Author: Screw Attack
Publisher: Mango Media Inc.
ISBN: 1633533727
Category : Games & Activities
Languages : en
Pages : 174
Book Description
Happy Anniversary N64! It’s been twenty years since every kid growing up in the 90s lost their mind when they received an N64. Whether it was for your birthday, on Christmas morning or your bar mitzvah, the Nintendo 64 changed your life. The folks at ScrewAttack are no exception. To them, the 64 continues to be one of the greatest inventions known to man. With that kind of importance, it only made sense to relaunch the Video Game Vault series with the N64 leading the way. Following in the vein of their hit series "Video Game Vault,” ScrewAttack's debut book takes a look at one of the most important systems in history. The ScrewAttack team covers their favorite games for Nintendo's iconic console while providing quirky personal stories that these games helped create. From the traditional fan-favorites, to the games everyone loved to hate, the Vault is back and it has it all.
ScrewAttack's Video Game Vault
Author: Screw Attack
Publisher: Mango Media Inc.
ISBN: 1633533727
Category : Games & Activities
Languages : en
Pages : 174
Book Description
Happy Anniversary N64! It’s been twenty years since every kid growing up in the 90s lost their mind when they received an N64. Whether it was for your birthday, on Christmas morning or your bar mitzvah, the Nintendo 64 changed your life. The folks at ScrewAttack are no exception. To them, the 64 continues to be one of the greatest inventions known to man. With that kind of importance, it only made sense to relaunch the Video Game Vault series with the N64 leading the way. Following in the vein of their hit series "Video Game Vault,” ScrewAttack's debut book takes a look at one of the most important systems in history. The ScrewAttack team covers their favorite games for Nintendo's iconic console while providing quirky personal stories that these games helped create. From the traditional fan-favorites, to the games everyone loved to hate, the Vault is back and it has it all.
Publisher: Mango Media Inc.
ISBN: 1633533727
Category : Games & Activities
Languages : en
Pages : 174
Book Description
Happy Anniversary N64! It’s been twenty years since every kid growing up in the 90s lost their mind when they received an N64. Whether it was for your birthday, on Christmas morning or your bar mitzvah, the Nintendo 64 changed your life. The folks at ScrewAttack are no exception. To them, the 64 continues to be one of the greatest inventions known to man. With that kind of importance, it only made sense to relaunch the Video Game Vault series with the N64 leading the way. Following in the vein of their hit series "Video Game Vault,” ScrewAttack's debut book takes a look at one of the most important systems in history. The ScrewAttack team covers their favorite games for Nintendo's iconic console while providing quirky personal stories that these games helped create. From the traditional fan-favorites, to the games everyone loved to hate, the Vault is back and it has it all.
ScrewAttack's Video Game Vault
Author: Craig Skistimas
Publisher: Mango
ISBN: 9781633533738
Category : Nintendo video games
Languages : en
Pages : 0
Book Description
Happy Anniversary N64! It's been twenty years since every kid growing up in the 90s lost their mind when they received an N64. Whether it was for your birthday, on Christmas morning or your bar mitzvah, the Nintendo 64 changed your life. The folks at ScrewAttack are no exception. To them, the 64 continues to be one of the greatest inventions known to man. With that kind of importance, it only made sense to relaunch the Video Game Vault series with the N64 leading the way. Following in the vein of their hit series "Video Game Vault," ScrewAttack's debut book takes a look at one of the most important systems in history. The ScrewAttack team covers their favorite games for Nintendo's iconic console while providing quirky personal stories that these games helped create. From the traditional fan-favorites, to the games everyone loved to hate, the Vault is back and it has it all.
Publisher: Mango
ISBN: 9781633533738
Category : Nintendo video games
Languages : en
Pages : 0
Book Description
Happy Anniversary N64! It's been twenty years since every kid growing up in the 90s lost their mind when they received an N64. Whether it was for your birthday, on Christmas morning or your bar mitzvah, the Nintendo 64 changed your life. The folks at ScrewAttack are no exception. To them, the 64 continues to be one of the greatest inventions known to man. With that kind of importance, it only made sense to relaunch the Video Game Vault series with the N64 leading the way. Following in the vein of their hit series "Video Game Vault," ScrewAttack's debut book takes a look at one of the most important systems in history. The ScrewAttack team covers their favorite games for Nintendo's iconic console while providing quirky personal stories that these games helped create. From the traditional fan-favorites, to the games everyone loved to hate, the Vault is back and it has it all.
World of Tanks
Author: Garth Ennis
Publisher: Dark Horse Comics
ISBN: 1506700608
Category : Comics & Graphic Novels
Languages : en
Pages : 123
Book Description
"This volume collects issues #1-#5 of the Dark Horse Comics miniseries World of Tanks."--Title page verso.
Publisher: Dark Horse Comics
ISBN: 1506700608
Category : Comics & Graphic Novels
Languages : en
Pages : 123
Book Description
"This volume collects issues #1-#5 of the Dark Horse Comics miniseries World of Tanks."--Title page verso.
Tom Clancy's Ghost Recon Wildlands
Author: David S. J. Hodgson
Publisher: Prima Games
ISBN: 9780744018103
Category : Battles
Languages : en
Pages : 0
Book Description
Prepare for the ultimate mission with this massive 590-page tome. The Ghost Recon Wildlands Standard Edition Guide from Prima Games provides everything you need to survive the hostile world of the Santa Blanca cartel. Exclusive Foreword by Ubisoft's Ghost Recon Development Team! Detailed Mission Maps: Critical locations revealed for every Main Mission and Side Mission. Complete Campaign Coverage: Learn the best tactics to approach any situation in solo or co-op mode. Fully Loaded Arsenal: Information on every available weapon, vehicle, and piece of gear, along with the skills needed to take full advantage of your firepower. Comprehensive Province Info: Find every collectible, cache, and piece of intel. Free Mobile-Friendly eGuide: Includes a code to access the eGuide, a web-access version of the complete guide optimized for a second-screen experience. Exclusive in this eGuide: Expanded weapons coverage, including optimized configurations for all the weapons!
Publisher: Prima Games
ISBN: 9780744018103
Category : Battles
Languages : en
Pages : 0
Book Description
Prepare for the ultimate mission with this massive 590-page tome. The Ghost Recon Wildlands Standard Edition Guide from Prima Games provides everything you need to survive the hostile world of the Santa Blanca cartel. Exclusive Foreword by Ubisoft's Ghost Recon Development Team! Detailed Mission Maps: Critical locations revealed for every Main Mission and Side Mission. Complete Campaign Coverage: Learn the best tactics to approach any situation in solo or co-op mode. Fully Loaded Arsenal: Information on every available weapon, vehicle, and piece of gear, along with the skills needed to take full advantage of your firepower. Comprehensive Province Info: Find every collectible, cache, and piece of intel. Free Mobile-Friendly eGuide: Includes a code to access the eGuide, a web-access version of the complete guide optimized for a second-screen experience. Exclusive in this eGuide: Expanded weapons coverage, including optimized configurations for all the weapons!
The Game Maker's Companion
Author: Jacob Habgood
Publisher: Apress
ISBN: 143022827X
Category : Computers
Languages : en
Pages : 437
Book Description
The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you'll get acquainted with a long-lost icon of platform gaming history on the way. You'll go on to discover techniques to add depth and believability to the characters and stories in your games, including The Monomyth, cut scene storyboarding, and character archetypes. This culminates in the creation of an original atmospheric platform-adventure which will take your GML programming skills to new heights. There's even a handy reference section at the back of the book which will be invaluable for adding common features to your own games. With contributions from four games industry professionals and a highly respected member of the Game Maker community, The Game Maker's Companion is another labor of love that will give you even more hours of enjoyment than the original. If you already own Game Maker, then you really must own this book as well.
Publisher: Apress
ISBN: 143022827X
Category : Computers
Languages : en
Pages : 437
Book Description
The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice. This book picks up where the last book left off, advancing your game development journey with some seriously impressive gaming projects. This time you'll learn how to make professional-quality platform games with solid collision detection and slick control mechanisms and you'll get acquainted with a long-lost icon of platform gaming history on the way. You'll go on to discover techniques to add depth and believability to the characters and stories in your games, including The Monomyth, cut scene storyboarding, and character archetypes. This culminates in the creation of an original atmospheric platform-adventure which will take your GML programming skills to new heights. There's even a handy reference section at the back of the book which will be invaluable for adding common features to your own games. With contributions from four games industry professionals and a highly respected member of the Game Maker community, The Game Maker's Companion is another labor of love that will give you even more hours of enjoyment than the original. If you already own Game Maker, then you really must own this book as well.
K is for Knifeball
Author: Avery Monsen
Publisher: Chronicle Books
ISBN: 1452121265
Category : Humor
Languages : en
Pages : 81
Book Description
An adult parody of children’s alphabet books, offering horrible—but hilarious—advice, from the authors of All my friends are dead. In the humorous vein of Go the F**k to Sleep comes a laugh-out-loud collection of bad advice that turns the children’s alphabet book on its head. Adorable, illustrated characters lead readers down a path of poor decision-making, and alphabetical, rhyming couplets offer terrible life lessons. O is for opening things with your teeth, F is for setting Daddy’s wallet on fire, and R is for Raccoon (but definitely not for rabies). With plenty of playfully disastrous choices lurking around every corner, this compendium of black humor may be terrible for actual children, but it’s perfect for the common-senseless child in all adults. Plus, this is the fixed-format version, which looks nearly identical to the physical book. Praise for K is for Knifeball “Great fun for adults. The humorous illustrations, done in the style common in kids books, greatly add to the fun.” —Geek Alerts
Publisher: Chronicle Books
ISBN: 1452121265
Category : Humor
Languages : en
Pages : 81
Book Description
An adult parody of children’s alphabet books, offering horrible—but hilarious—advice, from the authors of All my friends are dead. In the humorous vein of Go the F**k to Sleep comes a laugh-out-loud collection of bad advice that turns the children’s alphabet book on its head. Adorable, illustrated characters lead readers down a path of poor decision-making, and alphabetical, rhyming couplets offer terrible life lessons. O is for opening things with your teeth, F is for setting Daddy’s wallet on fire, and R is for Raccoon (but definitely not for rabies). With plenty of playfully disastrous choices lurking around every corner, this compendium of black humor may be terrible for actual children, but it’s perfect for the common-senseless child in all adults. Plus, this is the fixed-format version, which looks nearly identical to the physical book. Praise for K is for Knifeball “Great fun for adults. The humorous illustrations, done in the style common in kids books, greatly add to the fun.” —Geek Alerts
The Official Guide to Mega Man
Author: Steven Schwartz
Publisher: Compute
ISBN: 9780874552416
Category : Games
Languages : en
Pages : 125
Book Description
Publisher: Compute
ISBN: 9780874552416
Category : Games
Languages : en
Pages : 125
Book Description
Racing the Beam
Author: Nick Montfort
Publisher: MIT Press
ISBN: 0262539764
Category : Games & Activities
Languages : en
Pages : 193
Book Description
A study of the relationship between platform and creative expression in the Atari VCS, the gaming system for popular games like Pac-Man and Star Wars: The Empire Strikes Back. The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential video game console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms—the systems underlying computing. This book, the first in a series of Platform Studies, does so, developing a critical approach that examines the relationship between platforms and creative expression. Nick Montfort and Ian Bogost discuss the Atari VCS itself and examine in detail six game cartridges: Combat, Adventure, Pac-Man, Yars' Revenge, Pitfall!, and Star Wars: The Empire Strikes Back. They describe the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. Adventure, for example, was the first game to represent a virtual space larger than the screen (anticipating the boundless virtual spaces of such later games as World of Warcraft and Grand Theft Auto), by allowing the player to walk off one side into another space; and Star Wars: The Empire Strikes Back was an early instance of interaction between media properties and video games. Montfort and Bogost show that the Atari VCS—often considered merely a retro fetish object—is an essential part of the history of video games.
Publisher: MIT Press
ISBN: 0262539764
Category : Games & Activities
Languages : en
Pages : 193
Book Description
A study of the relationship between platform and creative expression in the Atari VCS, the gaming system for popular games like Pac-Man and Star Wars: The Empire Strikes Back. The Atari Video Computer System dominated the home video game market so completely that “Atari” became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics, and even entire genres. This book offers a detailed and accessible study of this influential video game console from both computational and cultural perspectives. Studies of digital media have rarely investigated platforms—the systems underlying computing. This book, the first in a series of Platform Studies, does so, developing a critical approach that examines the relationship between platforms and creative expression. Nick Montfort and Ian Bogost discuss the Atari VCS itself and examine in detail six game cartridges: Combat, Adventure, Pac-Man, Yars' Revenge, Pitfall!, and Star Wars: The Empire Strikes Back. They describe the technical constraints and affordances of the system and track developments in programming, gameplay, interface, and aesthetics. Adventure, for example, was the first game to represent a virtual space larger than the screen (anticipating the boundless virtual spaces of such later games as World of Warcraft and Grand Theft Auto), by allowing the player to walk off one side into another space; and Star Wars: The Empire Strikes Back was an early instance of interaction between media properties and video games. Montfort and Bogost show that the Atari VCS—often considered merely a retro fetish object—is an essential part of the history of video games.
Sidescrollers
Author: Matthew Loux
Publisher: Oni Press
ISBN: 9781932664508
Category : Young Adult Fiction
Languages : en
Pages : 218
Book Description
Brian, Brad and Matt are best described as lovable perpetual losers. They're good guys who just lack direction and are all too happy to be enjoying that lazy time after high school. Their favorite thing to do in life is to play video games, eat junk food and kick around the suburban town they live in. All of this tranquil laziness is interrupted when Brian, Brad and Matt discover that the new girl Amber (of whom Matt is sweet on) is going to that night's big local rock show with Richard, the bully football jock. Determined to steer her away from Richard, the boys are launched off of their lazy rears and forced into a grand adventure. Chased by an irate football team, a vengeful troop of Girl Scouts and a stalking evil cat that may actually be possessed by Satan, our heroes are thrust into a giant rock 'n' roll videogame adventure.
Publisher: Oni Press
ISBN: 9781932664508
Category : Young Adult Fiction
Languages : en
Pages : 218
Book Description
Brian, Brad and Matt are best described as lovable perpetual losers. They're good guys who just lack direction and are all too happy to be enjoying that lazy time after high school. Their favorite thing to do in life is to play video games, eat junk food and kick around the suburban town they live in. All of this tranquil laziness is interrupted when Brian, Brad and Matt discover that the new girl Amber (of whom Matt is sweet on) is going to that night's big local rock show with Richard, the bully football jock. Determined to steer her away from Richard, the boys are launched off of their lazy rears and forced into a grand adventure. Chased by an irate football team, a vengeful troop of Girl Scouts and a stalking evil cat that may actually be possessed by Satan, our heroes are thrust into a giant rock 'n' roll videogame adventure.
Ghost Story
Author: Peter Straub
Publisher: Penguin
ISBN: 1101989203
Category : Fiction
Languages : en
Pages : 530
Book Description
#1 New York Times bestselling author Peter Straub’s classic tale of horror, secrets, and the dangerous ghosts of the past... What was the worst thing you’ve ever done? In the sleepy town of Milburn, New York, four old men gather to tell each other stories—some true, some made-up, all of them frightening. A simple pastime to divert themselves from their quiet lives. But one story is coming back to haunt them and their small town. A tale of something they did long ago. A wicked mistake. A horrifying accident. And they are about to learn that no one can bury the past forever...
Publisher: Penguin
ISBN: 1101989203
Category : Fiction
Languages : en
Pages : 530
Book Description
#1 New York Times bestselling author Peter Straub’s classic tale of horror, secrets, and the dangerous ghosts of the past... What was the worst thing you’ve ever done? In the sleepy town of Milburn, New York, four old men gather to tell each other stories—some true, some made-up, all of them frightening. A simple pastime to divert themselves from their quiet lives. But one story is coming back to haunt them and their small town. A tale of something they did long ago. A wicked mistake. A horrifying accident. And they are about to learn that no one can bury the past forever...