Author:
Publisher: Sterling Publishing Company
ISBN: 9781402750991
Category : Games & Activities
Languages : en
Pages : 156
Book Description
Includes 2- and 4-player scoresheets, advanced tile-tracking grids, and players' pocket word lists.
Scrabble Score & Tile Tracker
Author:
Publisher: Sterling Publishing Company
ISBN: 9781402750991
Category : Games & Activities
Languages : en
Pages : 156
Book Description
Includes 2- and 4-player scoresheets, advanced tile-tracking grids, and players' pocket word lists.
Publisher: Sterling Publishing Company
ISBN: 9781402750991
Category : Games & Activities
Languages : en
Pages : 156
Book Description
Includes 2- and 4-player scoresheets, advanced tile-tracking grids, and players' pocket word lists.
The Official Scrabble Puzzle Book
Author: Joe Edley
Publisher: Simon and Schuster
ISBN: 0671569007
Category : Games & Activities
Languages : en
Pages : 278
Book Description
From the only two-time national champion in Scrabble history comes a challenging and extensive collection of 1,000 Scrabble puzzles. Diagrams throughout.
Publisher: Simon and Schuster
ISBN: 0671569007
Category : Games & Activities
Languages : en
Pages : 278
Book Description
From the only two-time national champion in Scrabble history comes a challenging and extensive collection of 1,000 Scrabble puzzles. Diagrams throughout.
Everything Scrabble
Author: Joe Edley
Publisher: Simon and Schuster
ISBN: 1416561757
Category : Games & Activities
Languages : en
Pages : 452
Book Description
Newly revised with updated new strategies and words, the classic how-to guide to one of the most popular board games of all time. First introduced to the public in the mid 1950s, Scrabble has gone on to be one of the biggest selling board games in history—and is currently gaining legions of new fans in the online world. Offering relevant game tips for both the beginner and the seasoned pro, Everything Scrabble includes basic board strategies, tips for utilizing the letter "Q" (with and without the letter "U"), the latest in high scoring words, a complete list of two-letter words that can to increase players’ scoring averages by thirty to forty points—and much more. Featuring a complete history of the game, this extensively illustrated guidebook covers all facets of the game and worldwide Scrabble culture—including tournaments, champions, and rules—and is a must have for every serious fan.
Publisher: Simon and Schuster
ISBN: 1416561757
Category : Games & Activities
Languages : en
Pages : 452
Book Description
Newly revised with updated new strategies and words, the classic how-to guide to one of the most popular board games of all time. First introduced to the public in the mid 1950s, Scrabble has gone on to be one of the biggest selling board games in history—and is currently gaining legions of new fans in the online world. Offering relevant game tips for both the beginner and the seasoned pro, Everything Scrabble includes basic board strategies, tips for utilizing the letter "Q" (with and without the letter "U"), the latest in high scoring words, a complete list of two-letter words that can to increase players’ scoring averages by thirty to forty points—and much more. Featuring a complete history of the game, this extensively illustrated guidebook covers all facets of the game and worldwide Scrabble culture—including tournaments, champions, and rules—and is a must have for every serious fan.
Word Freak
Author: Stefan Fatsis
Publisher: HMH
ISBN: 0547524315
Category : Games & Activities
Languages : en
Pages : 427
Book Description
This “marvelously absorbing” book is “a walk on the wild side of words and ventures into the zone where language and mathematics intersect” (San Jose Mercury News). A former Wall Street Journal reporter and NPR regular, Stefan Fatsis recounts his remarkable rise through the ranks of elite Scrabble players while exploring the game’s strange, potent hold over them—and him. At least thirty million American homes have a Scrabble set—but the game’s most talented competitors inhabit a sphere far removed from the masses of “living room players.” Theirs is a surprisingly diverse subculture whose stars include a vitamin-popping standup comic; a former bank teller whose intestinal troubles earned him the nickname “G.I. Joel”; a burly, unemployed African American from Baltimore’s inner city; the three-time national champion who plays according to Zen principles; and the author himself, who over the course of the book is transformed from a curious reporter to a confirmed Scrabble nut. Fatsis begins by haunting the gritty corner of a Greenwich Village park where pickup Scrabble games can be found whenever weather permits. His curiosity soon morphs into compulsion, as he sets about memorizing thousands of obscure words and fills his evenings with solo Scrabble played on his living room floor. Before long he finds himself at tournaments, socializing—and competing—with Scrabble’s elite. But this book is about more than hardcore Scrabblers, for the game yields insights into realms as disparate as linguistics, psychology, and mathematics. Word Freak extends its reach even farther, pondering the light Scrabble throws on such notions as brilliance, memory, competition, failure, and hope. It is a geography of obsession that celebrates the uncanny powers locked in all of us, “a can’t-put-it-down narrative that dances between memoir and reportage” (Los Angeles Times). “Funny, thoughtful, character-rich, unchallengeably winning writing.” —The Atlantic Monthly This edition includes a new afterword by the author.
Publisher: HMH
ISBN: 0547524315
Category : Games & Activities
Languages : en
Pages : 427
Book Description
This “marvelously absorbing” book is “a walk on the wild side of words and ventures into the zone where language and mathematics intersect” (San Jose Mercury News). A former Wall Street Journal reporter and NPR regular, Stefan Fatsis recounts his remarkable rise through the ranks of elite Scrabble players while exploring the game’s strange, potent hold over them—and him. At least thirty million American homes have a Scrabble set—but the game’s most talented competitors inhabit a sphere far removed from the masses of “living room players.” Theirs is a surprisingly diverse subculture whose stars include a vitamin-popping standup comic; a former bank teller whose intestinal troubles earned him the nickname “G.I. Joel”; a burly, unemployed African American from Baltimore’s inner city; the three-time national champion who plays according to Zen principles; and the author himself, who over the course of the book is transformed from a curious reporter to a confirmed Scrabble nut. Fatsis begins by haunting the gritty corner of a Greenwich Village park where pickup Scrabble games can be found whenever weather permits. His curiosity soon morphs into compulsion, as he sets about memorizing thousands of obscure words and fills his evenings with solo Scrabble played on his living room floor. Before long he finds himself at tournaments, socializing—and competing—with Scrabble’s elite. But this book is about more than hardcore Scrabblers, for the game yields insights into realms as disparate as linguistics, psychology, and mathematics. Word Freak extends its reach even farther, pondering the light Scrabble throws on such notions as brilliance, memory, competition, failure, and hope. It is a geography of obsession that celebrates the uncanny powers locked in all of us, “a can’t-put-it-down narrative that dances between memoir and reportage” (Los Angeles Times). “Funny, thoughtful, character-rich, unchallengeably winning writing.” —The Atlantic Monthly This edition includes a new afterword by the author.
Scrabble Wordbook
Author: Mike Baron
Publisher: Sterling Publishing Company
ISBN: 9781402750861
Category : Games & Activities
Languages : en
Pages : 346
Book Description
Whether at an official tournament or a home kitchen table, every SCRABBLE player wants to be a winner--and these specially selected words and expert hints are guaranteed to boost scores. Based on the Official Scrabble Players Dictionary, Fourth Edition (currently one of the bestselling games and puzzles books) and with foreword by World SCRABBLE Champion Brian Cappelletto, this is the equivalent of an intensive training course. Complete with winning word lists, such as those that combine high-scoring letters, those that have a preponderance of vowels, and those that allow multiple I and U dumps, it also offers tips on hitting triple-triples and achieving those elusive 7-letter bingos. SCRABBLE, the distinctive game board and letter tiles, and all associated logos are trademarks of Hasbro in the United States and Canada and are used with permission. � 2007 Hasbro. All Rights Reserved.
Publisher: Sterling Publishing Company
ISBN: 9781402750861
Category : Games & Activities
Languages : en
Pages : 346
Book Description
Whether at an official tournament or a home kitchen table, every SCRABBLE player wants to be a winner--and these specially selected words and expert hints are guaranteed to boost scores. Based on the Official Scrabble Players Dictionary, Fourth Edition (currently one of the bestselling games and puzzles books) and with foreword by World SCRABBLE Champion Brian Cappelletto, this is the equivalent of an intensive training course. Complete with winning word lists, such as those that combine high-scoring letters, those that have a preponderance of vowels, and those that allow multiple I and U dumps, it also offers tips on hitting triple-triples and achieving those elusive 7-letter bingos. SCRABBLE, the distinctive game board and letter tiles, and all associated logos are trademarks of Hasbro in the United States and Canada and are used with permission. � 2007 Hasbro. All Rights Reserved.
Letterati
Author: Paul McCarthy
Publisher: ECW Press
ISBN: 1554903238
Category : Crafts & Hobbies
Languages : en
Pages : 325
Book Description
A history of the popular board game, from 1960s New York right through to the 2004 National Championships.
Publisher: ECW Press
ISBN: 1554903238
Category : Crafts & Hobbies
Languages : en
Pages : 325
Book Description
A history of the popular board game, from 1960s New York right through to the 2004 National Championships.
The Official Scrabble Players Dictionary
Author: Merriam-Webster, Inc
Publisher:
ISBN: 9780786247738
Category : Large type books
Languages : en
Pages : 0
Book Description
New fourth edition! Specially designed to meet the standards of the National Association for the Visually Handicapped (NAVH). More than 100,000 playable two-to-eight-letter words, including 4,000 new entries. Ideal for recreational use. Endorsed by the National SCRABBLE Association.
Publisher:
ISBN: 9780786247738
Category : Large type books
Languages : en
Pages : 0
Book Description
New fourth edition! Specially designed to meet the standards of the National Association for the Visually Handicapped (NAVH). More than 100,000 playable two-to-eight-letter words, including 4,000 new entries. Ideal for recreational use. Endorsed by the National SCRABBLE Association.
Think Like a Programmer
Author: V. Anton Spraul
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Collins Official Scrabble Words
Author:
Publisher:
ISBN:
Category : Scrabble (Game)
Languages : en
Pages : 0
Book Description
Based on Collins English Dictionary, Collins Official Scrabble Words is the most comprehensive Scrabble wordlist ever, including World English from Australia, Canada, New Zealand, South Africa, UK, and USA brought together in a single list. With over 276,000 permissible words, including inflected forms, this is the ideal training and adjudication tool for anyone playing Scrabble. Collins Official Scrabble Words is endorsed by Mattel and WESPA (the World English-Language Scrabble Players Association) and is the essential reference for all Scrabble players.
Publisher:
ISBN:
Category : Scrabble (Game)
Languages : en
Pages : 0
Book Description
Based on Collins English Dictionary, Collins Official Scrabble Words is the most comprehensive Scrabble wordlist ever, including World English from Australia, Canada, New Zealand, South Africa, UK, and USA brought together in a single list. With over 276,000 permissible words, including inflected forms, this is the ideal training and adjudication tool for anyone playing Scrabble. Collins Official Scrabble Words is endorsed by Mattel and WESPA (the World English-Language Scrabble Players Association) and is the essential reference for all Scrabble players.
Game Preview
Author: Nicolae Sfetcu
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 825
Book Description
A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 825
Book Description
A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.