial anatomy to hair creation with FiberMesh. By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.What you will learn Enhance your sculpting skills to craft a variety of organic and hard surface objects Create humanoid characters, focusing on basic anatomy and proportions Explore sculpting techniques for intricate details in human heads and hair Sculpt objects such as armor, clothing, and accessories Create custom brushes to enhance your sculpting workflow Develop skills in detailing and surfacing to add texture and depth to your sculpts Use Polypaint and Materials to add color and enhance your sculptures Render and export your sculpts to share them with others Who this book is for This book is for 3D artists, digital sculptors, modelers, and anyone looking to learn the ZBrush software. It's a valuable resource for professionals switching to ZBrush or looking to broaden their skill set. While prior ZBrush experience and artistic abilities will prove beneficial, they're not prerequisites to understand the content covered. The book covers common and essential ZBrush workflows, making it ideal for both beginner and intermediate artists looking to explore the extensive capabilities of ZBrush.
Publisher: Packt Publishing Ltd
ISBN: 1803244070
Category : Computers
Languages : en
Pages : 508
Book Description
Written by 'House of the Dragon' sculptor Lukas Kutschera, jumpstart your sculpting career and learn how to use the industry's most effective modeling and sculpting tools to create AAA-quality characters, props, and lifelike portraits Key Features Shine in a professional environment with three practical projects and vital design and portfolio tips through this part-color guide Explore organic modeling, concept sculpting, and character creation workflows Discover tools and techniques employed by professionals from the games, VFX and collectibles industries Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionEmbark on a creative journey with ZBrush, the leading software for creating characters, creatures, and props in films, games, and 3D printing. This guide will take you through its powerful yet user-friendly workflows, allowing you to explore its dynamic organic sculpting, painting, and hard-surface modeling tools. The first part of this book is dedicated to helping you become familiar with ZBrush’s user interface and learning the very basics, from sculpting brushes and painting the model with Polypaint to setting up lights and rendering images. You’ll also create a demon bust with the help of ZBrush’s concept sculpting tool, DynaMesh. In the second part, you’ll get to grips with the creation of a humanoid character that is optimized for 3D printing. Focusing on anatomy, poly-modeling, and preparing the model for 3D printing, you’ll acquire the skills essential for sculptors. The final part delves into portrait sculpting, where you’ll learn everything from basic facial anatomy to hair creation with FiberMesh. By the end of this book, you'll have developed the expertise necessary to succeed in the ever-evolving world of 3D character modeling, complemented by portfolio and social media tips for showcasing your standout work.What you will learn Enhance your sculpting skills to craft a variety of organic and hard surface objects Create humanoid characters, focusing on basic anatomy and proportions Explore sculpting techniques for intricate details in human heads and hair Sculpt objects such as armor, clothing, and accessories Create custom brushes to enhance your sculpting workflow Develop skills in detailing and surfacing to add texture and depth to your sculpts Use Polypaint and Materials to add color and enhance your sculptures Render and export your sculpts to share them with others Who this book is for This book is for 3D artists, digital sculptors, modelers, and anyone looking to learn the ZBrush software. It's a valuable resource for professionals switching to ZBrush or looking to broaden their skill set. While prior ZBrush experience and artistic abilities will prove beneficial, they're not prerequisites to understand the content covered. The book covers common and essential ZBrush workflows, making it ideal for both beginner and intermediate artists looking to explore the extensive capabilities of ZBrush.
A Survival Guide for Bronze Sculptors
Author: Gabe Gabel
Publisher: Xlibris Corporation
ISBN: 1469104741
Category : Art
Languages : en
Pages : 282
Book Description
Gabe Gabel has written the book she wishes she had been able to find when she started her professional career thirty years ago. It is really a two part book. One part concentrates on the bronze sculpture. Art collectors will find the step by step explanation of the casting process extremely educational. Artists who wish to learn more about doing a bronze sculpture will not only like that part, but the complete how-to-do-it discussion will cover everything they need to know about taking a sculpture all the way through. It starts with the placement of the armature and finishes with the decision of the number of the limited edition they choose to cast. The information is all there, the basic tools, the different choices they have in methods and materials, and why Gabe prefers the ones she does. There are sources, and expenses, and many ways to save money that she has learned over the years. Many options are discussed, there are suggestions for solving problems that can occur, and attention is paid to safety concerns that artists face that are rarely mentioned. Nearly any bronze sculptor is likely to learn some tips that they will appreciate, no matter how experienced they are. Dont look for how to create your art. The reader has to bring his or her own artistic ability to the sculpture table. This is not the book to show you how to do a horse sculpture, though the book does follow one horse original from armature to bronze. This is a book to show you how to bring your own creations to casting ready sculpture. But if you do want to sculpt a horse, you will come out with some great ideas to make yours even better. For artists who use other media, there is a great deal of wonderful information on all aspects of marketing and managing your art business. It is a business, and Gabe feels that is must be treated as such if an artist wants to make a profit and to make a living selling their work. It is all there, how to start and utilize a mailing list; there is a discussion on show vehicles and various art displays, (with information on building your own,) show clothing and manners, types of shows, galleries, your home office and computer. Look for letters to Dear Aunt Gabby and her often rather pointed advice. Aunt Gabby has heard it all, from artists and buyers to show promoters. Aunt Gabby is not an art critic,( she thinks there are enough of those), but she can be highly critical of artists and their behaviors. In short, this is a book by an artist for artists, though Gabe does hope that art collectors will find it irresistible, too. Please visit her personal web site, gabegabel.com to enjoy her work in full color, see her show schedule, and read her newsletters. She also welcomes comments through e-mail at [email protected]
Publisher: Xlibris Corporation
ISBN: 1469104741
Category : Art
Languages : en
Pages : 282
Book Description
Gabe Gabel has written the book she wishes she had been able to find when she started her professional career thirty years ago. It is really a two part book. One part concentrates on the bronze sculpture. Art collectors will find the step by step explanation of the casting process extremely educational. Artists who wish to learn more about doing a bronze sculpture will not only like that part, but the complete how-to-do-it discussion will cover everything they need to know about taking a sculpture all the way through. It starts with the placement of the armature and finishes with the decision of the number of the limited edition they choose to cast. The information is all there, the basic tools, the different choices they have in methods and materials, and why Gabe prefers the ones she does. There are sources, and expenses, and many ways to save money that she has learned over the years. Many options are discussed, there are suggestions for solving problems that can occur, and attention is paid to safety concerns that artists face that are rarely mentioned. Nearly any bronze sculptor is likely to learn some tips that they will appreciate, no matter how experienced they are. Dont look for how to create your art. The reader has to bring his or her own artistic ability to the sculpture table. This is not the book to show you how to do a horse sculpture, though the book does follow one horse original from armature to bronze. This is a book to show you how to bring your own creations to casting ready sculpture. But if you do want to sculpt a horse, you will come out with some great ideas to make yours even better. For artists who use other media, there is a great deal of wonderful information on all aspects of marketing and managing your art business. It is a business, and Gabe feels that is must be treated as such if an artist wants to make a profit and to make a living selling their work. It is all there, how to start and utilize a mailing list; there is a discussion on show vehicles and various art displays, (with information on building your own,) show clothing and manners, types of shows, galleries, your home office and computer. Look for letters to Dear Aunt Gabby and her often rather pointed advice. Aunt Gabby has heard it all, from artists and buyers to show promoters. Aunt Gabby is not an art critic,( she thinks there are enough of those), but she can be highly critical of artists and their behaviors. In short, this is a book by an artist for artists, though Gabe does hope that art collectors will find it irresistible, too. Please visit her personal web site, gabegabel.com to enjoy her work in full color, see her show schedule, and read her newsletters. She also welcomes comments through e-mail at [email protected]
Creating Lifelike Figures in Polymer Clay
Author: Katherine Dewey
Publisher: Potter Craft
ISBN: 0770434657
Category : Crafts & Hobbies
Languages : en
Pages : 146
Book Description
Katherine Dewey's expressive and elegantly detailed sculptures enchant all who see them. With the magical medium of polymer clay and this book, you can follow in her footsteps. Thorough instructions supported by more than 400 step-by-step color photos and 200 detailed drawings cover the entire process of sculpting realistic figures, from selecting clay and gathering essential tools to the basics of modeling the human figure, to incorporating poses, facial expressions, ethnic and gender subtleties, costumes, and painted finishing touches. Easy-to-read maps of the figure illustrate the landmarks of the body, while scale diagrams indicate the simple shapes hidden within the human form, as well as how to combine and model those shapes. For anyone who loves fantasy, romance, nature—or sophisticated crafting—this book is a must-have.
Publisher: Potter Craft
ISBN: 0770434657
Category : Crafts & Hobbies
Languages : en
Pages : 146
Book Description
Katherine Dewey's expressive and elegantly detailed sculptures enchant all who see them. With the magical medium of polymer clay and this book, you can follow in her footsteps. Thorough instructions supported by more than 400 step-by-step color photos and 200 detailed drawings cover the entire process of sculpting realistic figures, from selecting clay and gathering essential tools to the basics of modeling the human figure, to incorporating poses, facial expressions, ethnic and gender subtleties, costumes, and painted finishing touches. Easy-to-read maps of the figure illustrate the landmarks of the body, while scale diagrams indicate the simple shapes hidden within the human form, as well as how to combine and model those shapes. For anyone who loves fantasy, romance, nature—or sophisticated crafting—this book is a must-have.
Portrait Sculpting
Author: Philippe Faraut
Publisher: Pcf Studios
ISBN: 9780975506509
Category : Head in art
Languages : en
Pages : 214
Book Description
Step-by-step techniques for modeling the portrait in clay, firing meethods and mold making.
Publisher: Pcf Studios
ISBN: 9780975506509
Category : Head in art
Languages : en
Pages : 214
Book Description
Step-by-step techniques for modeling the portrait in clay, firing meethods and mold making.
ZBrush Digital Sculpting Human Anatomy
Author: Scott Spencer
Publisher: John Wiley & Sons
ISBN: 0470599855
Category : Computers
Languages : en
Pages : 419
Book Description
Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Publisher: John Wiley & Sons
ISBN: 0470599855
Category : Computers
Languages : en
Pages : 419
Book Description
Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
The Encyclopedia of Sculpting Techniques
Author: John Plowman
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402703942
Category : Art
Languages : en
Pages : 184
Book Description
A guide to the techiques of sculpture covers such topics as materials, equipment, assemblage, kiln firing, moldmaking, welding, and use of color.
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402703942
Category : Art
Languages : en
Pages : 184
Book Description
A guide to the techiques of sculpture covers such topics as materials, equipment, assemblage, kiln firing, moldmaking, welding, and use of color.